Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 00:38:02 Player: Lord Draconis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (97) 485 Value Destroyed (2483) 2483 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14148 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1442/1600 Matter 134/300 Energy 216/220 System Corruption 2% Temperature Cool (6) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Cooled Cesium-ion Thruster Biomechanical Wings Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY (16) ----- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Plasma Cutter Katana > --- INVENTORY (8) ---- Light Quantum Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Enhanced Nova Cannon Hardcell Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Biomechanical Wings Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Antimissile System Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Katana > --- INVENTORY -------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Hardcell Cannon Rocket Launcher Plasma Cutter [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 1 . . 1 . . . Utility 14 | . . . 1 . . . 2 1 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 147 | 7 8 3 24 17 . 5 16 12 23 3 13 3 6 7 Power 20 | 1 1 . 2 2 . . 1 . 4 1 4 1 1 2 Engine 6 | 1 1 . 2 2 . . . . . . . . . . Core 11 | . . . . . . . 1 . 4 1 3 1 . 1 Reactor 3 | . . . . . . . . . . . 1 . 1 1 Propulsion 40 | 2 2 . 11 6 . . 5 4 4 . 4 1 1 . Treads 10 | 1 1 . 3 1 . . 4 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 14 | 1 1 . 6 5 . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . 2 . . . . 4 4 . 4 1 1 . Utility 41 | 2 2 1 5 2 . 1 4 7 6 2 4 1 3 1 Device 12 | 1 . . 1 . . . 2 1 1 2 . 1 3 . Storage 5 | 1 2 . . . . . . 1 . . 1 . . . Processor 8 | . . . . 1 . . . 2 4 . 1 . . . Hackware 7 | . . . . . . . . 3 1 . 2 . . 1 Protection 9 | . . 1 4 1 . 1 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 3 2 6 7 . 4 6 1 9 . 1 . 1 4 Energy Gun 5 | 1 1 1 1 1 . . . . . . . . . . Energy Cannon 18 | . 1 . 1 1 . 1 4 . 5 . 1 . 1 3 Ballistic Gun 8 | 1 1 . 2 2 . 1 1 . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . Launcher 7 | . . 1 1 2 . 2 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . 1 1 1 . 1 . Parts Lost 32 | . 3 . 7 8 . 2 2 1 4 . 2 1 . 2 Power 6 | . . . 1 2 . . . . 2 . 1 . . . Propulsion 12 | . 2 . 4 3 . . 1 . 1 . 1 . . . Utility 8 | . . . 1 1 . 1 1 1 1 . . . . 2 Weapon 6 | . 1 . 1 2 . 1 . . . . . 1 . . Highest Loss Streak 4 | . 1 . 3 4 . 2 2 1 3 . 2 1 . 2 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 87 100 100 97 91 91 88 90 89 87 81 Engine 5 | . 14 14 10 10 11 11 2 . . . . . . . Core 3 | . . . . . . . 6 7 5 5 5 9 6 4 Treads 6 | . 14 14 19 8 . . 10 . . . . . . . Wheel 8 | . 14 14 11 14 33 33 16 . . . . . . . Flight 10 | . . . . . . . . 29 24 17 21 19 17 16 Device 7 | . 14 . . . . . 14 7 9 11 7 9 17 16 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 4 4 4 4 Processor 8 | . . . . . 11 11 9 14 15 17 15 14 13 12 Hackware 8 | . . . . . . . . 14 19 17 23 23 21 18 Protection 7 | . . 13 20 22 11 11 10 . . . . . . . Energy Gun 2 | . 13 . 4 1 11 . . . . . . . . . Energy Cannon 5 | . . 14 11 1 . 10 15 . . 5 4 3 . 1 Ballistic Gun 4 | . 14 12 4 8 11 10 1 . . . . . . . Ballistic Cannon 1 | . . . 1 9 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 5 5 5 4 4 4 Peak Build Rating 122 | 7 9 9 21 19 20 20 32 37 67 77 91 99 122 122 Average Rating 38 | 5 8 8 15 16 18 19 28 33 47 71 85 97 109 109 On Entrance 39 | . 7 8 9 19 18 20 20 32 34 67 72 85 92 114 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 13 91 93 100 100 94 97 105 18 23 27 33 29 33 46 Greatest Support 44 | 16 16 10 20 42 36 36 36 20 28 28 35 36 44 44 Greatest Overweight (x) 31 | 2 9 9 31 29 2 2 10 . . . 1 . . 1 Average Overweight (x) 1 | . 4 9 8 2 2 2 6 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 8 8 8 8 8 8 Average Capacity 16 | 7 20 25 25 25 25 25 25 8 8 8 7 8 8 8 Most Carried 25 | 5 14 14 25 25 25 25 25 24 8 8 8 7 8 8 Average Carried 14 | 3 11 13 23 24 24 23 24 7 7 8 6 6 7 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 8 8 8 8 8 8 8 Final Carried 25 | 5 13 14 25 25 25 24 25 8 8 8 7 7 8 8 Class Distribution -------------------- 35% | Mutant 32% | Hacker-Scout 19% | Scavenger-Mutant 11% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2120 | 190 256 23 359 419 . 65 229 128 248 27 10 . 116 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2943 | 132 713 21 814 265 . 66 304 154 248 15 24 21 116 50 Parts 212 | 9 41 3 50 18 . 2 30 12 25 2 8 3 4 5 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . . Recyclers Shooed 5 | . 2 . . . . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 62 | . 18 3 14 13 . 3 4 . 7 . . . . . Melee 3 | . . . . . . . . . 3 . . . . . Guns 24 | . 17 . 2 3 . 1 1 . . . . . . . Cannons 19 | . 1 1 9 5 . . 3 . . . . . . . AOE 15 | . . 2 2 5 . 2 . . 4 . . . . . Classes Destroyed 16 | 3 4 . 6 2 . . . . 1 . . . . . Worker 11 | 1 1 . 1 1 . . . 3 2 1 1 . . . Builder 6 | . . . 1 . . . 1 1 . . . 1 . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . . . . Recycler 3 | 1 . . . . . . . 1 . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 7 | . 2 . 1 . . . 1 1 1 . 1 . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . Swarmer 13 | . 3 3 . 3 . . . . 4 . . . . . Grunt 32 | . 15 . 7 5 . 3 2 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 4 | . . . 2 2 . . . . . . . . . . Sentry 6 | . . . 4 . . . 2 . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 5 | 3 4 3 3 5 . 3 2 2 4 1 1 1 1 1 Combat Bots Only 5 | . 3 3 2 5 . 3 1 . 4 . . . . . Max Kills in Single Turn 3 | 1 1 2 1 3 . 1 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 3 . 1 . . 2 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 404 | . 86 8 66 69 . 9 27 3 70 . 21 16 . 29 Missed 130 | . 19 . 18 11 . 4 7 2 35 . 14 10 . 10 Damage Taken 4641 | . 753 66 732 1382 . 84 298 15 493 . 267 142 . 409 Core 927 | . 212 . 96 178 . 18 37 . 179 . 27 22 . 158 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 69 | . . . 22 39 . . 8 . . . . . . . Regen/Repaired (Parts) 102 | . . . 38 . . . . . . . 64 . . . Core Remaining (%) 81 | 100 . 15 . . . 27 93 100 78 100 97 98 100 90 Volleys Fired 279 | 11 76 4 58 38 . 5 31 1 14 3 10 5 2 21 Largest 2 | 2 2 2 2 2 . 2 2 1 1 1 1 1 1 1 Hottest 136 | 60 85 100 110 95 . 83 136 75 90 90 105 105 120 120 Shots Fired 477 | 22 151 8 115 71 . 8 45 1 15 3 10 5 2 21 Gun 263 | 22 149 3 46 23 . 2 18 . . . . . . . Cannon 196 | . 2 4 65 42 . 2 27 1 12 3 10 5 2 21 Launcher 18 | . . 1 4 6 . 4 . . 3 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 204 | 11 75 . 43 55 . 2 18 . . . . . . . Thermal 252 | 11 76 4 68 10 . 2 27 1 12 3 10 5 2 21 Explosive 18 | . . 1 4 6 . 4 . . 3 . . . . . Electromagnetic 3 | . . 3 . . . . . . . . . . . . Robot Hit Streak 14 | 5 12 1 14 7 . 3 7 . 1 . . . . . Robot Miss Streak 6 | 5 4 2 2 3 . 2 6 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 294 | 10 101 2 80 37 . 5 23 6 20 3 2 1 2 2 Core Hits 140 | 6 40 2 31 24 . 8 10 3 10 . 2 1 2 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 11 | . 5 . 3 . . . . . 1 . . . 1 1 Burn 7 | . 4 . 3 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . . 1 . Melee Attacks 166 | . . . . . . . 1 31 54 11 26 21 13 9 Impact . | . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . 1 31 54 11 26 21 13 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 6 5 2 1 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7250 | 136 1236 161 1626 994 . 483 462 418 1072 203 98 72 107 182 Guns 2111 | 136 1219 13 380 179 . 30 154 . . . . . . . Cannons 1837 | . 17 18 1022 448 . 24 266 . . . . . . 42 Explosions 1368 | . . 130 224 367 . 429 . . 218 . . . . . Melee 1934 | . . . . . . . 42 418 854 203 98 72 107 140 Ramming . | . . . . . . . . . . . . . . . Kinetic 1529 | 39 393 . 414 499 . 30 154 . . . . . . . Thermal 2406 | 97 843 18 988 128 . 24 266 . . . . . . 42 Explosive 1368 | . . 130 224 367 . 429 . . 218 . . . . . Electromagnetic 13 | . . 13 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1934 | . . . . . . . 42 418 854 203 98 72 107 140 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 . . 3 . 2 Average Corruption 3 | . . . . . . . . . 3 . . 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . 15 . . . . 9 Message Errors 4 | . . . . . . . . . 2 . . . . 2 Matter Fused 9 | . . . . . . . . . 5 . . . . 4 Heat Flow Errors 4 | . . . . . . . . . 4 . . . . . Energy Discharges 2 | . . . . . . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 399 | . . 38 . . . . . 122 156 50 . . . 33 Projectiles 2 | . . . . . . . . . . . . . . 2 Explosions 38 | . . 38 . . . . . . . . . . . . Melee 359 | . . . . . . . . 122 156 50 . . . 31 Knockbacks 6 | . . . 2 4 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . . 2 4 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . 7 138 . . . . . . . . . . Shots 5 | . . . 1 4 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 400 | 40 400 117 231 300 . 45 387 36 279 102 190 289 124 224 Average Temperature 82 | 18 92 52 53 112 . 17 130 23 88 55 58 149 60 81 Received Heat Transfer 1125 | . 387 . 264 126 . 63 198 9 42 . . . . 36 Effects 7 | . 4 . . 2 . . . . 1 . . . . . Energy Bleed 3 | . 1 . . 1 . . . . 1 . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Damage (minor) 2 | . 1 . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 9 | . 2 . 4 1 . . . . . . . . . 2 Heat Transferred 5355 | 225 2271 37 2072 195 . 37 481 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 494 | 25 282 103 191 333 . 74 131 220 383 192 346 277 222 494 Initial 181 | . 16 103 31 . . . 28 13 56 150 93 181 73 132 Average 134 | 8 180 90 75 180 . 68 46 85 167 173 153 196 134 281 Maximum Alert Level 2 | . 1 . . 1 . . . 1 1 . 1 1 1 2 Low Security (%) 75 | 100 50 100 100 59 . 100 100 96 55 100 77 47 95 34 Level 1 23 | . 49 . . 40 . . . 3 44 . 22 52 4 36 Level 2 1 | . . . . . . . . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 6 . 2 . . . 2 5 4 2 . 2 2 1 Investigation 7 | . 3 . . . . . . 1 1 1 . . 1 . Extermination 6 | . . . . . . . . 1 3 . . 1 1 . Reinforcement 13 | . 3 . 2 . . . 2 3 . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . 2 . 2 . . . 1 1 1 . 4 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 189 | . 35 3 25 15 . 3 12 12 25 1 19 12 10 17 Peak Tracking Total 12 | . 4 3 5 5 . 3 3 5 6 1 12 8 6 8 Tactical Retreats 25 | . 2 . . . . . . 2 7 . 8 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . . . 1 3 . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 10 | . . . 1 3 . . 1 . 2 . 1 . . 2 Max in Single Turn 2 | . . . 1 2 . . 1 . 1 . 1 . . 1 Garrison Access 4 | . . . . . . . . 1 . . 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 46 | . 5 . 8 . 5 . 1 7 4 1 7 3 4 1 Terminals 30 | . 4 . 6 . . . 1 6 2 1 5 . 4 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 5 | . 1 . 2 . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 2 . . Total Hacks 165 | . 16 . 21 . 50 . 1 21 17 3 17 6 11 2 Successful 108 | . 4 . 9 . 50 . 1 9 15 1 12 3 3 1 Failed 56 | . 12 . 11 . . . . 12 2 2 5 3 8 1 Catastrophic 13 | . 3 . 2 . . . . 5 1 1 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 68 | . 12 . 15 . 1 . . 14 6 3 9 . 8 . Terminals 84 | . 12 . 17 . . . 1 20 6 3 12 . 11 2 Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 14 | . 4 . 4 . . . . . . . 4 2 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . 8 . . . . . Garrison Access 6 | . . . . . . . . 1 . . 1 4 . . Terminal Hacks 73 | . 2 . 5 . 50 . 1 5 2 . 5 . 2 1 Record 49 | . . . . . 49 . . . . . . . . . Part Schematic 2 | . . . 1 . . . . . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . . . . 1 1 . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Terminal Index 5 | . . . 1 . . . . 1 . . 1 . 1 1 Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . 1 . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks 9 | . 1 . 3 . . . . . . . 4 1 . . Scan Component 6 | . 1 . 2 . . . . . . . 2 1 . . Repair 3 | . . . 1 . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 8 . . . . . Insert Component 4 | . . . . . . . . . 4 . . . . . Analyze 4 | . . . . . . . . . 4 . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . 1 2 . . Seal Access 4 | . . . . . . . . 1 . . 1 2 . . Unauthorized Hacks 11 | . 1 . 1 . . . . 3 2 1 2 . 1 . Terminals 11 | . 1 . 1 . . . . 3 2 1 2 . 1 . Botnet 11 | . 1 . 1 . . . . 3 2 1 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . 5 . . . . 6 3 1 4 1 4 1 Full Trace Events 8 | . 3 . 1 . . . . 1 1 1 . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 2 . . . . . Parts Built 3 | . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . 190 . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . Parts Repaired 3 | . . . 1 . . . . . . . 2 . . . Time 132 | . . . 26 . . . . . . . 106 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 4 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10169 | 104 1025 484 1700 813 447 129 905 663 1810 213 708 477 262 429 Spaces Moved 8940 | 61 427 215 623 363 384 94 385 1216 1576 364 1381 741 462 648 Core 18 | 11 . . 2 5 . . . . . . . . . . Treads 70 | . . . 8 62 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2464 | 50 427 215 613 296 384 94 385 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6388 | . . . . . . . . 1216 1576 364 1381 741 462 648 Fastest Speed 28 | 50 100 215 140 116 116 116 116 31 28 32 29 31 31 31 Average Speed 71 | 92 156 215 215 185 116 116 173 31 30 32 31 31 31 31 Slowest Speed 1600 | 150 215 215 1600 1500 116 116 230 31 32 32 109 32 31 103 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 1 3 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 76 40 41 65 77 20 27 25 23 11 31 11 19 19 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 12 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 183 | . . . . 28 . . . 21 39 8 28 22 11 26 Terrain Destroyed 310 | . . 10 28 61 . 35 . 21 60 8 28 22 11 26 Melee 104 | . . . . . . . . 21 28 5 18 17 9 6 Projectile 55 | . . . 2 1 . . . . 12 3 10 5 2 20 AOE 151 | . . 10 26 60 . 35 . . 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11917 | 85 643 228 870 426 386 104 579 1456 2808 438 1597 946 562 789 Wait 2165 | . 125 6 123 2 . . 127 175 1101 57 142 177 70 60 Move 8915 | 60 426 214 622 362 383 93 384 1215 1575 361 1374 740 459 647 Hop 5 | . . . . . . . . . . 1 3 . 1 . Pick Up 90 | 6 8 1 26 5 1 1 9 11 11 . 6 . 5 . Fast Attach 39 | 7 . . 6 4 . . 2 2 4 3 6 1 3 1 Attach 36 | . 3 . 4 5 . 2 2 3 8 . 4 1 1 3 Detach 5 | . . . . . . . . . 2 . . . 1 2 Swap 72 | . 5 3 14 8 . 3 12 7 11 . 3 1 2 3 Drop 67 | 1 . . 17 2 2 . 11 11 10 2 5 . 5 1 Fire 279 | 11 76 4 58 38 . 5 31 1 14 3 10 5 2 21 Melee 166 | . . . . . . . 1 31 54 11 26 21 13 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . 18 . 18 . . 18 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 650 | -10/Materials | Core integrity fell below 50% 1005 | -10/Materials | Core integrity fell below 20% 1037 | -10/Materials | Identified exit to Mines 1130 | -10/Materials | Entered Mines 1142 | -10/Mines | Met a Derelict bent on vengeance 1255 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1595 | -10/Mines | Discovered new exit (range 10) 1614 | -10/Mines | Entered Materials 1614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1746 | -9/Materials | Lost 3 parts (1p2n) 2172 | -9/Materials | Identified exit to Mines 2204 | -9/Materials | Discovered new exit (range 15) 2698 | -9/Materials | Repaired Core Shielding 3090 | -9/Materials | Build established: Scavenger-Mutant 3165 | -9/Materials | Central database locked down 3314 | -9/Materials | Entered Mines 3341 | -9/Mines | Learned location of Zion (-7) 3561 | -9/Mines | Assembled infested the area 3643 | -9/Mines | Core integrity fell below 50% 3682 | -9/Mines | Build established: Mutant 3685 | -9/Mines | Lost 4 parts (2n1u1w) 3843 | -9/Mines | Learned location of 1 exit from Materials 3972 | -9/Mines | Discovered new exit (range 10) 4119 | -9/Mines | Discovered new exit (range 5) 4126 | -9/Mines | Identified exit to Exiles 4127 | -9/Mines | Entered Exiles 4160 | -9/Exiles | Met 8R-AWN 4180 | -9/Exiles | Met EX-HEX 4222 | -9/Exiles | Build established: Scavenger-Mutant 4248 | -9/Exiles | Met EX-DEC 4301 | -9/Exiles | Visited The Gauntlet 4369 | -9/Exiles | Met EX-BIN 4391 | -9/Exiles | Aligned with FarCom system 4392 | -9/Exiles | Given EX-Vault access code 4453 | -9/Exiles | Opened EX-Vault 4461 | -9/Exiles | Found YOLO Cannon 4487 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4560 | -9/Exiles | Discovered new exit (range 14) 4573 | -9/Exiles | Identified exit to Mines 4574 | -9/Exiles | Left Exiles lab with YOLO Cannon 4574 | -9/Exiles | Entered Mines 4687 | -8/Mines | Discovered new exit (range 15) 4702 | -8/Mines | Identified exit to Materials 4703 | -8/Mines | Entered Materials 4703 | -8/Materials | Evolved 2 slots: Utility x2 4704 | -8/Materials | Identified exit to Factory 5428 | -8/Materials | Build established: Mutant 5608 | -8/Materials | Entered Factory 5608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5888 | -7/Factory | Build established: Hacker-Scout 5976 | -7/Factory | Hacking Suite fried by hacking feedback 6021 | -7/Factory | Identified exit to Factory 6271 | -7/Factory | Entered another Factory area 6271 | -6/Factory | Evolved 2 slots: Utility x2 7287 | -6/Factory | Lost 3 parts (1p1n1u) 7549 | -6/Factory | Identified exit to Factory 7731 | -6/Factory | Fabricated Impulse Thruster Array (x1) 7797 | -6/Factory | Fabricated Plasma Cutter? 8081 | -6/Factory | Entered another Factory area 8081 | -5/Factory | Evolved 2 slots: Utility x2 8090 | -5/Factory | Spotted B-75 Beast 8219 | -5/Factory | Discovered new exit (range 7) 8220 | -5/Factory | Identified exit to Upper Caves 8272 | -5/Factory | Discovered new exit (range 9) 8274 | -5/Factory | Identified exit to Factory 8294 | -5/Factory | Entered another Factory area 8294 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8498 | -4/Factory | Repaired Cld. Cesium-ion Thruster 8525 | -4/Factory | Repaired Sml. Storage Unit 8617 | -4/Factory | Identified exit to Research 8617 | -4/Factory | Discovered new exit (range 21) 8637 | -4/Factory | Identified exit to Upper Caves 8779 | -4/Factory | Spotted B-86 Titan 9002 | -4/Factory | Entered Research 9002 | -3/Research | Evolved 2 slots: Utility x2 9029 | -3/Research | Discovered new exit (range 17) 9258 | -3/Research | Spotted B-86 Titan 9288 | -3/Research | Build established: Hacker-Ninja 9479 | -3/Research | Identified exit to Research 9479 | -3/Research | Entered another Research area 9479 | -2/Research | Evolved 2 slots: Utility x2 9667 | -2/Research | Spotted B-90 Cyclops 9726 | -2/Research | Identified exit to Access 9741 | -2/Research | Entered Access 9741 | -1/Access | Evolved 2 slots: Utility x2 10063 | -1/Access | Spotted B-99 Colossus 10097 | -1/Access | Discovered new exit (range 7) 10170 | -1/Access | Identified exit to Surface 10170 | *** | Escaped! Last Messages --------------- ALERT: Security rotation in progress. Dismantling Sealed Barrier with Plasma Cutter. FWJ K-01 Serf cleans the Terminal. System corrupted: Component data lost. Dismantling Main Access Shell with Plasma Cutter. Main Access Shell dismantled. System corrupted: Matter fused (-7). EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????# ??????????#????????????????? ?# | | ??????????# ???? ???? ?????? ?????????? ? # | | ?????????## ??????????#???????#??? ???? # | | ?????????## ???? ??????????? ????? ???? ?# | | ????#?????# ###############????? ?? ???????# | | ??????????# # #?? ?????##?????#?#!! | | ??????????# # ##?? ????#?##?????#!! | | ???????? ?# # ##? ??????##???#??#! | | ??????????# # + ?? ???????#??##?#+#### | | ???????" ?#^ # "" #? ???? ???#???#### ##?# | | ??? ??????# # "" ###+#####+#########+#### | | ?????"""? # # """""" ! # ## # | | ?? ?????? # # """""" # #" # | | ? ????? ? # # "" # "" # | | ??? ?? ? + + "" * # ## # | | ?????? ???# # # ## # | | ???? ??? # # * # ## # | | ?????#?#?## ############################# # | | ????##?#### #?####?################????## # | | ??#?##?#### #######"################???## # | | ????##?#### """T"""" ""?" ? ???# # | | ????#####?# """ """" """" BB ???# # | | #???#?##### """""" ?""??BB ???###+##### | | ???######## " " ?""" | | ?#??####### "" " """" | | ?#??#####?# " @" " ""?" | | ??#??###### " " ""?" | | ?????#??### " """""" """"?BB ###+##### | | ?#?#?###?## " ? ""?? BB ????? ?????? | | ?????###### " """"???????????????? | | ?#????#?### #######"######?######?#?????????????? | | ????#???### #####################??#????????????? | | ???????####^ ##?#############?###???#?????? ?????? | | ???#??##### ?#?########?########????????????????? | | ?????#??### ######?###??##??##???##?????????????? | | ????????### #?##?#######??##?###????????????????? | | ??????????# ##??#####?#?#?##?#?????????????????#? | | ??????????# ? ? ?###??#????????????????? | | ??????????# ? ?#????????????????????? | | ??????????###???####?#?#? ?##????????????????????? | | ?????????????????? ???#??#?????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Point Defense Rating 240 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Signal Interpreter | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded Plasma Cutter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed RainbowBattleSpecial Manual? 0 Play Time 02:02:57 Cumulative 40.4 hours Start 2024.08.13 @ 22:34:06 End 2024.08.14 @ 00:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 73ed60a7-62df-4389-a101-e2be66d6ef10