Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 20:50:33 Player: lyrabold Result: Destroyed by 7B-A45(h) with Bolt Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (1888) 1888 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-257) -257 TOTAL SCORE: 4041 Bonus ------- Follower Combat Kills 102 Friendly Fire -359 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 29/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Experimental Sensor Array Improved Assault Rifle Light Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon CPS Tube > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Improved Treads Disposable Heat Sink High-capacity Matter Pod Gravity Neutralizer Machine Analyzer Experimental Sensor Array Seismic Detector Weapon Shielding Light Regenerative Plating Hardlight Generator High-powered Tractor Beam Beamcaster Advanced Beam Cannon Improved Assault Rifle Light Cannon Flak Cannon Rocket Launcher Rocket Launcher Rocket Launcher Missile Launcher Plasma Cutter Ripper [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Regenerative Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 109 | 6 17 10 25 33 6 12 Power 8 | 1 2 1 2 2 . . Engine 6 | 1 1 1 1 2 . . Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 19 | 2 2 1 4 4 1 5 Treads 19 | 2 2 1 4 4 1 5 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 3 1 8 10 1 1 Device 17 | . 2 1 6 7 1 . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 1 3 . 1 Artifact . | . . . . . . . Weapon 57 | 2 10 7 11 17 4 6 Energy Gun 5 | 1 . 1 1 1 1 . Energy Cannon 10 | . . . . 5 2 3 Ballistic Gun 7 | 1 4 . . 1 . 1 Ballistic Cannon 19 | . . 5 8 5 1 . Launcher 3 | . . . . 3 . . Special Weapon 6 | . 4 . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 1 2 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 2 . . . . . Unidentified Prototypes 6 | . . . . 6 . . Corrupted Parts 2 | . . 2 . . . . System Corruption 8 | . . 8 . . . . Parts Lost 7 | . . . . . . 7 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility . | . . . . . . . Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 98 99 100 98 Engine 9 | . 11 9 5 9 11 10 Core 2 | . 2 4 5 1 . . Treads 31 | . 27 28 31 33 33 32 Device 11 | . 14 14 10 10 11 10 Storage 11 | . 14 14 11 11 11 10 Energy Gun 2 | . 14 . . . . . Energy Cannon 6 | . . . . 8 11 10 Ballistic Gun 1 | . 12 . . . . . Ballistic Cannon 21 | . . 26 31 23 21 21 Naked Turns 6 | . . . . . . 6 Heaviest Build 104 | 13 30 35 101 104 102 102 Greatest Support 69 | 40 40 40 60 60 60 69 Greatest Overweight (x) 3 | 1 . . 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 7 13 15 21 25 25 24 Most Carried 25 | 6 15 15 25 25 25 25 Average Carried 21 | 3 11 14 20 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 25 | 6 15 15 25 25 25 5 Class Distribution -------------------- 42% | Commander-Gunner 30% | Gunner 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2761 | 269 248 215 889 775 302 63 Remotely 109 | . . . 109 . . . Salvage Created 2834 | 136 501 187 876 867 267 . Parts 168 | 10 45 8 45 51 9 . Haulers Intercepted 7 | . 2 . 3 2 . . Recyclers Shooed 3 | 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 52 | . 12 8 14 16 2 . Guns 14 | . 12 2 . . . . Cannons 38 | . . 6 14 16 2 . Classes Destroyed 11 | 2 6 . 2 1 . . Worker 3 | . . . 2 1 . . Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 7 | . 2 . 3 2 . . Recycler 10 | 1 . . 4 3 2 . Mechanic 1 | . . . . 1 . . Operator 3 | . 1 . 2 . . . Watcher 7 | . 3 . 2 2 . . Swarmer 17 | . 6 3 5 3 . . Grunt 21 | . 6 5 3 7 . . Sentry 14 | . . . 6 6 2 . Best Kill Streak 9 | 2 4 3 9 5 1 . Combat Bots Only 7 | . 4 3 7 4 1 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 254 | . 44 42 66 32 4 66 Missed 64 | . 10 8 17 11 2 16 Damage Taken 3146 | . 400 436 558 261 60 1431 Core 530 | . 96 33 52 26 . 323 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 433 | . 200 . 167 62 . 4 Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 193 | 9 56 27 53 35 7 6 Largest 3 | 2 2 2 3 3 3 3 Hottest 180 | 70 100 75 114 147 147 180 Shots Fired 453 | 18 106 52 145 97 20 15 Gun 137 | 18 100 12 6 . 1 . Cannon 305 | . . 40 139 94 19 13 Launcher 3 | . . . . 3 . . Special 8 | . 6 . . . . 2 Kinetic 334 | 9 50 45 139 76 12 3 Thermal 112 | 9 56 7 6 18 6 10 Explosive 3 | . . . . 3 . . Electromagnetic 2 | . . . . . 2 . Robot Hit Streak 14 | 6 14 8 8 12 7 10 Robot Miss Streak 7 | 1 3 4 7 2 3 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 264 | 13 65 38 69 53 10 16 Core Hits 112 | 5 32 12 28 26 5 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 13 | 1 2 2 4 3 . 1 Burn 4 | 1 1 . 2 . . . Destroy 1 | . 1 . . . . . Blast 7 | . . 2 2 3 . . Sever 1 | . . . . . . 1 Melee Attacks 20 | . 1 2 5 7 . 5 Impact . | . . . . . . . Slashing 19 | . . 2 5 7 . 5 Piercing . | . . . . . . . Sneak Attacks 4 | . 1 2 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5262 | 137 721 764 1777 1298 264 301 Guns 1097 | 137 718 134 105 . 3 . Cannons 3620 | . . 482 1423 1241 200 274 Explosions . | . . . . . . . Melee 270 | . . 148 95 . . 27 Ramming 275 | . 3 . 154 57 61 . Kinetic 3403 | 49 301 546 1423 931 84 69 Thermal 1306 | 88 417 70 105 310 111 205 Explosive . | . . . . . . . Electromagnetic 8 | . . . . . 8 . Impact . | . . . . . . . Slashing 270 | . . 148 95 . . 27 Piercing . | . . . . . . . Highest Corruption 8 | . . 8 . . 1 2 Average Corruption 1 | . . 5 . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 7 1 Message Errors 4 | . . . . . 3 1 Matter Fused 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 74 | . . 44 28 2 . . Projectiles 31 | . . 2 27 2 . . Explosions . | . . . . . . . Melee 43 | . . 42 1 . . . Knockbacks 32 | . . 7 18 6 1 . Impact 1 | . . . 1 . . . Kinetic 30 | . . 6 17 6 1 . Secondary 1 | . . 1 . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 36 | . 1 . 18 7 10 . Targets Rammed 40 | . 2 . 19 7 12 . Kicked . | . . . . . . . Crushed 4 | . 1 . 1 . 2 . Highest Temperature 329 | 110 140 186 329 234 225 39 Average Temperature 70 | 47 39 72 99 71 81 24 Received Heat Transfer 690 | . 96 225 153 72 15 129 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 1 1 . . . . Heat Transferred 3182 | 333 1295 148 333 518 185 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 287 | 15 287 170 260 269 133 . Initial 43 | . 9 . 11 20 43 . Average 88 | 7 109 44 120 137 23 . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 90 | 100 79 100 89 82 100 . Level 1 9 | . 20 . 10 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . 4 2 . . Investigation 5 | . 2 . 2 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 6 | . 1 . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 22 9 34 19 4 11 Peak Tracking Total 13 | . 6 3 6 5 2 13 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts 53 | . 53 . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 5 | . 5 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 4 | . . . 1 3 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 40 | . 11 1 8 13 7 . Terminals 28 | . 8 . 4 10 6 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units 5 | . 2 . 1 1 1 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 105 | . 30 1 29 30 15 . Successful 58 | . 16 1 14 18 9 . Failed 47 | . 14 . 15 12 6 . Catastrophic 7 | . 3 . 2 1 1 . Database Lockouts . | . . . . . . . Manual 44 | . 15 . 11 9 9 . Terminals 67 | . 22 . 10 22 13 . Fabricators . | . . . . . . . Repair Stations 16 | . 6 . 8 2 . . Recycling Units 11 | . 2 . 4 3 2 . Scanalyzers 7 | . . . 7 . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 31 | . 7 1 3 12 8 . Part Schematic 3 | . 2 . . . 1 . Robot Analysis 5 | . 2 . 1 . 2 . Prototype ID Bank 7 | . . . 1 4 2 . Open Door 3 | . . 1 . 2 . . Branch Access Points 1 | . . . 1 . . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 2 | . . . . 1 1 . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 5 | . 1 . . 2 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 4 . 5 2 . . Scan Component 6 | . 2 . 3 1 . . Repair 5 | . 2 . 2 1 . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 5 . 3 3 1 . Terminals 7 | . 3 . . 3 1 . Botnet 5 | . 2 . . 2 1 . Operators 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 3 . . . Monitor 1 | . . . 1 . . . Reject 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 32 | . 9 . 7 11 5 . Full Trace Events 5 | . 1 . 2 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 2 . 2 1 . . Time 142 | . 52 . 64 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . 6 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . parse_system 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 10 10 Highest-Rated Group 88 | . . . . 88 88 88 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 23 | . . . . . 9 14 STAY 18 | . . . . . 4 14 FOLLOW 5 | . . . . . 5 . Ally Attacks 34 | . . . . . 5 29 Total Damage 329 | . . . . . 57 272 Kills 3 | . . . . . 1 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 5 | . 2 . 1 . 2 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 12261 | 93 1713 1102 2184 2057 2285 2827 Spaces Moved 5122 | 45 820 612 862 731 911 1141 Core 31 | 18 . . . . . 13 Treads 5091 | 27 820 612 862 731 911 1128 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 50 Average Speed 210 | 117 160 160 207 240 240 238 Slowest Speed 400 | 160 160 160 240 240 240 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 74 | 4 97 98 67 93 99 64 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . . . 8 Spaces Dug 43 | . 3 . 4 36 . . Terrain Destroyed 66 | . 6 . 17 42 1 . Melee 4 | . . . 4 . . . Projectile 26 | . 6 . 13 6 1 . AOE 36 | . . . . 36 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 6120 | 68 1105 682 1130 923 978 1234 Wait 436 | . 136 15 121 76 39 49 Move 5116 | 44 819 611 861 730 910 1141 Hop . | . . . . . . . Pick Up 75 | 9 15 8 26 7 2 8 Fast Attach 15 | 3 2 . 1 6 . 3 Attach 23 | 3 3 2 3 4 1 7 Detach 8 | . . . . 5 . 3 Swap 71 | . 12 8 21 23 5 2 Drop 62 | . 6 9 20 15 2 10 Fire 193 | 9 56 27 53 35 7 6 Melee 20 | . 1 2 5 7 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 40 | . 2 . 19 7 12 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 53 | . 53 . . . . . Miscellaneous 8 | . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 846 | -10/Materials | Discovered new exit (range 9) 958 | -10/Materials | Discovered new exit (range 4) 1068 | -10/Materials | Discovered new exit (range 13) 1622 | -10/Materials | Discovered new exit (range 16) 1701 | -10/Materials | Repaired Lgt. Treads 1729 | -10/Materials | Repaired Lgt. Treads 1807 | -10/Materials | Entered Mines 1826 | -10/Mines | Met a Derelict bent on vengeance 1886 | -10/Mines | Found a hidden stash of uninstalled traps 1995 | -10/Mines | Discovered new exit (range 9) 2131 | -10/Mines | Core integrity fell below 50% 2228 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2295 | -10/Mines | Learned location of Storage (-9) 2313 | -10/Mines | Discovered new exit (range 5) 2396 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2399 | -10/Mines | Found Prototype Device 2444 | -10/Mines | Learned Materials garrison access intel 2492 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2492 | -10/Mines | Discovered new exit (range 5) 2860 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2909 | -10/Mines | Entered Materials 2909 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3009 | -9/Materials | Discovered new exit (range 15) 3030 | -9/Materials | Identified exit to Mines 3030 | -9/Materials | Identified exit to Storage 3293 | -9/Materials | Build established: Gunner 3526 | -9/Materials | Identified Exp. Sensor Array 3620 | -9/Materials | Discovered new exit (range 9) 3961 | -9/Materials | Destroyed 7 combat bots 4247 | -9/Materials | Repaired Assault Cannon 4275 | -9/Materials | Repaired Lgt. Cannon 4820 | -9/Materials | Discovered new exit (range 5) 5093 | -9/Materials | Entered Storage 5718 | -9/Storage | Found Prototype Protection 5718 | -9/Storage | Identified Lgt. Regenerative Plating 5954 | -9/Storage | Used back door to open Recycling access 5954 | -9/Storage | Discovered new exit (range 5) 6286 | -9/Storage | Learned location of Armory (-3) 6306 | -9/Storage | Discovered new exit (range 16) 6599 | -9/Storage | Met 01-MTF 6822 | -9/Storage | Repaired Lgt. Cannon 6984 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7150 | -9/Storage | Entered Recycling 7150 | -9/Recycling | Accompanied by 11 allies (01-MTF) 7280 | -9/Recycling | Build established: Commander-Gunner 7437 | -9/Recycling | Discovered new exit (range 15) 8620 | -9/Recycling | Scanned before Scraplab entrance 8688 | -9/Recycling | Entered Scraplab 9428 | -9/Recycling | Discovered new exit (range 2) 9435 | -9/Recycling | Entered Scraptown 9435 | -9/Scraptown | Accompanied by 10 allies 9435 | -9/Scraptown | System corruption cleaned by C-Scrubber 9783 | -9/Scraptown | Visited Shadow of the Wyrm 9865 | -9/Scraptown | Visited Cyclists 9932 | -9/Scraptown | Visited Science Testing Area 10280 | -9/Scraptown | Visited Junk Repository 10351 | -9/Scraptown | Visited Bundlers 10509 | -9/Scraptown | Visited Awakened 10571 | -9/Scraptown | Visited Junk Repository 10706 | -9/Scraptown | Discovered new exit (range 11) 12195 | -9/Scraptown | Attacked by Scraptown defenders 12232 | -9/Scraptown | Core integrity fell below 50% 12242 | -9/Scraptown | Lost 10 allies 12256 | -9/Scraptown | Released all parts (5) 12259 | -9/Scraptown | Core integrity fell below 20% 12262 | -9/Scraptown | Lost 7 parts (1p3n3w) 12262 | -9/Scraptown | Destroyed by 7B-A45(h) with Bolt Gun Last Messages --------------- 12216_ Imp. Treads destroyed. 12216_ Siege Slug penetrates UFD Mainframe. 12216_ Penetrated by Bolt. 12219_ Triborg exits siege mode. 12221_ Acquired 13 matter. 12223_ Triborg activates siege mode. 12223_ Siege Slug penetrates Reinforced Barrier. 12224_ Penetrated by Bolt. 12224_ Imp. Treads destroyed. 12225_ Adv. Beam Cannon destroyed. 12226_ Triborg exits siege mode. 12231_ Critical hit (Impale). 12231_ Imp. Treads destroyed. 12244_ N8-ZSK(x) VSS Leg severed. 12256_ LRZ9ANV:6:BU=,Z5KNM3NPRG 12256_ Released Huge Storage Unit. 12256_ Released Lgt. Regenerative Plating. 12262_ Bolt penetrates UFD Mainframe. Map ----- +----------------------------------------------------+ | #?????????????? #???????????????????????? | | # ##########????????#### #####???????????????????? | | #????????"""" 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""""""?????????????????? | | * "??" @""""""?????????????????? | | "??" ??????????????? | | "??" ?????????????? | | "??" ???????????? | | #"??"#" ???????????? | | #????#" ????????????? | | #????#"""""" """""""""""???????????? | | ######## ####????####### ##########????????????? | | #??# #?????????????? ?????????????????????? | | #??# #?????????????? ?????????????????????? | | #??# #?????????????? ?????????????????????? | | #??# #?????????????? ?????????????????????? | | #??# #??????????????###????????????????????? | | "#??# #?????????????????????????????????????? | | " ##??# #?????????????????????????????????????? | | # #???# #?????????????????????????????????????? | | ####???# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | """""""" #?????????????????????????????????????? | | "" """"" #?????????????????????????????????????? | | " " "" #?????????????????????????????????????? | | #?????????????????????????????????????? | | "" "" " #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked System Shield | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordInsulationSword Manual? 0 Play Time 01:08:48 Cumulative 541.0 hours Start 2024.07.23 @ 18:57:07 End 2024.07.23 @ 20:50:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 24 Types 8/1/5/3/1/0/5/1/0 Lore% 71 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c93fa0e9-51ce-44a8-92c2-32f56aefb30e