Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 23:11:08 Player: Starcat Lazuli Result: Destroyed by H-55 Commando via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2374) 2374 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 5506 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Light Deuterium Engine Nuclear Core Heavy Deuterium Engine Compact Matter Pod (150) Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Improved Airjet > --- UTILITY ---------- Scrap Suit Cooling System Large Storage Unit Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Nuclear Core Micro Nuclear Core Improved Airjet Improved Airjet Improved Airjet Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod Backup Plating III System Shield Power Maul [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 66 | 6 5 12 2 14 27 Power 11 | 1 . 2 . 3 5 Engine 7 | 1 . 1 . 3 2 Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 17 | 2 2 3 1 2 7 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 11 | . 2 3 1 2 3 Hover 3 | . . . . . 3 Flight 1 | . . . . . 1 Utility 20 | 1 3 3 . 3 10 Device 9 | . 2 1 . 2 4 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 6 | . . 2 . . 4 Artifact . | . . . . . . Weapon 18 | 2 . 4 1 6 5 Energy Gun 7 | . . 2 . 3 2 Energy Cannon 4 | . . 1 . 1 2 Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 . 2 4 Parts Lost 27 | . . 10 1 . 16 Power 3 | . . 2 . . 1 Propulsion 11 | . . 3 1 . 7 Utility 8 | . . 2 . . 6 Weapon 5 | . . 3 . . 2 Highest Loss Streak 5 | . . 5 1 . 5 To Critical Strikes . | . . . . . . Average Backups 11 | 1 7 10 14 14 13 Power 2 | . 1 1 1 2 4 Propulsion 1 | . . 1 1 1 1 Utility 3 | . 2 2 3 6 5 Weapon 3 | . 2 3 6 4 2 Tool/Special . | . . . . . . Unused Backups 15 | . . 2 2 5 6 Power 4 | . . . . 2 2 Propulsion 2 | . . . . 1 1 Utility 3 | . . 1 . . 2 Weapon 5 | . . 1 1 2 1 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 91 | . 98 95 99 89 85 Engine 8 | . 14 4 11 9 5 Core 3 | . . 3 . . 7 Treads 8 | . 25 10 11 . . Wheel 16 | . 2 20 21 26 19 Device 16 | . 12 18 11 17 17 Storage 9 | . 14 11 11 9 6 Protection 6 | . . 3 11 9 10 Energy Gun 7 | . . 7 11 16 8 Energy Cannon 2 | . . 3 . . 4 Ballistic Gun 9 | . 28 11 11 . . Peak Build Rating 44 | 6 9 20 16 30 44 Average Rating 22 | 4 7 14 15 28 36 On Entrance 13 | . 6 8 18 16 30 Avg Prop Armor Cover (%) 8 | . . 9 9 9 3 Naked Turns . | . . . . . . Heaviest Build 59 | 14 30 37 33 45 59 Greatest Support 42 | 40 40 20 20 36 42 Greatest Overweight (x) 3 | . 2 3 3 2 3 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 14 Most Carried 15 | 2 11 15 15 15 15 Average Carried 11 | 1 7 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 11 15 15 15 5 Scrap Suit Usage (%) 42 | . . . . 98 76 Parts Cannibalized 11 | . . . . 1 10 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1694 | 212 265 481 20 150 566 Remotely . | . . . . . . Salvage Created 3630 | . 363 1087 40 684 1456 Parts 168 | . 15 55 5 34 59 Haulers Intercepted 8 | . 2 1 . 2 3 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 60 | . 5 26 3 8 18 Guns 42 | . 5 22 3 7 5 Cannons 12 | . . 4 . . 8 AOE 2 | . . . . . 2 Classes Destroyed 13 | . 3 4 . 2 4 Worker 10 | . 1 2 . . 7 Builder 5 | . . . . . 5 Hauler 8 | . 2 1 . 2 3 Recycler 5 | . . . . 2 3 Operator 2 | . . 1 . . 1 Watcher 3 | . . 1 . 2 . Swarmer 14 | . . 4 3 3 4 Grunt 33 | . 5 19 . 2 7 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 6 | . . 3 . 2 1 Hunter 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 2 10 3 8 9 Combat Bots Only 8 | . 2 8 3 3 3 Max Kills in Single Turn 2 | . 1 2 2 1 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 501 | . 20 140 16 30 295 Missed 163 | . 7 36 . 11 109 Hits 338 | . 13 104 16 19 186 Melee 8 | . . . . . 8 Projectile 330 | . 13 104 16 19 178 AOE 1 | . . . . . 1 Critical Strikes 8 | . 1 2 . 1 4 Damage Taken 4557 | . 167 1246 121 240 2783 Core 1019 | . 77 191 27 18 706 Absorbed by Shields 84 | . . . . . 84 Regen/Repaired (Parts) 82 | . . . . 2 80 Core Remaining (%) 77 | 100 69 . 45 96 . Volleys Fired 242 | . 21 92 5 28 96 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 40 133 85 123 136 Shots Fired 474 | . 42 179 10 52 191 Gun 329 | . 42 159 10 44 74 Cannon 141 | . . 20 . 4 117 Launcher . | . . . . . . Special 4 | . . . . 4 . Kinetic 154 | . 42 107 5 . . Thermal 202 | . . 72 5 8 117 Explosive . | . . . . . . Electromagnetic 118 | . . . . 44 74 Robot Hit Streak 12 | . 12 11 7 8 12 Robot Miss Streak 6 | . 2 3 2 4 6 Penetration Max . | . . . . . . Secondary Targets 7 | . . 4 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 327 | . 29 123 5 31 139 Core Hits 142 | . 15 50 4 18 55 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 11 | . 1 6 . 1 3 Burn 6 | . . 6 . . . Destroy 1 | . 1 . . . . Corrupt 1 | . . . . 1 . Smash 2 | . . . . . 2 Impale 1 | . . . . . 1 Melee Attacks 22 | . . . . 1 21 Impact 13 | . . . . 1 12 Slashing . | . . . . . . Piercing 9 | . . . . . 9 Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6274 | . 358 1798 64 645 3409 Guns 3409 | . 353 1515 64 583 894 Cannons 1942 | . . 283 . 62 1597 Explosions 224 | . . . . . 224 Melee 694 | . . . . . 694 Ramming 5 | . 5 . . . . Kinetic 1276 | . 353 890 33 . . Thermal 2822 | . . 908 31 62 1821 Explosive . | . . . . . . Electromagnetic 1477 | . . . . 583 894 Impact 568 | . . . . . 568 Slashing . | . . . . . . Piercing 126 | . . . . . 126 Highest Corruption 7 | . 2 . . . 7 Average Corruption 2 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 2 . . . 5 Message Errors 2 | . 1 . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 243 | . . . . . 243 Projectiles 15 | . . . . . 15 Explosions 20 | . . . . . 20 Melee 208 | . . . . . 208 Knockbacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 119 | . . . . . 119 Shots 2 | . . . . . 2 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 20 136 40 111 324 Average Temperature 78 | . 9 35 19 43 96 Received Heat Transfer 1007 | . 111 564 . 54 278 Effects 3 | . . . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Robots Corrupted 8 | . . . . 2 6 Combat Hostiles 4 | . . . . 1 3 Parts Fried 16 | . . . . 4 12 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . . 7 . . 11 Heat Transferred 5663 | . . 2442 74 111 3036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 82 | 100 100 32 70 100 89 Level 1 16 | . . 59 29 . 10 Level 2 1 | . . 8 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 428 | . 69 428 220 159 236 Initial 160 | . . 5 160 54 49 Average 93 | . 16 230 180 69 75 Influence Increases 1988 | . 199 775 70 273 671 Destroy 0b10 Robot/C 1200 | . 100 520 60 160 360 Destroy 0b10 Robot/NC 165 | . 15 25 . 30 95 Destroy Leader 260 | . 24 114 10 48 64 Successful Hack 71 | . . 26 . 19 26 Disable Machine 30 | . . . . 15 15 Destroy Structure 22 | . . . . 1 21 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 225 | . 60 90 . . 75 Influence Decreases 1814 | . 184 378 342 304 606 Entered New Map 408 | . . 10 252 86 60 Time Decay 1147 | . 184 268 80 218 397 Lost Part 259 | . . 100 10 . 149 Squads Dispatched 10 | . 1 3 . . 6 Investigation 1 | . . 1 . . . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 2 . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 1 . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 11 35 3 17 42 Peak Tracking Total 13 | . 4 10 3 5 13 Tactical Retreats 9 | . 2 3 . . 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 20 | . 2 5 . 7 6 Terminals 14 | . 1 3 . 6 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 1 . 1 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 48 | . 4 15 . 15 14 Successful 24 | . 2 10 . 7 5 Failed 24 | . 2 5 . 8 9 Catastrophic 4 | . . 1 . 2 1 Database Lockouts . | . . . . . . Manual 8 | . 1 2 . 5 . Terminals 32 | . 1 9 . 14 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 3 2 . 1 2 Scanalyzers 8 | . . 4 . . 4 Garrison Access . | . . . . . . Terminal Hacks 10 | . . 3 . 4 3 Open DSF 1 | . . . . . 1 Branch Access Points 2 | . . 1 . . 1 Terminal Index 1 | . . . . 1 . Scanalyzer Index 1 | . . . . 1 . Locate Traps 1 | . . . . . 1 Registered Components 2 | . . 1 . 1 . Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 2 2 . 1 . Process 1 | . 1 . . . . Report Inventory 4 | . 1 2 . 1 . Scanalyzer 5 | . . 3 . . 2 Retrieve Study 5 | . . 3 . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 2 . 2 . Terminals 4 | . . 2 . 2 . Botnet 4 | . . 2 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 3 . 7 5 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 3 . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 543 | . 543 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 933 | . 653 280 . . . Seismic 933 | . 653 280 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3314 | 67 778 626 161 554 1128 Spaces Moved 2090 | 39 420 297 141 427 766 Core 5 | 5 . . . . . Treads 383 | 34 349 . . . . Legs . | . . . . . . Wheels 1565 | . 71 297 141 427 629 Hover 43 | . . . . . 43 Flight 94 | . . . . . 94 Fastest Speed 35 | 50 95 85 85 85 35 Average Speed 102 | 145 149 94 85 94 85 Slowest Speed 160 | 160 160 125 115 100 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 52 24 31 39 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . 3 . . Spaces Dug 4 | . . . . 1 3 Terrain Destroyed 20 | . . . . 1 19 Melee 4 | . . . . 1 3 Projectile . | . . . . . . AOE 16 | . . . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2728 | 46 527 463 174 519 999 Wait 194 | . 70 36 19 22 47 Move 2085 | 38 419 296 140 426 766 Hop . | . . . . . . Pick Up 53 | 2 7 17 4 10 13 Fast Attach 31 | 6 3 2 . 5 15 Attach 25 | . . 10 1 2 12 Detach 6 | . 2 . . 1 3 Swap 36 | . 2 6 1 10 17 Drop 32 | . 1 4 4 14 9 Fire 242 | . 21 92 5 28 96 Melee 22 | . . . . 1 21 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -9/Materials | Destroyed 8 combat bots 1117 | -9/Materials | Lost 5 parts (1p1n1u2w) 1176 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Build established: Scavenger-Mutant 1472 | -9/Materials | Entered Mines 1475 | -9/Mines | Core integrity fell below 50% 1527 | -9/Mines | Discovered new exit (range 11) 1558 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1562 | -9/Mines | Found Scrap Suit 1633 | -9/Mines | Entered Materials 1633 | -8/Materials | Evolved 2 slots: Utility x2 2008 | -8/Materials | Discovered new exit (range 9) 2154 | -8/Materials | Discovered new exit (range 5) 2187 | -8/Materials | Entered Factory 2187 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2642 | -7/Factory | Lost 4 parts (2n2w) 2985 | -7/Factory | Identified exit to Lower Caves 3223 | -7/Factory | Released all parts (12) 3233 | -7/Factory | Cargo convoy interrupted 3258 | -7/Factory | Core integrity fell below 50% 3293 | -7/Factory | Lost 5 parts (1p3n1u) 3309 | -7/Factory | Core integrity fell below 20% 3315 | -7/Factory | Destroyed by H-55 Commando via exploding Fusion Modulator Last Messages --------------- 03298_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03300_ Matter Pump disabled. 03303_ K-01 Serf collects debris. 03303_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 03310_ System corrupted: Matter fused (-5). 03312_ Slug penetrates Fusion Modulator. 03312_ K-01 Serf cleans the Fabricator. 03313_ Connecting with DSF Access... 03315_ Fusion Modulator explodes. 03315_ K-01 Serf destroyed. 03315_ Fusion Modulator explodes. 03315_ K-01 Serf destroyed. 03315_ Fusion Modulator explodes. 03315_ G-47 Trooper destroyed. 03315_ K-01 Serf destroyed. 03315_ Fusion Modulator explodes. 03315_ K-01 Serf destroyed. 03315_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########???????????????????????????????????? | | ##### #?????????????????????????? ?????? | | """ # #?????????????????????????? ?????? | | "Y" # #????????????##+######+#### ?????? | | # #??????????## ?????? | | # #??????????#; ?????? | | """ # #????####??#; "?????? | | """ # ######T ####; ""????? | | """ # + @ G#???? | | " # ""#???? | | ######/####### g ""#???? | | p %""" #???? | | i !""" #???? | | ^ """ a """ #???? | | """ k! x% #???# | | %"% !! x h ?????# | | ##### !! #######;; ;;########+######## | | ????#! %"" #?????# ; ; #???# + / | | ????# "%% "" ######### ###???# "" #### | | ## ""% "F"" # # ####### " #??# | | " + """" # """ + + #??# | | ## ! # """ # ####### #??# | | ????# ! # """ # #?????# #??# | | ????######## # #######?????# ! #??# | | ####???????# # #???????????# #??# | | #???????# + """" #???????????# #??# | | #???????# # """" #???????????###########?# | | #???????# + """" #???????????# #?# | | #???????# # """" #???????????# ] #?? | | #???????# # #???????????# #?? | | #???????### ### """" #???????????#! #?? | | #?????????# #?# """" #???????????#####+##+#### | | #?????????# #?#! """" #????????######?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Wheel | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Com. Wheel | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Jackpot Live, Flee, And Rebuild There's More Where That Came From Challenges ------------ None Game ------ Seed ExpertAbsorptionInitializer Manual? 0 Play Time 01:26:47 Cumulative 64.1 hours Start 2026.02.14 @ 21:12:48 End 2026.02.14 @ 23:11:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: ef65681f-8eda-483d-923b-8ce7ab54f980