Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 15:58:21 // Halloween2020/ForbiddenLore Player: Coronach Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2634) 2634 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 6350 Bonus ------- High Alert Combat Kills 756 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Arc Projector Cooled Particle Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Improved Aluminum Leg Power Amplifier Cryofiber Web Improved Heat Sink Compact Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Improved ECM Suite Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite System Backup Module Lightning Gun Lightning Gun Lightning Gun Lightning Gun Arc Projector Cooled Particle Cannon Flak Gun Improved Grenade Launcher Great Axe [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . 1 1 . Parts Attached 92 | 2 8 . 8 11 63 Power 8 | . 1 . 1 1 5 Engine 5 | . 1 . 1 1 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 19 | . 3 . 4 . 12 Treads 14 | . 3 . 3 . 8 Leg 4 | . . . 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 1 4 . . 1 8 Device 3 | . . . . . 3 Storage 6 | 1 4 . . . 1 Processor 2 | . . . . 1 1 Hackware 2 | . . . . . 2 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 51 | 1 . . 3 9 38 Energy Gun 11 | . . . . . 11 Energy Cannon 4 | . . . . . 4 Ballistic Gun 23 | 1 . . 2 7 13 Ballistic Cannon 3 | . . . . . 3 Launcher 5 | . . . . 2 3 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . . . . . 20 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility 3 | . . . . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 7 | . . . . . 7 Average Slot Usage (%) 93 | . 94 100 95 99 91 Engine 8 | . 10 14 11 9 6 Treads 25 | . 14 28 27 27 25 Leg 1 | . 10 . . . 1 Storage 21 | . 28 28 22 18 19 Processor 4 | . . . . 9 6 Energy Gun 2 | . . . . . 4 Ballistic Gun 20 | . 28 28 32 34 15 Ballistic Cannon 2 | . . . . . 3 Naked Turns 39 | . . . . . 39 Heaviest Build 130 | 13 69 69 76 89 130 Greatest Support 94 | 20 40 40 66 66 94 Greatest Overweight (x) 34 | . 3 1 1 1 34 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 28 | 8 20 20 20 20 28 Average Capacity 22 | 6 15 20 20 20 24 Most Carried 28 | 6 8 8 20 20 28 Average Carried 19 | 4 6 7 16 19 22 Final Capacity 20 | 8 20 20 20 20 4 Final Carried 20 | 4 7 8 18 20 2 Class Distribution -------------------- 66% | Hauler-Gunner 19% | Hauler-Mutant 5% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2946 | 236 . 96 115 614 1885 Remotely . | . . . . . . Salvage Created 3302 | 83 . 108 206 705 2200 Parts 180 | 2 . 4 20 32 122 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 6 | 1 . . . 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 55 | . . 2 3 10 40 Melee 5 | . . . . . 5 Guns 33 | . . 2 3 8 20 Cannons 5 | . . . . . 5 AOE 12 | . . . . 2 10 Classes Destroyed 15 | 1 . 1 4 2 7 Worker 7 | . . . . . 7 Builder 8 | . . . 1 1 6 Hauler 1 | . . . 1 . . Recycler 9 | 1 . . . 3 5 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 6 | . . . 1 1 4 Swarmer 17 | . . . . 3 14 Grunt 20 | . . 2 2 5 11 Brawler 1 | . . . . . 1 Duelist 3 | . . . . . 3 Protector 1 | . . . . . 1 Sentry 6 | . . . 1 2 3 Hunter 2 | . . . . . 2 Programmer 5 | . . . . . 5 Best Kill Streak 12 | 1 . 2 3 4 12 Combat Bots Only 8 | . . 2 2 3 8 Max Kills in Single Turn 4 | 1 . 1 1 3 4 Gunslinging 1 | . . . . 1 . Exploded 4 | . . . . 2 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4696 | . . 93 87 396 4120 Core 749 | . . . . 41 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . 100 100 92 . Volleys Fired 140 | 8 . 8 24 22 78 Largest 4 | 2 . 2 3 4 4 Hottest 226 | 40 . 40 100 112 226 Shots Fired 426 | 16 . 16 68 84 242 Gun 366 | 16 . 16 66 83 185 Cannon 47 | . . . . . 47 Launcher 11 | . . . . 1 10 Special 2 | . . . 2 . . Kinetic 361 | 16 . 16 66 83 180 Thermal 7 | . . . 2 . 5 Explosive 11 | . . . . 1 10 Electromagnetic 47 | . . . . . 47 Robot Hit Streak 13 | 3 . 7 9 13 9 Robot Miss Streak 10 | 5 . 1 2 6 10 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . . 2 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 329 | 6 . 13 42 68 200 Core Hits 256 | 2 . 7 12 54 181 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 31 | . . . . . 31 Impact . | . . . . . . Slashing 31 | . . . . . 31 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . . . 11 Damage Inflicted 7298 | 84 . 91 242 1083 5798 Guns 3602 | 84 . 91 238 911 2278 Cannons 729 | . . . . . 729 Explosions 2011 | . . . . 158 1853 Melee 828 | . . . . . 828 Ramming 128 | . . . 4 14 110 Kinetic 3927 | 84 . 91 238 911 2603 Thermal 337 | . . . . . 337 Explosive 1724 | . . . . 158 1566 Electromagnetic 354 | . . . . . 354 Impact . | . . . . . . Slashing 828 | . . . . . 828 Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 4 | . . . . . 4 Corruption Purged 4 | . . . . . 4 Effects 65 | . . . . . 65 Message Errors 13 | . . . . . 13 Matter Fused 13 | . . . . . 13 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 12 | . . . . . 12 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Targeting Errors 12 | . . . . . 12 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 214 | . . . . 4 210 Projectiles 13 | . . . . . 13 Explosions 170 | . . . . . 170 Melee 31 | . . . . 4 27 Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 3 | . . . . . 3 Self-Inflicted Damage 290 | . . . . 9 281 Shots 7 | . . . . 1 6 Rammed 9 | . . . 1 1 7 Targets Rammed 12 | . . . 2 1 9 Kicked . | . . . . . . Crushed 3 | . . . 1 . 2 Highest Temperature 578 | . . 18 54 195 578 Average Temperature 105 | . . 9 18 63 134 Received Heat Transfer 873 | . . 54 33 198 588 Effects 22 | . . . . . 22 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 7 | . . . . . 7 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 2 | . . . . 1 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 306 | . . . . . 306 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 1275 | 5 17 56 112 276 1275 Initial 72 | . 3 6 . 34 72 Average 502 | 3 6 20 46 140 760 Maximum Alert Level 4 | . . . . 1 4 Low Security (%) 37 | 100 100 100 100 66 5 Level 1 14 | . . . . 33 18 Level 2 7 | . . . . . 11 Level 3 28 | . . . . . 44 Level 4 13 | . . . . . 20 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . . . 3 1 18 Investigation 4 | . . . 1 . 3 Extermination 6 | . . . . . 6 Reinforcement 7 | . . . 2 1 4 Assault 5 | . . . . . 5 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 9 | . . . 5 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . . 2 9 13 79 Peak Tracking Total 9 | . . 2 4 3 9 Tactical Retreats 6 | . . . 1 . 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 9 | . . . . . 9 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns 1 | . . . . . 1 Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 13 | . 1 . 3 . 9 Terminals 9 | . 1 . 3 . 5 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 51 | . 3 . 19 . 29 Successful 31 | . 2 . 12 . 17 Failed 20 | . 1 . 7 . 12 Catastrophic 3 | . . . . . 3 Database Lockouts . | . . . . . . Manual 30 | . 3 . 12 . 15 Terminals 38 | . 3 . 19 . 16 Fabricators 1 | . . . . . 1 Repair Stations 8 | . . . . . 8 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 2 | . . . . . 2 Terminal Hacks 8 | . . . 7 . 1 Record 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Disarm Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 8 | . . . . . 8 Scan Component 4 | . . . . . 4 Repair 3 | . . . . . 3 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 2 . 5 . 6 Terminals 13 | . 2 . 5 . 6 Track 5 | . 1 . 2 . 2 Botnet 8 | . 1 . 3 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 1 . 3 . 9 Full Trace Events 6 | . . . 3 . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Matter 190 | . . . . . 190 Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 3 | . . . . . 3 Time 126 | . . . . . 126 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 5736 | 57 316 588 620 516 3639 Spaces Moved 2923 | 27 188 301 291 229 1887 Core 93 | . . . . . 93 Treads 2457 | . 100 301 291 229 1536 Legs 275 | 27 88 . . . 160 Wheels . | . . . . . . Hover . | . . . . . . Flight 98 | . . . . . 98 Fastest Speed 40 | 120 120 180 165 165 40 Average Speed 161 | 120 157 180 171 165 156 Slowest Speed 1750 | 120 220 180 180 165 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 34 51 36 18 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 91 | . . . 2 8 81 Melee . | . . . . . . Projectile 14 | . . . 2 . 12 AOE 77 | . . . . 8 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3635 | 39 206 335 372 317 2366 Wait 281 | 1 . 26 12 28 214 Move 2914 | 26 187 300 290 228 1883 Hop 2 | . . . . . 2 Pick Up 81 | . 7 1 22 14 37 Fast Attach 20 | 1 . . 1 3 15 Attach 26 | . 2 . 2 3 19 Detach 2 | . . . . . 2 Swap 46 | 1 6 . 5 5 29 Drop 91 | 2 4 . 14 13 58 Fire 140 | 8 . 8 24 22 78 Melee 20 | . . . . . 20 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 10 | . . . 2 1 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 361 | -10/Materials | Discovered new exit (range 8) 374 | -10/Materials | Entered Mines 375 | -10/Mines | Met a Derelict bent on vengeance 459 | -10/Mines | Learned 4 Materials zone layouts 464 | -10/Mines | Build established: Hauler-Mutant 934 | -10/Mines | Discovered new exit (range 15) 962 | -10/Mines | Entered Materials 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1284 | -9/Materials | Build established: Hauler-Gunner 1485 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Identified exit to Storage 1552 | -9/Materials | Discovered new exit (range 11) 1582 | -9/Materials | Entered another Materials area 1582 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2085 | -8/Materials | Discovered new exit (range 9) 2097 | -8/Materials | Identified exit to Factory 2098 | -8/Materials | Entered Factory 2098 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -7/Factory | Local fabrication network quarantined 2271 | -7/Factory | Fabricated Power Amplifier? 3352 | -7/Factory | Destroyed 8 combat bots 4104 | -7/Factory | Lost 3 parts (1n2w) 4498 | -7/Factory | First assault squad dispatched 5061 | -7/Factory | Core integrity fell below 50% 5101 | -7/Factory | Lost 7 parts (1p3n3w) 5395 | -7/Factory | Build established: Scavenger-Mutant 5449 | -7/Factory | System corruption reached 10% 5453 | -7/Factory | Core integrity fell below 20% 5479 | -7/Factory | Lost 5 parts (1p1n3u) 5599 | -7/Factory | Repaired Mic. Nuclear Core 5640 | -7/Factory | Repaired Imp. Grenade Launcher 5685 | -7/Factory | Repaired Mic. Nuclear Core 5737 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Scanning Mic. Nuclear Core... Ready to Repair: Mic. Nuclear Core Rating: 4 Time: 44 >>Repair Repairing Mic. Nuclear Core... ETC: 44 05650_ System corrupted: Matter fused (-9). 05652_ K-01 Serf cleans the Fusion Modulator. 05666_ 2PBRSAF#O1NV59E|JBBVD=VCGHGDOH,YAU,6 05675_ K-01 Serf cleans the Repair Station. 05682_ System corrupted: IFF burst signal emitted. 05685_ Repair station completes Mic. Nuclear Core repairs. 05685_ Acquired Mic. Nuclear Core. 05698_ System corrupted: Energy discharge (-45). 05698_ ALERT: Significant disruption in Zone 2V, assault force dispatched. 05714_ Cesium-ion Thruster destroyed. 05721_ System corrupted: Matter fused (-7). 05737_ %< 7FZKT9 =SI9UL 5W%UJNTUVNBOI>GXSS9 Map ----- +----------------------------------------------------+ | ############## # """ # ???? ? | | # "" # "R # #?# #? | | # """# """ / #?# #? | | !!! # T"# """ # #?# #? | | !! + """# """ # ??# #? | | !! # "" # """ #?########??# #? | | # # # #???????????# #? | | # ############+################# #? | | # """ """ ^ #? | | # """ """ #? | | # """ """ #? | | # ^ #? | | # ^ #? | | ###+#### ############+########## #? | | # # #??????????????# #? | | # # """ #??????????????# #? | | / # """ #??????????????# #? | | # + """ #??????????????# #? | | ! # # #??????????????# #? | | # # """ #??????????????# #? | | # # """ #??????????????# #? | | # # """ #??????????????# ## | | # #/ #???############ | | # # #???# | | ######## #"" #???#p##### | | ######## #"T! #???#@#???# """ | | # #"" #???# #???# """ | | # # #####+###?# """ ######### | | """ !# ######### ### # # | | """ # #######?# # """ # # | | """ # #= #?# # """ # # | | + # #?# # """ # ** # | | """ # # = ########## # * + | | """ # # + % # # | | """ ##### # #+##########+########## # | | #???# ####### # ! #??# """ # | | #???# + "" # **#??# """ # | | ^ #???# ##### # """# *#??#= """ # | | ###+######## #???# #[ F"# * ##?# # | | ??# #???# # """# #?######### | | ??# ###???# # "" # """" ##?????????# | | ??# #?????# #* # """" #??????????# | | ??# #?????#+####### """" #??????????# | | ??# !! #?????# ## """" #??????????# | | ### ! #?????# ## !! """" ########???? | | !! #?????# """"## """" ## #???? | | ####### """"## ## ##### | | + """"################ | | ####### """"# #??# ##### | | ####?????# """"# """" #??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Power Amplifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamSurveybotLog Manual? 0 Play Time 01:36:21 Cumulative 43.5 hours Start 2020.10.31 @ 13:51:29 End 2020.10.31 @ 15:58:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 22 Rogue 19 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b89d02ec-feba-4336-8fda-e4786ed920ff