Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.29 @ 22:35:08 Player: tangiers Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (312) 1560 Value Destroyed (12999) 12999 Prototype IDs (123) 2460 Alien Tech Used (14) 2800 Bonus (11314) 11314 TOTAL SCORE: 42233 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2326 Follower Combat Kills 1140 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1336 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -1188 Cogmind --------- Core Integrity 0/1600 Matter 284/425 Energy 599/600 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Experimental Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Quantum Reactor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Zionite Biocell Experimental Optical Array Makeshift Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced Core Analyzer Experimental Transmission Jammer Reaction Control System Experimental Power Shielding > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Subatomic Replicator Compact HERF Cannon Compact HERF Cannon Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Sigix Terminator [Rating: 174] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection Improved Medium Armor Plating Artifact Stasis Generator Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 9 | . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 666 | 3 49 6 . . 45 63 23 10 19 . 3 2 5 30 3 2 8 12 71 12 8 23 7 31 11 2 7 12 93 38 24 26 18 Power 60 | . 8 . . . 5 3 3 . . . . . . 8 . . 2 2 7 . . 1 . . . . . . 10 2 1 4 4 Engine 23 | . 7 . . . 3 3 3 . . . . . . 3 . . 2 . 1 . . . . . . . . . 1 . . . . Core 11 | . 1 . . . 2 . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . 1 . . . 2 2 . . 1 . . . . . . 9 2 1 4 4 Propulsion 118 | 2 7 2 . . 10 21 7 1 5 . . . . 6 . . . 1 8 . 1 . . 3 . . . 1 16 9 9 8 1 Treads 45 | 1 5 2 . . 5 11 . . . . . . . . . . . . 8 . 1 . . 3 . . . 1 8 . . . . Leg 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 28 | . . . . . . 8 7 1 5 . . . . 6 . . . 1 . . . . . . . . . . . . . . . Flight 35 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 7 9 9 8 1 Utility 242 | 1 9 . . . 10 13 7 4 5 . . 2 2 9 1 . . 5 35 8 5 14 5 18 7 2 4 4 41 12 5 7 7 Device 150 | 1 2 . . . 1 5 3 1 4 . . 1 1 3 . . . 1 29 7 5 11 5 16 5 1 3 3 28 5 2 1 6 Storage 22 | . 4 . . . 2 . . . . . . . . 4 . . . . 1 . . . . 2 1 1 . . 3 2 . 2 . Processor 11 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 5 1 1 . Hackware 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . Protection 54 | . 3 . . . 7 8 2 3 1 . . 1 1 2 1 . . 1 5 1 . 3 . . 1 . 1 1 8 . 1 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 246 | . 25 4 . . 20 26 6 5 9 . 3 . 3 7 2 2 6 4 21 4 2 8 2 10 4 . 3 7 26 15 9 7 6 Energy Gun 22 | . 7 1 . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Cannon 18 | . . . . . 2 1 . . . . . . . . . . . 1 1 . . . . 2 . . 1 2 2 4 2 . . Ballistic Gun 58 | . 7 2 . . 7 15 3 3 5 . 2 . 1 2 . . . . 3 . . 1 . . 3 . . 4 . . . . . Ballistic Cannon 51 | . 4 . . . . . . . . . . . . . . . . . 12 2 2 5 . 5 . . . . 14 7 . . . Launcher 51 | . . 1 . . 1 8 1 2 . . . . 1 . 1 1 1 . 5 2 . 2 2 3 1 . 2 1 9 . 1 4 2 Special Weapon 12 | . 7 . . . 1 . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 11 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 2 3 3 . Piercing Weapon 16 | . . . . . . . . . . . . . 1 3 1 1 3 2 . . . . . . . . . . 1 1 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 4 7 1 . 1 . . . . 3 . . . 2 3 . . 5 . 1 . 1 2 . 8 5 8 . . Parts Lost 70 | . . . . . 2 1 . . . . . . . 1 . . . 9 1 . . 1 . . 2 1 . . 19 1 4 18 10 Power 7 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 3 . Propulsion 25 | . . . . . . 1 . . . . . . . 1 . . . 5 . . . . . . . . . . 8 . 1 8 1 Utility 30 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 1 . . 8 1 3 6 7 Weapon 8 | . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . 1 2 Highest Loss Streak 11 | . . . . . 1 1 . . . . . . . 1 . . . 6 1 . . 1 . . 2 1 . . 6 1 2 11 10 Average Slot Usage (%) 93 | . 99 99 100 100 97 99 99 100 99 100 100 100 100 95 93 93 91 61 93 94 94 88 88 87 79 79 75 84 80 84 90 70 37 Engine 5 | . 13 14 14 14 7 9 7 7 7 7 7 7 7 1 6 6 7 6 . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . 6 6 6 4 . 5 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 . . . . 2 5 5 5 5 5 5 5 5 5 6 12 13 9 1 Treads 19 | . 22 28 28 28 10 28 . . . . . . . . . . . . 34 35 35 35 35 29 26 26 26 26 17 . . . . Leg 3 | . . . . . 33 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . 10 46 46 46 46 46 46 46 35 33 33 33 21 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 27 23 9 Device 7 | . 4 . . . . . 6 . 6 7 7 8 7 6 11 6 6 2 4 5 5 5 11 20 18 21 17 15 17 16 13 8 5 Storage 12 | . 21 28 28 28 18 15 7 7 7 7 7 7 7 13 13 13 13 8 4 5 5 5 5 6 11 11 15 15 15 5 7 3 . Processor 3 | . . . . . . . 14 8 7 7 7 7 7 6 6 6 6 7 7 5 5 4 . . . . . . 2 14 13 17 11 Hackware 2 | . . . . . . . . . . . . . . . . . . 3 11 11 11 11 11 9 5 5 5 5 . . . 2 4 Protection 5 | . 1 . . . 7 10 . 12 7 7 7 5 6 5 1 6 6 3 4 5 5 5 5 4 1 . 2 5 6 7 6 1 1 Energy Gun 3 | . 20 12 . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 7 | . 4 15 28 28 14 15 1 12 13 15 13 15 13 2 . . . . 2 . . . . . 9 10 . 9 . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . 7 10 1 6 . 8 . . . . 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 12 75 75 75 75 109 87 57 70 65 60 64 65 65 81 84 84 91 96 87 87 87 111 112 144 139 198 204 208 226 71 82 76 34 Greatest Support 195 | 20 40 40 40 40 80 110 72 85 98 64 106 68 81 111 99 114 99 99 162 162 162 162 162 189 189 189 189 189 195 71 83 77 38 Greatest Overweight (x) 7 | 1 7 1 1 1 1 1 1 1 . . 1 1 1 1 . . . 3 . . . . . . 1 1 1 1 3 1 1 . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 46 | 6 20 20 20 20 28 20 12 12 12 12 12 12 12 18 18 18 18 18 12 12 12 12 12 20 20 40 40 40 46 10 10 12 4 Average Capacity 17 | 6 15 20 20 20 20 18 12 12 12 12 12 12 12 16 18 18 18 13 11 12 12 12 12 14 20 24 40 40 35 10 10 9 4 Most Carried 41 | 6 20 20 20 20 23 20 12 12 12 12 12 12 12 18 18 18 18 18 12 12 12 12 12 15 20 21 29 33 41 10 10 10 4 Average Carried 16 | 5 14 18 18 20 19 18 11 11 11 12 11 11 12 15 18 18 17 13 10 12 12 11 11 12 17 20 26 29 32 9 9 8 3 Final Capacity 40 | 6 20 20 20 20 20 12 12 12 12 12 12 12 12 18 18 18 18 4 12 12 12 12 12 20 20 40 40 40 10 10 10 4 4 Final Carried 30 | 4 20 20 20 20 20 12 12 12 12 12 12 12 12 18 18 18 18 4 12 12 12 11 12 15 20 21 27 30 9 10 9 4 3 Class Distribution -------------------- 38% | Hauler-Mutant 26% | Hacker-Mutant 11% | Machinist-Mutant 9% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Machinist-Scout | -7/Factory Machinist-Mutant | -7/Garrison Machinist-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Zion Machinist-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Scavenger-Scout | -2/Research Generator-Ninja | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 12113 | 239 559 63 . . 751 929 403 203 286 29 30 20 61 406 39 40 30 33 1679 141 223 361 228 660 407 243 73 283 2331 490 199 644 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15448 | 125 895 167 . . 1247 1003 459 244 373 . . . 54 666 52 125 30 263 1471 23 172 705 436 584 484 451 313 376 3248 578 199 661 44 Parts 632 | 6 46 18 . . 65 54 19 13 21 . . . 5 40 7 8 2 1 57 6 3 17 21 16 17 12 2 17 106 18 3 27 5 Haulers Intercepted 23 | . 2 . . . 5 6 . . 2 . . . . . . . . . 2 . . . . . . . . . 4 2 . . . Recyclers Shooed 9 | . 2 2 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled 8 | . . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 204 | . . . . . . . . . . . . 76 128 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . 3 . . 12 . 1 6 . 1 . . 3 33 2 . 11 12 1 11 . . . . . Prevented 48 | . . . . . . . . . . . . . 3 . 2 1 . . . . . 19 14 . 4 . . 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 210 | . 13 9 . . 16 8 3 4 4 . . . 2 5 2 2 . 4 19 1 3 11 9 12 8 5 . 8 51 4 . 7 . Melee 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . Guns 65 | . 13 6 . . 13 8 2 3 4 . . . 1 2 . . . . . . . . . . 3 5 . 5 . . . . . Cannons 59 | . . . . . 1 . . . . . . . . . . . . . 15 . 3 2 . 5 . . . . 29 4 . . . AOE 60 | . . 3 . . 1 . 1 1 . . . . 1 . 2 2 . 1 3 1 . 3 7 6 5 . . 3 14 . . 6 . Classes Destroyed 24 | 2 6 1 . . 2 . 2 . . . . . . 1 . 1 . . . 1 1 2 . 1 1 . . . 1 . . 2 . Worker 21 | . 3 . . . 1 5 2 . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . 1 1 Builder 12 | . 1 . . . 1 2 4 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . . . 5 6 . . 2 . . . . . . . . . 2 . . . . . . . . . 4 2 . . . Recycler 19 | 1 1 1 . . 2 2 2 . 1 . . . . 2 . . . . 3 . . . . . . . . . 1 1 1 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Mechanic 3 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Watcher 13 | . 3 . . . 1 1 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . 2 . . Swarmer 45 | . . 9 . . . . 1 . . . . . 2 . 2 1 . . . . . 2 5 4 5 . . 6 8 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 82 | . 13 . . . 9 2 . 1 . . . . . 1 . . . 1 5 . 3 3 . 4 2 3 . 1 31 1 . 2 . Brawler 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Duelist 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 28 | . . . . . 6 6 . 3 1 . . . . 1 . 1 . 1 6 . . . . 1 . . . 1 1 . . . . Hunter 9 | . . . . . 1 . . . 2 . . . . . . . . . . . . 2 4 . . . . . . . . . . Programmer 27 | . . . . . . . 1 . 1 . . . . 3 . . . 2 8 . . . . 2 . 2 . . 5 3 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 3 . . 5 4 6 3 3 . . . 1 3 2 2 . 4 6 1 3 11 6 8 5 3 . 3 11 3 1 5 2 Combat Bots Only 11 | . 3 3 . . 3 1 2 3 3 . . . 1 1 2 2 . 4 5 1 3 11 6 6 5 3 . 3 10 3 . 5 . Max Kills in Single Turn 5 | 1 2 3 . . 1 2 3 1 1 . . . 1 1 2 1 1 1 2 1 1 2 5 2 3 1 . 3 4 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . 1 . 1 1 . . . . 1 . 2 1 . 1 1 1 . 2 5 2 3 . . 3 3 . . 2 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Damage Taken 23229 | . 661 222 . . 955 474 207 123 218 . 26 . 132 806 . 72 . 1695 1735 129 138 657 398 896 991 640 . 577 5897 518 607 2181 2274 Core 3834 | . 159 14 . . 98 28 15 19 35 . . . 19 97 . 16 . 466 85 . . 49 . 56 106 17 . 63 302 22 36 515 1617 Absorbed by Shields 2435 | . . . . . . . . . . . . . . . . . . . 84 8 51 188 125 217 123 . . . 1639 . . . . Reduced by Siege Mode 617 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 35 . 11 524 . . . . Core Remaining (%) 68 | 100 . . . 30 . 77 . . . . . . 87 . . . . 31 . . . . 86 . . . . 78 71 . . 52 . Volleys Fired 710 | 9 86 14 . . 77 74 17 12 12 . 3 . 4 11 1 4 2 5 71 1 7 10 8 36 27 23 12 18 122 23 9 4 8 Largest 2 | 2 2 2 . . 2 2 1 2 2 . 1 . 2 2 1 1 1 1 2 2 2 2 2 2 2 2 1 2 2 2 1 2 2 Hottest 250 | 60 100 90 . . 160 63 36 56 56 . . . 56 56 36 36 36 250 97 80 97 97 80 210 73 68 98 68 210 132 94 98 182 Shots Fired 1237 | 18 161 25 . . 143 116 17 20 24 . 3 . 5 21 1 4 2 5 127 3 15 19 16 67 51 46 12 32 228 32 9 6 9 Gun 632 | 18 140 24 . . 131 92 16 16 24 . . . 2 21 . . . . 22 . . . . . 48 46 . 29 . . . . 3 Cannon 446 | . 10 . . . 9 1 . . . . . . . . . . . 5 93 . 13 8 . 61 . . 12 . 193 32 9 . . Launcher 142 | . . 1 . . 1 23 1 4 . . . . 3 . 1 4 1 . 12 3 2 11 16 6 3 . . 3 35 . . 6 6 Special 17 | . 11 . . . 2 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 818 | 9 55 . . . 106 89 16 16 24 . . . 2 21 . . . . 115 . 13 8 . 55 48 46 . 29 143 23 . . . Thermal 135 | 9 24 . . . 22 3 . . . . . . . . . . . 5 . . . . . 6 . . 12 . 50 . . 1 3 Explosive 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 278 | . 82 24 . . 14 24 1 4 . . . . 3 . 1 4 1 . 12 3 2 11 16 6 3 . . 3 35 9 9 5 6 Robot Hit Streak 39 | 6 10 5 . . 13 19 13 . 16 . 3 . . 15 . . 1 5 33 1 10 13 19 11 36 17 17 21 39 5 2 3 4 Robot Miss Streak 6 | 2 4 3 . . 5 3 1 . 3 . 1 . . 6 . . . 2 3 1 1 . 1 2 2 3 . 3 3 4 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 9 | . 1 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Shots Hit Robots 836 | 10 95 12 . . 105 67 24 . 14 . 2 . . 38 . . 6 5 84 1 12 12 6 38 41 37 12 19 166 16 4 9 1 Core Hits 565 | 5 34 11 . . 49 35 10 29 30 . . . 5 30 3 6 2 4 42 2 5 18 11 29 18 14 7 14 114 8 2 21 7 Critical Hits 32 | . 1 . . . 3 . 1 . . . . . . 1 . . . . 4 . 1 1 . 6 2 1 . 1 7 1 . 2 . Critical Kills 14 | . . . . . 2 . 1 . . . . . . 1 . . . . 2 . 1 1 . 1 1 1 . 1 2 . . . . Critical Parts Destroyed 14 | . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . 2 1 . . . 5 . . 2 . Melee Attacks 139 | . . . . . . 8 16 . 9 . . . 9 50 2 . 11 . . . . . . . . . . . . 5 8 21 . Impact 33 | . . . . . . 8 16 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . . . . 14 . . 5 . . . . . . . . . . . . 1 3 21 . Piercing 62 | . . . . . . . . . . . . . 9 36 2 . 6 . . . . . . . . . . . . 4 5 . . Sneak Attacks 23 | . . . . . . 1 9 . 1 . . . . 3 . . 5 . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Damage Inflicted 39957 | 108 1547 357 . 3 2044 1643 1737 530 575 . . . 98 1305 93 208 128 535 4126 64 352 1448 842 2164 1592 1180 341 755 9793 786 269 5004 330 Guns 9445 | 108 1229 120 . . 1588 1170 320 474 486 . . . 28 400 . . . . 475 . . . . . 1368 1180 . 499 . . . . . Cannons 13260 | . 53 . . . 185 . . . . . . . . . . . . 110 2861 . 315 264 . 1469 . . 341 . 6607 786 269 . . Explosions 13481 | . 237 106 . . 254 297 646 56 . . . . 70 30 93 208 38 425 686 64 28 1136 842 693 222 . . 256 3057 . . 3721 316 Melee 3255 | . . . . . . 147 771 . 89 . . . . 875 . . 90 . . . . . . . . . . . . . . 1283 . Ramming 516 | . 28 131 . 3 17 29 . . . . . . . . . . . . 104 . 9 48 . 2 2 . . . 129 . . . 14 Kinetic 18491 | 30 350 . . . 1209 1135 320 474 486 . . . 28 400 . . . . 3336 . 315 264 . 1469 1368 1180 . 499 5144 484 . . . Thermal 7605 | 78 312 . . . 511 35 549 . . . . . . . . . . 535 63 . . . 175 . . . 341 51 1763 . . 3192 . Explosive 706 | . . 106 . . 56 19 . . . . . . . . . . . . 215 . . . . . . . . . 310 . . . . Electromagnetic 9384 | . 857 120 . . 251 278 97 56 . . . . 70 30 93 208 38 . 408 64 28 1136 667 693 222 . . 205 2447 302 269 529 316 Impact 1007 | . . . . . . 147 771 . 89 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1546 | . . . . . . . . . . . . . . 173 . . 90 . . . . . . . . . . . . . . 1283 . Piercing 702 | . . . . . . . . . . . . . . 702 . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 2 2 . . 2 2 2 2 2 2 . 1 1 1 1 10 8 8 8 8 7 1 1 5 5 6 11 5 9 . . Average Corruption 3 | . 2 2 2 2 . . 1 2 2 2 2 2 . 1 1 1 1 4 5 8 8 5 6 1 1 4 5 5 6 4 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 314 | . 9 17 7 1 . . 5 3 9 . . . . 3 . . . 9 54 14 27 2 16 5 5 10 8 15 78 8 9 . . Message Errors 78 | . 3 7 5 1 . . 3 1 3 . . . . 1 . . . 2 9 7 5 . 4 2 2 2 3 4 12 1 1 . . Matter Fused 52 | . . . . . . . . . . . . . . . . . . 2 13 1 4 1 5 . . 3 1 5 11 3 3 . . Heat Flow Errors 31 | . 1 2 2 . . . . 1 4 . . . . . . . . . 8 . 2 1 3 . . . 1 1 4 . 1 . . Energy Discharges 38 | . 3 1 . . . . . . . . . . . 1 . . . 1 7 3 3 . 1 2 1 2 2 1 9 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 33 | . . 5 . . . . 1 . . . . . . 1 . . . . 5 . 5 . 2 1 . 1 . 1 7 1 3 . . Data Loss (major) 14 | . . . . . . . . . . . . . . . . . . . 3 2 2 . 1 . . . 1 1 4 . . . . Misfires 10 | . . . . . . . . . . . . . . . . . . . 4 1 2 . . . . 1 . . 2 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 7 . . . . Targeting Errors 41 | . 2 . . . . . 1 1 2 . . . . . . . . 1 4 . 3 . . . 2 1 . 2 19 2 1 . . Weapon Failures 6 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2403 | . 9 2 . . 111 71 489 . 59 . . . . 93 . 4 . 1 99 . 31 7 5 41 1 . 14 . 415 43 8 900 . Projectiles 528 | . . . . . . . . . . . . . . . . . . . 95 . 27 7 . 13 . . 14 . 321 43 8 . . Explosions 1035 | . 9 . . . 111 18 159 . . . . . . 6 . 4 . 1 . . . . 5 28 . . . . 94 . . 600 . Melee 840 | . . 2 . . . 53 330 . 59 . . . . 87 . . . . 4 . 4 . . . 1 . . . . . . 300 . Knockbacks 103 | . . 1 . . . 2 5 . 1 . . . . . . . . . 21 . 3 4 . 4 . . . . 58 4 . . . Impact 11 | . . 1 . . . 2 5 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Kinetic 81 | . . . . . . . . . . . . . . . . . . . 19 . 3 4 . 4 . . . . 47 4 . . . Secondary 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 . . . . Self-Inflicted Damage 2142 | . 40 45 . . 113 16 20 . . . . . 16 25 . 21 . 89 154 138 . 87 188 . . . . 15 371 . . 797 7 Shots 53 | . 1 1 . . 1 1 1 . . . . . 1 2 . 1 . 5 2 4 . 6 8 . . . . 1 15 . . 3 . Rammed 49 | . 7 12 . 1 1 3 . . . . . . . . . . . . 12 . 1 2 . 1 1 . . . 6 . . . 2 Targets Rammed 60 | . 8 13 . 1 3 5 . . . . . . . . . . . . 14 . 1 3 . 1 1 . . . 8 . . . 2 Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . 1 1 . . . 2 . . . . . . . . . . . . 2 . . 1 . . . . . . 2 . . . . Highest Temperature 1109 | 40 360 231 141 . 328 86 10 281 227 . 64 . 10 307 . 64 14 1109 363 36 174 251 234 96 . . 82 88 181 182 213 28 . Average Temperature 69 | 15 67 70 63 . 59 17 3 36 59 . 34 . 5 52 . 14 4 266 101 18 77 57 61 34 . . 60 50 40 79 86 10 . Received Heat Transfer 3342 | . 336 . . . 360 135 9 42 6 . . . 48 171 . . . 177 159 . 27 84 . 116 111 141 . 42 1198 9 18 72 81 Effects 25 | . 1 . . . 2 . . . 1 . . . . 1 . . . 18 2 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . 1 . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Interference 8 | . . . . . 2 . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 14 . . . . Total Turns 448 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 50 . 8 335 . . . . Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 30 . 8 54 . . . . Robots Corrupted 23 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 5 2 1 . . . . 9 1 1 1 . Combat Hostiles 19 | . . . . . 1 . . . . . . . . . . . . . 1 . . 5 2 1 . . . . 8 . . 1 . Parts Fried 105 | . 9 . . . 4 3 8 . 1 . . . . . . . . . 7 2 2 11 6 6 . . . 2 26 5 5 6 2 Impact Corruptions 24 | . . 2 . . . 2 14 . 2 . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . 3 . . . . . . . . . . . . 14 . . . 1 . . . . . . 3 . . . . Heat Transferred 6871 | 175 475 . . . 825 74 400 . . . . . . . . . . 2320 50 . . . 50 . . . 486 50 1656 . . 310 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 21 | . 5 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 2 1 . . . 1 7 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Peak Influence 2797 | 15 216 170 . . 151 472 637 649 504 . . . . 482 . . . . 575 . . . . 442 . . . . 1426 953 776 2797 1668 Initial 1663 | . 9 84 . . . 56 214 454 340 . . . . 9 . . . . 207 . . . . 25 . . . . . 801 519 371 1663 Average 273 | 9 83 76 . . 58 121 284 563 387 . . . . 264 . . . . 240 . . . . 212 . . . . 791 824 637 1271 1649 Maximum Alert Level 5 | . 1 . . . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 4 3 3 5 5 Low Security (%) 55 | 100 93 100 . 100 100 72 31 . . . . . . 38 . . . . 36 . . . . 35 . . . . . . . . . Level 1 23 | . 6 . . . . 23 44 . 64 . . . . 41 . . . . 55 . . . . 62 . . . . 10 . . 22 . Level 2 9 | . . . . . . 4 24 100 35 . . . . 20 . . . . 7 . . . . 1 . . . . 11 . 82 22 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 100 17 17 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 5 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 88 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 3 . . . 5 8 6 . 3 . . . 1 5 . . . . 9 . . . . 2 . . . . 13 6 3 14 4 Investigation 17 | . 3 . . . 3 . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 3 . Extermination 18 | . . . . . . . 1 . 1 . . . . 3 . . . . 4 . . . . 2 . . . . 3 2 1 1 . Reinforcement 17 | . . . . . 1 4 1 . 1 . . . . . . . . . 4 . . . . . . . . . 2 1 1 1 1 Assault 19 | . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . 7 2 . 6 . Garrison 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 6 | . . . . . . 2 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 16 | . . 1 . . 3 3 . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 1 . Communications Jammed 176 | . . . . . 6 . . . . . . . . . . . . . . . . . . 10 . . . . 134 6 . 20 . Distress Signals 163 | . . . . . 5 . . . . . . . . . . . . . . . . . . 9 . . . . 134 6 . 9 . Times Spotted 545 | . 26 11 . . 35 26 13 4 7 . 6 . 12 39 5 6 4 28 24 2 3 30 11 16 8 5 . 10 90 18 16 79 11 Peak Tracking Total 24 | . 3 3 . . 4 3 6 3 3 . 3 . 9 6 3 3 4 13 7 1 3 12 6 4 5 3 . 5 10 6 7 24 9 Tactical Retreats 64 | . . 1 . . 1 3 1 1 1 . 1 . 1 14 1 . . 7 3 . . 2 2 . . . . 1 7 3 5 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 37 | . 5 . . . 1 11 7 1 2 . . . . 2 . . . . 2 . . 2 . 1 . . . . 1 1 . 1 . Indirectly 11 | . . . . . . 9 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Triggered 9 | . . . . . . . . . . 2 . . . . . . . . . . . 6 . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 69 | . 1 . . . 2 11 7 . . . . . . 4 . 1 . . 10 . . . . 5 . 1 . . 5 2 5 15 . Max in Single Turn 8 | . 1 . . . 1 2 7 . . . . . . 4 . 1 . . 2 . . . . 1 . 1 . . 1 1 1 8 . Garrison Access 5 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 92 | . 10 . 1 . 10 9 6 . 6 1 1 1 . 7 . 1 4 . 8 1 1 1 . 1 . 1 9 . 4 6 3 . . Terminals 24 | . 8 . . . 5 7 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . Fabricators 11 | . . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 3 . . . Repair Stations 12 | . 1 . . . 1 1 1 . 1 . . . . . . . . . 3 . . . . . . . . . 1 1 2 . . Recycling Units 8 | . 1 . . . 2 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Garrison Access 12 | . . . . . 1 1 2 . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 2 1 . . Total Hacks 265 | . 33 . 1 . 24 17 17 . 11 1 1 2 . 16 . 1 28 . 27 1 2 1 . 1 . 1 48 . 13 13 6 . . Successful 181 | . 15 . 1 . 14 11 11 . 4 1 1 2 . 8 . 1 28 . 17 1 2 1 . 1 . 1 48 . 7 5 1 . . Failed 84 | . 18 . . . 10 6 6 . 7 . . . . 8 . . . . 10 . . . . . . . . . 6 8 5 . . Catastrophic 14 | . 1 . . . 4 . 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 175 | . 18 . 1 . 10 1 3 . . . . . . 16 . . . . 7 . . 1 . 16 . . . . 5 20 33 40 4 Terminals 62 | . 26 . . . 14 14 4 . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . . Fabricators 27 | . . . . . . . 8 . 4 . . . . 3 . . . . 3 . . . . . . . . . 1 8 . . . Repair Stations 41 | . 6 . . . 4 2 1 . 3 . . . . . . . . . 13 . . . . . . . . . 7 2 3 . . Recycling Units 17 | . 1 . . . 3 . . . . . . . . 7 . . . . 6 . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 2 . . . 1 . . . . 2 . . . . 5 . . . . . . . . . 2 . . . . Garrison Access 22 | . . . . . 1 1 4 . 2 . . . . 4 . . . . . . . . . 1 . . . . 3 3 3 . . Terminal Hacks 108 | . 5 . 1 . 6 8 2 . . 1 1 2 . . . 1 28 . . 1 2 1 . . . 1 48 . . . . . . Record 52 | . 1 . . . . . . . . . . . . . . . 11 . . 1 2 . . . . 1 36 . . . . . . Part Schematic 14 | . . . . . . . . . . . . 2 . . . . 8 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 8 | . . . . . . 4 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . 5 . 2 . . . . 1 . . . . 2 . . . . . . . . . . 3 . . . Load Schematic 6 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . Build 7 | . . . . . . . 4 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 29 | . 6 . . . 4 2 . . 2 . . . . . . . . . 8 . . . . . . . . . 4 2 1 . . Scan Component 15 | . 3 . . . 2 1 . . 1 . . . . . . . . . 4 . . . . . . . . . 2 1 1 . . Repair 13 | . 3 . . . 2 1 . . 1 . . . . . . . . . 3 . . . . . . . . . 2 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 2 . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . Insert Component 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Analyze 5 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 4 . . . 2 . 3 . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Terminals 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 2 . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 9 . . . 8 6 5 . 6 . . . . 5 . . . . 6 . . . . . . . . . 4 6 3 . . Full Trace Events 5 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 4 8 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 99 | . . . . . 1 . 1 . . . . 2 . 11 . . 8 . 1 . . . . 12 . . 4 . 1 . 28 30 . Parts Built 10 | . . . . . . . 6 . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Matter 1704 | . . . . . . . 702 . 234 . . . . . . . . . 384 . . . . . . . . . . 384 . . . Time 774 | . . . . . . . 351 . 117 . . . . . . . . . 102 . . . . . . . . . . 204 . . . Total Part Build Rating 72 | . . . . . . . 42 . 14 . . . . . . . . . 8 . . . . . . . . . . 8 . . . Parts Repaired 12 | . 3 . . . 2 1 . . 1 . . . . . . . . . 3 . . . . . . . . . 1 1 . . . Time 659 | . 84 . . . 104 89 . . 22 . . . . . . . . . 144 . . . . . . . . . 188 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 43 | . 1 . . . . 2 . . . . 2 4 . 8 . . 1 . 3 . . . . 8 . . . . 3 8 . . 3 Largest Group 6 | . 1 1 1 1 1 1 . . . . 2 4 4 4 1 1 1 . 3 . . . . 6 . . . . 3 5 . . 2 Highest-Rated Group 411 | . 10 10 10 10 10 99 . . . . 129 151 151 210 28 28 59 . 126 . . . . 286 . . . . 288 411 . . 228 Highest-Rated Ally 122 | . 10 10 10 10 10 99 . . . . 65 39 39 70 28 28 59 . 42 . . . . 103 . . . . 96 122 . . 114 Zionite Dispatches 14 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . 1 5 . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Light 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Fire 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Total Orders 17 | . . . . . 1 4 . . . . . . . . . . 3 . . . . . . 6 . . . . . 3 . . . STAY 6 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . 16 . . . . 16 . 17 18 1 1 . . 17 . . . . 29 . . . . 27 8 . . 3 Total Damage 4971 | . . . . . . 430 . . . . 22 . 430 370 11 24 . . 810 . . . . 1388 . . . . 1034 316 . . 136 Kills 37 | . . . . . . 7 . . . . . . 4 5 . 1 . . 4 . . . . 7 . . . . 6 3 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . 2 . 2 1 . . . . 1 . 1 1 . 2 . 1 . . . . . . . . Drone Launches 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 25 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . 1 8 12 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Prototype Schematics 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 31436 | 89 3537 1383 691 32 3186 3043 908 256 706 254 263 1389 568 1365 225 211 111 185 3411 410 790 752 573 1453 539 438 489 499 2109 590 463 356 162 Spaces Moved 22819 | 52 1462 719 369 17 1551 1471 935 216 575 266 327 1134 479 2120 292 520 146 350 1523 213 436 386 301 775 262 216 213 237 1063 1422 1433 957 381 Core 300 | . 178 . . . . . . . . . . . . . . . . 75 17 . . . . . . . . . . . . . 30 Treads 7930 | . 903 719 369 17 150 487 . . . . . . . . . . . . 1506 213 436 386 301 775 262 216 213 237 740 . . . . Legs 1704 | 35 . . . . 1401 268 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 398 | 17 381 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8001 | . . . . . . 716 935 216 575 266 327 1134 479 2120 292 520 146 275 . . . . . . . . . . . . . . . Flight 4486 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 1422 1433 957 351 Fastest Speed 11 | 90 90 180 180 180 120 34 30 44 36 43 31 43 40 25 40 30 40 38 50 170 170 170 170 158 158 158 158 178 15 12 11 17 27 Average Speed 97 | 110 182 180 180 180 150 96 49 46 44 43 61 109 46 41 40 37 40 42 168 170 170 170 170 163 158 162 160 178 124 16 24 21 28 Slowest Speed 400 | 120 400 180 180 180 180 172 104 108 45 43 112 116 100 100 40 40 40 200 170 170 170 170 170 170 177 178 178 178 230 85 102 27 50 Overloaded Moves 257 | . . . . . . . . . . . 28 . . 15 . 147 . 59 . . . . . . . . . . . . 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 17 21 16 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 50 | 4 97 97 77 9 58 79 17 37 21 41 55 87 58 45 55 72 73 64 30 39 58 54 54 16 32 39 62 46 26 35 91 83 7 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 17 | . 1 2 . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . 3 . . . 2 2 . Known Exits Taken 21 | . . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . 1 . . . . Scrap Searched 23 | . . 2 . . . . . . . 1 2 4 . . 1 1 . 1 . 2 2 . 1 . 2 2 . 2 . . . . . Spaces Dug 103 | . 11 . . . 2 3 6 . 8 . . . 9 24 1 . 4 . 2 . . . . 10 . . . 2 3 8 3 7 . Terrain Destroyed 1277 | . 27 12 . . 36 67 23 . 8 . . . 9 24 2 . 4 . 60 13 7 6 21 23 29 30 . 30 105 18 3 719 1 Melee 66 | . . . . . . 3 6 . 8 . . . 9 24 1 . 4 . . . . . . . . . . . . 1 3 7 . Projectile 208 | . 11 . . . 2 . . . . . . . . . . . . . 23 . 7 1 . 20 29 30 . 18 49 17 . . 1 AOE 1003 | . 16 12 . . 34 64 17 . . . . . . . 1 . . . 37 13 . 5 21 3 . . . 12 56 . . 712 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 30372 | 70 2144 775 399 18 2303 3000 1333 349 980 405 384 1280 799 2497 395 532 175 387 2217 254 467 458 340 892 337 257 349 279 1603 1722 1509 1038 425 Wait 5218 | 1 483 6 15 1 562 1288 274 104 341 140 46 141 303 249 98 5 . 3 480 27 14 21 24 20 18 14 104 5 207 192 32 . . Move 22663 | 51 1461 718 368 16 1550 1470 935 215 574 265 326 1133 478 2119 291 519 145 349 1522 212 435 386 300 774 261 215 212 236 1039 1388 1391 928 381 Hop 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 20 12 . Pick Up 225 | 2 27 9 5 . 21 13 3 4 4 . 2 2 . 12 . 1 3 2 21 . . . 1 13 10 1 6 4 45 9 2 1 2 Fast Attach 281 | 1 17 . . . 24 32 9 . 3 . . . . 19 1 . 3 . 33 2 . 9 . 3 1 3 5 1 37 18 22 27 11 Attach 135 | 2 3 5 . . 8 3 2 2 2 . . . . 1 . . 2 11 3 . . 5 . 7 6 . 3 3 31 19 2 9 6 Detach 85 | . 2 . . . 5 5 1 . . . . . . 1 . . . 3 4 . . 7 . 3 5 . 3 1 14 14 3 8 6 Swap 268 | . 29 1 . . 13 28 12 8 14 . 3 2 5 10 2 2 3 1 36 10 8 9 7 21 4 . . 8 26 1 4 . 1 Drop 419 | 4 28 9 6 . 40 61 12 4 8 . 4 2 . 27 1 1 7 13 33 2 1 9 . 14 4 1 4 3 64 20 19 10 8 Fire 710 | 9 86 14 . . 77 74 17 12 12 . 3 . 4 11 1 4 2 5 71 1 7 10 8 36 27 23 12 18 122 23 9 4 8 Melee 126 | . . . . . . 8 16 . 9 . . . 9 43 1 . 10 . . . . . . . . . . . . 4 5 21 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 55 | . 8 13 . 1 1 5 . . . . . . . . . . . . 14 . 1 2 . 1 1 . . . 8 . . . . Escape Stasis 115 | . . . . . . 13 52 . 13 . . . . . . . . . . . . . . . . . . . . 19 . 18 . Rewire 6 | . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . Trap 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/Quarantine -2/Section 7 -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1144 | -10/Materials | Repaired Lgt. Assault Rifle 1152 | -10/Materials | Discovered new exit (range 3) 2027 | -10/Materials | Repaired Hvy. EM Pulse Gun 2055 | -10/Materials | Repaired Lgt. Treads 2171 | -10/Materials | Build established: Hauler-Mutant 3032 | -10/Materials | Discovered new exit (range 15) 3067 | -10/Materials | Discovered new exit (range 16) 3368 | -10/Materials | Core integrity fell below 50% 3442 | -10/Materials | Discovered new exit (range 6) 3627 | -10/Materials | Entered Mines 3627 | -10/Mines | Accompanied by 1 ally 3628 | -10/Mines | Learned location of Storage (-8) 3654 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3654 | -10/Mines | Discovered new exit (range 5) 3683 | -10/Mines | Discovered new exit (range 15) 3976 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4198 | -10/Mines | Discovered new exit (range 5) 4220 | -10/Mines | Found a hidden stash of uninstalled traps 4823 | -10/Mines | Learned Materials stockpile data 5010 | -10/Mines | Entered Exiles 5010 | -10/Exiles | Accompanied by 1 ally 5037 | -10/Exiles | Discovered new exit (range 15) 5055 | -10/Exiles | Met 8R-AWN 5086 | -10/Exiles | Met EX-HEX 5165 | -10/Exiles | Met EX-BIN 5239 | -10/Exiles | Aligned with FarCom system 5241 | -10/Exiles | Given EX-Vault access code 5284 | -10/Exiles | Opened EX-Vault 5297 | -10/Exiles | Found Firepult 5299 | -10/Exiles | Found Field Lobotomy Kit 5302 | -10/Exiles | Found Chronowheel 5337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5390 | -10/Exiles | Met EX-DEC 5482 | -10/Exiles | Visited The Gauntlet 5668 | -10/Exiles | Discovered new exit (range 11) 5701 | -10/Exiles | Stole three prototypes: Chronowheel, Firepult, Field Lobotomy Kit 5701 | -10/Exiles | Entered Mines 5701 | -9/Mines | Accompanied by 1 ally 5701 | -9/Mines | Discovered new exit (range 12) 5733 | -9/Mines | Entered Materials 5733 | -8/Materials | Accompanied by 1 ally 5733 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5952 | -8/Materials | Identified exit to Factory 8082 | -8/Materials | Discovered new exit (range 9) 8193 | -8/Materials | Garrison activated, responded to threat 8379 | -8/Materials | Identified exit to Storage 8844 | -8/Materials | Repaired Imp. Medium Armor Plating 8905 | -8/Materials | Repaired Enh. Autogun 8919 | -8/Materials | Entered Storage 9523 | -8/Storage | Garrison activated, responded to threat 10295 | -8/Storage | Garrison activated, responded to threat 10755 | -8/Storage | Discovered exit to Factory (range 16) 10922 | -8/Storage | Met 01-MTF 11489 | -8/Storage | Repaired Cld. Gravmag System 11572 | -8/Storage | Build established: Mutant 11962 | -8/Storage | Entered Factory 11962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11964 | -7/Factory | FarCom data flow suspended 12141 | -7/Factory | Fabricated Imp. Antigrav System (x2) 12359 | -7/Factory | Fabricated Imp. Antigrav System (x2) 12652 | -7/Factory | Local fabrication network quarantined 12713 | -7/Factory | Fabricated Imp. Antigrav System (x2) 12762 | -7/Factory | First assault squad dispatched 12870 | -7/Factory | Identified exit to Garrison 12870 | -7/Factory | Entered Garrison 13121 | -7/Garrison | Discovered new exit (range 11) 13125 | -7/Garrison | Identified exit to Factory 13126 | -7/Garrison | Entered Factory 13192 | -7/Factory | Build established: Machinist-Mutant 13423 | -7/Factory | Repaired Flak Gun 13759 | -7/Factory | Fabricated Imp. Antigrav System (x2) 13792 | -7/Factory | Discovered new exit (range 8) 13794 | -7/Factory | Identified exit to Lower Caves 13832 | -7/Factory | Entered Lower Caves 13849 | -7/Lower Caves | Learned 4 Factory zone layouts 13976 | -7/Lower Caves | Learned Factory emergency access door positions 14062 | -7/Lower Caves | Discovered new exit (range 9) 14065 | -7/Lower Caves | Identified exit to Lower Caves 14086 | -7/Lower Caves | Entered another Lower Caves area 14086 | -7/Lower Caves | Spotted H9-BXO(f) 14086 | -7/Lower Caves | Spotted 3H-OMY(f) 14087 | -7/Lower Caves | Encountered a Master Thief 14087 | -7/Lower Caves | Encountered a Master Thief 14095 | -7/Lower Caves | Spotted NG-05W(f) 14096 | -7/Lower Caves | Encountered a Master Thief 14096 | -7/Lower Caves | Assimilated H9-BXO(f) with FLK Orb 14099 | -7/Lower Caves | Assimilated 3H-OMY(f) with FLK Orb 14204 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14299 | -7/Lower Caves | Encountered a Warlord checkpoint 14346 | -7/Lower Caves | Discovered new exit (range 8) 14349 | -7/Lower Caves | Identified exit to Zion 14349 | -7/Lower Caves | Entered Zion 14359 | -7/Zion | Found CR-A16's Pointy Stick 14383 | -7/Zion | System corruption cleaned by Quarantine Array 14558 | -7/Zion | Discovered new exit (range 8) 14683 | -7/Zion | Learned Factory emergency access door positions 14707 | -7/Zion | Learned location of Warlord (-5) 14735 | -7/Zion | Learned Factory emergency access door positions 14832 | -7/Zion | Learned Factory non-interactive machine intel 14978 | -7/Zion | Visited the Megawrench Repair Shop 14978 | -7/Zion | Megawrench repaired 5 parts 15282 | -7/Zion | Imprinted 15284 | -7/Zion | Declared Zion's savior 15502 | -7/Zion | Found Prototype Device 15713 | -7/Zion | Identified exit to Proximity Caves 15738 | -7/Zion | Entered Proximity Caves 15738 | -6/Proximity Caves | Accompanied by 4 allies 15931 | -6/Proximity Caves | Learned Factory stockpile data 16283 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16302 | -6/Proximity Caves | Discovered new exit (range 10) 16306 | -6/Proximity Caves | Identified exit to Factory 16306 | -6/Proximity Caves | Entered Factory 16306 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16307 | -6/Factory | Identified exit to Factory 16310 | -6/Factory | Loaded intel: 160 non-interactive machine locations 16362 | -6/Factory | Discovered exit to Factory (range 10) 16800 | -6/Factory | Retrieved Zion intel report: Active Terminals 16801 | -6/Factory | Zion Light squad teleported in 16976 | -6/Factory | Discovered exit to Factory (range 11) 17226 | -6/Factory | Build established: Scavenger-Mutant 17448 | -6/Factory | Discovered new exit (range 16) 17501 | -6/Factory | Identified exit to Lower Caves 17540 | -6/Factory | Found Hvy. Reflective Plating 17553 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17554 | -6/Factory | Zion Fire squad teleported in 17671 | -6/Factory | Entered Lower Caves 17671 | -6/Lower Caves | Accompanied by 2 allies 17691 | -6/Lower Caves | Encountered a Warlord checkpoint 17860 | -6/Lower Caves | Discovered new exit (range 7) 17868 | -6/Lower Caves | Identified exit to Lower Caves 17896 | -6/Lower Caves | Entered another Lower Caves area 17896 | -6/Lower Caves | Accompanied by 1 ally 17901 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17912 | -6/Lower Caves | Discovered exit to Factory (range 8) 18061 | -6/Lower Caves | Spotted V3-UDU(f) 18062 | -6/Lower Caves | Encountered a Master Thief 18062 | -6/Lower Caves | Spotted 4F-JKG(f) 18062 | -6/Lower Caves | Spotted 5W-9PT(f) 18063 | -6/Lower Caves | Encountered a Master Thief 18063 | -6/Lower Caves | Encountered a Master Thief 18105 | -6/Lower Caves | Discovered new exit (range 9) 18107 | -6/Lower Caves | Identified exit to Data Miner 18107 | -6/Lower Caves | Entered Data Miner 18107 | -6/Data Miner | Discovered new exit (range 6) 18115 | -6/Data Miner | Met Data Miner 18123 | -6/Data Miner | Learned location of Section 7 (-2) 18123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18130 | -6/Data Miner | Received God Mode back door access code from Data Miner 18135 | -6/Data Miner | Assimilated Data Miner with FLK Orb 18161 | -6/Data Miner | Destroyed Data Miner 18177 | -6/Data Miner | Found Prototype Hackware 18179 | -6/Data Miner | Found Prototype Hackware 18218 | -6/Data Miner | Identified exit to Proximity Caves 18218 | -6/Data Miner | Entered Proximity Caves 18264 | -5/Proximity Caves | Spotted B-75 Beast 18281 | -5/Proximity Caves | Learned 4 Factory zone layouts 18335 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18351 | -5/Proximity Caves | System corruption reached 10% 18353 | -5/Proximity Caves | Identified Deep Network Scanner 18354 | -5/Proximity Caves | Identified Quantum Router 18363 | -5/Proximity Caves | Core integrity fell below 50% 18386 | -5/Proximity Caves | Discovered exit to Factory (range 13) 18403 | -5/Proximity Caves | Entered Factory 18403 | -5/Factory | Evolved 2 slots: Utility x2 18404 | -5/Factory | Identified exit to Upper Caves 18408 | -5/Factory | Lost 6 parts (1p3n1u1w) 18458 | -5/Factory | Zion Hacker squad teleported in 18570 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 18633 | -5/Factory | Discovered new exit (range 12) 18644 | -5/Factory | Build established: Hacker-Mutant 18706 | -5/Factory | Identified exit to Factory 18762 | -5/Factory | Repaired Imp. Medium Armor Plating 19702 | -5/Factory | Terminal network hard line cut 19808 | -5/Factory | Spotted B-75 Beast 20910 | -5/Factory | Repaired Antimatter Cannon? 21463 | -5/Factory | Fabricated Exp. Transmission Jammer? 21638 | -5/Factory | Repaired Lgt. Antimatter Reactor 21814 | -5/Factory | Entered Upper Caves 21814 | -5/Upper Caves | Spotted ZW-MGV(f) 21814 | -5/Upper Caves | Destroyed ZW-MGV(f) 22021 | -5/Upper Caves | Learned location of 1 exit from Factory 22188 | -5/Upper Caves | Encountered a Warlord checkpoint 22198 | -5/Upper Caves | Discovered new exit (range 7) 22216 | -5/Upper Caves | Identified exit to Upper Caves 22224 | -5/Upper Caves | Entered another Upper Caves area 22716 | -5/Upper Caves | Learned Factory terminal intel 22955 | -5/Upper Caves | Discovered new exit (range 8) 23012 | -5/Upper Caves | Identified exit to Warlord 23014 | -5/Upper Caves | Entered Warlord 23075 | -5/Warlord | System corruption cleaned by Quarantine Array 23335 | -5/Warlord | Rebuked by Warlord 23360 | -5/Warlord | Warlord's base attacked by MAIN.C 23368 | -5/Warlord | Opened Warlord's prototype stash 23374 | -5/Warlord | Found Prototype Reactor 23374 | -5/Warlord | Identified Vortex Chain Reactor 23382 | -5/Warlord | Found Prototype Device 23382 | -5/Warlord | Identified Exp. Phase Shifter 23653 | -5/Warlord | Opened side exit 23688 | -5/Warlord | Spotted Executioner 23694 | -5/Warlord | Destroyed Executioner 23710 | -5/Warlord | Warlord forces counterattacked 23721 | -5/Warlord | Discovered new exit (range 15) 23728 | -5/Warlord | Destroyed 11 combat bots 23761 | -5/Warlord | Spotted Executioner 23766 | -5/Warlord | Entered Proximity Caves 24128 | -4/Proximity Caves | Learned Research stockpile data 24180 | -4/Proximity Caves | Learned 8 Research zone layouts 24303 | -4/Proximity Caves | Discovered exit to Factory (range 3) 24339 | -4/Proximity Caves | Entered Factory 24339 | -4/Factory | Evolved 2 slots: Utility x2 24340 | -4/Factory | Identified exit to Research 24342 | -4/Factory | Loaded intel: 20 terminal locations 24522 | -4/Factory | Spotted B-86 Titan 24576 | -4/Factory | Destroyed B-86 Titan 24689 | -4/Factory | Found Quantum Capacitor 24737 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24738 | -4/Factory | Zion Heavy squad teleported in 24782 | -4/Factory | Zion Infowar Resupply teleported in 24894 | -4/Factory | Zion Fire squad teleported in 24978 | -4/Factory | Zion Offense Resupply teleported in 25083 | -4/Factory | Spotted B-86 Titan 25414 | -4/Factory | Retrieved Zion intel report: Component Schematics 25734 | -4/Factory | Discovered new exit (range 5) 25792 | -4/Factory | Entered Upper Caves 25834 | -4/Upper Caves | Spotted B-86 Titan 25867 | -4/Upper Caves | Destroyed B-86 Titan 26237 | -4/Upper Caves | Learned location of 1 exit from Research 26303 | -4/Upper Caves | Discovered new exit (range 14) 26331 | -4/Upper Caves | Entered another Upper Caves area 26399 | -4/Upper Caves | Found Alien Artifact 26399 | -4/Upper Caves | Identified Dimensional Node Initializer 26399 | -4/Upper Caves | Initialized slip node 26765 | -4/Upper Caves | Discovered new exit (range 3) 26769 | -4/Upper Caves | Entered Zhirov 26769 | -4/Zhirov | Discovered new exit (range 4) 26803 | -4/Zhirov | Met Zhirov 26832 | -4/Zhirov | Learned location of Quarantine (-2) 26832 | -4/Zhirov | Learned location of Testing (-3) 26832 | -4/Zhirov | Learned location of Command (-1) 26863 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26914 | -4/Zhirov | Found Alien Artifact 26914 | -4/Zhirov | Identified Integrated Dissipator 26914 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26936 | -4/Zhirov | Found Alien Artifact 26957 | -4/Zhirov | Build established: Hauler-Mutant 27258 | -4/Zhirov | Entered Proximity Caves 27536 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27749 | -3/Proximity Caves | Discovered exit to Research (range 2) 27757 | -3/Proximity Caves | Entered Research 27757 | -3/Research | Evolved 2 slots: Utility x2 27758 | -3/Research | Identified exit to Testing 28007 | -3/Research | First assault squad dispatched 28013 | -3/Research | Zion Light squad teleported in 28242 | -3/Research | Destroyed 10 combat bots 28244 | -3/Research | Lost 3 parts (2n1u) 28320 | -3/Research | Found Prototype Protection 28320 | -3/Research | Identified Zio. Weapon Casing 29005 | -3/Research | Found Quantum Capacitor 29055 | -3/Research | Found Prototype Device 29055 | -3/Research | Identified Exp. Thermal Shield 29148 | -3/Research | Repaired Exp. Power Shielding 29246 | -3/Research | Lost 4 parts (1n2u1w) 29312 | -3/Research | Terminal network hard line cut 29492 | -3/Research | System corruption reached 10% 29621 | -3/Research | Build established: Scavenger-Mutant 29676 | -3/Research | Destroyed 9 combat bots 29677 | -3/Research | Identified Transdimensional Reconstructor 29677 | -3/Research | Warped through subspace 29732 | -3/Research | Lost 6 parts (1p2n3u) 29829 | -3/Research | Found Prototype Launcher 29829 | -3/Research | Identified Com. Tesla Bomb Launcher 29832 | -3/Research | Found Com. Tesla Bomb Launcher 29833 | -3/Research | Found Com. Tesla Bomb Launcher 29840 | -3/Research | Discovered new exit (range 11) 29866 | -3/Research | Entered another Research area 29866 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29911 | -2/Research | Retrieved Zion intel report: Active Terminals 29912 | -2/Research | Zion Infowar Resupply teleported in 29918 | -2/Research | Found Prototype Processor 29918 | -2/Research | Identified Spectral Analyzer 29995 | -2/Research | Zion Infowar Resupply teleported in 29999 | -2/Research | Found Prototype Processor 29999 | -2/Research | Identified Exp. Signal Interpreter 30033 | -2/Research | Found Exp. Signal Interpreter 30039 | -2/Research | Spotted B-90 Cyclops 30161 | -2/Research | First assault squad dispatched 30294 | -2/Research | Fabricated Exp. Transmission Jammer (x1) 30313 | -2/Research | Zion Hacker squad teleported in 30373 | -2/Research | Repaired Nuclear Pulse Array 30386 | -2/Research | Zion Heavy squad teleported in 30416 | -2/Research | Zion Melee Resupply teleported in 30418 | -2/Research | Found Prototype Slashing Weapon 30418 | -2/Research | Identified Molecular Scythe 30456 | -2/Research | Discovered new exit (range 5) 30456 | -2/Research | Identified exit to Quarantine 30456 | -2/Research | Entered Quarantine 30475 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 30483 | -2/Quarantine | Spotted Alpha 7 30488 | -2/Quarantine | Found Alien Artifact 30488 | -2/Quarantine | Identified Terrabomb 30488 | -2/Quarantine | Used Terrabomb 30494 | -2/Quarantine | Found Alien Launcher 30494 | -2/Quarantine | Identified Sigix Terminator 30515 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 30524 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 30525 | -2/Quarantine | Found Alien Artifact 30525 | -2/Quarantine | Identified Subatomic Replicator 30756 | -2/Quarantine | Cryocooling Duct disabled 30760 | -2/Quarantine | Discovered new exit (range 16) 30764 | -2/Quarantine | Retrieved Zion intel report: Branch Access 30767 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 30768 | -2/Quarantine | Found Alien Artifact 30768 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 30768 | -2/Quarantine | Warped through subspace 30771 | -2/Quarantine | Ambient heat levels rising (+20) 30771 | -2/Quarantine | Non-combat units ordered to evacuate 30778 | -2/Quarantine | Found Alien Artifact 30778 | -2/Quarantine | Identified Stasis Generator 30791 | -2/Quarantine | Retrieved Zion intel report: Main Access 30791 | -2/Quarantine | Identified exit to Access 30827 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 30833 | -2/Quarantine | Found Alien Slashing Weapon 30833 | -2/Quarantine | Identified Sigix Broadsword 30859 | -2/Quarantine | Found Alien Artifact 30859 | -2/Quarantine | Identified Core Reset Matrix 30859 | -2/Quarantine | Used Core Reset Matrix 30863 | -2/Quarantine | Detected hypermatrix surge 30863 | -2/Quarantine | Sensed 7 artifacts in vicinity 30875 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 30907 | -2/Quarantine | Spotted Fortress 30919 | -2/Quarantine | Discovered new exit (range 6) 30919 | -2/Quarantine | Identified exit to Section 7 30919 | -2/Quarantine | Entered Section 7 30920 | -2/Section 7 | Sensed 21 artifacts in vicinity 31006 | -2/Section 7 | Spotted S7 Guard 31022 | -2/Section 7 | Scanned by Researcher 31029 | -2/Section 7 | Found Core Membrane 31029 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 31047 | -2/Section 7 | Found Integrated Dissipator 31047 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31067 | -2/Section 7 | Found Integrated Reactor 31067 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31090 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 31092 | -2/Section 7 | Spotted B-90 Cyclops 31095 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 31100 | -2/Section 7 | Discovered exit to Access (range 22) 31103 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 31104 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 31117 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 31119 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 31119 | -2/Section 7 | Spotted Executioner 31122 | -2/Section 7 | Spotted Executioner 31129 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 31129 | -2/Section 7 | Spotted B-99 Colossus 31142 | -2/Section 7 | Intercept squad dispatched 31145 | -2/Section 7 | Found Integrated Reactor 31145 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31147 | -2/Section 7 | Found Integrated Reactor 31147 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31149 | -2/Section 7 | Found Integrated Reactor 31149 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31151 | -2/Section 7 | Spotted Tracker 31152 | -2/Section 7 | Spotted Tracker 31156 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 31161 | -2/Section 7 | Fired Sigix Terminator 31161 | -2/Section 7 | Destroyed Tracker 31161 | -2/Section 7 | Destroyed Tracker 31169 | -2/Section 7 | Found LRC Matter Compressor 31169 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 31171 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 31172 | -2/Section 7 | Found LRC Energy Well 31172 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 31174 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 31181 | -2/Section 7 | Spotted Combat Programmer 31187 | -2/Section 7 | Spotted Combat Programmer 31198 | -2/Section 7 | Spotted Executioner 31201 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 31204 | -2/Section 7 | First assault squad dispatched 31204 | -2/Section 7 | Spotted Executioner 31210 | -2/Section 7 | Spotted Striker 31210 | -2/Section 7 | Spotted Striker 31215 | -2/Section 7 | Lost 11 parts (3p6n1u1w) 31225 | -2/Section 7 | Retrieved Zion intel report: Main Access 31228 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 31228 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 31244 | -2/Section 7 | High security lockdown imminent 31275 | -2/Section 7 | Entered Access 31275 | -1/Access | Evolved 2 slots: Weapon x2 31301 | -1/Access | Lost 4 parts (2n2u) 31386 | -1/Access | Intercept squad dispatched 31401 | -1/Access | Spotted Tracker 31401 | -1/Access | Spotted Tracker 31413 | -1/Access | Spotted Combat Programmer 31413 | -1/Access | Spotted Combat Programmer 31422 | -1/Access | Zion Light squad teleported in 31424 | -1/Access | Combat Programmer assimilated allied FM-Q18(z) 31431 | -1/Access | Core integrity fell below 50% 31433 | -1/Access | Emitted hypermatrix ping 31434 | -1/Access | Core integrity fell below 20% 31437 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 31432_ Penetrated by EMDS Slug. 31433_ Emitted hypermatrix ping. 31433_ EMDS Slug penetrates Wall. 31433_ U-05 Engineer lays Concrete. 31433_ Slammed into P-80 Master. 31433_ Destabilizing: Core damaged (-16). 31433_ P-80 Master destroyed. 31433_ Core Membrane filtered system corruption (1). 31434_ Detected hypermatrix ping. 31434_ U-05 Engineer lays Concrete. 31434_ Slammed into P-80 Master. 31434_ Penetrated by EMDS Slug. 31435_ U-05 Engineer lays Concrete. 31436_ EMDS Slug penetrates Combat Programmer. 31436_ U-05 Engineer lays Concrete. 31437_ Penetrated by Slug. 31437_ U-05 Engineer suffers critical hit. 31437_ U-05 Engineer destroyed. 31437_ Penetrated by Slug. 31437_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????##########+### | | ?????????????????????????########?????# | | ???????????????????????? ! #?????# | | ????????????????????????? #?????# | | ????????????????????????? #?????# | | ????????????????????????"" #?????# | | ???????????????????????""" #?????# | | ????????????????????? """" #?????# | | ???????????????????#? """" ??????# #### | | ???????????????????# ?"""" ??????# #### | | ????????????????????? "" ???????# # | | ?????????????????????? "" ???????# # | | ???????????????????????? ????????# # | | ?????????????????????????? ????????# # | | ?????????????????####+######;########## # | | ???????????##????# = # | | ??????????"""" ??# = # | | ???????????""" # ! ##+# | | ????????????"" / | | ????????????"" # = #### | | ??????????"""" # u%! #??? | | ????# / @! p p #??? | | ????# # ###/;s###########+##+#### | | ?????????? ? ??# # ! ## # | | ?????????????????# ?#!|%= ## # | | ??????????????? / ?#"*![* ## # | | ???????????? # =%??#"=%[ ## # | | ?????????? ?#hk *??#" !!* ## + | | ?????????#####???# h ???#"" !%! ## # | | ?????????????????# ???# ! ## # | | ?????????????????# ????# ## # | | ?????????????????# ????# ## # | | ?????????????????# ?????#"" ## # | | ?????????????????# ?????#"" ## # | | ?????????????????#A??????#"" ## # | | ?????????????????# ??????#" ############### | | ?????????????????#???????# #?????????????? | | ?????????????????????????# "?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 200 Energy Generation 93 Energy Capacity 1700 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Power Shielding 90 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 6 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 12 Particle Charging 25 Kinecelleration 40 Offensive Hacking 25 Defensive Hacking 25 Item Schematics ----------------- Electron Diverter | -2/Section 7 | Z-intel Adv. Myomer Leg | -2/Section 7 | Z-intel Com. Particle Reactor | -2/Section 7 | Z-intel Lgt. Antimatter Cannon | -2/Section 7 | Z-intel Adv. Particle Accelerator | -2/Section 7 | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Adv. Micro-nuke Launcher | -2/Section 7 | Z-intel Graviton Cannon | -2/Section 7 | Z-intel Cld. Field Propulsion Drive | -2/Section 7 | Z-intel Exp. Force Field | -2/Section 7 | Z-intel Exp. Stasis Projector | -2/Section 7 | Z-intel Spectral Analyzer | -2/Section 7 | Z-intel Imp. Quantum Reactor | -2/Section 7 | Z-intel Exp. Targeting Computer | -2/Section 7 | Z-intel Imp. Q-thruster | -2/Section 7 | Z-intel Cld. Plasma Rifle | -2/Section 7 | Z-intel Nanosword | -2/Section 7 | Z-intel Exp. Optical Array | -2/Section 7 | Z-intel Exp. Matter Compressor | -2/Section 7 | Z-intel Gui. Micro-nuke Launcher | -2/Section 7 | Z-intel Exp. Shock Absorption System | -2/Section 7 | Z-intel Enh. Gamma Bomb Array | -2/Section 7 | Z-intel Imp. KE Penetrator | -2/Section 7 | Z-intel Com. Linear Accelerator | -2/Section 7 | Z-intel Exp. Thermal Generator | -2/Section 7 | Z-intel Cld. Linear Gravjet | -2/Section 7 | Z-intel Exp. Cooling System | -2/Section 7 | Z-intel Enh. Biometal Leg | -2/Section 7 | Z-intel Adv. Overload Regulator | -2/Section 7 | Z-intel Com. Mass Driver | -2/Section 7 | Z-intel Robot Schematics ------------------ B-74 Champion | -2/Quarantine | Z-intel E-15 Imp | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel R-06 Scavenger | -2/Quarantine | Z-intel C-65 Expert | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel O-32 Director | -2/Section 7 | Z-intel C-55 Analyst | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel T-07 Excavator | -2/Section 7 | Z-intel Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Imp. Antigrav System | x2 | -7/Factory | Preloaded Imp. Antigrav System | x2 | -7/Factory Imp. Antigrav System | x2 | -7/Factory Exp. Transmission Jammer | x1 | -5/Factory Exp. Transmission Jammer | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Terrabomb Sigix Terminator Subatomic Replicator High-powered Transdimensional Reconstructor Stasis Generator Sigix Broadsword Core Reset Matrix Core Membrane Integrated Reactor LRC Matter Compressor LRC Energy Well Achievements -------------- Signature Confirmed Challenges ------------ None Game ------ Seed IntegrityRecyclingApparatus Manual? 0 Play Time 07:50:04 Cumulative 308.7 hours Start 2021.10.25 @ 01:58:26 End 2021.10.29 @ 22:35:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d6c5063-5cbc-44a5-b6ef-ff9aa5568a80