Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 15:54:31 Player: Crackrock_Steady Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2335) 2335 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 6385 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Signal Interpreter Targeting Computer Core Analyzer Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Armored Treads Plasma Rifle Heavy Machine Gun Rocket Launcher Axe [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy Laser Ballistic Gun Heavy Machine Gun Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . 1 1 2 . Weapon 2 | . . . . 1 1 . . Parts Attached 72 | 8 . 5 2 35 6 6 10 Power 9 | 1 . 1 . 4 2 . 1 Engine 8 | 1 . 1 . 4 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 1 . 6 . . 1 Treads 7 | 2 . 1 . 3 . . 1 Leg 3 | . . . . 3 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 3 . 2 . 12 2 3 4 Device 10 | 2 . . . 6 1 1 . Storage 1 | 1 . . . . . . . Processor 6 | . . 1 . 3 . 2 . Hackware 2 | . . . . 1 . . 1 Protection 7 | . . 1 . 2 1 . 3 Artifact . | . . . . . . . . Weapon 27 | 2 . 1 2 13 2 3 4 Energy Gun 7 | . . . . 6 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 2 . 1 1 6 1 3 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . . . . 13 . . 14 Power 3 | . . . . 1 . . 2 Propulsion 5 | . . . . 2 . . 3 Utility 9 | . . . . 6 . . 3 Weapon 10 | . . . . 4 . . 6 Highest Loss Streak 8 | . . . . 8 . . 6 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 92 | . 100 99 100 85 100 100 72 Engine 8 | . 14 11 11 8 5 6 3 Treads 14 | . 28 22 22 5 15 13 10 Leg 2 | . . . . 7 . . . Device 15 | . 28 22 22 16 7 6 4 Processor 15 | . . 11 11 15 15 26 19 Hackware 2 | . . . . 1 7 6 5 Protection 7 | . . 10 11 3 15 13 7 Energy Gun 6 | . . . . 13 15 7 4 Ballistic Gun 17 | . 28 22 21 12 15 18 14 Naked Turns 58 | . . . . . . . 58 Heaviest Build 36 | 14 10 13 11 23 32 36 36 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 5 | 1 . . . 5 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 7 | 7 5 5 5 5 5 5 5 Average Carried 4 | 2 3 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 1 Class Distribution -------------------- 32% | Scavenger-Gunner 23% | Scavenger-Mutant 19% | Mutant 14% | Scavenger-Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 1731 | 307 72 155 55 537 121 149 335 Remotely 385 | 103 72 155 55 . . . . Salvage Created 2537 | 135 157 266 118 831 121 151 758 Parts 153 | 7 13 22 10 47 7 15 32 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 3 | 1 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 58 | . 5 8 4 19 2 5 15 Melee 3 | . . . . . . . 3 Guns 43 | . 5 8 1 16 2 3 8 AOE 11 | . . . 3 2 . 2 4 Classes Destroyed 14 | 2 4 2 . 3 . 2 1 Worker 6 | . 1 . . 2 . 3 . Builder 2 | . . . . . . 1 1 Tunneler 2 | 2 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 3 | 1 . . 1 . . . 1 Operator 2 | . . . . 1 . . 1 Watcher 3 | . 1 1 . 1 . . . Swarmer 25 | . 3 5 4 4 . 3 6 Grunt 16 | . 2 2 . 7 . . 5 Brawler 1 | . . . . 1 . . . Sentry 11 | . . 1 . 5 1 1 3 Hunter 3 | . . . . 2 1 . . Programmer 1 | . . . . . . 1 . Butcher 1 | . . . . . . . 1 Best Kill Streak 8 | 3 3 4 3 8 1 8 6 Combat Bots Only 6 | . 3 4 3 6 1 4 6 Max Kills in Single Turn 3 | 1 1 1 3 3 1 2 2 Gunslinging 1 | . . . . 1 . 1 . Exploded 3 | . . . 3 1 . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 785 | . 33 36 9 132 13 33 529 Missed 276 | . 11 10 2 20 7 22 204 Damage Taken 5189 | . 179 244 69 1620 65 212 2800 Core 1192 | . 30 38 . 266 6 17 835 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 88 . 90 51 99 . . Volleys Fired 159 | 7 18 27 7 68 4 5 23 Largest 4 | 2 2 2 2 3 4 4 4 Hottest 189 | 40 40 40 50 148 189 159 162 Shots Fired 410 | 14 36 54 14 169 16 20 87 Gun 404 | 14 36 54 13 167 16 20 84 Cannon . | . . . . . . . . Launcher 6 | . . . 1 2 . . 3 Special . | . . . . . . . . Kinetic 281 | 14 36 54 13 78 8 15 63 Thermal 113 | . . . . 79 8 5 21 Explosive 6 | . . . 1 2 . . 3 Electromagnetic 10 | . . . . 10 . . . Robot Hit Streak 26 | 7 7 9 5 26 3 3 13 Robot Miss Streak 6 | 1 3 2 1 6 3 2 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 . . 2 . 1 4 Max Gunslinging Chain 2 | . 1 . . 2 . 1 1 Shots Hit Robots 265 | 11 20 31 9 108 7 10 69 Core Hits 157 | 6 10 16 7 61 5 12 40 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 3 2 . . Burn 5 | . . . . 3 2 . . Melee Attacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5707 | 121 218 362 283 1818 127 712 2066 Guns 4001 | 119 218 349 84 1584 124 246 1277 Cannons . | . . . . . . . . Explosions 1157 | . . . 186 203 . 456 312 Melee 458 | . . . . . . . 458 Ramming 91 | 2 . 13 13 31 3 10 19 Kinetic 2592 | 119 218 349 84 612 30 187 993 Thermal 1288 | . . . . 851 94 59 284 Explosive 1157 | . . . 186 203 . 456 312 Electromagnetic 121 | . . . . 121 . . . Impact . | . . . . . . . . Slashing 458 | . . . . . . . 458 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . 15 . . . Message Errors 4 | . . . . 4 . . . Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 4 | . . . . 4 . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . . . . . . 27 8 Projectiles . | . . . . . . . . Explosions 27 | . . . . . . 27 . Melee 8 | . . . . . . . 8 Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . 12 1 . 51 9 Shots 2 | . . . 1 . . 1 . Rammed 22 | 1 . 3 2 11 1 1 3 Targets Rammed 26 | 1 . 3 2 15 1 1 3 Kicked 4 | . . . . 4 . . . Crushed . | . . . . . . . . Highest Temperature 677 | . 12 6 10 677 192 90 222 Average Temperature 123 | . 6 6 7 154 92 40 50 Received Heat Transfer 1635 | . 30 27 . 639 6 12 921 Effects 14 | . . . . 14 . . . Shutdowns 3 | . . . . 3 . . . Energy Bleed 1 | . . . . 1 . . . Interference 5 | . . . . 5 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 3 | . . . . 3 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 3 | . . . . 1 2 . . Heat Transferred 2810 | . . . . 1811 333 111 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 584 | 15 165 299 213 301 169 584 562 Initial 212 | . 9 69 116 38 92 82 212 Average 164 | 6 90 196 138 81 137 267 370 Maximum Alert Level 2 | . . 1 1 1 . 2 2 Low Security (%) 60 | 100 100 35 37 86 100 47 . Level 1 31 | . . 64 62 13 . 34 54 Level 2 7 | . . . . . . 17 45 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . 3 1 1 4 Investigation 4 | . . . . 1 1 . 2 Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . 2 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 6 | . . . . 4 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 7 12 7 41 2 6 22 Peak Tracking Total 8 | . 3 4 3 5 1 3 8 Tactical Retreats 7 | . . 1 . 5 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 22 | . . . . 1 . 20 1 Max in Single Turn 8 | . . . . 1 . 8 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 19 | . 4 2 . 4 2 6 1 Terminals 15 | . 4 2 . 3 2 3 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 52 | . 16 5 . 12 5 11 3 Successful 26 | . 5 4 . 8 1 7 1 Failed 26 | . 11 1 . 4 4 4 2 Catastrophic 6 | . 1 . . 2 2 1 . Database Lockouts . | . . . . . . . . Manual 19 | . 8 4 . 3 3 1 . Terminals 41 | . 16 5 . 6 5 6 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . . . . . 2 . Scanalyzers 6 | . . . . 6 . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 17 | . 5 4 . 2 1 4 1 Robot Analysis 4 | . 4 . . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . Open Door 2 | . . . . . . 1 1 Level Access Points 2 | . . . . . 1 1 . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 2 | . . 1 . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 6 | . . . . 6 . . . Insert Component 3 | . . . . 3 . . . Analyze 3 | . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 2 . 2 2 3 1 Full Trace Events 3 | . . . . 1 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed 3 | . . . . 3 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies 4 | . . . 3 . . . 1 Largest Group 3 | . . . 3 2 . . 1 Highest-Rated Group 40 | . . . 40 24 . . 31 Highest-Rated Ally 31 | . . . 16 16 . . 31 Total Orders . | . . . . . . . . Ally Attacks 31 | . . . 12 15 . . 4 Total Damage 435 | . . . 156 197 . . 82 Kills 5 | . . . 4 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total 4 | . 4 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 4015 | 113 385 356 638 1239 166 697 421 Spaces Moved 2087 | 58 208 159 377 589 83 393 220 Core 124 | 19 . . . 15 . . 90 Treads 1554 | 39 208 159 377 165 83 393 130 Legs 409 | . . . . 409 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 170 170 50 Average Speed 156 | 130 160 160 160 155 170 170 120 Slowest Speed 300 | 160 160 160 160 300 170 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 24 15 58 43 3 12 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 105 | . . . 12 26 . 46 21 Melee 2 | . . . . . . . 2 Projectile 3 | . . . . 3 . . . AOE 100 | . . . 12 23 . 46 19 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 2500 | 83 228 210 398 774 99 411 297 Wait 65 | . . 9 9 29 . . 18 Move 2081 | 58 207 158 376 588 82 392 220 Hop . | . . . . . . . . Pick Up 46 | 9 3 5 1 20 2 3 3 Fast Attach 12 | 1 . . . 6 1 2 2 Attach 34 | 7 . 2 . 16 2 2 5 Detach 3 | . . . . 3 . . . Swap 26 | . . 3 2 13 3 2 3 Drop 32 | 1 . 3 1 16 4 4 3 Fire 159 | 7 18 27 7 68 4 5 23 Melee 16 | . . . . . . . 16 Ram 9 | . . . . 6 . . 3 Kick 4 | . . . . 4 . . . Crush 12 | . . 3 2 5 1 1 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 516 | -9/Materials | Identified exit to Mines 855 | -9/Materials | Entered Mines 917 | -9/Mines | Learned 8 Materials zone layouts 941 | -9/Mines | Build established: Scavenger-Mutant 1119 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1246 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1462 | -9/Mines | Discovered new exit (range 8) 1492 | -9/Mines | Identified exit to Materials 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Accompanied by 2 allies 1493 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1494 | -8/Materials | Identified exit to Factory 1901 | -8/Materials | Lost 8 parts (1p2n2u3w) 2556 | -8/Materials | Build established: Scavenger-Skirmisher 2732 | -8/Materials | Entered Factory 2732 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2753 | -7/Factory | Identified exit to Factory 2898 | -7/Factory | Entered another Factory area 2898 | -6/Factory | Evolved 2 slots: Utility x2 2966 | -6/Factory | Identified exit to Factory 3201 | -6/Factory | Build established: Scavenger-Gunner 3581 | -6/Factory | Discovered new exit (range 9) 3593 | -6/Factory | Identified exit to Extension 3595 | -6/Factory | Entered Extension 3856 | -6/Extension | Lost 3 parts (1p2u) 3902 | -6/Extension | Released all parts (7) 3926 | -6/Extension | Rescued a captive Derelict 3932 | -6/Extension | Lost 6 parts (2n4w) 3960 | -6/Extension | Core integrity fell below 50% 4009 | -6/Extension | Core integrity fell below 20% 4016 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03965_ S-27 Virus destroyed. 03966_ Acquired 20 matter. 03966_ R-10 Processor collects Wheel. 03967_ S-27 Virus destroyed. 03969_ R-10 Processor collects VTOL Module. 03972_ Sneak attack on R-10 Processor. 03972_ Destroyed Imp. Ion Engine. 03976_ S-27 Virus destroyed. 03982_ Acquired VTOL Module. 03983_ Sneak attack on R-10 Processor. 03983_ R-10 Processor destroyed. 03986_ R-10 Processor collects Imp. Ion Engine. 03990_ Lgt. Angular Momentum Engine destroyed. 03991_ R-10 Processor collects Com. Wheel. 04001_ Hvy. Machine Gun destroyed. 04008_ Arm. Treads destroyed. 04013_ R-10 Processor collects VTOL Module. 04014_ R-10 Processor collects Lgt. Nuclear Core. 04016_ Axe destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | ##### #T###?????????????????????????????????????? | | #???# ###???????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | #???# #########?????????????????????????????????? | | #???# ###########???????????????????????? | | #???# #???????????????????????? | | #???# #???????????????????????? | | #???####### #???????????????????????? | | #?????????# =#???????????????????????? | | +#?????????# %=#???????????????????????? | | ???????????#############%#???????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????# #???????????????????????? | | #??????????????????????#R##??????????????????????? | | ???????????????????????#R@#??????????????????????? | | ???????????????????????#Y# #?????????????????????? | | ???????????????????????#Y###?????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationHellfireWings Manual? 0 Play Time 00:35:55 Cumulative 22.7 hours Start 2024.06.12 @ 15:20:01 End 2024.06.12 @ 15:54:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15400a51-012b-4d89-a8ae-2010f3691346