Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.13 @ 16:41:52 Player: door Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2623) 2623 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6688 Bonus ------- None Cogmind --------- Core Integrity 953/1000 Matter 8/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (188) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY (6) ------ Huge Storage Unit Triangulator Improved Signal Interpreter Weapon Cycler Propulsion Shielding Improved Shield Generator > --- WEAPON (4) ------- Heavy Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Seismic Detector Targeting Computer Kinecellerator Improved Kinecellerator Heavy Assault Rifle Heavy Assault Rifle Autogun High-powered Shotgun Gauss Rifle Tri-rail Accelerator Tri-rail Accelerator Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Triangulator Improved Signal Interpreter Weapon Cycler Propulsion Shielding Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Heavy Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Seismic Detector Targeting Computer Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun High-powered Shotgun Tri-rail Accelerator Tri-rail Accelerator Tri-rail Accelerator [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Shield Generator Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 4 | . 1 1 . . 2 . Utility 4 | . . 1 . 2 . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 76 | 7 3 7 10 9 24 16 Power 13 | 1 1 . 3 3 4 1 Engine 7 | 1 . . 3 2 1 . Core 6 | . 1 . . 1 3 1 Reactor . | . . . . . . . Propulsion 31 | 2 1 4 1 1 14 8 Treads . | . . . . . . . Leg 31 | 2 1 4 1 1 14 8 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 1 1 2 3 3 4 Device 10 | . . 1 2 2 3 2 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | 1 . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 . 2 4 2 3 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 . 2 4 2 3 1 Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 6 | . . . . . 3 3 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 97 100 99 89 Engine 8 | . 6 . 15 11 5 . Core 4 | . 5 10 . 2 6 10 Leg 33 | . 36 40 33 28 36 31 Device 15 | . . 9 14 21 18 14 Storage 7 | . 12 10 8 7 6 7 Processor 4 | . . . . 7 6 5 Protection 2 | . 12 10 1 . . 3 Ballistic Gun 19 | . 25 20 22 21 17 3 Naked Turns . | . . . . . . . Heaviest Build 127 | 16 88 94 111 114 118 127 Greatest Support 100 | 20 30 40 45 45 100 100 Greatest Overweight (x) 3 | 1 2 2 2 2 1 3 Average Overweight (x) 1 | . 1 2 2 2 1 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 9 21 25 25 25 25 25 Most Carried 25 | 9 18 21 25 25 25 25 Average Carried 22 | 4 12 18 22 24 24 23 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 25 | 7 18 21 25 25 25 25 Class Distribution -------------------- 49% | Scavenger-Tank 26% | Hacker-Tank 17% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 2103 | 80 328 42 382 365 788 118 Remotely . | . . . . . . . Salvage Created 2702 | . 270 148 422 471 1298 93 Parts 132 | . 13 10 28 21 55 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 50 | . 6 3 7 12 20 2 Guns 47 | . 6 3 7 12 19 . Cannons 2 | . . . . . . 2 AOE 1 | . . . . . 1 . Classes Destroyed 12 | . 1 1 3 1 6 . Worker 5 | . . . 1 . 4 . Builder 2 | . . . . . 1 1 Recycler 3 | . . . . . 3 . Watcher 5 | . . . 4 . 1 . Swarmer 7 | . . . 2 3 2 . Grunt 21 | . 6 1 2 5 7 . Brawler 1 | . . . . . 1 . Sentry 9 | . . 2 3 3 . 1 Specialist 5 | . . . . . 5 . Hunter 2 | . . . . . 1 1 Programmer 4 | . . . . 1 3 . Heavy 1 | . . . . . 1 . Best Kill Streak 8 | . 2 1 2 5 8 2 Combat Bots Only 5 | . 2 1 2 5 5 1 Max Kills in Single Turn 5 | . 1 1 2 2 5 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 2267 | . 305 166 121 259 1103 313 Core 289 | . 111 24 13 36 58 47 Absorbed by Shields 699 | . . . 39 112 425 123 Redirected to Shielding 31 | . 14 6 2 . . 9 Regen/Repaired (Parts) 42 | . . . 42 . . . Core Remaining (%) 88 | 100 55 94 97 94 93 . Volleys Fired 154 | . 29 11 28 25 54 7 Largest 3 | . 2 2 3 3 3 3 Hottest 141 | . 40 43 71 76 78 141 Shots Fired 413 | . 58 22 77 73 162 21 Gun 399 | . 58 22 77 73 162 7 Cannon 14 | . . . . . . 14 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 413 | . 58 22 77 73 162 21 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 25 13 22 29 23 4 Robot Miss Streak 4 | . 2 1 2 3 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . . 1 1 3 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 332 | . 48 19 59 61 131 14 Core Hits 215 | . 21 8 21 48 111 6 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 4 | . 1 . . . 2 1 Critical Strikes 7 | . 1 . 1 . 3 2 Destroy 6 | . 1 . 1 . 3 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6672 | . 380 191 933 1149 3579 440 Guns 5496 | . 380 187 926 1149 2770 84 Cannons 355 | . . . . . . 355 Explosions 784 | . . . . . 784 . Melee . | . . . . . . . Ramming 37 | . . 4 7 . 25 1 Kinetic 5851 | . 380 187 926 1149 2770 439 Thermal 784 | . . . . . 784 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 4 . Average Corruption 1 | . . . . 1 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 3 18 . Message Errors 7 | . . . . . 7 . Matter Fused 9 | . . . . 2 7 . Heat Flow Errors 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 355 | . . . . . 344 11 Projectiles 11 | . . . . . . 11 Explosions 344 | . . . . . 344 . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 264 | . . . . . 264 . Shots 4 | . . . . . 4 . Rammed . | . . . . . . . Targets Rammed 4 | . . 1 1 . 1 1 Kicked 4 | . . 1 1 . 1 1 Crushed . | . . . . . . . Highest Temperature 300 | . 27 9 109 96 300 138 Average Temperature 52 | . 11 7 30 31 78 59 Received Heat Transfer 808 | . 297 81 42 130 252 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 450 | . . . . . 450 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 331 | . 180 154 175 233 331 87 Initial 30 | . . 4 . 29 . 30 Average 57 | . 66 68 55 65 44 69 Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 92 | 100 100 100 100 80 92 100 Level 1 7 | . . . . 19 7 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . 1 1 5 6 . Investigation 1 | . . . . 1 . . Extermination 3 | . . . . 1 2 . Reinforcement 6 | . . 1 1 . 4 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 1 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 9 9 18 14 29 9 Peak Tracking Total 8 | . 4 4 4 4 8 6 Tactical Retreats 3 | . . 1 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 12 | . . 3 . 2 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . . . 2 1 5 . Max in Single Turn 5 | . . . 1 1 5 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 2 | . . . 1 1 . . Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . 3 1 . . Successful 3 | . . . 2 1 . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 5656 | 76 536 461 941 1444 1767 431 Spaces Moved 2005 | 45 195 138 285 493 657 192 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 2003 | 43 195 138 285 493 657 192 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 260 260 186 188 Average Speed 222 | 123 214 260 260 260 187 191 Slowest Speed 330 | 190 260 260 260 260 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 40 17 32 15 19 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 54 | . . . . 15 35 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 50 | . . . . 15 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 2930 | 65 267 220 432 607 1098 241 Wait 587 | . 29 53 93 71 337 4 Move 1999 | 44 194 137 284 492 656 192 Hop . | . . . . . . . Pick Up 75 | 14 12 8 11 3 14 13 Fast Attach 4 | . . . . . 1 3 Attach 39 | 7 1 2 6 2 9 12 Detach 1 | . . . . . . 1 Swap 33 | . 2 5 4 7 14 1 Drop 34 | . . 3 5 7 12 7 Fire 154 | . 29 11 28 25 54 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . 1 1 . 1 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 37 | -11/Junkyard | Identified exit to Materials 37 | -11/Junkyard | Discovered exit to Materials (range 15) 77 | -11/Junkyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Propulsion x1 302 | -10/Materials | Build established: Hacker-Mutant 587 | -10/Materials | Identified exit to Materials 587 | -10/Materials | Discovered exit to Materials (range 11) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -9/Materials | Identified exit to Materials 1046 | -9/Materials | Discovered exit to Materials (range 11) 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1139 | -8/Materials | Repaired Lgt. Nuclear Core? 1255 | -8/Materials | Build established: Scavenger-Mutant 1509 | -8/Materials | Identified exit to Storage 1509 | -8/Materials | Discovered exit to Storage (range 13) 1575 | -8/Materials | Build established: Scavenger-Tank 1991 | -8/Materials | Identified exit to Factory 1991 | -8/Materials | Discovered exit to Factory (range 6) 2015 | -8/Materials | Entered Factory 2015 | -7/Factory | Evolved 2 slots: Utility x2 2788 | -7/Factory | Garrison activated, responded to threat 3418 | -7/Factory | Identified exit to Factory 3418 | -7/Factory | Discovered exit to Factory (range 15) 3459 | -7/Factory | Entered another Factory area 3459 | -6/Factory | Evolved 2 slots: Propulsion x2 3783 | -6/Factory | Build established: Hacker-Tank 4462 | -6/Factory | Cargo convoy interrupted 5180 | -6/Factory | Identified exit to Factory 5180 | -6/Factory | Discovered exit to Factory (range 13) 5226 | -6/Factory | Entered another Factory area 5226 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5317 | -5/Factory | Build established: Scavenger-Tank 5657 | -5/Factory | Self-destructed Last Messages --------------- 05534_ Triggered Segregator Trap. 05534_ Arcs of energy rise from the floor. 05534_ Flexi-carbon Leg blown off. 05534_ Arm. Leg blown off. 05534_ Mic. Fission Core blown off. 05539_ U-05 Engineer lays Concrete. 05541_ Acquired Flexi-carbon Leg. 05541_ U-05 Engineer lays Concrete. 05545_ Acquired Carbon-fiber Leg. 05549_ Acquired Arm. Leg. 05553_ Acquired Mic. Fission Core. 05560_ Acquired Arm. Leg. 05560_ R-10 Processor collects Sml. Matter Pod. 05583_ Acquired Kinecellerator. 05639_ Dropped Hvy. Assault Rifle. 05639_ W-25 Informer distress signal alerts nearby ally. 05645_ Acquired Imp. Kinecellerator. 05646_ K-01 Serf cleans the Pressure Siphon. 05656_ Mic. Fission Core destroyed. 05657_ R-10 Processor collects Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????] ?????????????????????? | | ????????????????????????]] #???????????????????? | | ????????????????????????] #???????????????????? | | ???????????????????????? #???????????????????? | | ?????????????????????w?? #???????????????????? | | ???????????????????????? +???????????????????? | | ?????????????????# ?????" #???????????????????? | | ?????????????????# ???"" #???????????????????? | | ?????????????????# """ #+#?????????????????? | | ?????????????????# ##????????????????? | | ????????????# #### """ ! #????????????????? | | ??????????? 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""" s #????????????????? | | ?????????????????#########s###+##????????????????? | | ????????????######## @sR #????????????????? | | ????????????# # s =#????????????????? | | ????????????# # ] #????????????????? | | ????????????# # #????????????????? | | ????????#???# # #????????????????? | | ????????# ??# #! #????????????????? | | ????????# # # ] #????????????????? | | ????????# # # #????????????????? | | ????????# # # #????????????????? | | ????????# # # #????????????????? | | "T # # # ! #????????????????? | | """ / + # #????????????????? | | # # ##+############???????????????? | | ?????#### #####+### #?#= ! #???????????????? | | ???? # #?# #?# #?# #???????????????? | | ???? # ### ### ### #???????????????? | | ???" # # ! #???????????????? | | ?""" + T ^^ + #???????????????? | | """" # ^^ # #???????????????? | | """" # ### ####### #???????????????? | | """" # !#?# #?????# #???????????????? | | """" ## ####+####### #???????????????? | | ## # ##########???????????????? | | ## # #????????????????????????? | | ! ## + #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 30 Energy Capacity 430 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysWarpMatrix Manual? 0 Play Time 01:05:27 Cumulative 9.2 hours Start 2023.08.13 @ 02:39:54 End 2023.08.13 @ 16:41:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 7 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64912092-078a-4f54-bbde-4c4ae8d50529