Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.19 @ 15:54:58 Player: Pitt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (599) 599 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 2601 Bonus ------- Follower Combat Kills 151 Entered Garrisons 200 Friendly Fire -29 Cogmind --------- Core Integrity 0/400 Matter 44/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Improved Trap Extractor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Improved Trap Extractor [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 38 | 7 5 4 7 14 1 Power 5 | 1 1 . 2 1 . Engine 3 | 1 1 . 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 13 | 2 2 1 2 6 . Treads 2 | . . . . 2 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . 2 1 2 4 . Utility 9 | 2 1 2 1 3 . Device 6 | 1 . 2 1 2 . Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 1 2 4 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . . 3 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 1 3 8 1 3 Power 2 | . . . 1 . 1 Propulsion 5 | . . 1 4 . . Utility 2 | . . . 1 . 1 Weapon 7 | . 1 2 2 1 1 Highest Loss Streak 4 | . 1 3 4 1 3 Average Slot Usage (%) 75 | . 97 86 69 55 76 Engine 8 | . 14 14 9 . . Core 3 | . . . 1 10 11 Leg 4 | . 20 . . . . Flight 19 | . 7 28 22 12 44 Device 11 | . 14 14 10 6 10 Storage 12 | . 14 14 11 11 11 Ballistic Gun 9 | . 25 11 . 10 . Launcher 5 | . . 4 14 . . Naked Turns . | . . . . . . Heaviest Build 19 | 13 13 12 19 18 15 Greatest Support 24 | 20 20 8 16 24 18 Greatest Overweight (x) 5 | . 1 1 5 5 1 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 6 Most Carried 6 | 5 6 6 4 6 6 Average Carried 4 | 1 5 5 3 4 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 5 6 5 4 6 5 Class Distribution -------------------- 51% | Mutant 31% | Scavenger-Mutant 12% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 620 | 306 65 . 178 54 17 Remotely . | . . . . . . Salvage Created 582 | 110 146 . 185 124 17 Parts 52 | 9 17 . 15 8 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 18 | . 6 . 8 3 1 Melee 1 | . . . . . 1 Guns 9 | . 6 . . 3 . AOE 8 | . . . 8 . . Classes Destroyed 7 | 2 2 . 2 1 . Tunneler 3 | 2 . . 1 . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . 1 . . Swarmer 7 | . 6 . . . 1 Grunt 10 | . . . 8 2 . Sentry 1 | . . . . 1 . Best Kill Streak 6 | 2 6 . 3 2 1 Combat Bots Only 6 | . 6 . 3 2 1 Max Kills in Single Turn 3 | 1 1 . 3 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 1810 | . 472 154 669 378 137 Core 499 | . 94 . 283 108 14 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 76 | 9 29 7 15 16 . Largest 2 | 2 2 1 2 2 . Hottest 63 | 40 40 33 63 53 . Shots Fired 108 | 18 50 7 16 17 . Gun 87 | 18 50 3 . 16 . Cannon . | . . . . . . Launcher 21 | . . 4 16 1 . Special . | . . . . . . Kinetic 87 | 18 50 3 . 16 . Thermal . | . . . . . . Explosive 21 | . . 4 16 1 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 3 6 2 7 3 . Robot Miss Streak 5 | 2 3 1 1 5 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 59 | 8 31 2 12 6 . Core Hits 39 | 4 9 . 18 5 3 Critical Hits 2 | 1 . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1583 | 97 290 18 973 180 25 Guns 585 | 97 290 18 . 180 . Cannons . | . . . . . . Explosions 971 | . . . 971 . . Melee . | . . . . . . Ramming 27 | . . . 2 . 25 Kinetic 585 | 97 290 18 . 180 . Thermal . | . . . . . . Explosive 971 | . . . 971 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Effects 3 | . . 3 . . . Message Errors 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . 38 . . Projectiles . | . . . . . . Explosions 38 | . . . 38 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . . . 130 . 11 Shots 5 | . . . 5 . . Rammed 7 | . . . 2 . 5 Targets Rammed 7 | . . . 2 . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 18 | . 8 17 18 9 . Average Temperature 5 | . 4 10 8 3 . Received Heat Transfer 363 | . . 63 138 162 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 385 | 15 181 105 385 283 187 Average Influence 144 | 5 80 58 248 165 173 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 69 | 100 100 100 13 75 100 Level 1 30 | . . . 86 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 3 5 . Investigation 5 | . . . 1 4 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 10 4 11 29 5 Peak Tracking Total 21 | . 5 2 4 21 5 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 8 | . . 1 4 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 6 | . . . 6 . . Max in Single Turn 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 24 | . 4 2 5 13 . Terminals 20 | . 4 1 4 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 54 | . 8 4 16 26 . Successful 25 | . 3 2 8 12 . Failed 29 | . 5 2 8 14 . Catastrophic 6 | . 2 . 1 3 . Database Lockouts . | . . . . . . Manual 30 | . 6 3 11 10 . Terminals 48 | . 8 3 14 23 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 2 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 20 | . 3 2 6 9 . Part Schematic 2 | . . 1 1 . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 4 | . . 1 . 3 . Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . 1 . 1 . . Fabricator Index 1 | . . . 1 . . Scanalyzer Index 1 | . 1 . . . . Locate Traps 3 | . . . 1 2 . Dispatch Records 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 2 1 . Report Inventory 1 | . . . 1 . . Retrieve Components 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 1 3 9 . Full Trace Events 6 | . 1 . 1 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . 4 8 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders 5 | . . 2 . 2 1 GOTO 1 | . . 1 . . . ROAM 2 | . . . . 1 1 FOLLOW 2 | . . 1 . 1 . Ally Attacks 19 | . . 6 13 . . Total Damage 249 | . . 78 171 . . Kills 5 | . . 2 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 1750 | 123 353 274 507 387 106 Spaces Moved 1269 | 76 214 303 236 396 44 Core 69 | 11 . . 6 52 . Treads 69 | . . . . 69 . Legs 226 | 65 161 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 905 | . 53 303 230 275 44 Fastest Speed 26 | 50 117 37 31 26 29 Average Speed 97 | 109 119 67 160 75 30 Slowest Speed 360 | 120 120 117 360 300 102 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . . . 1 12 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 39 65 36 79 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 50 | . . 50 . . . Terrain Destroyed 167 | . . 50 110 7 . Melee . | . . . . . . Projectile . | . . . . . . AOE 167 | . . 50 110 7 . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 1661 | 96 269 367 344 450 135 Wait 254 | . 9 46 84 28 87 Move 1237 | 75 213 302 233 374 40 Hop 12 | . . . 1 9 2 Pick Up 19 | 5 7 3 1 3 . Fast Attach 26 | 7 1 2 3 13 . Attach 7 | . . 2 3 1 1 Detach 4 | . . 1 1 2 . Swap 5 | . 4 . 1 . . Drop 14 | . 6 4 . 4 . Fire 76 | 9 29 7 15 16 . Melee . | . . . . . . Ram 7 | . . . 2 . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered Mines 497 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 623 | -10/Mines | Lost 3 parts (1n2w) 637 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 663 | -10/Mines | Identified exit to Materials 664 | -10/Mines | Build established: Scavenger-Mutant 668 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 751 | -10/Mines | Entered Materials 751 | -9/Materials | Accompanied by 3 allies 751 | -9/Materials | Evolved 2 slots: Propulsion x2 1020 | -9/Materials | Lost 4 parts (2n1u1w) 1242 | -9/Materials | Discovered new exit (range 4) 1249 | -9/Materials | Core integrity fell below 50% 1258 | -9/Materials | Entered Storage 1315 | -9/Storage | Build established: Mutant 1332 | -9/Storage | Core integrity fell below 20% 1581 | -9/Storage | Identified exit to Recycling 1640 | -9/Storage | Identified exit to Garrison 1645 | -9/Storage | Entered Garrison 1645 | -9/Garrison | Accompanied by 1 ally 1668 | -9/Garrison | Triggered checkpoint 1742 | -9/Garrison | Triggered checkpoint 1751 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01687_ Field strength at 46. 01688_ Field strength at 37. 01689_ Field strength at 28. 01690_ Field strength at 19. 01691_ Field strength at 10. 01692_ Field strength at 1. 01693_ Stasis field depleted. 01704_ Drone destroyed. 01742_ Beams of light sweep through the air. An alarm sounds. 01744_ Slammed into S-10 Pest. 01744_ S-10 Pest destroyed. 01745_ Acquired 17 matter. 01746_ Grenade Launcher destroyed. 01747_ Slammed into S-10 Pest. 01749_ Drone Bay destroyed. 01750_ Slammed into S-10 Pest. 01751_ Destabilizing: Short circuit. 01751_ Broken Imp. Flight Unit permanently disabled. 01751_ Critical hit. 01751_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????" 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Storage Unit | -10/Mines | Hacked Flight Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionLargeStripper Manual? 0 Play Time 00:38:23 Cumulative 57.5 hours Start 2020.02.19 @ 14:57:54 End 2020.02.19 @ 15:54:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84bb4cdb-aed3-42b8-b0b5-8717856508b4