Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 15:19:20 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2012) 2012 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6287 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 700/700 Matter 80/300 Energy 144/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Great Maul > --- INVENTORY (15) --- Improved Medium Armor Plating High-powered Tractor Beam Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Bomb Factory No. 2 > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod Seismic Detector Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Light Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Great Maul [Rating: 45] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . Utility 2 | . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 55 | 3 16 . . 25 3 1 . 7 Power 5 | . 3 . . 2 . . . . Engine 4 | . 3 . . 1 . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 17 | . 4 . . 7 3 . . 3 Treads . | . . . . . . . . . Leg 16 | . 4 . . 7 3 . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 16 | 3 2 . . 9 . 1 . 1 Device 11 | 3 1 . . 5 . 1 . 1 Storage 1 | . 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . . . 4 . . . . Artifact . | . . . . . . . . . Weapon 17 | . 7 . . 7 . . . 3 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . 1 . . 2 . . . . Ballistic Cannon 7 | . 4 . . 3 . . . . Launcher 2 | . 1 . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . 2 Parts Lost 12 | . 6 . . 5 . 1 . . Power 1 | . 1 . . . . . . . Propulsion 7 | . 2 . . 4 . 1 . . Utility 2 | . 1 . . 1 . . . . Weapon 2 | . 2 . . . . . . . Highest Loss Streak 4 | . 4 . . 1 . 1 . . To Critical Strikes . | . . . . . . . . . Average Backups 13 | 6 11 14 14 14 11 13 13 13 Power 1 | 1 1 1 1 1 1 1 1 . Propulsion 3 | 4 6 6 6 3 1 2 2 1 Utility 4 | . 2 5 5 4 5 5 6 5 Weapon 3 | 1 1 2 2 4 4 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 7 . . 4 . . . 5 Power 3 | . 2 . . 1 . . . . Propulsion 2 | . 2 . . . . . . . Utility 6 | . 1 . . 3 . . . 2 Weapon 5 | . 2 . . . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 99 99 98 100 93 Engine 5 | . 14 14 14 4 . . . . Core 4 | . . . . 4 7 7 7 6 Leg 33 | . 27 28 28 35 38 36 38 35 Device 16 | . 14 14 14 19 20 18 15 17 Storage 9 | . 14 14 14 9 7 7 7 6 Protection 3 | . . . . 7 2 4 7 3 Ballistic Gun 1 | . 4 . . . . . . . Ballistic Cannon 19 | . 17 28 28 17 22 23 23 18 Peak Build Rating 45 | 8 13 12 12 31 39 41 35 45 Average Rating 26 | 5 11 12 12 27 33 37 34 35 On Entrance 20 | 6 7 12 12 12 29 39 35 35 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 12 32 32 32 54 54 60 54 76 Greatest Support 68 | 20 26 26 26 46 68 68 60 68 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 . 8 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 14 Most Carried 15 | 8 15 14 14 15 13 14 14 15 Average Carried 13 | 6 11 14 14 14 11 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 14 | 8 14 14 14 13 13 13 14 3 Class Distribution -------------------- 32% | Mutant 32% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Tank 8% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Matter Collected 3774 | 284 532 87 149 1800 . 497 228 197 Remotely 219 | 50 . . . 127 . . 42 . Salvage Created 2355 | 127 540 69 . 1337 . 217 65 . Parts 124 | 10 49 2 . 62 . . 1 . Haulers Intercepted 5 | . 1 . . 4 . . . . Recyclers Shooed 3 | . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Combat Hostiles Destroyed 46 | . 14 2 . 27 . 3 . . Guns 6 | . 6 . . . . . . . Cannons 36 | . 8 2 . 23 . 3 . . AOE 4 | . . . . 4 . . . . Classes Destroyed 13 | 2 6 . . 4 . . 1 . Worker 7 | . 6 . . 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 5 | . 1 . . 4 . . . . Recycler 6 | 1 1 . . 4 . . . . Mechanic 1 | . 1 . . . . . . . Operator 3 | . 2 . . 1 . . . . Watcher 3 | . . . . 3 . . . . Swarmer 7 | . 3 . . 4 . . . . Grunt 28 | . 11 2 . 15 . . . . Brawler 1 | . . . . 1 . . . . Sentry 7 | . . . . 7 . . . . Decomposer 1 | . . . . . . . 1 . Packrat 2 | . . . . . . 2 . . Samaritan 3 | . . . . . . . 3 . Savage 3 | . . . . . . 3 . . Best Kill Streak 5 | 4 4 2 . 5 . 2 . . Combat Bots Only 5 | . 4 2 . 5 . 2 . . Max Kills in Single Turn 4 | 1 2 1 . 4 . 2 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 4 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Hostile Shots Fired 275 | . 131 7 . 124 . 13 . . Missed 65 | . 19 2 . 37 . 7 . . Hits 210 | . 112 5 . 87 . 6 . . Melee 3 | . . . . . . 3 . . Projectile 207 | . 112 5 . 87 . 3 . . Critical Strikes 3 | . . . . 3 . . . . Damage Taken 2854 | . 1225 62 . 1353 . 214 . . Core 355 | . 197 . . 158 . . . . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 215 | . 43 . . 172 . . . . Core Remaining (%) 64 | 100 . . 21 71 . . . . Volleys Fired 227 | 18 78 5 2 98 . 18 8 . Largest 3 | 2 2 2 2 2 . 3 3 . Hottest 120 | 60 95 60 60 80 . 120 120 . Shots Fired 444 | 19 138 10 4 195 . 55 23 . Gun 75 | 19 56 . . . . . . . Cannon 365 | . 79 10 4 194 . 55 23 . Launcher 4 | . 3 . . 1 . . . . Special . | . . . . . . . . . Kinetic 419 | 18 115 10 4 194 . 55 23 . Thermal 20 | . 20 . . . . . . . Explosive 4 | . 3 . . 1 . . . . Electromagnetic 1 | 1 . . . . . . . . Robot Hit Streak 13 | 5 10 5 . 13 . 9 4 . Robot Miss Streak 4 | 3 3 1 . 4 . 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 264 | 13 86 7 . 111 . 34 13 . Core Hits 111 | 5 33 3 . 56 . 8 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 2 1 . 6 . . 1 . Burn 1 | . 1 . . . . . . . Blast 9 | . 1 1 . 6 . . 1 . Melee Attacks 58 | . . . . 2 . . . 56 Impact 49 | . . . . 2 . . . 47 Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6549 | 180 1588 123 . 3279 . 1040 339 . Guns 730 | 180 550 . . . . . . . Cannons 5429 | . 922 123 . 3005 . 1040 339 . Explosions 329 | . 76 . . 253 . . . . Melee . | . . . . . . . . . Ramming 61 | . 40 . . 21 . . . . Kinetic 5910 | 167 1236 123 . 3005 . 1040 339 . Thermal 236 | . 236 . . . . . . . Explosive 329 | . 76 . . 253 . . . . Electromagnetic 13 | 13 . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 Average Corruption 3 | . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . 5 9 2 Message Errors 3 | . . . . . . . 2 1 Matter Fused 3 | . . . . . . 1 2 . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 3 | . . . . . . 1 2 . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 191 | . . . . 36 . 93 62 . Projectiles 191 | . . . . 36 . 93 62 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 46 | . 19 2 . 22 . 3 . . Impact . | . . . . . . . . . Kinetic 41 | . 16 2 . 20 . 3 . . Secondary 5 | . 3 . . 2 . . . . Self-Inflicted Damage 7 | . 7 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 10 | . 6 . . 4 . . . . Kicked 10 | . 6 . . 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 219 | . 66 1 . 26 . 219 6 . Average Temperature 21 | . 19 1 . 11 . 32 2 . Received Heat Transfer 1272 | . 498 36 . 711 . 27 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 629 | . 629 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 91 | 100 100 100 . 83 100 . . . Level 1 8 | . . . . 16 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 295 | 10 98 50 . 295 132 . . . Initial 132 | . . 14 . . 132 . . . Average 59 | 1 13 16 . 95 105 . . . Influence Increases 1491 | 20 486 50 . 935 . . . . Destroy 0b10 Robot/C 860 | . 280 40 . 540 . . . . Destroy 0b10 Robot/NC 145 | 20 55 . . 70 . . . . Destroy Leader 216 | . 62 10 . 144 . . . . Successful Hack 62 | . 27 . . 35 . . . . Disable Machine 60 | . . . . 60 . . . . Destroy Structure 88 | . 17 . . 71 . . . . Lose Combat Pursuer 60 | . 45 . . 15 . . . . Influence Decreases 1491 | 20 449 57 30 644 219 72 . . Entered New Map 225 | . . 23 16 . 159 27 . . Time Decay 963 | 20 269 34 14 521 60 45 . . Lost Part 110 | . 60 . . 50 . . . . Purge Threat 193 | . 120 . . 73 . . . . Squads Dispatched 5 | . 3 . . 2 . . . . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Distress Signals 5 | . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 32 2 . 43 . 4 . . Peak Tracking Total 5 | . 5 2 . 5 . 4 . . Tactical Retreats 4 | . 2 . . 1 . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Machines Disabled 4 | . . . . 4 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Machines Accessed 18 | . 9 . . 9 . . . . Terminals 15 | . 7 . . 8 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 64 | . 31 . . 33 . . . . Successful 35 | . 19 . . 16 . . . . Failed 28 | . 12 . . 16 . . . . Catastrophic 4 | . 1 . . 3 . . . . Database Lockouts 1 | . . . . 1 . . . . Manual 39 | . 17 . . 21 . . . 1 Terminals 55 | . 28 . . 27 . . . . Fabricators . | . . . . . . . . . Repair Stations 8 | . 2 . . 6 . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 13 . . 9 . . . . Robot Analysis 5 | . 3 . . 2 . . . . Prototype ID Bank 4 | . 2 . . 2 . . . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 2 . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . Scan Component 3 | . 1 . . 2 . . . . Repair 3 | . 1 . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 3 . . 3 . . . . Terminals 6 | . 3 . . 3 . . . . Botnet 5 | . 3 . . 2 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 16 | . 8 . . 8 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . Time 108 | . 32 . . 76 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Total Allies 7 | . . . . . . . . 7 Largest Group 7 | . . . . . . . . 7 Highest-Rated Group 239 | . . . . . . . . 239 Highest-Rated Ally 41 | . . . . . . . . 41 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Active Infowar (turns) 3132 | 24 198 . . 264 92 685 489 1380 Terrain 1076 | 6 . . . 264 92 29 . 685 Seismic 2708 | 18 198 . . . . 656 489 1347 Robot Analysis Total 5 | . 3 . . 2 . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Turns Passed 7294 | 85 1476 103 592 1972 125 929 489 1523 Spaces Moved 3952 | 35 657 43 309 771 90 593 376 1078 Core 14 | . . . . . . . . 14 Treads . | . . . . . . . . . Legs 3862 | 35 657 43 309 771 90 593 376 988 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 76 | . . . . . . . . 76 Fastest Speed 55 | 120 120 190 190 120 120 122 122 55 Average Speed 147 | 120 170 190 190 174 132 132 122 118 Slowest Speed 450 | 120 190 190 190 190 190 192 122 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 4 91 11 26 69 4 73 50 88 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 6 | . . . . . . 2 1 3 Spaces Dug 33 | . 17 . . 8 . . . 8 Terrain Destroyed 97 | . 17 . . 63 . 8 1 8 Melee 10 | . . . . 2 . . . 8 Projectile 60 | . . . . 51 . 8 1 . AOE 27 | . 17 . . 10 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Total 4901 | 59 878 55 310 1194 94 697 387 1227 Wait 429 | . 79 8 . 232 . 81 1 28 Move 3944 | 34 656 42 308 770 89 592 375 1078 Hop . | . . . . . . . . . Pick Up 47 | 1 23 . . 17 . . 1 5 Fast Attach 33 | 3 4 . . 8 . 1 . 17 Attach 20 | . 6 . . 8 2 1 . 3 Detach 10 | 1 . . . 1 . 1 . 7 Swap 53 | . 9 . . 31 3 3 2 5 Drop 70 | 2 17 . . 23 . . . 28 Fire 227 | 18 78 5 2 98 . 18 8 . Melee 58 | . . . . 2 . . . 56 Ram . | . . . . . . . . . Kick 10 | . 6 . . 4 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 11) 951 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Repaired Imp. Aluminum Leg 1124 | -10/Materials | Core integrity fell below 50% 1168 | -10/Materials | Lost 4 parts (1p1n2w) 1221 | -10/Materials | Discovered new exit (range 10) 1562 | -10/Materials | Entered Mines 1642 | -10/Mines | Discovered new exit (range 8) 1665 | -10/Mines | Entered Subcaves 2171 | -10/Subcaves | Discovered new exit (range 11) 2257 | -10/Subcaves | Entered Materials 2257 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2564 | -8/Materials | Build established: Scavenger-Mutant 3174 | -8/Materials | Repaired Imp. Aluminum Leg 3220 | -8/Materials | Repaired Adv. Assault Cannon 3310 | -8/Materials | Discovered new exit (range 3) 3551 | -8/Materials | Discovered new exit (range 7) 3563 | -8/Materials | Central database locked down 4186 | -8/Materials | Identified exit to Factory 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4345 | -7/Factory | Discovered new exit (range 3) 4354 | -7/Factory | Entered Lower Caves 4388 | -7/Lower Caves | Encountered a Warlord checkpoint 4689 | -7/Lower Caves | Build established: Scavenger-Gunner 4973 | -7/Lower Caves | Discovered new exit (range 12) 5001 | -7/Lower Caves | Ambushed by wild Derelicts 5283 | -7/Lower Caves | Entered another Lower Caves area 5283 | -7/Lower Caves | Discovered new exit (range 6) 5554 | -7/Lower Caves | Build established: Scavenger-Tank 5680 | -7/Lower Caves | Encountered a Warlord checkpoint 5762 | -7/Lower Caves | Identified exit to Zion 5772 | -7/Lower Caves | Entered Zion 5783 | -7/Zion | Given A8's code to call for help 5836 | -7/Zion | Discovered new exit (range 16) 5908 | -7/Zion | Found GAL Module 5933 | -7/Zion | System corruption cleaned by Quarantine Array 5969 | -7/Zion | Learned Factory terminal intel 6018 | -7/Zion | Found Prototype Special Weapon 6018 | -7/Zion | Identified RU-N14's Throwing Claymores 6046 | -7/Zion | Learned Factory terminal intel 6289 | -7/Zion | Build established: Tank 6474 | -7/Zion | Found Prototype Device 6474 | -7/Zion | Identified Bomb Factory No. 2 6539 | -7/Zion | Gained Derelict followers 6884 | -7/Zion | Warned about damaging Zion machinery 6920 | -7/Zion | Build established: Scavenger-Mutant 7040 | -7/Zion | Met Imprinter 7060 | -7/Zion | Imprinted 7062 | -7/Zion | Declared Zion's savior 7295 | -7/Zion | Self-destructed Last Messages --------------- 07174_ Dropped Rocket Launcher. 07175_ Dropped Deuterium Engine. 07187_ Acquired Mak. Flight Unit. 07193_ Acquired Great Maul. 07195_ Acquired Mak. Axe. 07197_ Dropped Mak. Axe. 07202_ Acquired Mak. Sword. 07204_ Dropped Nuclear Core. 07247_ Dropped Mak. Flight Unit. 07251_ Acquired Imp. Carbon-fiber Leg. 07253_ Acquired Aluminum Leg. 07261_ Acquired Lrg. Storage Unit. 07264_ Acquired Hpw. Tractor Beam. 07267_ Acquired Aluminum Leg. 07282_ Acquired Deuterium Engine. 07285_ Acquired Imp. Medium Armor Plating. 07287_ Dropped Mak. Sword. 07288_ Acquired Adv. Assault Cannon. 07290_ Acquired Imp. Medium Armor Plating. 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""" """"##?????????? | | ??????##! ## """" """##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 57% | -10/Materials Imp. Aluminum Leg | 3% | -8/Materials Adv. Assault Cannon | 53% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed OmegaLongswordShell Manual? 0 Play Time 00:53:03 Cumulative 27.8 hours Start 2025.10.12 @ 14:23:25 End 2025.10.12 @ 15:19:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 551315f3-cfd6-4936-9578-e9b36314cc3d