Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.27 @ 04:20:02 Player: Phillammon Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (83) 415 Value Destroyed (3351) 3351 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (348) 348 TOTAL SCORE: 9954 Bonus ------- High Alert Combat Kills 48 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 258/600 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Matter Compressor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Matter Compressor Improved Signal Interpreter 0b10 Decoder Chip [Scout] Improved Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Heavy Treads Centrium Wheel Large Storage Unit Compact Battery Experimental Propulsion Shielding Remote Datajack Lance [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . 2 . . . . Utility 6 | . . 1 . 2 2 . . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 124 | 2 3 7 4 25 22 8 1 9 1 10 12 9 11 Power 13 | . 1 . 2 3 3 1 . . . 1 . 1 1 Engine 10 | . 1 . 2 2 3 . . . . 1 . . 1 Core 1 | . . . . 1 . . . . . . . . . Reactor 2 | . . . . . . 1 . . . . . 1 . Propulsion 39 | 2 . 3 . 12 5 . . 5 . 3 1 4 4 Treads 19 | 2 . . . 7 . . . 4 . 3 1 1 1 Leg 18 | . . 3 . 5 3 . . 1 . . . 3 3 Wheel 2 | . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | . 1 2 . 5 5 4 . 2 . 3 6 3 1 Device 10 | . . 1 . . 2 1 . 1 . 1 3 1 . Storage 8 | . . 1 . 2 . 1 . . . 2 1 1 . Processor 6 | . 1 . . 2 2 . . . . . 1 . . Hackware 3 | . . . . 1 1 . . . . . . 1 . Protection 5 | . . . . . . 2 . 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | . 1 2 2 5 9 3 1 2 1 3 5 1 5 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | . . 1 2 3 4 2 . 2 1 . 2 . 2 Ballistic Cannon 10 | . . . . . 2 1 1 . . 2 2 . 2 Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . 3 . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 1 . 1 Special Melee Weapon 1 | . . 1 . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 1 . . . . . . 5 1 Parts Lost 71 | . 2 8 . 10 14 . . 2 2 6 5 . 22 Power 8 | . 1 1 . 1 2 . . . . 1 . . 2 Propulsion 27 | . . 3 . 6 5 . . 1 . 1 3 . 8 Utility 18 | . . . . 1 4 . . 1 1 3 1 . 7 Weapon 18 | . 1 4 . 2 3 . . . 1 1 1 . 5 Highest Loss Streak 14 | . 2 3 . 7 5 . . 2 2 5 3 . 14 Average Slot Usage (%) 84 | . 84 75 72 91 92 94 100 90 85 84 69 70 59 Engine 4 | . 11 6 11 6 6 3 . . . 3 5 2 . Reactor 1 | . . . . . . 3 7 6 5 1 . 2 3 Treads 12 | . 28 11 . 11 15 . . 3 17 22 12 8 2 Leg 8 | . . 13 22 12 3 23 23 15 . . . 7 17 Device 6 | . . 7 11 5 5 1 7 8 11 9 10 6 2 Storage 10 | . 14 11 11 9 7 13 15 13 11 13 11 7 9 Processor 17 | . 2 11 11 25 25 21 15 13 11 11 15 14 8 Hackware 2 | . . . . 1 9 . . . . . . 2 3 Protection 3 | . . . . . . 11 15 11 8 3 2 5 2 Ballistic Gun 8 | . 14 8 6 8 9 11 7 13 17 13 1 . 1 Ballistic Cannon 1 | . . . . . 1 2 7 2 . 1 2 . . Slashing Weapon 1 | . . . . 9 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 10 10 13 22 43 50 89 97 97 94 86 83 71 71 Greatest Support 146 | 40 40 40 20 60 60 30 30 68 68 146 140 140 130 Greatest Overweight (x) 14 | . . . 1 2 14 2 3 3 1 . 1 2 1 Average Overweight (x) . | . . . . . . 1 2 2 1 . . . . Largest Inventory Capacity 18 | 6 6 8 8 18 12 18 18 18 18 18 18 12 12 Average Capacity 13 | 6 6 6 8 10 12 16 18 18 18 18 14 12 9 Most Carried 13 | 6 6 5 5 12 12 12 9 13 12 11 12 12 12 Average Carried 8 | 4 3 2 1 8 10 9 9 10 10 9 9 11 8 Final Capacity 18 | 6 6 8 8 12 12 18 18 18 18 18 12 12 4 Final Carried 12 | 2 5 3 4 12 9 9 9 11 12 9 11 12 2 Class Distribution -------------------- 39% | Scavenger-Mutant 13% | Scavenger-Tank 13% | Scavenger-Assassin 12% | Scavenger-Skirmisher 11% | Derelict-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2810 | 200 68 145 30 310 435 292 . 318 47 400 330 . 235 Remotely 326 | . . . . . . . . . . 26 300 . . Salvage Created 3604 | . 302 173 . 805 744 . . 386 70 611 245 . 268 Parts 175 | . 17 8 . 51 47 . . 17 1 14 12 . 8 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 16 14 . 5 Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 68 | . 5 3 . 18 12 . . 7 1 10 8 . 4 Melee 22 | . . . . 12 . . . . . . 6 . 4 Guns 41 | . 5 3 . 6 11 . . 5 1 10 . . . Cannons 5 | . . . . . 1 . . 2 . . 2 . . Classes Destroyed 14 | . 3 2 . 2 4 . . . . 2 1 . . Worker 4 | . . 1 . 1 1 . . 1 . . . . . Builder 2 | . . . . . 1 . . 1 . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 3 | . 2 . . 1 . . . . . . . . . Swarmer 13 | . . . . 6 . . . . . 2 5 . . Grunt 41 | . 5 2 . 9 8 . . 6 . 6 1 . 4 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 9 | . . 1 . 3 1 . . 1 1 1 1 . . Hunter 1 | . . . . . . . . . . . 1 . . Programmer 2 | . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . Best Kill Streak 7 | . 5 2 . 5 5 . . 6 1 7 5 . 2 Combat Bots Only 7 | . 2 1 . 4 3 . . 4 1 7 5 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 2 . . 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Damage Taken 10733 | . 455 662 . 1347 1789 . . 700 147 1212 940 . 3481 Core 1807 | . 73 114 . 250 353 . . 71 25 37 82 . 802 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 70 . 71 54 . . 49 91 . . . . . Volleys Fired 209 | . 21 28 . 24 52 . . 25 3 34 13 . 9 Largest 3 | . 2 2 . 2 2 . . 3 3 3 3 . 3 Hottest 147 | . 60 60 . 46 76 . . 99 99 114 147 . 142 Shots Fired 436 | . 40 31 . 48 90 . . 58 9 97 39 . 24 Gun 378 | . 40 31 . 48 81 . . 51 9 91 14 . 13 Cannon 58 | . . . . . 9 . . 7 . 6 25 . 11 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 414 | . 21 28 . 48 90 . . 58 9 97 39 . 24 Thermal 7 | . 4 3 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 15 | . 15 . . . . . . . . . . . . Robot Hit Streak 28 | . 8 8 . 6 14 . . 4 11 28 23 . 16 Robot Miss Streak 7 | . 2 2 . 6 7 . . 3 . 3 5 . 2 Penetration Max 1 | . . . . . 1 . . . . . . . 1 Secondary Targets 10 | . 2 . . 1 3 . . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 . 1 . . . Shots Hit Robots 383 | . 24 29 . 63 73 . . 33 7 82 36 . 36 Core Hits 187 | . 15 11 . 26 57 . . 20 3 30 12 . 13 Critical Hits 20 | . . . . 3 2 . . 2 . 2 7 . 4 Critical Kills 7 | . . . . . . . . 2 . 1 2 . 2 Critical Parts Destroyed 11 | . . . . 3 2 . . . . 1 3 . 2 Melee Attacks 142 | . . 1 . 66 44 . . . . 2 9 . 20 Impact 44 | . . . . . 44 . . . . . . . . Slashing 66 | . . . . 66 . . . . . . . . . Piercing 31 | . . . . . . . . . . 2 9 . 20 Sneak Attacks 4 | . . . . 2 . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . 8 . . . . . . . . . Damage Inflicted 8822 | . 334 416 . 1712 1411 . . 990 158 1956 812 . 1033 Guns 5283 | . 334 416 . 322 1245 . . 711 158 1682 183 . 232 Cannons 870 | . . . . . 76 . . 44 . 109 403 . 238 Explosions 325 | . . . . . 90 . . 235 . . . . . Melee 2344 | . . . . 1390 . . . . . 165 226 . 563 Ramming . | . . . . . . . . . . . . . . Kinetic 5907 | . 88 416 . 322 1321 . . 755 158 1791 586 . 470 Thermal 32 | . 32 . . . . . . . . . . . . Explosive 294 | . . . . . 59 . . 235 . . . . . Electromagnetic 245 | . 214 . . . 31 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1390 | . . . . 1390 . . . . . . . . . Piercing 954 | . . . . . . . . . . 165 226 . 563 Highest Corruption 17 | . . . . . 6 6 6 . . 5 5 5 17 Average Corruption 5 | . . . . . 5 6 6 . . 4 5 5 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 87 | . . . . . 21 14 5 . . 12 14 10 11 Message Errors 21 | . . . . . 4 1 1 . . 3 5 3 4 Matter Fused 24 | . . . . . 6 3 3 . . 4 4 2 2 Heat Flow Errors 4 | . . . . . 1 2 . . . . 1 . . Energy Discharges 13 | . . . . . 2 2 1 . . 3 1 3 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . 1 6 . . . . 2 2 2 Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 3 | . . . . . 2 . . . . . . . 1 Targeting Errors 6 | . . . . . 3 . . . . 1 1 . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 190 | . . . . 49 . . . 23 . 71 13 . 34 Projectiles 39 | . . . . . . . . . . 26 13 . . Explosions 23 | . . . . . . . . 23 . . . . . Melee 128 | . . . . 49 . . . . . 45 . . 34 Knockbacks 11 | . . . . . 2 . . . . 1 4 . 4 Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . 2 . . . . 1 4 . 3 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 534 | . 70 14 . . 145 239 . 534 2 24 70 . 45 Average Temperature 117 | . 29 10 . . 31 120 . 259 2 9 9 . 24 Received Heat Transfer 3282 | . 261 276 . 450 813 . . 318 27 459 126 . 552 Effects 10 | . . . . . . . . 10 . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Peak Influence 459 | . 166 96 33 337 160 46 . 459 251 . . . . Average Influence 102 | . 59 68 33 164 86 41 . 241 236 . . . . Maximum Alert Level 2 | . . . . 1 . . . 2 1 . . . . Low Security (%) 86 | 100 100 100 100 67 100 100 100 45 . . . . . Level 1 9 | . . . . 32 . . . 7 100 . . . . Level 2 3 | . . . . . . . . 47 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 . 2 11 . . 2 . . . . . Investigation 7 | . 1 1 . 1 4 . . . . . . . . Extermination 2 | . . . . . 2 . . . . . . . . Reinforcement 9 | . 1 . . 1 5 . . 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Distress Signals 9 | . 2 1 . 5 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 13 9 . 44 30 . . 7 1 11 13 . 9 Peak Tracking Total 7 | . 4 6 . 7 5 . . 3 1 7 6 . 5 Tactical Retreats 20 | . 1 . . 11 6 . . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . 1 1 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 25 | . . . . . 7 . . 18 . . . . . Max in Single Turn 6 | . . . . . 5 . . 6 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 14 | . . . . 1 4 . . . . . . 9 . Terminals 4 | . . . . . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 67 | . . . . 1 18 . . . . . . 48 . Successful 57 | . . . . 1 8 . . . . . . 48 . Failed 10 | . . . . . 10 . . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . . . . 1 16 . . . . . . . . Terminals 18 | . . . . . 18 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 51 | . . . . . 3 . . . . . . 48 . Record 36 | . . . . . . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . Terminal Index 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 1 5 . . . . . . . . Terminals 5 | . . . . . 5 . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 4 . . . . . . . . Full Trace Events 4 | . . . . . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 12 | . . . . . . 3 6 3 . . . . . FOLLOW 3 | . . . . . . . 3 . . . . . . EXPLORE 9 | . . . . . . 3 3 3 . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . . 1 . . . . . . 1 2 . 1 Drone Launches 3 | . . . . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Turns Passed 6259 | 6 245 186 288 886 1269 439 191 275 74 1146 587 375 292 Spaces Moved 3041 | 1 113 77 182 377 607 234 78 69 26 586 290 246 155 Core 8 | . . . . . 4 . . . . . . . 4 Treads 1800 | 1 113 34 . 216 369 . . 29 26 586 290 125 11 Legs 1122 | . . 43 182 161 123 234 78 40 . . . 121 140 Wheels 111 | . . . . . 111 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 160 160 120 120 120 100 150 180 180 180 160 160 120 100 Average Speed 154 | 160 160 137 128 152 151 173 208 197 180 160 160 140 122 Slowest Speed 750 | 160 160 160 150 200 750 180 210 210 180 160 180 180 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 2 24 16 46 40 24 95 4 12 1 73 53 62 20 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 5 | . . . . 1 . . . . . 1 . 3 . Known Exits Taken 10 | . 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 2 2 . . Spaces Dug 30 | . . . . . 30 . . . . . . . . Terrain Destroyed 61 | . . . . . 31 . . 23 . 2 3 . 2 Melee 30 | . . . . . 30 . . . . . . . . Projectile 10 | . . . . . 1 . . 2 . 2 3 . 2 AOE 21 | . . . . . . . . 21 . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Total 3994 | 6 141 125 236 551 781 272 106 157 47 717 372 277 206 Wait 351 | . . 9 45 48 27 10 28 49 17 77 33 . 8 Move 3028 | . 112 76 181 376 606 233 77 68 25 585 289 245 155 Hop . | . . . . . . . . . . . . . . Pick Up 96 | . 5 4 5 19 19 11 . 6 1 5 8 10 3 Fast Attach 13 | . 1 . . 4 2 . . . . . . 4 2 Attach 77 | . 2 6 3 11 14 7 . 4 1 7 9 6 7 Detach 9 | . . . . . . 2 . . . 2 5 . . Swap 36 | 2 . 1 1 10 6 1 1 5 . 3 3 1 2 Drop 41 | 4 . . 1 5 10 7 . . . 2 3 9 . Fire 209 | . 21 28 . 24 52 . . 25 3 34 13 . 9 Melee 130 | . . 1 . 54 44 . . . . 2 9 . 20 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Identified exit to Materials 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 352 | -9/Materials | Lost 3 parts (1n2w) 403 | -9/Materials | Lost 3 parts (1p2n) 408 | -9/Materials | Discovered new exit (range 14) 437 | -9/Materials | Identified exit to Mines 438 | -9/Materials | Entered Mines 445 | -9/Mines | Learned Materials emergency access door positions 611 | -9/Mines | Discovered new exit (range 9) 612 | -9/Mines | Build established: Scavenger-Mutant 617 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 669 | -9/Mines | Identified exit to Materials 726 | -9/Mines | Entered Materials 726 | -8/Materials | Evolved 2 slots: Utility x2 1121 | -8/Materials | Build established: Scavenger-Assassin 1312 | -8/Materials | Lost 7 parts (1p3n1u2w) 1582 | -8/Materials | Build established: Scavenger-Mutant 1590 | -8/Materials | Discovered new exit (range 9) 1611 | -8/Materials | Identified exit to Factory 1612 | -8/Materials | Entered Factory 1612 | -7/Factory | Evolved 2 slots: Utility x2 2045 | -7/Factory | Crushed by falling debris 2520 | -7/Factory | Lost 4 parts (1p1n2w) 2655 | -7/Factory | Lost 5 parts (1p3n1u) 2869 | -7/Factory | Core integrity fell below 50% 2881 | -7/Factory | Sucked down chute 2881 | -7/Factory | Entered Waste 2881 | -7/Waste | The area was eerily silent 2912 | -7/Waste | Lost 3 parts (2u1w) 3117 | -7/Waste | Discovered new exit (range 22) 3184 | -7/Waste | Identified exit to Factory 3320 | -7/Waste | Entered Factory 3320 | -7/Factory | Accompanied by 3 allies 3357 | -7/Factory | Discovered new exit (range 34) 3509 | -7/Factory | Identified exit to Factory 3511 | -7/Factory | Entered another Factory area 3511 | -6/Factory | Accompanied by 3 allies 3511 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3561 | -6/Factory | Discovered new exit (range 25) 3758 | -6/Factory | Identified exit to Factory 3786 | -6/Factory | Entered another Factory area 3786 | -5/Factory | Evolved 2 slots: Propulsion x2 3801 | -5/Factory | Discovered new exit (range 13) 3852 | -5/Factory | Identified exit to Upper Caves 3860 | -5/Factory | Entered Upper Caves 4014 | -5/Upper Caves | Build established: Scavenger-Tank 4228 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4289 | -5/Upper Caves | Destroyed 7 combat bots 4581 | -5/Upper Caves | Lost 5 parts (1n3u1w) 4635 | -5/Upper Caves | Learned location of Armory (-4) 4998 | -5/Upper Caves | Discovered new exit (range 6) 5005 | -5/Upper Caves | Identified exit to Upper Caves 5006 | -5/Upper Caves | Entered another Upper Caves area 5008 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5135 | -5/Upper Caves | Lost 3 parts (3n) 5143 | -5/Upper Caves | Learned Factory trap positions 5342 | -5/Upper Caves | Learned 8 Factory zone layouts 5569 | -5/Upper Caves | Discovered new exit (range 15) 5592 | -5/Upper Caves | Identified exit to Zhirov 5593 | -5/Upper Caves | Entered Zhirov 5593 | -5/Zhirov | Discovered new exit (range 3) 5606 | -5/Zhirov | Identified exit to Proximity Caves 5620 | -5/Zhirov | Build established: Derelict-Mutant 5630 | -5/Zhirov | Met Zhirov 5665 | -5/Zhirov | Learned location of Quarantine (-3) 5665 | -5/Zhirov | Learned location of Testing (-2) 5665 | -5/Zhirov | Learned location of Command (-1) 5694 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5852 | -5/Zhirov | Found Alien Artifact 5854 | -5/Zhirov | Identified Transdimensional Reconstructor 5854 | -5/Zhirov | Warped through subspace 5905 | -5/Zhirov | Found Alien Artifact 5906 | -5/Zhirov | Identified Integrated Reactor 5906 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 5968 | -5/Zhirov | Entered Proximity Caves 6153 | -4/Proximity Caves | Lost 8 parts (1n3u4w) 6177 | -4/Proximity Caves | Core integrity fell below 50% 6213 | -4/Proximity Caves | System corruption reached 10% 6231 | -4/Proximity Caves | Core integrity fell below 20% 6260 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06175_ Destroyed Electrolaser. 06177_ System corrupted: Energy discharge (-79). 06183_ G-67 Veteran destroyed. 06184_ Flexi-carbon Leg destroyed. 06187_ Lance destroyed. 06187_ Fusion Reactor destroyed. 06188_ Acquired Flexi-carbon Leg. 06190_ Adv. Myomer Leg destroyed. 06191_ Acquired Lgt. Angular Momentum Engine. 06195_ Lgt. Angular Momentum Engine destroyed. 06198_ Adv. Heat Sink fries itself beyond repair. 06198_ 0b10 Decoder Chip [Scout] destroyed. 06211_ 0YPXMTSJKA5GU&VU 5MNPU3EY| TTX PMTYU 06219_ Flexi-carbon Leg destroyed. 06224_ Adv. Myomer Leg destroyed. 06247_ Acquired derelict log, extracted data. Data stored: Quarantine entrances (x1). 06252_ AOS4D, BHRLNWWOZK828=JVK B5PNJ>X