Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.23 @ 23:50:33 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (753) 753 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2098 Bonus ------- None Cogmind --------- Core Integrity 110/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner ECM Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (10) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit Visual Processing Unit Improved Terrain Scanner Transport Network Coupler Hacking Suite Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Seismic Detector Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Medium Storage Unit Visual Processing Unit Terrain Scanner Transport Network Coupler Hacking Suite Datajack [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | . 11 17 2 Power 4 | . 2 2 . Engine 2 | . 1 1 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 7 | . 3 3 1 Treads 3 | . 1 2 . Leg . | . . . . Wheel 4 | . 2 1 1 Hover . | . . . . Flight . | . . . . Utility 10 | . 4 6 . Device 6 | . 2 4 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | . 2 6 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 2 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 3 5 Power 2 | . . 1 1 Propulsion 4 | . 1 1 2 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 89 89 92 Engine 6 | . 10 1 10 Core 4 | . 3 8 . Treads 11 | . 12 11 10 Leg 1 | . 3 . . Wheel 9 | . 11 8 8 Device 18 | . 3 20 32 Storage 12 | . 15 11 11 Protection 3 | . . 7 . Ballistic Gun 19 | . 28 18 10 Impact Weapon 2 | . . 1 7 Naked Turns . | . . . . Heaviest Build 27 | 14 19 26 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 8 10 10 Most Carried 10 | . 10 10 10 Average Carried 9 | . 7 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 65% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 944 | 200 289 401 54 Remotely . | . . . . Salvage Created 1467 | . 397 764 306 Parts 78 | . 29 39 10 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 21 | . 10 11 . Guns 21 | . 10 11 . Classes Destroyed 11 | . 6 4 1 Worker 6 | . 4 1 1 Builder 2 | . 1 1 . Tunneler 2 | . . . 2 Hauler 2 | . 1 1 . Recycler 4 | . . 1 3 Operator 2 | . 1 1 . Watcher 2 | . . 2 . Swarmer 6 | . 6 . . Grunt 12 | . 4 8 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 12 | . 12 5 3 Combat Bots Only 8 | . 8 4 . Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1283 | . 261 614 408 Core 365 | . 75 88 202 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 97 | . 30 60 7 Largest 2 | . 2 2 1 Hottest 56 | . 40 56 23 Shots Fired 155 | . 60 88 7 Gun 150 | . 60 83 7 Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 150 | . 60 83 7 Thermal . | . . . . Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 19 | . 9 19 2 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 110 | . 35 64 11 Core Hits 46 | . 20 22 4 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 1 1 1 Destroy 2 | . 1 1 . Smash 1 | . . . 1 Melee Attacks 9 | . . 2 7 Impact 6 | . . 2 4 Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 8 | . . 2 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2210 | . 486 1202 522 Guns 1399 | . 486 854 59 Cannons . | . . . . Explosions 254 | . . 254 . Melee 557 | . . 94 463 Ramming . | . . . . Kinetic 1399 | . 486 854 59 Thermal 57 | . . 57 . Explosive . | . . . . Electromagnetic 197 | . . 197 . Impact 321 | . . 94 227 Slashing 236 | . . . 236 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 213 | . . 59 154 Projectiles . | . . . . Explosions 10 | . . 10 . Melee 203 | . . 49 154 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . 20 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 6 12 . Average Temperature 5 | . 3 6 . Received Heat Transfer 309 | . 57 252 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 2 1 Impact Corruptions 4 | . . 2 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 345 | . 345 259 129 Initial 99 | . . 61 99 Average 141 | . 125 168 107 Maximum Alert Level 1 | . 1 1 . Low Security (%) 78 | . 64 74 100 Level 1 22 | . 35 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 14 19 2 Peak Tracking Total 8 | . 8 4 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 3 | . . 3 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 3 | . 3 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1400 | . 405 655 340 Spaces Moved 830 | 1 282 317 230 Core . | . . . . Treads 135 | . 6 95 34 Legs 38 | 1 37 . . Wheels 657 | . 239 222 196 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 95 95 Average Speed 125 | 120 99 147 127 Slowest Speed 240 | 120 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 2 54 30 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1026 | . 351 415 260 Wait 17 | . 1 5 11 Move 827 | . 281 316 230 Hop . | . . . . Pick Up 15 | . 10 4 1 Fast Attach 19 | . 8 9 2 Attach . | . . . . Detach 2 | . 2 . . Swap 11 | . 3 8 . Drop 29 | . 16 11 2 Fire 97 | . 30 60 7 Melee 9 | . . 2 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Destroyed 8 combat bots 340 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 10) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x2 769 | -9/Materials | Build established: Scavenger-Mutant 961 | -9/Materials | Discovered new exit (range 13) 962 | -9/Materials | Lost 3 parts (1p1n1u) 1061 | -9/Materials | Entered Mines 1071 | -9/Mines | Met a Derelict bent on vengeance 1119 | -9/Mines | Learned location of Zion (-7) 1294 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1302 | -9/Mines | Discovered new exit (range 13) 1350 | -9/Mines | Assembled infested the area 1387 | -9/Mines | Met 8R-AWN 1397 | -9/Mines | Core integrity fell below 50% 1401 | -9/Mines | Self-destructed Last Messages --------------- 01391_ HV Slug penetrates as-59351. 01391_ as-59351 destroyed. 01391_ HV Slug penetrates Wall. 01393_ HV Slug penetrates as-40196. 01393_ as-40196 suffers critical hit (Destroy). 01393_ as-40196 destroyed. 01393_ HV Slug penetrates Wall. 01395_ HV Slug penetrates as-15238. 01395_ as-15238 suffers critical hit (Destroy). 01395_ as-15238 destroyed. 01395_ HV Slug penetrates Wall. 01398_ HV Slug penetrates D-53 Grenadier. 01398_ HV Slug penetrates Wall. 01398_ HV Slug penetrates D-53 Grenadier. 01398_ HV Slug penetrates Wall. 01399_ Wheel destroyed. 01400_ HV Slug penetrates D-53 Grenadier. 01400_ HV Slug penetrates Wall. 01400_ HV Slug penetrates D-53 Grenadier. 01400_ HV Slug penetrates Wall. 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