Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 17:54:33 Player: Fangrelle Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2643) 2643 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 5946 Bonus ------- High Alert Combat Kills 243 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/400 Matter 109/300 Energy 274/280 System Corruption 7% Temperature Critical (569) Movement Treading (305) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (25) --- Advanced Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Flying Fortress v7 Melee Analysis Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield Improved EM Shotgun Improved EM Shotgun Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Katana Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Advanced Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Flying Fortress v7 Melee Analysis Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield Minigun Minigun Mini Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Katana Katana [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Hardened Medium Armor Plating Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 77 | . 12 1 58 . 2 4 Power 4 | . 1 . 3 . . . Engine 4 | . 1 . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | . 3 . 14 . . . Treads 14 | . 3 . 11 . . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 20 | . 2 . 18 . . . Device 2 | . 1 . 1 . . . Storage 3 | . 1 . 2 . . . Processor 2 | . . . 2 . . . Hackware 1 | . . . 1 . . . Protection 12 | . . . 12 . . . Artifact . | . . . . . . . Weapon 36 | . 6 1 23 . 2 4 Energy Gun 9 | . . . 7 . . 2 Energy Cannon 4 | . 2 . 2 . . . Ballistic Gun 10 | . . . 8 . . 2 Ballistic Cannon 5 | . 2 1 2 . . . Launcher 6 | . 2 . 4 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . . 5 . . . Parts Lost 12 | . 2 1 9 . . . Power 1 | . 1 . . . . . Propulsion 3 | . . 1 2 . . . Utility 5 | . . . 5 . . . Weapon 3 | . 1 . 2 . . . Highest Loss Streak 2 | . 1 1 2 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 96 95 100 90 100 Engine 11 | . 13 14 11 11 11 11 Treads 21 | . 28 24 18 22 22 22 Leg 1 | . . . 2 . . . Device 4 | . 13 14 3 . . . Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . . 6 11 11 11 Hackware 1 | . . . 2 . . . Protection 14 | . . . 17 22 22 22 Energy Gun 4 | . 1 . 6 22 . 16 Ballistic Gun 7 | . 5 . 11 . . . Ballistic Cannon 6 | . 15 28 3 . . . Special Weapon 1 | . . . . . 6 5 Special Melee Weapon 1 | . . . . . 6 . Peak Build Rating 32 | . 7 8 30 30 29 32 Average Rating 20 | . 6 7 23 29 26 31 On Entrance 16 | 6 6 7 7 30 29 29 Naked Turns . | . . . . . . . Heaviest Build 111 | 11 22 22 111 110 106 110 Greatest Support 44 | 20 40 40 44 44 44 44 Greatest Overweight (x) 36 | . . 1 36 2 2 2 Average Overweight (x) 1 | . . . 2 2 2 2 Largest Inventory Capacity 25 | . 10 10 25 25 25 25 Average Capacity 21 | . 9 10 24 25 25 25 Most Carried 25 | . 10 10 25 25 25 25 Average Carried 19 | . 7 9 21 25 24 25 Final Capacity 25 | 8 10 10 25 25 25 25 Final Carried 25 | 6 9 10 25 25 25 25 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2535 | 200 363 228 1744 . . . Remotely . | . . . . . . . Salvage Created 2662 | . 528 126 1885 123 . . Parts 213 | . 44 10 150 9 . . Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 5 | . 2 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 79 | . 20 4 52 3 . . Guns 31 | . 1 . 29 1 . . Cannons 28 | . 12 4 12 . . . AOE 20 | . 7 . 11 2 . . Classes Destroyed 12 | . 6 . 6 . . . Worker 4 | . 1 . 3 . . . Builder 3 | . . . 3 . . . Hauler 3 | . 1 . 2 . . . Recycler 1 | . . . 1 . . . Mechanic 3 | . . . 3 . . . Operator 4 | . 1 . 3 . . . Watcher 6 | . 3 . 3 . . . Swarmer 24 | . 9 . 15 . . . Grunt 41 | . 11 4 24 2 . . Brawler 4 | . . . 3 1 . . Duelist 2 | . . . 2 . . . Sentry 8 | . . . 8 . . . Best Kill Streak 6 | . 6 2 6 3 . . Combat Bots Only 5 | . 5 2 4 3 . . Max Kills in Single Turn 5 | . 3 1 5 2 . . Gunslinging 1 | . . . 1 . . . Exploded 3 | . 3 . 3 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 360 | . 68 12 256 1 . 23 Missed 94 | . 19 4 66 . . 5 Damage Taken 3615 | . 668 103 2422 40 . 382 Core 606 | . 171 22 253 . . 160 Absorbed by Shields . | . . . . . . . Redirected to Shielding 17 | . . . 17 . . . Core Remaining (%) 61 | 100 . 22 . . . . Volleys Fired 225 | . 55 8 155 3 . 4 Largest 2 | . 2 2 2 2 . 2 Hottest 90 | . 90 70 90 90 . 90 Shots Fired 429 | . 110 16 288 7 . 8 Gun 235 | . 27 . 193 7 . 8 Cannon 181 | . 77 16 88 . . . Launcher 13 | . 6 . 7 . . . Special . | . . . . . . . Kinetic 334 | . 79 16 239 . . . Thermal 53 | . 25 . 28 . . . Explosive 13 | . 6 . 7 . . . Electromagnetic 29 | . . . 14 7 . 8 Robot Hit Streak 13 | . 9 4 13 5 . 2 Robot Miss Streak 7 | . 5 3 7 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 4 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 246 | . 60 8 171 4 . 3 Core Hits 163 | . 28 6 121 5 . 3 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 9 | . 5 . 4 . . . Meltdown 1 | . 1 . . . . . Destroy 2 | . 1 . 1 . . . Blast 6 | . 3 . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5671 | . 1516 197 3772 103 . 83 Guns 2268 | . 181 . 1954 50 . 83 Cannons 1632 | . 735 186 711 . . . Explosions 1710 | . 584 . 1073 53 . . Melee . | . . . . . . . Ramming 61 | . 16 11 34 . . . Kinetic 3096 | . 654 186 2256 . . . Thermal 625 | . 262 . 310 53 . . Explosive 1657 | . 584 . 1073 . . . Electromagnetic 232 | . . . 99 50 . 83 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 Average Corruption 5 | . . . 5 7 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 171 | . . . 118 7 45 1 Message Errors 49 | . . . 29 2 18 . Matter Fused 33 | . . . 24 . 9 . Heat Flow Errors 24 | . . . 16 . 7 1 Energy Discharges 19 | . . . 15 . 4 . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 24 | . . . 15 4 5 . Data Loss (major) 4 | . . . 2 . 2 . Misfires 10 | . . . 9 1 . . Alerts 2 | . . . 2 . . . Weapon Failures 5 | . . . 5 . . . Overload Shots . | . . . . . . . Overflow Damage 97 | . 50 . 47 . . . Projectiles 34 | . 21 . 13 . . . Explosions 63 | . 29 . 34 . . . Melee . | . . . . . . . Knockbacks 12 | . 5 3 4 . . . Impact . | . . . . . . . Kinetic 10 | . 4 3 3 . . . Secondary 2 | . 1 . 1 . . . Self-Inflicted Damage 219 | . 171 . 20 28 . . Shots 7 | . 5 . 1 1 . . Rammed 13 | . 4 4 5 . . . Targets Rammed 13 | . 4 4 5 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 570 | . 126 60 318 174 274 570 Average Temperature 81 | . 39 27 85 82 99 349 Received Heat Transfer 1134 | . 195 57 696 6 . 180 Effects 11 | . . . 3 . . 8 Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Matter Decay 2 | . . . . . . 2 Damage (minor) 2 | . . . 1 . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1035 | . 555 . 380 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 921 | . 337 205 921 434 . 30 Initial 358 | . . 105 . 358 . . Average 369 | . 214 118 435 400 . 11 Maximum Alert Level 3 | . 1 1 3 2 . . Low Security (%) 26 | . 23 95 21 . . 100 Level 1 44 | . 76 4 39 43 . . Level 2 7 | . . . 7 56 . . Level 3 22 | . . . 32 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 12 | . 4 . 8 . . . Investigation 6 | . 3 . 3 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 3 | . . . 3 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 34 7 72 3 . 3 Peak Tracking Total 6 | . 5 6 5 3 . 3 Tactical Retreats 4 | . 3 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed 4 | . . 1 3 . . . Triggered 1 | . . . 1 . . . Most Traps Carried 3 | . . 3 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 9 | . 1 . 6 . . 2 Max in Single Turn 2 | . 1 . 2 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 23 | . 10 . 11 . 2 . Terminals 16 | . 8 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 90 | . 36 . 49 . 5 . Successful 55 | . 21 . 29 . 5 . Failed 35 | . 15 . 20 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 70 | . 32 . 37 . 1 . Terminals 64 | . 30 . 34 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 15 | . 6 . 9 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 2 . 5 . Record 4 | . . . . . 4 . Robot Analysis 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Retrieve Components 4 | . 2 . 2 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 36 | . 17 . 19 . . . Terminals 32 | . 15 . 17 . . . Assimilate 6 | . 3 . 3 . . . Botnet 15 | . 7 . 8 . . . Operators 2 | . 1 . 1 . . . Skim 9 | . 4 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 10 . 10 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . 13 . 10 . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . 1 2 . . . . Largest Group 2 | . 1 2 . . . . Highest-Rated Group 32 | . 10 32 . . . . Highest-Rated Ally 16 | . 10 16 . . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . 8 . . . . Total Damage 61 | . . 61 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 8677 | . 1357 472 4937 267 1625 19 Spaces Moved 2958 | 1 722 248 1377 81 528 1 Core 3 | . . . 3 . . . Treads 2822 | . 722 248 1242 81 528 1 Legs 133 | 1 . . 132 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 160 160 240 305 305 305 Average Speed 262 | 120 160 174 313 305 305 305 Slowest Speed 1850 | 120 160 240 1850 305 305 305 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 95 27 91 12 69 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 2 . 1 . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 178 | . 69 . 103 6 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 178 | . 69 . 103 6 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3456 | . 813 273 1716 97 548 9 Wait 28 | . . . 15 12 1 . Move 2952 | . 721 247 1376 80 527 1 Hop . | . . . . . . . Pick Up 77 | . 12 6 52 1 6 . Fast Attach 26 | . 1 . 25 . . . Attach 15 | . 4 . 9 . 2 . Detach 3 | . . . 1 . 2 . Swap 36 | . 7 1 24 . . 4 Drop 76 | . 9 6 51 1 9 . Fire 225 | . 55 8 155 3 . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . 4 4 5 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . 1 3 . . . Miscellaneous 1 | . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 9) 494 | -10/Materials | Identified exit to Mines 623 | -10/Materials | Discovered new exit (range 11) 798 | -10/Materials | Core integrity fell below 50% 1095 | -10/Materials | Discovered new exit (range 4) 1358 | -10/Materials | Entered Mines 1446 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1501 | -10/Mines | Found a hidden stash of uninstalled traps 1566 | -10/Mines | Found DCF Scrap (15 items) 1612 | -10/Mines | Discovered new exit (range 6) 1715 | -10/Mines | Assembled infested the area 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Evolved 2 slots: Utility x2 3657 | -9/Materials | Discovered new exit (range 8) 3719 | -9/Materials | Identified exit to Materials 3995 | -9/Materials | Discovered exit to Materials (range 15) 5030 | -9/Materials | First assault squad dispatched 5196 | -9/Materials | Core integrity fell below 50% 5372 | -9/Materials | Discovered new exit (range 15) 5944 | -9/Materials | Discovered new exit (range 14) 6321 | -9/Materials | Identified exit to Mines 6507 | -9/Materials | Discovered exit to Materials (range 16) 6668 | -9/Materials | Sterilization system engaged 6668 | -9/Materials | Non-combat units ordered to evacuate 6767 | -9/Materials | Entered Mines 6774 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7022 | -9/Mines | Discovered new exit (range 5) 7031 | -9/Mines | Identified exit to Exiles 7034 | -9/Mines | Entered Exiles 7113 | -9/Exiles | Met 8R-AWN 7165 | -9/Exiles | Met EX-HEX 7296 | -9/Exiles | Met EX-DEC 7528 | -9/Exiles | Learned location of Zion (-7) 7876 | -9/Exiles | Discovered new exit (range 15) 8056 | -9/Exiles | Met EX-BIN 8099 | -9/Exiles | Aligned with FarCom system 8102 | -9/Exiles | Given EX-Vault access code 8181 | -9/Exiles | Opened EX-Vault 8254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8317 | -9/Exiles | Found Flying Fortress v7 8635 | -9/Exiles | Discovered new exit (range 10) 8656 | -9/Exiles | Identified exit to Mines 8659 | -9/Exiles | Left Exiles lab with Flying Fortress v7 8659 | -9/Exiles | Entered Mines 8676 | -8/Mines | Core integrity fell below 20% 8679 | -8/Mines | Core destroyed Last Messages --------------- 08520_ System corrupted: Heat flow error (+286). 08547_ System corrupted: Matter fused (-9). 08629_ System corrupted: Component data lost. 08635_ EXIT=FOUND 08656_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 08659_ Receiving FarCom transmissions... 08663_ Critical hit (Burn: +37). 08664_ G-50 Soldier IFF system glitched. 08670_ System corrupted: Heat flow error (+231). 08671_ Core Extractor disabled. 08672_ Overheating: Matter decay (-43). 08673_ Overheating: Hrd. Medium Armor Plating damaged (-25). 08673_ Overheating: Imp. EM Shotgun damaged (-12). 08673_ Overheating: Adv. Treads damaged (-77). 08674_ Overheating: Imp. EM Shotgun damaged (-20). 08675_ Overheating: Matter decay (-26). 08676_ Overheating: Core damaged (-40). 08679_ Overheating: Core damaged (-56). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????#########? | | ????????????????????????# #? | | ????????????????????????# #? | | ?????????????????????#### #? | | ?????????????????????# """ #? | | ????????????????????????#@ """ #? | | ????????????????????????# "" #? | | ????????????????????????# g #? | | ????????????????????????# "" #? | | ????????????????????????# """ #? | | ????????????????????????# gg""" #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????### ####? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ??????????????????????????? #???? | | ???????????????????????????###???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerAblativeNanovents Manual? 0 Play Time 00:33:13 Cumulative 105.0 hours Start 2024.11.17 @ 17:22:01 End 2024.11.17 @ 17:54:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 91x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c40aa1fc-37db-4d4d-865a-bb35e88f94e5