Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.23 @ 05:57:26 Player: leiavoia Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (4391) 4391 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 9782 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 40 Met Zhirov 300 Friendly Fire -360 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 99/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine High-capacity Storage Unit Matter Compressor (250) Battle Rifle Railgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Kinecellerator Weapon Cycler Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Armored Treads Flexi-carbon Leg Armored Huge Wheel High-capacity Storage Unit Matter Compressor Advanced Terrain Scan Processor High-powered Tractor Beam Beamcaster Gauss Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Hardcell Cannon Hardcell Cannon Hypervelocity Mass Driver Heavy Missile Launcher Axe [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Axe Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . 1 1 . 2 2 . . . . Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 156 | 6 3 5 24 18 33 18 6 6 13 10 14 Power 9 | 1 . . 2 1 1 1 . . 1 1 1 Engine 7 | 1 . . 1 1 1 1 . . 1 . 1 Core 1 | . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 33 | 2 . 2 5 5 9 1 2 . 1 3 3 Treads 19 | 1 . 1 3 4 4 . 2 . 1 1 2 Leg 3 | . . 1 1 . . . . . . 1 . Wheel 10 | 1 . . 1 1 5 1 . . . 1 . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 43 | 1 2 . 4 1 11 9 3 2 5 3 2 Device 15 | . . . . . 3 5 2 1 2 1 1 Storage 5 | 1 1 . 2 . . . . . 1 . . Processor 7 | . . . 1 . 2 2 1 . . 1 . Hackware . | . . . . . . . . . . . . Protection 16 | . 1 . 1 1 6 2 . 1 2 1 1 Artifact . | . . . . . . . . . . . . Weapon 71 | 2 1 3 13 11 12 7 1 4 6 3 8 Energy Gun 11 | 1 . 1 5 . 2 1 . . . . 1 Energy Cannon 7 | . . . 2 3 1 . . 1 . . . Ballistic Gun 19 | 1 1 . 2 4 1 2 . 2 3 3 . Ballistic Cannon 14 | . . 1 . 1 3 2 . . 2 . 5 Launcher 4 | . . . . 1 1 . . 1 . . 1 Special Weapon 2 | . . . . 1 . 1 . . . . . Impact Weapon 4 | . . . 3 1 . . . . . . . Slashing Weapon 8 | . . . . . 4 1 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . 3 . . . Parts Lost 48 | . . 4 4 1 2 2 1 5 2 12 15 Power 4 | . . . . . . . . . 1 1 2 Propulsion 9 | . . 2 . . . 1 . . . 3 3 Utility 14 | . . . 1 . 1 . 1 3 1 5 2 Weapon 21 | . . 2 3 1 1 1 . 2 . 3 8 Highest Loss Streak 12 | . . 2 3 1 2 2 1 4 1 12 9 Average Slot Usage (%) 81 | . 95 99 97 87 85 85 89 83 84 63 51 Engine 5 | . 14 14 2 7 7 6 5 5 5 . 4 Core 1 | . . . 8 1 . . . . . . . Treads 7 | . 14 16 8 15 1 . 11 11 11 3 3 Leg 1 | . . 9 2 . . . . . . 2 . Wheel 7 | . 14 1 11 2 15 12 5 5 5 5 . Device 4 | . . . . . 3 6 11 8 14 5 . Storage 7 | . 14 14 14 10 7 6 5 5 5 5 4 Processor 9 | . . . 6 9 11 20 17 9 5 8 10 Protection 7 | . 9 14 9 7 6 6 5 11 10 4 3 Energy Gun 4 | . 3 11 12 . 1 6 11 7 1 . 4 Energy Cannon 1 | . . . 3 8 1 . . . . . . Ballistic Gun 8 | . 24 7 6 13 9 5 5 12 13 16 . Ballistic Cannon 5 | . . . 7 . 8 6 . . 3 . 11 Impact Weapon 1 | . . . 2 5 1 . . . . . . Slashing Weapon 2 | . . . . . 5 4 4 1 3 . 3 Naked Turns 51 | . . . . . . . . . . . 51 Heaviest Build 99 | 12 18 20 63 91 91 80 78 87 99 94 86 Greatest Support 56 | 20 10 40 23 43 56 56 28 28 28 28 20 Greatest Overweight (x) 28 | . 1 1 3 9 4 2 2 3 3 3 28 Average Overweight (x) 1 | . 1 . 1 3 1 1 2 2 3 2 2 Largest Inventory Capacity 35 | 8 10 10 20 20 20 20 20 20 35 20 20 Average Capacity 18 | 6 9 10 11 20 20 20 20 20 20 20 19 Most Carried 20 | 4 10 10 20 20 20 20 19 20 20 20 12 Average Carried 15 | 2 6 9 10 19 19 18 17 17 19 14 7 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 10 10 20 20 20 20 17 20 20 12 5 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Tank 10% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 4286 | 217 25 251 523 426 785 471 51 281 640 101 515 Remotely 127 | . . . . . . . . . . . 127 Salvage Created 4500 | . 40 310 717 577 832 249 190 329 644 99 513 Parts 224 | . 6 12 48 36 43 15 16 10 24 5 9 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . Recyclers Shooed 2 | . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 5 20 . 7 Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 89 | . 3 7 18 10 17 8 3 8 9 . 6 Melee 1 | . . . . 1 . . . . . . . Guns 43 | . 3 7 10 3 2 4 3 3 7 . 1 Cannons 35 | . . . 8 5 12 4 . . 2 . 4 AOE 10 | . . . . 1 3 . . 5 . . 1 Classes Destroyed 14 | . 1 1 4 2 3 1 . 1 1 . . Worker 3 | . . . 1 1 1 . . . . . . Builder 3 | . . . . . 1 . 2 . . . . Hauler 2 | . . . 1 . 1 . . . . . . Recycler 3 | . . . . . 3 . . . . . . Watcher 5 | . . . 1 2 . . 2 . . . . Swarmer 19 | . 3 . 4 . 7 4 . 1 . . . Grunt 37 | . . 7 7 3 5 . 2 3 5 . 5 Brawler 2 | . . . . . . . . 2 . . . Sentry 15 | . . . 7 4 2 . . 1 1 . . Specialist 2 | . . . . . . 2 . . . . . Hunter 6 | . . . . 2 . 2 . 1 . . 1 Programmer 5 | . . . . . 2 . 1 . 2 . . Heavy 2 | . . . . 1 1 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 2 2 4 3 5 3 5 7 5 . 2 Combat Bots Only 7 | . 2 2 4 2 4 3 2 7 5 . 2 Max Kills in Single Turn 4 | . 1 1 2 2 4 1 2 3 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . 3 . . 1 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 9964 | . 40 669 774 999 1232 932 249 960 538 1141 2430 Core 1565 | . 8 122 94 56 218 52 19 61 22 169 744 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 48 76 89 68 93 . . . . . Volleys Fired 259 | . 7 39 41 37 39 25 7 15 13 1 35 Largest 4 | . 2 2 3 4 4 4 3 4 4 4 4 Hottest 247 | . 60 70 147 180 240 246 178 247 162 162 224 Shots Fired 646 | . 14 75 105 88 87 73 18 48 49 5 84 Gun 422 | . 14 75 67 55 30 43 18 39 39 4 38 Cannon 207 | . . . 38 28 54 28 . 5 10 1 43 Launcher 14 | . . . . 4 3 . . 4 . . 3 Special 3 | . . . . 1 . 2 . . . . . Kinetic 436 | . 11 58 46 58 70 48 7 18 46 5 69 Thermal 161 | . 3 17 52 15 4 23 11 21 3 . 12 Explosive 14 | . . . . 4 3 . . 4 . . 3 Electromagnetic 33 | . . . 7 11 10 . . 5 . . . Robot Hit Streak 17 | . 2 12 13 17 13 12 5 13 10 3 7 Robot Miss Streak 9 | . 3 4 2 3 5 9 3 4 2 1 5 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 435 | . 5 49 72 59 58 56 16 38 30 3 49 Core Hits 251 | . 3 22 31 27 41 44 13 31 17 1 21 Critical Kills 8 | . . . 1 . . . . . 6 1 . Critical Parts Destroyed 7 | . . . . . . . . . 5 . 2 Critical Strikes 30 | . . 2 5 . 3 . 1 3 11 1 4 Burn 8 | . . 2 3 . . . 1 1 . . 1 Destroy 16 | . . . 1 . . . . 1 11 1 2 Blast 5 | . . . 1 . 3 . . . . . 1 Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks 172 | . . 1 14 18 68 21 14 5 12 . 19 Impact 45 | . . . 11 18 16 . . . . . . Slashing 123 | . . . . . 52 21 14 5 12 . 19 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 2 1 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11237 | . 47 437 1110 1228 2125 1013 804 1525 830 57 2061 Guns 4490 | . 47 437 596 503 364 527 307 694 513 34 468 Cannons 3193 | . . . 514 486 930 397 . 134 108 23 601 Explosions 2487 | . . . . 223 621 . 411 697 . . 535 Melee 1057 | . . . . 16 200 89 86 . 209 . 457 Ramming 10 | . . . . . 10 . . . . . . Kinetic 5069 | . 26 315 528 582 1049 581 139 276 595 57 921 Thermal 2561 | . 21 122 465 165 685 343 168 418 26 . 148 Explosive 1866 | . . . . 223 . . 411 697 . . 535 Electromagnetic 674 | . . . 117 242 181 . . 134 . . . Impact 65 | . . . . 16 49 . . . . . . Slashing 992 | . . . . . 151 89 86 . 209 . 457 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 9 . . . 1 9 11 12 12 Average Corruption 9 | . . . 9 . . . 1 6 10 11 12 Corruption Purged . | . . . . . . . . . . . . Effects 146 | . . . 15 . . . . 16 37 23 55 Message Errors 36 | . . . 5 . . . . 6 7 6 12 Matter Fused 41 | . . . 1 . . . . 4 12 5 19 Heat Flow Errors 21 | . . . 2 . . . . 2 4 7 6 Energy Discharges 13 | . . . 4 . . . . 2 4 1 2 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 15 | . . . 2 . . . . . 6 2 5 Data Loss (major) 4 | . . . . . . . . 1 1 1 1 Misfires 10 | . . . 1 . . . . 1 3 1 4 Alerts 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 706 | . . . 2 . 208 65 72 39 99 . 221 Projectiles 41 | . . . 2 . 6 6 . . . . 27 Explosions 261 | . . . . . 104 . 72 39 . . 46 Melee 404 | . . . . . 98 59 . . 99 . 148 Knockbacks 22 | . . . 2 . 7 4 . . 1 . 8 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . 2 . 6 3 . . 1 . 7 Secondary 3 | . . . . . 1 1 . . . . 1 Self-Inflicted Damage 456 | . . . . . 72 . 59 221 . . 104 Shots 9 | . . . . . 1 . 1 4 . . 3 Rammed 1 | . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 427 | . 20 201 356 427 348 360 42 306 207 235 393 Average Temperature 127 | . 15 53 96 194 77 182 15 128 50 90 164 Received Heat Transfer 1900 | . . 408 180 297 63 21 54 126 93 36 622 Effects 21 | . . 1 . 12 3 1 . . . . 4 Shutdowns 5 | . . . . 3 . . . . . . 2 Interference 8 | . . 1 . 4 3 . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . Short Circuit 5 | . . . . 2 . 1 . . . . 2 Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . 2 5 . . 1 1 1 . . . Heat Transferred 4303 | . 50 518 1406 296 455 312 282 614 37 . 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 577 | . 105 210 328 339 460 485 577 . . . . Initial 210 | . . 40 3 89 119 210 172 . . . . Average 198 | . 66 114 183 230 157 314 360 . . . . Maximum Alert Level 2 | . . 1 1 1 2 2 2 . . . . Low Security (%) 48 | 100 100 73 45 39 67 . 26 . . . . Level 1 46 | . . 26 54 60 27 94 33 . . . . Level 2 4 | . . . . . 5 5 40 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 2 12 5 6 . . . . Investigation 5 | . . . 1 . 3 1 . . . . . Extermination 3 | . . . . . 2 1 . . . . . Reinforcement 14 | . 1 . . 2 6 3 2 . . . . Assault 2 | . . . . . 1 . 1 . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . . . 1 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 4 11 23 22 24 21 9 8 10 3 11 Peak Tracking Total 7 | . 3 2 5 5 4 6 2 7 5 3 4 Tactical Retreats 11 | . 1 2 1 3 . 2 . . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . . . 1 2 4 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 18 | . . . 1 . 6 . 9 1 . 1 . Max in Single Turn 5 | . . . 1 . 2 . 5 1 . 1 . Garrison Access 2 | . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 23 | . 1 . 3 2 12 2 2 1 . . . Terminals 15 | . 1 . 1 2 8 1 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 3 | . . . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 37 | . 2 . 6 2 20 4 2 1 . . . Successful 20 | . 2 . 4 1 8 2 2 1 . . . Failed 17 | . . . 2 1 12 2 . . . . . Catastrophic 7 | . . . . 1 5 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 1 . 2 . . . . . . Terminals 25 | . 2 . 3 2 15 1 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 5 | . . . . . 2 3 . . . . . Recycling Units 4 | . . . 3 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 12 | . 2 . 2 1 4 . 2 1 . . . Record 2 | . . . 2 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 3 | . . . . . 2 . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . Scan Component 2 | . . . . . 1 1 . . . . . Repair 2 | . . . . . 1 1 . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . Retrieve Components 3 | . . . 2 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . 1 1 10 2 . . . . . Full Trace Events 4 | . . . . . 3 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . Time 34 | . . . . . 12 22 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . . . 4 . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . 1 2 . . 1 . . . . . Non-combat . | . . . . . . . . . . . . Combat 4 | . . 1 2 . . 1 . . . . . Robot Hacks Applied 4 | . . 1 2 . . 1 . . . . . parse_system 4 | . . 1 2 . . 1 . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 5 | . . . . . 3 . . 2 . . . Largest Group 3 | . . . . . 3 . . 2 . . . Highest-Rated Group 93 | . . . . . 93 . . 59 . . . Highest-Rated Ally 31 | . . . . . 31 . . 30 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . . . 15 . . 14 . . . Total Damage 563 | . . . . . 230 . . 333 . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 9527 | 81 129 551 1066 934 1780 775 306 774 1116 622 1393 Spaces Moved 4936 | 45 103 264 443 289 1152 445 183 484 704 442 382 Core 112 | 2 . . . . . . . . . . 110 Treads 879 | 42 . 230 183 184 . . . . . . 240 Legs 74 | . . 26 48 . . . . . . . . Wheels 3839 | 1 103 8 212 105 1152 445 183 484 704 442 . Hover 32 | . . . . . . . . . . . 32 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 115 145 105 115 130 130 145 115 50 Average Speed 157 | 153 95 160 186 250 115 116 130 139 145 137 318 Slowest Speed 1450 | 160 95 190 260 325 140 130 130 145 145 145 1450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 40 | 4 25 57 35 37 42 16 8 53 76 98 35 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 1 2 . 1 Spaces Dug 136 | . . . 5 16 58 18 12 4 9 . 14 Terrain Destroyed 443 | . . . 5 64 137 23 50 37 21 . 106 Melee 135 | . . . 5 15 58 18 12 4 9 . 14 Projectile 63 | . . . . 1 4 5 . 1 12 . 40 AOE 245 | . . . . 48 75 . 38 32 . . 52 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Total 5925 | 54 121 326 585 397 1419 617 210 537 749 452 458 Wait 214 | . 2 11 24 7 74 93 . . . . 3 Move 4926 | 44 102 263 442 288 1152 444 182 483 703 441 382 Hop . | . . . . . . . . . . . . Pick Up 86 | 4 5 5 23 11 19 8 1 7 2 . 1 Fast Attach 50 | 6 2 1 5 7 12 3 1 2 5 3 3 Attach 47 | . . 4 6 3 4 6 4 2 2 7 9 Detach 7 | . 1 . . 1 3 . . . . . 2 Swap 59 | . 1 . 13 8 17 9 1 2 6 . 2 Drop 87 | . 1 2 17 17 31 8 . 3 6 . 2 Fire 259 | . 7 39 41 37 39 25 7 15 13 1 35 Melee 172 | . . 1 14 18 68 21 14 5 12 . 19 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 18 | . . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 10) 211 | -10/Materials | Entered Mines 278 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 427 | -10/Mines | Core integrity fell below 50% 728 | -10/Mines | Discovered new exit (range 11) 759 | -10/Mines | Discovered new exit (range 10) 762 | -10/Mines | Entered Materials 762 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 946 | -9/Materials | Discovered new exit (range 8) 1233 | -9/Materials | Build established: Scavenger-Tank 1283 | -9/Materials | Discovered new exit (range 9) 1422 | -9/Materials | Crushed by falling debris 1453 | -9/Materials | Lost 3 parts (1u2w) 1828 | -9/Materials | Entered another Materials area 1828 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2686 | -8/Materials | Discovered new exit (range 16) 2762 | -8/Materials | Entered Factory 2762 | -7/Factory | Evolved 2 slots: Propulsion x2 2844 | -7/Factory | Repaired Arm. Treads 3052 | -7/Factory | Build established: Scavenger-Mutant 3408 | -7/Factory | Build established: Scavenger-Skirmisher 4406 | -7/Factory | Allied Derelicts emerged from ambush trap array 4494 | -7/Factory | Discovered new exit (range 19) 4532 | -7/Factory | Cargo convoy interrupted 4538 | -7/Factory | Identified exit to Factory 4542 | -7/Factory | Entered another Factory area 4542 | -6/Factory | Evolved 2 slots: Utility x2 4609 | -6/Factory | Repaired Arm. Huge Wheel 5157 | -6/Factory | Build established: Tank 5208 | -6/Factory | Discovered new exit (range 18) 5315 | -6/Factory | Identified exit to Factory 5317 | -6/Factory | Entered another Factory area 5317 | -5/Factory | Evolved 2 slots: Utility x2 5391 | -5/Factory | Garrison activated, responded to threat 5434 | -5/Factory | Identified exit to Upper Caves 5617 | -5/Factory | First assault squad dispatched 5623 | -5/Factory | Entered Upper Caves 5693 | -5/Upper Caves | Learned location of Armory (-4) 5864 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5924 | -5/Upper Caves | Destroyed 7 combat bots 5924 | -5/Upper Caves | Lost 4 parts (2u2w) 5933 | -5/Upper Caves | Build established: Scavenger-Tank 6285 | -5/Upper Caves | Discovered new exit (range 9) 6363 | -5/Upper Caves | Spotted B-75 Beast 6397 | -5/Upper Caves | Entered another Upper Caves area 6644 | -5/Upper Caves | Encountered a Warlord checkpoint 6824 | -5/Upper Caves | System corruption reached 10% 6870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7293 | -5/Upper Caves | Discovered new exit (range 17) 7436 | -5/Upper Caves | Spotted B-75 Beast 7513 | -5/Upper Caves | Entered Zhirov 7513 | -5/Zhirov | Discovered new exit (range 3) 7529 | -5/Zhirov | Cloak Generator disabled 7529 | -5/Zhirov | Attacked by Zhirov 7540 | -5/Zhirov | Met Zhirov 7544 | -5/Zhirov | Zhirov warped through subspace 7554 | -5/Zhirov | Zhirov detonated his lab 7585 | -5/Zhirov | Lost 12 parts (1p3n5u3w) 8135 | -5/Zhirov | Entered Proximity Caves 8208 | -4/Proximity Caves | Lost 9 parts (1p2n2u4w) 8444 | -4/Proximity Caves | Build established: Mutant 9420 | -4/Proximity Caves | Core integrity fell below 50% 9457 | -4/Proximity Caves | Released all parts (4) 9476 | -4/Proximity Caves | Core integrity fell below 20% 9509 | -4/Proximity Caves | Lost 6 parts (1p1n4w) 9528 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09451_ Lgt. Quantum Reactor fries itself beyond repair. 09451_ Adv. Assault Cannon destroyed. 09452_ Unknown Energy Gun fries itself beyond repair. 09452_ Myomer Leg fries itself beyond repair. 09457_ Released Hardcell Cannon. 09457_ Released Hcp. Storage Unit. 09457_ Released Adv. Terrain Scan Processor. 09457_ Released Hpw. Tractor Beam. 09458_ Acquired Imp. Antigrav System. 09458_ Critical hit (Burn: +37). 09463_ BQ<8S|E&<&R2E<,X6:K/#JYF8MVMNKDO 09475_ Critical hit (Burn: +37). 09478_ Slug penetrates Wall. 09478_ Imp. Antigrav System destroyed. 09481_ Slug penetrates Wall. 09489_ System corrupted: Matter fused (-9). 09507_ |KUECQQV>C,NMP0L8E4KRJD0NGS DTPTLR W