Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 16:51:48 Player: Phaethon Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (526) 526 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 6563 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (4) ---- Katana Kinetic Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Melee Analysis Suite Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Kinetic Spear Kinetic Spear > --- INVENTORY -------- Advanced Weight Redist. System Katana [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Kinetic Spear Energy Gun Quantum Rifle Ballistic Gun Assault Rifle Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 2 | . . . 1 . . . . 1 . Propulsion 4 | . . 1 1 . . . 1 1 . Utility 10 | . . 1 . 2 2 2 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 64 | 2 3 16 5 6 6 11 4 6 5 Power 12 | . 1 2 1 . 1 5 2 . . Engine 9 | . 1 2 1 . 1 2 2 . . Core 3 | . . . . . . 3 . . . Reactor . | . . . . . . . . . . Propulsion 10 | . 1 5 1 1 . 1 . 1 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 10 | . 1 5 1 1 . 1 . 1 . Utility 26 | . . 3 2 4 5 4 1 2 5 Device 12 | . . 2 . 2 3 2 1 1 1 Storage . | . . . . . . . . . . Processor 7 | . . 1 1 1 1 . . . 3 Hackware 3 | . . . 1 1 1 . . . . Protection 4 | . . . . . . 2 . 1 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 1 6 1 1 . 1 1 3 . Energy Gun 1 | . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 1 6 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . 1 1 . . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . Parts Lost 31 | . . 5 2 3 . 8 3 . 10 Power 7 | . . . 1 1 . 1 2 . 2 Propulsion 8 | . . 2 1 1 . 2 1 . 1 Utility 11 | . . . . 1 . 3 . . 7 Weapon 5 | . . 3 . . . 2 . . . Highest Loss Streak 6 | . . 4 2 3 . 6 3 . 6 Average Slot Usage (%) 57 | . 33 38 81 88 80 59 43 55 37 Engine 5 | . . 3 16 5 2 1 5 9 2 Flight 11 | . 5 9 28 28 20 10 1 3 2 Device 7 | . . 3 12 6 12 4 10 13 4 Processor 14 | . . 7 9 15 18 17 15 14 18 Hackware 4 | . . . 5 15 13 7 . . . Protection 1 | . . . . . . 5 2 3 2 Ballistic Gun 2 | . 28 15 5 . . . . . . Slashing Weapon 5 | . . . 4 14 13 7 3 2 . Piercing Weapon 1 | . . . . . . . . 2 6 Naked Turns . | . . . . . . . . . . Heaviest Build 24 | 3 3 9 12 8 11 18 18 24 18 Greatest Support 27 | 3 4 12 12 12 12 18 18 27 27 Greatest Overweight (x) 2 | . . 2 . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 4 4 3 2 Average Carried 2 | 1 3 2 3 3 3 3 3 1 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 4 3 3 1 2 Class Distribution -------------------- 35% | Mutant 25% | Scout 23% | Hacker-Scout 6% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Scout | -4/Factory Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 807 | 220 35 66 11 162 10 158 75 . 70 Remotely . | . . . . . . . . . . Salvage Created 1301 | . 74 149 11 162 10 314 88 . 493 Parts 75 | . 10 10 3 9 1 8 7 . 27 Haulers Intercepted 4 | . . . . . . 1 . . 3 Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 12 | . 3 6 . . . 2 . . 1 Melee 3 | . . . . . . 2 . . 1 Guns 9 | . 3 6 . . . . . . . Classes Destroyed 10 | . 2 1 1 2 . 2 1 . 1 Worker 10 | . 1 . . 2 1 . 3 . 3 Builder 4 | . . . . . . . 2 . 2 Tunneler 1 | . . . . . . . . . 1 Hauler 4 | . . . . . . 1 . . 3 Recycler 2 | . . . . 1 . 1 . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . . . . 1 . . . . 1 Swarmer 8 | . 3 4 . . . 1 . . . Grunt 2 | . . 2 . . . . . . . Programmer 2 | . . . . . . 1 . . 1 Best Kill Streak 4 | . 4 4 1 3 1 3 4 . 4 Combat Bots Only 4 | . 3 4 . . . 2 . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 4085 | . 109 523 148 141 57 766 146 48 2147 Core 2192 | . 70 174 43 . . 388 56 . 1461 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 72 56 92 100 100 61 95 100 . Volleys Fired 40 | . 6 29 5 . . . . . . Largest 2 | . 2 2 1 . . . . . . Hottest 40 | . 40 40 20 . . . . . . Shots Fired 54 | . 12 37 5 . . . . . . Gun 54 | . 12 37 5 . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 54 | . 12 37 5 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 3 | . 2 3 3 . . . . . . Robot Miss Streak 2 | . 2 2 1 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 94 | . 6 19 4 9 1 20 7 2 26 Core Hits 41 | . 4 9 2 4 1 5 3 . 13 Critical Hits 2 | . . . . . . 2 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks 94 | . . . 4 10 1 33 8 4 34 Impact . | . . . . . . . . . . Slashing 57 | . . . 4 10 1 33 8 1 . Piercing 37 | . . . . . . . . 3 34 Sneak Attacks 29 | . . . . 7 1 4 5 1 11 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . 1 . 4 . . 1 Damage Inflicted 4937 | . 60 190 62 759 83 940 748 188 1907 Guns 312 | . 60 190 62 . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 4625 | . . . . 759 83 940 748 188 1907 Ramming . | . . . . . . . . . . Kinetic 312 | . 60 190 62 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2530 | . . . . 759 83 940 748 . . Piercing 2095 | . . . . . . . . 188 1907 Highest Corruption 6 | . . . . . . 6 . . 2 Average Corruption 2 | . . . . . . 3 . . 1 Corruption Purged . | . . . . . . . . . . Effects 6 | . . . . . . 2 . . 4 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 1 . . 1 Targeting Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 856 | . . . . 215 . 39 380 . 222 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 856 | . . . . 215 . 39 380 . 222 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 8 | . . 8 . . . . . . . Average Temperature 3 | . . 3 . . . . . . . Received Heat Transfer 540 | . . 198 63 54 . 36 9 . 180 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 609 | . 88 297 348 343 215 410 291 364 609 Initial 204 | . . 37 125 153 168 105 200 152 204 Average 238 | . 53 159 220 228 189 280 229 221 353 Maximum Alert Level 2 | . . 1 1 1 1 2 1 1 2 Low Security (%) 33 | 100 100 55 43 35 57 15 20 50 . Level 1 56 | . . 44 56 65 42 61 79 50 66 Level 2 9 | . . . . . . 23 . . 33 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . 3 1 1 2 1 2 2 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 9 | . . . 3 1 1 1 1 2 . Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 6 | . . 2 . 1 . 1 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 5 16 28 13 4 20 7 15 37 Peak Tracking Total 18 | . 3 12 18 7 2 8 6 10 17 Tactical Retreats 23 | . . 4 3 2 . 5 1 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 3 | . . 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 14 | . 1 2 2 2 1 1 2 1 2 Terminals 14 | . 1 2 2 2 1 1 2 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 48 | . 3 6 8 8 4 5 5 2 7 Successful 23 | . 2 2 3 5 2 1 3 2 3 Failed 25 | . 1 4 5 3 2 4 2 . 4 Catastrophic 2 | . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 42 | . 3 6 8 5 2 5 5 1 7 Terminals 48 | . 3 6 8 8 4 5 5 2 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 3 1 . 1 1 1 Level Access Points 2 | . . . 1 . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 . . Locate Traps 2 | . . . . 2 . . . . . Transport Status 1 | . . . . . . . . 1 . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 1 2 2 2 1 1 2 1 2 Terminals 14 | . 1 2 2 2 1 1 2 1 2 Botnet 14 | . 1 2 2 2 1 1 2 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 2 1 2 1 1 2 1 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . EXPLORE 1 | . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 1641 | 21 55 163 144 200 140 255 158 206 299 Spaces Moved 2823 | 29 77 176 268 442 236 381 279 462 473 Core 559 | 29 28 61 . . . 47 184 17 193 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2264 | . 49 115 268 442 236 334 95 445 280 Fastest Speed 37 | 50 40 37 37 37 37 37 40 40 40 Average Speed 42 | 50 43 43 37 37 50 40 46 40 44 Slowest Speed 150 | 50 50 150 40 40 120 100 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 45 | . . 4 5 5 1 7 . 12 11 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 3 23 32 34 23 16 18 15 21 18 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 11 | . . . 3 1 . 2 . 2 3 Terrain Destroyed 11 | . . . 3 1 . 2 . 2 3 Melee 11 | . . . 3 1 . 2 . 2 3 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 3023 | 33 86 220 296 458 252 423 292 461 502 Wait 25 | . . 2 12 . 7 3 . . 1 Move 2731 | 28 76 169 258 431 233 366 278 438 454 Hop 38 | . . 2 4 5 1 7 . 11 8 Pick Up 18 | 3 . 1 4 5 2 2 . . 1 Fast Attach 32 | 2 1 10 2 1 3 4 1 4 4 Attach 24 | . 1 4 2 5 2 5 2 2 1 Detach 8 | . 1 1 . 1 . 2 2 . 1 Swap 8 | . 1 2 1 . 1 2 1 . . Drop 12 | . . . 4 1 2 3 . 2 . Fire 40 | . 6 29 5 . . . . . . Melee 87 | . . . 4 9 1 29 8 4 32 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 75 | -10/Materials | Discovered new exit (range 7) 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 165 | -9/Materials | Lost 4 parts (1n3w) 184 | -9/Materials | Discovered new exit (range 8) 234 | -9/Materials | Discovered new exit (range 18) 240 | -9/Materials | Entered another Materials area 240 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 309 | -8/Materials | Identified exit to Factory 341 | -8/Materials | Build established: Mutant 384 | -8/Materials | Entered Factory 384 | -7/Factory | Evolved 2 slots: Utility x2 580 | -7/Factory | Discovered new exit (range 13) 583 | -7/Factory | Lost 3 parts (1p1n1u) 584 | -7/Factory | Entered another Factory area 584 | -6/Factory | Evolved 2 slots: Utility x2 711 | -6/Factory | Discovered new exit (range 8) 713 | -6/Factory | Identified exit to Lower Caves 716 | -6/Factory | Discovered new exit (range 20) 723 | -6/Factory | Identified exit to Factory 724 | -6/Factory | Entered another Factory area 724 | -5/Factory | Evolved 2 slots: Utility x2 764 | -5/Factory | Discovered new exit (range 8) 766 | -5/Factory | Identified exit to Upper Caves 929 | -5/Factory | Lost 6 parts (2n2u2w) 971 | -5/Factory | Discovered new exit (range 19) 978 | -5/Factory | Identified exit to Factory 979 | -5/Factory | Entered another Factory area 979 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -4/Factory | Spotted B-86 Titan 1062 | -4/Factory | Lost 3 parts (2p1n) 1078 | -4/Factory | Identified exit to Upper Caves 1078 | -4/Factory | Identified exit to Armory 1131 | -4/Factory | Discovered new exit (range 14) 1137 | -4/Factory | Identified exit to Research 1137 | -4/Factory | Entered Research 1137 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1249 | -3/Research | Build established: Scout 1335 | -3/Research | Discovered new exit (range 20) 1342 | -3/Research | Identified exit to Research 1343 | -3/Research | Entered another Research area 1343 | -2/Research | Evolved 2 slots: Utility x2 1349 | -2/Research | Spotted B-90 Cyclops 1540 | -2/Research | Lost 6 parts (1p1n4u) 1592 | -2/Research | Core integrity fell below 50% 1593 | -2/Research | First assault squad dispatched 1624 | -2/Research | Identified exit to Access 1631 | -2/Research | Core integrity fell below 20% 1642 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 01631_ K-01 Serf destroyed. 01632_ K-01 Serf collects debris. 01633_ Penetrated by Slug. 01634_ Sneak attack on K-01 Serf. 01634_ K-01 Serf destroyed. 01636_ Penetrated by Slug. 01636_ Sneak attack on A-15 Conveyor. 01636_ A-15 Conveyor destroyed. 01637_ R-10 Processor collects Adv. Weight Redist. System. 01637_ Slug penetrates Terminal. 01637_ Slug penetrates Wall. 01639_ C-30 ARC bursts open, deploying its payload. 01639_ G-73 Enforcer unfolds itself. 01639_ B-74 Champion unfolds itself. 01639_ G-73 Enforcer unfolds itself. 01639_ M-36 Artificer unfolds itself. 01640_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01640_ R-10 Processor collects Imp. Ion Engine. 01640_ M-36 Artificer fits Backup Power VII on K-01 Serf. 01640_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | ??########????????????????????????????????????? | | +###? #????????????????????????????????????? | | # ! ! #????????????????????????????????????? | | # #????????????????????????????????????? | | + #????????????????????????????????????? | | # #????????????? ??????????????????????? | | # #?????????????R#?????????????????????? | | ###? #?????????????k#?????????????????????? | | #???########?????????????A#?????????????????????? | | #???????????????????????? #?????????????????????? | | #????????????????????????u#?????????????????????? | | #???????????????????????? #?????????????????????? | | #????????????????????????m#?#####???????????????? | | #?????????????????##+####k# * ????????????????? | | #?????????????????# % # ??????????????????? | | #?????????????????# g/ ????????????????????? | | #?###+###?????????? gg #?????????????????????? | | #?# #??######### ob #?????????????????????? | | #?# #### %=#R ###???????????????????? | | #?# / |=!+%! #????##?????????????? | | #?# #### !!#%= ### #?????????????? | | #?# #??# *#= +?????????????? | | #?### ###??# # ### #?????????????? | | #???# #????# ####### #???????????????????? | | ##### #########????# ###@####???????????????????? | | %%= # ?????????????????????? | | ###############??##### ???????????????????? | | #????????????????????# #?????????????????? | | ###??????????????????# #?????????????????? | | #??????????????????##########?????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 160 Additional Mass Support 12 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 62 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantHellfireProtomatter Manual? 0 Play Time 00:49:30 Cumulative 189.3 hours Start 2021.12.23 @ 16:00:54 End 2021.12.23 @ 16:51:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/2/0/0/0/0/1/0/0 Lore% 85 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb04458-c195-47e2-8e27-43aca7f58690