Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 02:00:49 Player: star Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (7705) 7705 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4341) 4341 TOTAL SCORE: 20461 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2021 Follower Combat Kills 1107 Entered DSFs 1000 Friendly Fire -287 Cogmind --------- Core Integrity 1234/1450 Matter 79/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Triangulator Spectral Analyzer Spectral Analyzer Experimental Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Medium Matter Pod (0) Power Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Spectral Analyzer Experimental Signal Interpreter Advanced Melee Analysis Suite Matter Filter Centrium Heavy Armor Plating > --- WEAPON ----------- Tactical Quantum Warhead Power Maul > --- INVENTORY -------- Medium Matter Pod Triangulator Long-range Tractor Beam Power Maul [Rating: 145] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 . 2 . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 6 | . . 2 . . 1 1 . . . . . . 2 . Utility 9 | . . . . 2 1 . 2 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 178 | 6 4 27 6 24 15 28 3 12 5 6 1 7 33 1 Power 28 | 1 1 4 1 2 2 8 . . 1 1 . . 7 . Engine 14 | 1 . 4 1 1 . 4 . . 1 . . . 2 . Core 9 | . 1 . . 1 2 4 . . . . . . 1 . Reactor 5 | . . . . . . . . . . 1 . . 4 . Propulsion 60 | 2 . 7 3 10 4 10 . 8 2 2 1 3 7 1 Treads 3 | . . . . . . . . 3 . . . . . . Leg 13 | . . 6 1 1 . 5 . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 21 | . . 1 2 9 4 5 . . . . . . . . Flight 21 | . . . . . . . . 5 2 2 1 3 7 1 Utility 44 | 1 1 3 1 5 4 7 1 . 2 3 . 2 14 . Device 17 | . 1 . . . 3 1 1 . 1 2 . . 8 . Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 14 | . . 1 1 3 1 2 . . 1 . . . 5 . Hackware 4 | . . . . . . 4 . . . . . . . . Protection 7 | . . 1 . 2 . . . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 2 13 1 7 5 3 2 4 . . . 2 5 . Energy Gun 11 | . 2 3 . 3 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 4 . 1 . . . . . . . . . . Ballistic Cannon 9 | . . 3 . 1 2 . . 3 . . . . . . Launcher 9 | . . 1 1 1 . . 1 1 . . . . 4 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . . . . . . 2 1 . Slashing Weapon 4 | . . 1 . . . 2 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . . . . . . Unidentified Prototypes 25 | . . 2 . 4 3 2 2 1 . 1 1 . 9 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . Parts Lost 77 | . 1 9 7 7 2 16 . 11 . . . 1 16 7 Power 13 | . . 1 2 1 . 2 . 3 . . . . 4 . Propulsion 34 | . 1 3 3 1 . 9 . 5 . . . 1 5 6 Utility 19 | . . 1 1 2 2 3 . 3 . . . . 6 1 Weapon 11 | . . 4 1 3 . 2 . . . . . . 1 . Highest Loss Streak 7 | . 1 4 4 2 1 4 . 7 . . . 1 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | . . 8 8 9 9 6 4 4 4 4 5 5 4 2 Power . | . . . . . . . 1 . . . . . . . Propulsion . | . . . . 1 2 . . . . 1 2 2 . . Utility 3 | . . 2 5 5 4 2 1 . 1 1 1 1 2 1 Weapon 2 | . . 3 3 2 2 3 2 3 2 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . . 4 . 4 3 2 1 2 . . . . 1 1 Power 2 | . . 1 . . 1 . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 9 | . . . . 3 2 1 . 1 . . . . 1 1 Weapon 4 | . . 2 . . . . 1 1 . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 83 | . 82 90 87 95 96 83 79 52 59 75 78 69 74 47 Engine 4 | . 4 8 6 3 1 3 . 1 2 4 5 5 1 . Core 2 | . 7 . . 3 5 6 11 2 . . . . . . Reactor 1 | . . . . . . . . . . 4 5 5 5 . Leg 12 | . . 34 28 4 . 8 11 4 . . . . . . Hover 12 | . . 1 9 31 36 23 11 2 . . . . . . Flight 6 | . . . . . . . . 3 29 31 31 19 24 19 Device 4 | . 12 1 . . 8 5 10 5 3 8 10 10 11 5 Storage 6 | . 14 11 11 9 7 3 . . . . . . . . Processor 12 | . . 4 11 17 11 15 17 17 15 15 15 15 14 17 Hackware 1 | . . . . . . 5 5 1 . . . . . . Protection 3 | . . 5 . 8 6 . . . . . . 2 4 . Energy Gun 3 | . 13 7 . 8 6 . . . . . . . . . Ballistic Gun 2 | . 13 3 11 6 1 . . . . . . . . . Ballistic Cannon 4 | . . 8 4 2 5 2 . 2 8 10 10 1 . . Impact Weapon 1 | . . . . . 1 . 3 1 . . . 8 8 4 Slashing Weapon 1 | . . 1 1 . . 3 4 2 . . . . . . Peak Build Rating 145 | 6 9 18 25 42 54 63 63 74 81 125 102 101 145 96 Average Rating 50 | 4 7 14 20 35 48 52 58 46 73 96 101 89 125 86 On Entrance 50 | . 6 9 17 22 37 51 46 59 42 81 101 101 93 96 Avg Prop Armor Cover (%) 12 | . . 7 15 11 5 8 15 22 14 7 . 18 1 23 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 11 16 30 24 31 36 40 31 31 20 36 31 37 63 5 Greatest Support 210 | 26 26 43 43 40 40 70 31 210 21 45 45 45 62 53 Greatest Overweight (x) 4 | . 3 2 1 1 1 2 . 4 1 . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 9 10 10 10 7 5 5 5 5 5 5 5 5 Most Carried 10 | . 1 10 10 10 10 10 5 5 5 5 5 5 5 2 Average Carried 7 | . . 8 8 9 9 6 4 4 3 4 5 5 4 2 Final Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 1 10 9 10 9 5 5 5 4 5 5 5 2 2 Class Distribution -------------------- 33% | Scavenger-Mutant 28% | Mutant 17% | Sprinter 9% | Scavenger-Gladiator 5% | Gladiator 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Gladiator | -4/DSF Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Matter Collected 6220 | 260 163 958 579 748 342 633 40 200 291 144 . 167 1695 . Remotely 168 | . . . . . . . . . . . . . 168 . Salvage Created 7092 | . 95 1323 199 1271 335 1442 87 55 320 . . 196 1769 . Parts 352 | . 3 94 14 84 17 69 5 4 7 . . 3 52 . Haulers Intercepted 23 | . . 5 . 4 2 1 1 . 2 . . 1 7 . Recyclers Shooed 4 | . . 1 . . . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Combat Hostiles Destroyed 161 | . 2 36 15 34 7 17 . 3 1 . . 4 42 . Melee 20 | . . . . . 1 13 . . . . . . 6 . Guns 28 | . 2 9 1 13 3 . . . . . . . . . Cannons 30 | . . 17 5 2 2 3 . . 1 . . . . . AOE 71 | . . 10 9 19 1 . . 3 . . . 4 25 . Classes Destroyed 20 | . 1 8 2 3 1 2 . . . . . 1 2 . Worker 11 | . . 1 1 1 . . . . . . . . 8 . Builder 9 | . . . . 1 . 1 . . 1 . . . 6 . Tunneler 5 | . . 1 . 1 . 1 . . . . . . 2 . Hauler 23 | . . 5 . 4 2 1 1 . 2 . . 1 7 . Recycler 6 | . . . . . . 4 . . 1 . . . 1 . Operator 9 | . . 4 . 4 . 1 . . . . . . . . Watcher 8 | . . 1 . 3 . 1 . . . . . . 3 . Swarmer 43 | . . 13 . 3 2 4 . . . . . . 21 . Cutter 6 | . . . . 3 . . . 3 . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 58 | . 2 13 2 17 3 6 . . . . . 3 12 . Brawler 4 | . . 1 . 3 . . . . . . . . . . Duelist 3 | . . . . 1 . 1 . . . . . . 1 . Sentry 21 | . . 9 2 7 1 1 . . 1 . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 3 | . . . . . . 1 . . . . . . 2 . Programmer 8 | . . . . . 1 4 . . . . . . 3 . Heavy 1 | . . . . . . . . . . . . . 1 . Assembled 10 | . . . 10 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 19 | . 1 6 4 14 3 5 1 3 1 . . 5 19 . Combat Bots Only 13 | . 1 4 4 12 2 4 . 3 1 . . 4 13 . Max Kills in Single Turn 5 | . 1 4 2 3 1 1 1 1 1 . . 2 5 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 1 . . 1 . . . 2 3 . Melee 1 | . . . . . 1 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Hostile Shots Fired 1035 | . 17 121 37 78 91 153 . 234 7 . . 18 231 48 Missed 425 | . 2 33 11 27 46 53 . 100 1 . . 13 115 24 Hits 610 | . 15 88 26 51 45 100 . 134 6 . . 5 116 24 Melee 21 | . . . 3 9 . 4 . 3 . . . . 1 1 Projectile 589 | . 15 88 23 42 45 96 . 131 6 . . 5 115 23 AOE 8 | . . . 4 . 1 . . 3 . . . . . . Critical Strikes 20 | . 1 1 . 4 . 5 . 2 . . . . 7 . Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 12397 | . 196 1040 936 1245 553 1741 . 2614 143 . . 97 3312 520 Core 1993 | . 18 126 174 235 86 101 . 645 . . . . 392 216 Absorbed by Shields 15 | . . . . . . . . . . . . . 15 . Redirected to Shielding 92 | . . . . 92 . . . . . . . . . . Ignored by Resistances 35 | . . . . . 35 . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . 33 . . . . . 3 . . 8 . Core Remaining (%) 72 | 100 92 . 25 57 87 88 . 35 . . . 100 69 . Volleys Fired 311 | . 9 104 36 79 27 13 . 11 11 . . 3 18 . Largest 2 | . 2 2 2 2 2 2 . 2 2 . . 1 1 . Hottest 111 | . 105 105 60 111 88 74 . 102 102 . . 46 20 . Shots Fired 528 | . 18 176 56 139 54 26 . 15 22 . . 3 19 . Gun 256 | . 18 77 23 109 29 . . . . . . . . . Cannon 212 | . . 91 23 17 25 26 . 8 22 . . . . . Launcher 60 | . . 8 10 13 . . . 7 . . . 3 19 . Special . | . . . . . . . . . . . . . . . Kinetic 355 | . 14 129 46 74 36 26 . 8 22 . . . . . Thermal 78 | . 2 6 . 52 18 . . . . . . . . . Explosive 60 | . . 8 10 13 . . . 7 . . . 3 19 . Electromagnetic 35 | . 2 33 . . . . . . . . . . . . Robot Hit Streak 18 | . 7 12 16 18 8 9 . 3 3 . . 4 7 . Robot Miss Streak 5 | . 1 5 3 5 3 2 . 2 4 . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 471 | . 15 125 37 94 39 66 1 14 11 . . 7 62 . Core Hits 374 | . 4 66 30 114 15 26 1 9 8 . . 9 92 . Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 17 | . . . . 1 1 1 . 1 . . . 1 12 . Critical Strikes 27 | . . 1 1 1 2 6 . 2 . . . 1 13 . Burn 1 | . . . . . 1 . . . . . . . . . Blast 3 | . . 1 1 . . 1 . . . . . . . . Smash 18 | . . . . 1 1 1 . 1 . . . 1 13 . Sever 5 | . . . . . . 4 . 1 . . . . . . Melee Attacks 179 | . . 7 . 2 8 74 1 6 . . . 4 76 1 Impact 101 | . . . . 2 8 6 . 4 . . . 4 76 1 Slashing 77 | . . 7 . . . 67 1 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 25 | . . 4 . . . 9 1 . . . . . 11 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 2 . . . 2 5 . Damage Inflicted 24154 | . 166 3151 1387 3935 887 3388 83 756 413 . . 937 9051 . Guns 3046 | . 166 746 263 1533 338 . . . . . . . . . Cannons 3072 | . . 1358 301 86 359 416 . 139 413 . . . . . Explosions 10699 | . . 773 823 2257 . . . 365 . . . 727 5754 . Melee 7337 | . . 274 . 59 190 2972 83 252 . . . 210 3297 . Ramming . | . . . . . . . . . . . . . . . Kinetic 4416 | . 121 1602 564 672 489 416 . 139 413 . . . . . Thermal 1534 | . 15 80 . 1231 208 . . . . . . . . . Explosive 10415 | . . 773 823 1973 . . . 365 . . . 727 5754 . Electromagnetic 452 | . 30 422 . . . . . . . . . . . . Impact 3966 | . . . . 59 190 39 . 171 . . . 210 3297 . Slashing 3371 | . . 274 . . . 2933 83 81 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 10 3 3 2 . 3 . . . . 2 2 Average Corruption 3 | . . . 10 3 1 1 . 3 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . 20 . 9 5 . 3 . . . . 4 2 Message Errors 13 | . . . 4 . 4 2 . 1 . . . . 2 . Matter Fused 10 | . . . 5 . 1 1 . 1 . . . . 1 1 Heat Flow Errors 3 | . . . 3 . . . . . . . . . . . Energy Discharges 7 | . . . 4 . 1 1 . 1 . . . . . . Data Loss (minor) 6 | . . . 3 . 1 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 2 | . . . 1 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2414 | . . 50 62 179 52 422 . 169 . . . 56 1424 . Projectiles 21 | . . . . 11 . 10 . . . . . . . . Explosions 520 | . . 13 62 109 . . . 136 . . . . 200 . Melee 1873 | . . 37 . 59 52 412 . 33 . . . 56 1224 . Knockbacks 28 | . . 4 1 . 3 8 . 2 . . . . 10 . Impact 10 | . . . . . 1 . . . . . . . 9 . Kinetic 14 | . . 4 1 . 1 6 . 2 . . . . . . Secondary 4 | . . . . . 1 2 . . . . . . 1 . Self-Inflicted Damage 1294 | . . 25 24 408 . . . 407 . . . . 430 . Shots 24 | . . 2 1 7 . . . 6 . . . . 8 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 288 | . 108 198 229 288 195 205 . 59 45 183 32 74 73 . Average Temperature 61 | . 32 59 73 67 67 98 . 15 14 77 16 32 21 . Received Heat Transfer 2223 | . 132 348 54 324 117 252 . 663 18 . . 18 252 45 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . 1 . . . . . 1 15 . Combat Hostiles 12 | . . . . . . 1 . . . . . . 11 . Parts Fried 19 | . . 1 . 1 . 2 . . . . . . 15 . Impact Corruptions 41 | . . . . 2 2 1 . 1 . . . 2 33 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 1 . 1 . . . . . . Heat Transferred 1808 | . 37 185 . 1105 481 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Maximum Alert Level 5 | . . 2 1 2 1 1 . . . . . 1 5 5 Low Security (%) 48 | 100 100 37 75 24 . 97 100 100 100 100 100 16 . . Level 1 29 | . . 37 24 63 99 2 . . . . . 83 6 . Level 2 7 | . . 25 . 11 . . . . . . . . 2 . Level 3 2 | . . . . . . . . . . . . . 17 . Level 4 1 | . . . . . . . . . . . . . 8 . Level 5 8 | . . . . . . . . . . . . . 54 100 High Security 1 | . . . . . . . . . . . . . 10 . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . Peak Influence 3471 | . 35 628 239 685 304 217 105 195 101 30 5 382 3471 1938 Initial 1935 | . . 10 239 33 304 120 105 43 96 18 . 3 214 1935 Average 458 | . 16 273 162 272 257 111 88 134 71 8 . 321 1921 1904 Influence Increases 8389 | . 80 1161 194 1162 232 678 7 252 98 36 5 449 4017 18 Destroy 0b10 Robot/C 3400 | . 40 720 100 680 140 340 . 60 20 . . 160 1140 . Destroy 0b10 Robot/NC 360 | . . 60 5 70 10 45 5 . 20 . . 5 140 . Destroy Leader 738 | . 10 202 10 164 34 94 2 10 14 . . 20 178 . Allied During Kill 624 | . . . . . . . . . . . . 185 439 . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . Successful Hack 41 | . . 12 . 24 . . . . . . 5 . . . Disable Machine 360 | . 15 15 . 75 . 45 . 15 . . . 15 180 . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . Destroy Structure 1656 | . . 67 79 104 3 4 . 92 14 36 . 64 1190 3 Partial Spotted 120 | . . . . 30 15 . . . 30 . . . 45 . Lose Combat Pursuer 930 | . 15 75 . 15 30 150 . 75 . . . . 555 15 Influence Decreases 6556 | . 55 571 724 577 656 707 162 129 229 90 . 72 958 1626 Entered New Map 2867 | . . 15 376 52 366 126 112 19 89 36 . 2 168 1506 Time Decay 2708 | . 55 486 278 464 270 451 50 . 140 54 . . 410 50 Lost Part 701 | . . 70 70 61 20 130 . 110 . . . 10 160 70 Lost Ally 280 | . . . . . . . . . . . . 60 220 . Squads Dispatched 43 | . . 4 . 5 3 5 . 2 2 . . 2 18 2 Investigation 5 | . . 2 . 1 . . . . 1 . . . 1 . Extermination 7 | . . . . . 1 2 . . 1 . . . 3 . Reinforcement 21 | . . 2 . 3 2 3 . 2 . . . 2 5 2 Assault 10 | . . . . 1 . . . . . . . . 9 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . 2 . Haulers Reinforced 4 | . . . . . 1 1 . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Distress Signals 14 | . . 5 . 2 . 1 . . . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 321 | . 3 52 22 47 11 36 . 11 1 5 . 8 108 17 Peak Tracking Total 17 | . 2 6 3 14 3 7 . 6 1 5 . 7 14 17 Tactical Retreats 35 | . 1 4 2 1 1 5 . 4 . . . . 16 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Traps Triggered 16 | . 4 1 . 1 1 4 . . 2 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . 28 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Machines Disabled 25 | . 1 1 . 5 . 3 . 1 . . . 1 13 . Max in Single Turn 3 | . 1 1 . 2 . 1 . 1 . . . 1 3 . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Machines Accessed 13 | . . 3 . 4 . 3 1 . . . 1 . 1 . Terminals 4 | . . 2 . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units 3 | . . 1 . . . 2 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . Total Hacks 30 | . . 7 . 11 . 6 1 . . . 2 . 3 . Successful 15 | . . 5 . 6 . 2 1 . . . 1 . . . Failed 15 | . . 2 . 5 . 4 . . . . 1 . 3 . Catastrophic 1 | . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . 5 . . . 4 . . . . . . . . Terminals 7 | . . 4 . . . . 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . . . . . . . Recycling Units 7 | . . 3 . . . 4 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 7 | . . . . 2 . 2 . . . . . . 3 . Terminal Hacks 3 | . . 1 . . . . 1 . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 4 | . . 3 . . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . Search 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . 2 . . . 1 . . . . . . . . Reject 2 | . . 1 . . . 1 . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 . 2 . 3 . . . . . . 1 . Full Trace Events 2 | . . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 13 | . . . . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Total Allies 19 | . . . . . . . . . . 19 . . . . Largest Group 19 | . . . . . . . . . . 19 18 18 14 . Highest-Rated Group 702 | . . . . . . . . . . 702 677 677 564 . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 50 50 . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 8 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . . . . . . 41 . 36 107 . Total Damage 5718 | . . . . . . . . . . 1737 . 966 3015 . Kills 26 | . . . . . . . . . . 6 . 4 16 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Active Infowar (turns) 3612 | . 154 275 . 1115 542 179 . . . 146 44 134 920 103 Optics 1991 | . . . . 1115 . . . . . . . . 773 103 Sensors 2 | . . . . . . . . . . . . . 2 . Seismic 429 | . 154 275 . . . . . . . . . . . . Triangulation 604 | . . . . . . . . . . . . . 501 103 Cloaking 630 | . . . . . . . . . . 146 44 134 306 . Jamming 721 | . . . . . 542 179 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Turns Passed 7914 | 40 170 1728 610 1210 581 1399 104 215 285 190 44 134 1101 103 Spaces Moved 7825 | 35 111 976 370 1239 614 974 121 150 302 330 33 156 2176 238 Core 26 | 3 5 13 . . . . . 1 . . . . . 4 Treads 11 | . . . . . . . . 11 . . . . . . Legs 1373 | . . 870 190 . . 287 . 26 . . . . . . Wheels 195 | 32 106 57 . . . . . . . . . . . . Hover 2915 | . . 36 180 1239 614 687 121 38 . . . . . . Flight 3305 | . . . . . . . . 74 302 330 33 156 2176 234 Fastest Speed 25 | 50 90 100 97 38 34 30 76 26 34 25 25 25 25 31 Average Speed 61 | 86 100 124 113 59 64 68 76 85 47 26 25 37 28 40 Slowest Speed 260 | 90 200 190 190 167 102 260 76 250 117 34 25 160 107 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . . . 3 . . . . . 4 . . . 4 6 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 42 | 3 23 84 51 84 17 18 4 83 9 93 2 78 68 14 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . Spaces Dug 69 | . . 1 11 2 1 2 . . . . . . 51 1 Terrain Destroyed 1181 | . . 73 142 126 2 2 . 92 5 . . 36 702 1 Melee 15 | . . . . 1 1 2 . . . . . . 10 1 Projectile 32 | . . 14 6 5 1 . . 1 5 . . . . . AOE 1134 | . . 59 136 120 . . . 91 . . . 36 692 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Was Fac DSF Res Res Total 10042 | 41 145 1301 495 1569 735 1566 130 213 415 430 66 221 2480 235 Wait 1220 | 1 12 110 78 189 46 422 . 22 95 89 32 32 91 1 Move 7779 | 34 110 975 363 1238 613 973 120 149 294 329 32 154 2167 228 Hop 15 | . . . 3 . . . . . 4 . . . 4 4 Pick Up 76 | . . 26 2 13 7 8 3 3 1 2 . . 11 . Fast Attach 96 | 6 11 7 3 7 5 15 1 8 5 2 . 7 18 1 Attach 44 | . . 5 2 6 4 4 2 2 3 2 . . 14 . Detach 20 | . . . . . 2 2 . 2 2 1 . . 11 . Swap 154 | . 3 23 7 25 13 24 2 5 . 3 2 2 45 . Drop 90 | . . 16 1 10 9 13 1 7 . 2 . 8 23 . Fire 311 | . 9 104 36 79 27 13 . 11 11 . . 3 18 . Melee 163 | . . 7 . 2 8 74 1 4 . . . 2 64 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 18 . . . . . 13 14 . Rewire 1 | . . . . . 1 . . . . . . . . . Trap 28 | . . 28 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 5) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 345 | -9/Materials | Lost 4 parts (1p1n2w) 754 | -9/Materials | Discovered new exit (range 6) 901 | -9/Materials | Build established: Scavenger-Mutant 1064 | -9/Materials | Discovered new exit (range 15) 1662 | -9/Materials | Discovered new exit (range 5) 1899 | -9/Materials | Discovered new exit (range 6) 1939 | -9/Materials | Entered Mines 1961 | -9/Mines | Met a Derelict bent on vengeance 1964 | -9/Mines | Assembled infested the area 2014 | -9/Mines | Crushed by falling debris 2014 | -9/Mines | System corruption reached 10% 2030 | -9/Mines | Learned Materials emergency access door positions 2045 | -9/Mines | Lost 4 parts (1p2n1u) 2105 | -9/Mines | Build established: Mutant 2133 | -9/Mines | Discovered new exit (range 9) 2172 | -9/Mines | Core integrity fell below 50% 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Evolved 2 slots: Utility x2 2594 | -8/Materials | Build established: Scavenger-Mutant 2939 | -8/Materials | Repaired Propulsion Shielding 3234 | -8/Materials | Discovered new exit (range 20) 3421 | -8/Materials | Identified exit to Factory 3490 | -8/Materials | Discovered exit to Factory (range 8) 3651 | -8/Materials | Destroyed 12 combat bots 3675 | -8/Materials | Discovered exit to Factory (range 16) 3749 | -8/Materials | First assault squad dispatched 3759 | -8/Materials | Entered Factory 3759 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3927 | -7/Factory | Build established: Mutant 4331 | -7/Factory | Discovered new exit (range 9) 4335 | -7/Factory | Identified exit to Factory 4340 | -7/Factory | Entered another Factory area 4340 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4735 | -6/Factory | Lost 4 parts (1p3n) 5137 | -6/Factory | Lost 4 parts (2n2u) 5256 | -6/Factory | Discovered new exit (range 11) 5271 | -6/Factory | Identified exit to Factory 5351 | -6/Factory | Build established: Scavenger-Gladiator 5739 | -6/Factory | Entered another Factory area 5739 | -5/Factory | Evolved 2 slots: Utility x2 5758 | -5/Factory | Lost 3 parts (2n1w) 5843 | -5/Factory | Identified exit to DSF 5843 | -5/Factory | Entered DSF 5893 | -5/DSF | Additional patrols routed to DSF 5924 | -5/DSF | Lost 7 parts (2p3n2u) 5982 | -5/DSF | Core integrity fell below 50% 6042 | -5/DSF | Discovered new exit (range 14) 6058 | -5/DSF | Identified exit to Factory 6058 | -5/DSF | Entered Factory 6058 | -4/Factory | Evolved 2 slots: Utility x2 6071 | -4/Factory | Lost 4 parts (1p2n1u) 6230 | -4/Factory | Build established: Mutant 6335 | -4/Factory | Spotted B-86 Titan 6343 | -4/Factory | Sucked down chute 6343 | -4/Factory | Entered Waste 6347 | -4/Waste | Spotted C-40 Crusher 6349 | -4/Waste | Spotted C-40 Crusher 6371 | -4/Waste | Spotted C-40 Crusher 6371 | -4/Waste | Spotted C-40 Crusher 6373 | -4/Waste | Spotted C-40 Crusher 6379 | -4/Waste | Discovered new exit (range 15) 6383 | -4/Waste | Spotted C-40 Crusher 6412 | -4/Waste | Warlord forces began an assault 6461 | -4/Waste | Found Damper Plating 6471 | -4/Waste | Identified exit to Factory 6533 | -4/Waste | Entered Factory 6533 | -4/Factory | Accompanied by 18 allies 6573 | -4/Factory | Identified exit to DSF 6577 | -4/Factory | Entered DSF 6577 | -4/DSF | Accompanied by 18 allies 6594 | -4/DSF | Discovered new exit (range 16) 6611 | -4/DSF | Additional patrols routed to DSF 6633 | -4/DSF | Found Powered Armor 6636 | -4/DSF | Lost 3 allies 6645 | -4/DSF | Sterilization system engaged 6665 | -4/DSF | Ambient heat levels rising (+10) 6678 | -4/DSF | Identified exit to Research 6680 | -4/DSF | Ambient heat levels rising (+10) 6695 | -4/DSF | Ambient heat levels rising (+10) 6710 | -4/DSF | Ambient heat levels rising (+10) 6711 | -4/DSF | Entered Research 6711 | -3/Research | Accompanied by 14 allies 6711 | -3/Research | Evolved 2 slots: Propulsion x2 6743 | -3/Research | Found Prototype Protection 6743 | -3/Research | Identified Centrium Heavy Armor Plating 6888 | -3/Research | Found Prototype Device 6888 | -3/Research | Identified Exp. Sensor Array 6914 | -3/Research | Lost 6 allies 6954 | -3/Research | Found Prototype Launcher 6954 | -3/Research | Identified Tactical Quantum Warhead 6975 | -3/Research | Lost 3 allies 7036 | -3/Research | Found Prototype Processor 7036 | -3/Research | Identified Spectral Analyzer 7039 | -3/Research | Found Spectral Analyzer 7041 | -3/Research | Found Spectral Analyzer 7056 | -3/Research | P-80 Master assimilated allied Z0-FY9(g) 7070 | -3/Research | Found Gamma Bomb Array 7139 | -3/Research | Lost 4 parts (1p2n1u) 7144 | -3/Research | Destroyed 13 combat bots 7211 | -3/Research | First assault squad dispatched 7229 | -3/Research | Destroyed 10 combat bots 7428 | -3/Research | Build established: Sprinter 7552 | -3/Research | Found Fusion Bomb Launcher 7578 | -3/Research | Found Prototype Processor 7578 | -3/Research | Identified Exp. Signal Interpreter 7655 | -3/Research | Found Prototype Launcher 7655 | -3/Research | Identified Adv. Micro-nuke Launcher 7658 | -3/Research | Found Prototype Processor 7658 | -3/Research | Identified Exp. Targeting Computer 7695 | -3/Research | High security lockdown imminent 7775 | -3/Research | High security lockdown engaged 7804 | -3/Research | Discovered new exit (range 12) 7807 | -3/Research | Identified exit to Research 7812 | -3/Research | Entered another Research area 7812 | -2/Research | Evolved 2 slots: Utility x2 7822 | -2/Research | Spotted B-90 Cyclops 7843 | -2/Research | Lost 6 parts (2p1n2u1w) 7915 | -2/Research | Self-destructed Last Messages --------------- LOCATION=RESEARCH GOAL=ESCAPE 07851_ ALERT: All DSF locations entering lockdown mode. 07851_ Lrn. Tractor Beam destroyed. 07864_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 07868_ W-44 Eye sends out distress signal. 07872_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07876_ Acquired Field Propulsion Drive. 07882_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 07883_ Field Propulsion Array destroyed. 07887_ System corrupted: Matter fused (-5). 07896_ C-30 ARC bursts open, deploying its payload. 07896_ S-43 Plague unfolds itself. 07896_ Q-thruster destroyed. 07899_ Field Propulsion Drive destroyed. 07912_ System corrupted: Component data lost. 07912_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????# """" #??????????????????????? | | ?????????????#= #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# !#??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????+ #??????????????????????? | | ????????????## #??????????????????????? | | ?????????????# % #??????????????????????? | | ?????????????#########+####??????????????????????? | | ??????????????# " #???????????????????????? | | ############# #???????????????????????? | | # """ #???????????????????????? | | # "T #???????????????????????? | | g # """ #???????????????????????? | | g + #???????????????????????? | | ???## ##### # ! #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# ###############???????????????????? | | ??????????# p #???????????????????? | | ??????????# s #???????????????????? | | ??????????# s s #???????????????????? | | ??????????# p s #???????????????????? | | ??????????# ########## #???????????????????? | | ??????????# #????????# #???????????????????? | | ??????????# #????????#@ #???????????????????? | | ??????????# #????????#l #???????????????????? | | ??????????# #????????# #???????????????????? | | ??????????# #????????# #???????????????????? | | ??????????# #????????#g g +???????????????????? | | ??????????# #????????# #???????????????????? | | ??????????# ?????????# #???????????????????? | | ??????????# ?????????# g #???????????????????? | | ?????????? ????????? ???????????????????? | | ?????????? ????????? ???????????????????? | | ?????????? ????????? ??????????????????? | | ????????? ??o?????? ??????????????????? | | ?????????######?????????##+#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 1000 Resistance: TH 15 Propulsion Shielding 33 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 20 Launcher Accuracy 20 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 34% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed AdvancedMetaChip Manual? 0 Play Time 01:37:55 Cumulative 187.4 hours Start 2026.04.06 @ 20:31:14 End 2026.04.07 @ 02:00:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d6e80e-952f-4b81-a9a0-258cc82f4d7c