Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 12:13:42 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (4126) 4126 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1328) 1328 TOTAL SCORE: 10694 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 389 Registered with UFD 300 Cogmind --------- Core Integrity 974/1000 Matter 50/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core High-capacity Storage Unit Advanced Shield Generator Thermic Laser Botcube Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Compact Wheel Large Matter Pod Hardened Light Armor Plating Damper Plating Hacking Suite Hacking Suite Improved Hacking Suite A0-MCA's Component Scanner Heavy Battle Rifle Mini Grenade Launcher Remote Datajack Plasma Cutter [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 7 | . . 1 . . . 4 . . 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 99 | 6 8 28 18 . 3 2 15 16 3 Power 11 | 1 2 4 1 . . . 1 1 1 Engine 8 | 1 2 3 1 . . . . 1 . Core 2 | . . 1 . . . . . . 1 Reactor 1 | . . . . . . . 1 . . Propulsion 28 | 2 1 11 8 . . . 2 4 . Treads 26 | 2 . 11 8 . . . 2 3 . Leg . | . . . . . . . . . . Wheel 2 | . 1 . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 3 8 6 . 1 2 4 8 2 Device 13 | . 2 3 . . 1 1 3 3 . Storage 4 | 1 1 . 2 . . . . . . Processor 3 | . . . . . . 1 1 . 1 Hackware 3 | . . . . . . . . 2 1 Protection 12 | . . 5 4 . . . . 3 . Artifact . | . . . . . . . . . . Weapon 25 | 2 2 5 3 . 2 . 8 3 . Energy Gun 3 | . 2 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 11 | 2 . 3 2 . . . 2 2 . Ballistic Cannon 4 | . . 1 . . . . 3 . . Launcher 2 | . . . . . 1 . . 1 . Special Weapon 4 | . . . 1 . 1 . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 1 1 . Parts Lost 28 | . 5 4 5 . . . . 14 . Power 5 | . 2 1 1 . . . . 1 . Propulsion 8 | . 1 1 . . . . . 6 . Utility 9 | . 1 . 4 . . . . 4 . Weapon 6 | . 1 2 . . . . . 3 . Highest Loss Streak 7 | . 4 2 2 . . . . 7 . To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 91 | . 97 97 99 98 89 66 80 80 6 Engine 9 | . 13 8 10 11 11 6 5 4 . Treads 28 | . 23 26 33 33 33 20 21 16 . Device 7 | . 13 11 6 . 6 11 15 9 . Storage 10 | . 14 11 11 11 11 6 6 5 . Processor 2 | . . . . . . 4 10 10 1 Protection 12 | . . 10 15 22 15 6 6 5 . Energy Gun 2 | . 14 8 . . . . . . . Ballistic Gun 10 | . 13 11 21 20 . . 4 9 . Ballistic Cannon 1 | . . . . . . . 5 4 . Launcher 1 | . . . . . 6 6 2 . . Special Weapon 1 | . . . . . 6 3 . . . Naked Turns 59 | . . . . . . . . 55 4 Heaviest Build 81 | 13 32 40 62 61 55 56 81 81 . Greatest Support 140 | 40 40 60 60 60 60 60 110 140 3 Greatest Overweight (x) 13 | . 1 2 1 1 . . 1 13 . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Average Capacity 17 | 6 9 15 17 20 20 20 20 19 5 Most Carried 20 | 2 12 15 20 20 20 20 20 20 5 Average Carried 16 | 1 6 14 15 19 19 19 19 17 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 Final Carried 20 | 2 12 15 20 20 20 20 20 4 5 Class Distribution -------------------- 71% | Scavenger-Mutant 15% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Matter Collected 3477 | 165 319 635 695 613 230 20 260 540 . Remotely . | . . . . . . . . . . Salvage Created 5682 | . 972 1544 1481 341 . 36 434 874 . Parts 319 | . 52 102 85 22 . 3 10 45 . Haulers Intercepted 11 | . 1 4 5 . . . . 1 . Recyclers Shooed 5 | . . 2 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 98 | . 22 31 21 5 . 1 1 17 . Guns 82 | . 22 28 21 5 . . . 6 . Cannons 9 | . . 3 . . . . . 6 . AOE 7 | . . . . . . 1 1 5 . Classes Destroyed 14 | . 7 3 1 1 . . 1 1 . Worker 7 | . 1 . 2 . . . . 4 . Builder 5 | . . 1 . . . . . 4 . Tunneler 2 | . . 1 . . . . . 1 . Hauler 11 | . 1 4 5 . . . . 1 . Recycler 7 | . 1 . 3 1 . . . 2 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . 1 1 1 . . . . . . Watcher 6 | . 1 3 1 . . 1 . . . Swarmer 18 | . 6 5 3 . . . . 4 . Grunt 49 | . 16 17 7 . . . . 9 . Duelist 1 | . . . 1 . . . . . . Sentry 26 | . . 9 10 4 . . . 3 . Programmer 3 | . . . . 1 . 1 . 1 . Compactor 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 9 6 7 2 . 2 1 7 . Combat Bots Only 8 | . 8 4 4 2 . 1 1 4 . Max Kills in Single Turn 3 | . 2 2 2 1 . 1 1 3 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . 1 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Hostile Shots Fired 847 | . 104 166 107 20 . 4 . 443 3 Missed 263 | . 31 42 26 4 . 2 . 157 1 Damage Taken 6861 | . 837 1450 1112 237 . 27 . 3172 26 Core 1285 | . 197 127 122 80 . 12 . 721 26 Absorbed by Shields 3 | . . . . . . 3 . . . Core Remaining (%) 37 | 100 21 . . . 17 . . 13 . Volleys Fired 350 | . 64 112 80 16 . 3 9 66 . Largest 3 | . 2 2 2 2 . 1 3 3 . Hottest 114 | . 112 112 46 46 . 30 114 114 . Shots Fired 683 | . 126 203 160 32 . 3 19 140 . Gun 596 | . 126 194 160 32 . . 10 74 . Cannon 67 | . . 9 . . . . 5 53 . Launcher 18 | . . . . . . 3 2 13 . Special 2 | . . . . . . . 2 . . Kinetic 530 | . 61 135 160 32 . . 15 127 . Thermal 133 | . 65 68 . . . . . . . Explosive 18 | . . . . . . 3 2 13 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | . 12 20 22 29 . 3 5 8 . Robot Miss Streak 8 | . 3 8 3 1 . . 1 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 10 | . 6 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 461 | . 76 141 117 26 . 3 13 85 . Core Hits 226 | . 38 67 48 9 . 5 4 55 . Critical Kills 4 | . . . . . . . . 4 . Critical Parts Destroyed 5 | . . . 1 . . . . 4 . Critical Strikes 19 | . 6 3 1 . . . 1 8 . Burn 9 | . 6 3 . . . . . . . Destroy 10 | . . . 1 . . . 1 8 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9298 | . 1081 2306 1817 408 . 172 419 3095 . Guns 6697 | . 1076 2203 1814 408 . . 170 1026 . Cannons 1337 | . . 103 . . . . 107 1127 . Explosions 1256 | . . . . . . 172 142 942 . Melee . | . . . . . . . . . . Ramming 8 | . 5 . 3 . . . . . . Kinetic 6653 | . 401 1600 1814 408 . . 277 2153 . Thermal 1381 | . 675 706 . . . . . . . Explosive 1256 | . . . . . . 172 142 942 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . 2 . Average Corruption 1 | . . . . 1 . . . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . 23 . . . 3 . Message Errors 10 | . . . . 9 . . . 1 . Matter Fused 4 | . . . . 4 . . . . . Heat Flow Errors 3 | . . . . 2 . . . 1 . Energy Discharges 4 | . . . . 3 . . . 1 . Data Loss (minor) 2 | . . . . 2 . . . . . Data Loss (major) 2 | . . . . 2 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . . . . . . . 48 . Projectiles 12 | . . . . . . . . 12 . Explosions 36 | . . . . . . . . 36 . Melee . | . . . . . . . . . . Knockbacks 6 | . . 2 . . . . . 4 . Impact . | . . . . . . . . . . Kinetic 5 | . . 1 . . . . . 4 . Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 61 | . 2 . . . . . . 59 . Shots 2 | . . . . . . . . 2 . Rammed 1 | . 1 . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 349 | . 87 63 54 259 . . . 349 . Average Temperature 50 | . 24 16 16 47 . . . 158 . Received Heat Transfer 2145 | . 357 606 480 72 . . . 630 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 6 3 . . . . . . . Heat Transferred 4181 | . 2146 2035 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Peak Influence 1044 | . 318 729 786 335 . 44 15 1044 440 Initial 440 | . . 133 307 255 . . 15 . 440 Average 241 | . 123 369 618 66 . 18 4 627 440 Maximum Alert Level 3 | . 1 3 3 1 . . . 3 2 Low Security (%) 54 | 100 68 8 . 83 . 100 100 17 . Level 1 20 | . 31 60 10 16 . . . 4 . Level 2 14 | . . 29 57 . . . . 14 100 Level 3 10 | . . 1 32 . . . . 64 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 6 4 2 . . . . 11 . Investigation 5 | . 3 . . . . . . 2 . Extermination 1 | . . . . . . . . 1 . Reinforcement 12 | . 3 4 1 . . . . 4 . Assault 1 | . . . . . . . . 1 . Garrison 4 | . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Distress Signals 10 | . 2 5 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 28 53 35 5 . 2 1 44 3 Peak Tracking Total 9 | . 6 6 4 2 . 2 1 9 4 Tactical Retreats 11 | . 1 3 2 . . . . 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Traps Triggered 9 | . 3 . 1 . . 1 . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Disabled 24 | . . 1 2 . . . . 21 . Max in Single Turn 1 | . . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Accessed 22 | . 1 3 5 8 2 . . 3 . Terminals 8 | . 1 1 3 2 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 8 | . . . 1 6 . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 45 | . 3 5 13 13 5 . . 6 . Successful 20 | . 1 3 2 8 5 . . 1 . Failed 25 | . 2 2 11 5 . . . 5 . Catastrophic 3 | . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 18 | . . 1 7 7 . . . 3 . Terminals 20 | . 3 1 8 6 . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 10 | . . . 2 7 . . . 1 . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access 6 | . . . 3 . . . . 3 . Terminal Hacks 10 | . 1 1 1 2 5 . . . . Record 4 | . . . . . 4 . . . . Branch Access Points 1 | . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . . . . 6 . . . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 6 | . . . . 6 . . . . . Tunnel 6 | . . . . 6 . . . . . Fedlink 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 1 5 2 . . . 2 . Full Trace Events 4 | . 1 . 2 . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total Allies 4 | . . . . 3 . . 1 . . Largest Group 3 | . . . . 3 3 3 3 3 . Highest-Rated Group 127 | . . . . 75 75 75 127 127 . Highest-Rated Ally 73 | . . . . 27 27 27 73 73 . Total Orders 3 | . . . . . . . 3 . . STAY 2 | . . . . . . . 2 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 46 | . . . . . . 2 . 44 . Total Damage 1744 | . . . . . . 55 . 1689 . Kills 12 | . . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Turns Passed 12283 | 78 1437 1406 1246 2325 3104 129 1604 878 76 Spaces Moved 6353 | 46 693 655 474 958 1931 76 904 477 139 Core 248 | 5 . . . . . . . 104 139 Treads 5526 | 41 473 296 474 958 1931 76 904 373 . Legs . | . . . . . . . . . . Wheels 579 | . 220 359 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 115 115 160 160 160 160 160 50 50 Average Speed 166 | 148 146 143 193 232 160 160 162 137 50 Slowest Speed 700 | 160 240 160 240 240 160 160 240 700 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 3 94 86 94 96 88 3 95 15 3 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 6 | . . . . 6 . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 79 | . . . . . . 17 10 52 . Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . 2 11 . AOE 66 | . . . . . . 17 8 41 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Fac Total 7424 | 53 989 930 629 1026 1949 82 1035 586 145 Wait 418 | . 207 97 26 15 3 . 62 8 . Move 6345 | 45 692 654 473 957 1930 76 903 476 139 Hop . | . . . . . . . . . . Pick Up 82 | 2 15 13 12 3 7 . 18 10 2 Fast Attach 30 | 6 2 6 2 . . 1 8 4 1 Attach 31 | . 4 6 3 . 2 1 6 7 2 Detach 7 | . . 1 . . . 1 2 2 1 Swap 38 | . 2 16 13 . 1 . 1 5 . Drop 82 | . 2 25 11 5 6 . 25 8 . Fire 350 | . 64 112 80 16 . 3 9 66 . Melee . | . . . . . . . . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 31 | . . . . 30 . . 1 . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 7) 1006 | -10/Materials | Discovered new exit (range 7) 1080 | -10/Materials | Core integrity fell below 50% 1112 | -10/Materials | Lost 4 parts (1p1n1u1w) 1115 | -10/Materials | Destroyed 8 combat bots 1273 | -10/Materials | Discovered new exit (range 14) 1315 | -10/Materials | Discovered new exit (range 11) 1356 | -10/Materials | Discovered new exit (range 7) 1516 | -10/Materials | Entered another Materials area 1516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -9/Materials | Discovered new exit (range 15) 1870 | -9/Materials | Identified exit to Mines 1870 | -9/Materials | Identified exit to Storage 1988 | -9/Materials | Discovered new exit (range 15) 2051 | -9/Materials | Build established: Scavenger-Mutant 2338 | -9/Materials | Discovered new exit (range 16) 2720 | -9/Materials | Discovered new exit (range 4) 2922 | -9/Materials | Entered Storage 3417 | -9/Storage | Core integrity fell below 50% 3580 | -9/Storage | Garrison activated, responded to threat 3985 | -9/Storage | Discovered new exit (range 7) 4159 | -9/Storage | Used back door to open Recycling access 4159 | -9/Storage | Discovered new exit (range 5) 4168 | -9/Storage | Entered Recycling 4787 | -9/Recycling | Discovered new exit (range 7) 5308 | -9/Recycling | Core integrity fell below 20% 6450 | -9/Recycling | Scanned before Scraplab entrance 6474 | -9/Recycling | Entered Scraplab 6489 | -9/Recycling | Discovered new exit (range 3) 6493 | -9/Recycling | Entered Scraptown 6493 | -9/Scraptown | Accompanied by 3 allies 6493 | -9/Scraptown | System corruption cleaned by C-Scrubber 6625 | -9/Scraptown | Visited UFD Registry 6625 | -9/Scraptown | Registered with UFD as "Megamind" 6690 | -9/Scraptown | Visited Comm Corps 6709 | -9/Scraptown | Visited Red Mages 6746 | -9/Scraptown | Visited Science Testing Area 6799 | -9/Scraptown | Visited Cave Peace 6826 | -9/Scraptown | Visited The Evicted 7177 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7187 | -9/Scraptown | Visited Abandonware Association 7212 | -9/Scraptown | Visited Junk Repository 7241 | -9/Scraptown | Visited Science Guys 7315 | -9/Scraptown | Visited Curators Association 7387 | -9/Scraptown | Visited Scrap Suit Storage 7411 | -9/Scraptown | Visited Observation Area 7484 | -9/Scraptown | Visited Junk Repository 7520 | -9/Scraptown | Visited Botcube Research 7555 | -9/Scraptown | Visited Junk Cannon Lab 7587 | -9/Scraptown | Visited A0-MCA Data Center 7891 | -9/Scraptown | Given an A rating by A0-MCA 7893 | -9/Scraptown | Found A0-MCA's Component Scanner 8007 | -9/Scraptown | Found Botcube 8181 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 8181 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8462 | -9/Scraptown | Found Scrap Suit 8669 | -9/Scraptown | Visited CPS Storage 9232 | -9/Scraptown | Discovered new exit (range 13) 9586 | -9/Scraptown | Discovered new exit (range 3) 9597 | -9/Scraptown | Entered Factory 9597 | -6/Factory | Accompanied by 3 allies 9597 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 9726 | -6/Factory | Sucked down chute 9726 | -6/Factory | Entered Waste 9726 | -6/Waste | The area was eerily silent 9746 | -6/Waste | 2 allies followed down the chute 10065 | -6/Waste | Discovered new exit (range 15) 10186 | -6/Waste | A Compactor rumbled back to life 10186 | -6/Waste | Spotted C-40 Crusher 10188 | -6/Waste | Destroyed C-40 Crusher 10647 | -6/Waste | Botcube activated 10667 | -6/Waste | Botcube completed mutation into treaded form, armed with 2 cannons. 10845 | -6/Waste | Found Damper Plating 11084 | -6/Waste | Build established: Scavenger-Gunner 11320 | -6/Waste | Identified exit to Factory 11330 | -6/Waste | Entered Factory 11330 | -6/Factory | Accompanied by 3 allies 11439 | -6/Factory | Garrison activated, responded to threat 11713 | -6/Factory | Discovered new exit (range 15) 11739 | -6/Factory | Identified exit to Factory 11977 | -6/Factory | Found Botcube 12030 | -6/Factory | First assault squad dispatched 12037 | -6/Factory | Lost 5 parts (2n1u2w) 12149 | -6/Factory | Core integrity fell below 50% 12153 | -6/Factory | Released all parts (3) 12178 | -6/Factory | Core integrity fell below 20% 12181 | -6/Factory | Lost 7 parts (1p3n3u) 12208 | -6/Factory | Entered another Factory area 12208 | -5/Factory | Evolved 2 slots: Utility x2 12284 | -5/Factory | Self-destructed Last Messages --------------- 12168_ G-50 Soldier unfolds itself. 12168_ M-28 Smith unfolds itself. 12177_ Triggered Heavy Explosive Trap. 12177_ An explosion rips through the floor. 12180_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 12188_ System corrupted: Heat flow error (+239). 12189_ Acquired 8 matter. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 12228_ Acquired Adv. Shield Generator. 12236_ Acquired Thermic Laser. 12246_ Connecting with Fabricator... 12267_ Acquired Mic. Fission Core. 12280_ Triggered Segregator Trap. 12280_ Arcs of energy rise from the floor. 12280_ Hacking Suite blown off. 12280_ A0-MCA's Component Scanner blown off. 12283_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ]????????????????????????######### | | ??????????????? ?????##########?????????# | | ?????????????###/##???# #?????????# "" | | ?????????????# ???# #?????????# """" | | ?????????????# ???# ]#?????????# """" | | ?????????????# ???+ #?????????# | | ?????????????# ???# #?????????# | | ?????????????? ???# #?????????# | | ????????????### #???# #?????????# | | ????????????? #???# #?????????# """ | | ??????????????# #???# #?????????# "" F"" | | ??????????????# #########+#######??????# """""" | | ??????????????# s #??????# """" | | ??????????????# @ #?????########## | | ??????????????# #?????# | | ??????????????# ### #?????# | | ??????????????###+# ### ##????# | | ???????????????? # #### ###### | | ???????????????? # #??# | | ???????????????" # #??# ########+###### | | ???????????????" # #??##### | | ?????????????? # #??????# """ """ """ | | ??????????????"" # #??????# """ """ """ | | ?????????????""" # #??????# """ """ """ | | ??????????????"" # #??????# | | ??????????????? # +??????# """ """ """ | | ??????????????? # #####??????# """ """ """ | | ??????????????? # #??????????# """ """ """ | | ??????????????? #######??????????# ? | | ???????????????###??????????????????####?######### | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMobileStorage Manual? 0 Play Time 00:48:36 Cumulative 215.6 hours Start 2024.07.21 @ 11:25:36 End 2024.07.21 @ 12:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 185 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 57 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa2157e-767e-4e91-9030-59f45477710d