Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.13 @ 16:44:44 Player: Charango24 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2773) 2773 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 8138 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 54/300 Energy 290/290 System Corruption 5% Temperature Critical (2788) Movement Core (750) Ox14 Location -6/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Cloaking Device Improved Light Armor Plating System Shield > --- WEAPON (4) ------- Pulse Rifle Heavy Laser Scythe > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Targeting Computer Melee Analysis Suite Cloaking Device Hardlight Generator Improved Datajack Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating System Shield System Restoration Module > --- WEAPON ----------- Assault Cannon Improved Datajack Greatsword > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Signal Interpreter Melee Analysis Suite Cloaking Device Cloaking Device Improved Light Armor Plating Hardlight Generator Shock Rifle Heavy Laser EMP Blaster Missile Launcher Field Lobotomy Kit Scythe [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Visual Processing Unit Device System Restoration Module Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . 3 1 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 59 | 6 6 5 1 1 15 10 2 13 Power 5 | 1 . 1 . . 1 1 . 1 Engine 4 | 1 . . . . 1 1 . 1 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 1 2 . . 2 2 . 3 Treads . | . . . . . . . . . Leg 7 | . . . . . 2 2 . 3 Wheel 5 | 2 1 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 2 1 . . 8 2 1 2 Device 2 | . . . . . . 1 . 1 Storage 3 | 1 1 . . . 1 . . . Processor 7 | . 1 1 . . 5 . . . Hackware 1 | . . . . . . 1 . . Protection 4 | . . . . . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 25 | 2 3 1 1 1 4 5 1 7 Energy Gun 6 | 1 . . . . . 2 . 3 Energy Cannon 3 | . 2 . . . 1 . . . Ballistic Gun 5 | 1 1 1 1 1 . . . . Ballistic Cannon 3 | . . . . . 1 2 . . Launcher 2 | . . . . . . . . 2 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . 1 Unidentified Prototypes 2 | . 1 . . . . 1 . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 6 | . . . . . . . . 6 Parts Lost 19 | . . 4 . . 2 3 . 10 Power 3 | . . 1 . . . 1 . 1 Propulsion 4 | . . 2 . . . . . 2 Utility 3 | . . . . . . 1 . 2 Weapon 9 | . . 1 . . 2 1 . 5 Highest Loss Streak 8 | . . 2 . . 1 1 . 8 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 91 | . 99 87 85 100 89 94 85 80 Engine 6 | . 14 9 . . . 10 6 5 Core 4 | . . 1 14 14 8 . . . Leg 10 | . . . . . 16 15 13 12 Wheel 9 | . 28 21 28 28 1 . . . Device 1 | . . . . . . 2 6 6 Storage 9 | . 14 14 14 14 9 7 6 6 Processor 21 | . 13 14 14 14 27 27 20 13 Hackware 2 | . . . . . . 7 6 6 Protection 3 | . . . . . 8 . 6 5 Energy Gun 1 | . 1 . . . . . 6 7 Energy Cannon 6 | . 10 18 14 14 8 . . . Ballistic Gun 4 | . 15 7 . 14 5 . . . Ballistic Cannon 4 | . . . . . . 13 6 2 Slashing Weapon 3 | . . . . . 2 7 5 6 Peak Build Rating 50 | 6 13 13 14 15 36 42 49 50 Average Rating 27 | 4 9 11 12 14 28 38 48 43 On Entrance 19 | . 6 13 12 14 15 28 41 49 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 13 53 53 50 52 55 46 48 51 Greatest Support 35 | 26 32 32 26 26 35 35 27 35 Greatest Overweight (x) 14 | . 1 3 1 1 2 1 1 14 Average Overweight (x) . | . . 1 1 1 . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 Average Capacity 16 | 6 15 20 20 20 17 15 15 15 Most Carried 20 | 5 17 18 18 19 20 15 15 15 Average Carried 14 | 1 10 16 16 18 16 14 13 12 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 Final Carried 19 | 1 17 15 17 19 15 15 15 12 Class Distribution -------------------- 56% | Mutant 36% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Matter Collected 1295 | 207 176 41 . 59 252 442 . 118 Remotely . | . . . . . . . . . Salvage Created 2858 | . 359 250 . 63 1067 616 . 503 Parts 184 | . 27 7 . 6 77 45 . 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Combat Hostiles Destroyed 63 | . 8 5 . 3 20 15 . 12 Melee 12 | . . . . . 2 6 . 4 Guns 20 | . 8 3 . . 4 . . 5 Cannons 26 | . . 2 . 3 12 9 . . AOE 3 | . . . . . . . . 3 Classes Destroyed 15 | . 4 1 . 1 5 2 . 2 Worker 5 | . . . . . 2 3 . . Builder 2 | . . . . 1 1 . . . Recycler 1 | . 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . Operator 3 | . . . . . 2 1 . . Watcher 11 | . 3 . . . 4 4 . . Swarmer 21 | . 6 . . 3 6 3 . 3 Grunt 19 | . 2 3 . . 5 4 . 5 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . 1 . . 1 Sentry 10 | . . 2 . . 6 1 . 1 Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . . . 2 1 . . Programmer 5 | . . . . . . 5 . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 3 . 3 3 4 . 3 Combat Bots Only 3 | . 3 3 . 3 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Hostile Shots Fired 442 | . 29 55 . 7 69 98 . 184 Missed 128 | . 8 10 . 1 19 32 . 58 Damage Taken 4113 | . 167 506 . 44 564 560 . 2272 Core 1375 | . 40 166 . 19 127 57 . 966 Absorbed by Shields 339 | . . . . . . 103 . 236 Ignored by Resistances 1099 | . 52 146 . 12 161 199 . 529 Core Remaining (%) 69 | 100 . . . 10 76 91 . . Volleys Fired 204 | . 33 24 . 5 59 43 . 40 Largest 3 | . 2 2 . 2 2 2 . 3 Hottest 152 | . 60 136 . 91 91 88 . 152 Shots Fired 335 | . 66 40 . 10 92 70 . 57 Gun 158 | . 66 16 . 5 33 . . 38 Cannon 162 | . . 24 . 5 58 70 . 5 Launcher 14 | . . . . . . . . 14 Special 1 | . . . . . 1 . . . Kinetic 192 | . 63 16 . 5 33 70 . 5 Thermal 121 | . . 24 . 5 58 . . 34 Explosive 10 | . . . . . . . . 10 Electromagnetic 11 | . 3 . . . . . . 8 Robot Hit Streak 22 | . 12 22 . 8 15 17 . 11 Robot Miss Streak 3 | . 2 2 . 1 3 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 280 | . 52 36 . 6 66 65 . 55 Core Hits 136 | . 23 12 . 4 35 29 . 33 Critical Kills 4 | . . . . . 4 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 12 | . . 1 . . 4 3 . 4 Burn 2 | . . . . . . . . 2 Meltdown 3 | . . . . . 3 . . . Destroy 2 | . . 1 . . 1 . . . Blast 2 | . . . . . . 2 . . Sever 3 | . . . . . . 1 . 2 Melee Attacks 36 | . . . . . 3 19 . 14 Impact . | . . . . . . . . . Slashing 35 | . . . . . 3 18 . 14 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 1 4 . . Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6796 | . 446 549 . 124 1356 1944 . 2377 Guns 1371 | . 446 119 . 30 279 . . 497 Cannons 2910 | . . 430 . 82 923 1346 . 129 Explosions 1341 | . . . . . . . . 1341 Melee 1145 | . . . . . 142 598 . 405 Ramming 29 | . . . . 12 12 . . 5 Kinetic 2317 | . 414 119 . 30 279 1346 . 129 Thermal 1897 | . . 430 . 82 923 . . 462 Explosive 1309 | . . . . . . . . 1309 Electromagnetic 99 | . 32 . . . . . . 67 Impact . | . . . . . . . . . Slashing 1145 | . . . . . 142 598 . 405 Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 1 1 3 . 1 . 5 Average Corruption 1 | . 1 1 1 1 . 1 . 5 Corruption Purged 2 | . . . . . . 1 . 1 Corruption Blocked . | . . . . . . . . . Effects 20 | . 2 1 5 2 . 5 . 5 Message Errors 6 | . 2 1 1 . . . . 2 Matter Fused 6 | . . . 2 1 . 1 . 2 Energy Discharges 1 | . . . 1 . . . . . Data Loss (minor) 2 | . . . 1 . . 1 . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 147 | . . 10 . . 50 84 . 3 Projectiles 52 | . . 10 . . . 42 . . Explosions 3 | . . . . . . . . 3 Melee 92 | . . . . . 50 42 . . Knockbacks 13 | . . . . . . 13 . . Impact . | . . . . . . . . . Kinetic 11 | . . . . . . 11 . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 24 | . . . . 6 . . . 18 Shots 2 | . . . . . . . . 2 Rammed 1 | . . . . 1 . . . . Targets Rammed 4 | . . . . 1 2 . . 1 Kicked 3 | . . . . . 2 . . 1 Crushed . | . . . . . . . . . Highest Temperature 2788 | . 40 441 . 180 169 201 . 2788 Average Temperature 256 | . 18 201 . 93 52 48 . 779 Received Heat Transfer 1279 | . 102 312 . . 234 202 . 429 Effects 59 | . . 4 . . . . . 55 Shutdowns 11 | . . 1 . . . . . 10 Energy Bleed 7 | . . 1 . . . . . 6 Interference 5 | . . 1 . . . . . 4 Matter Decay 6 | . . . . . . . . 6 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 8 | . . 1 . . . . . 7 Damage (major) 14 | . . . . . . . . 14 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 11 | . . 3 . . 7 . . 1 Heat Transferred 3663 | . . 777 . 148 1665 . . 1073 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Peak Influence 257 | . 214 120 . 79 257 192 24 249 Initial 25 | . . 1 . . 25 . 12 . Average 63 | . 82 45 . 17 77 48 16 148 Maximum Alert Level 1 | . 1 . . . 1 . . 1 Low Security (%) 94 | 100 99 100 . 100 87 100 100 69 Level 1 5 | . . . . . 12 . . 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 10 | . . . . . 2 7 . 1 Investigation 1 | . . . . . . 1 . . Extermination 4 | . . . . . . 4 . . Reinforcement 3 | . . . . . 2 . . 1 Assault 1 | . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 15 6 . 3 33 23 . 16 Peak Tracking Total 6 | . 3 4 . 3 6 3 . 4 Tactical Retreats 9 | . 2 1 . . 2 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Traps Triggered 5 | . 1 . . . . 1 2 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Machines Disabled 3 | . . 1 . . . 1 . 1 Max in Single Turn 1 | . . 1 . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Machines Accessed 14 | . 4 . 2 . 3 3 2 . Terminals 11 | . 4 . . . 3 3 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 5 . 3 . 8 6 2 . Successful 18 | . 4 . 3 . 5 4 2 . Failed 6 | . 1 . . . 3 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 3 . . . . . Terminals 20 | . 5 . . . 8 6 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 4 . 3 . 5 4 1 . Record 2 | . . . 2 . . . . . Open DSF 2 | . . . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . Alert Level 5 | . 1 . . . 2 2 . . Locate Traps 2 | . . . . . 1 1 . . Dispatch Records 1 | . . . . . 1 . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 1 . . Used 1 | . . . . . 1 . . . Hacking Detections 3 | . . . . . 2 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 47 | . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . 10 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Total Allies 5 | . . . . 3 1 1 . . Largest Group 3 | . . . . 3 2 1 1 1 Highest-Rated Group 72 | . . . . 72 41 40 40 40 Highest-Rated Ally 40 | . . . . 31 31 40 40 40 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . 7 4 . . Total Damage 103 | . . . . . 78 25 . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 1 | . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Turns Passed 8007 | 44 1055 249 805 533 2273 2198 434 416 Spaces Moved 4708 | 38 894 154 763 458 1128 981 199 93 Core 15 | 8 . . . . . . . 7 Treads . | . . . . . . . . . Legs 2236 | . . . . . 970 981 199 86 Wheels 2457 | 30 894 154 763 458 158 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 120 130 185 185 Average Speed 138 | 81 104 117 105 105 151 183 185 251 Slowest Speed 750 | 90 115 145 105 105 200 200 185 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 87 32 93 85 74 31 7 62 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 39 | . . . . . . 1 . 38 Melee . | . . . . . . . . . Projectile 3 | . . . . . . 1 . 2 AOE 36 | . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Total 5811 | 50 958 184 766 499 1601 1290 266 197 Wait 672 | . 5 . . 33 354 202 53 25 Move 4700 | 37 893 153 762 457 1127 980 198 93 Hop . | . . . . . . . . . Pick Up 85 | 7 19 2 2 2 22 20 2 9 Fast Attach . | . . . . . . . . . Attach 34 | 6 1 3 1 . 6 5 2 10 Detach 2 | . . . . . 1 . 1 . Swap 25 | . 5 2 . 1 9 5 . 3 Drop 38 | . 2 . . . 18 16 . 2 Fire 204 | . 33 24 . 5 59 43 . 40 Melee 36 | . . . . . 3 19 . 14 Ram 1 | . . . . 1 . . . . Kick 3 | . . . . . 2 . . 1 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 11) 238 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Discovered new exit (range 5) 935 | -10/Materials | Identified exit to Mines 1100 | -10/Materials | Entered Mines 1149 | -10/Mines | Learned 4 Materials zone layouts 1279 | -10/Mines | Core integrity fell below 50% 1304 | -10/Mines | Core integrity fell below 20% 1342 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1343 | -10/Mines | Discovered new exit (range 5) 1349 | -10/Mines | Identified exit to Exiles 1349 | -10/Mines | Entered Exiles 1376 | -10/Exiles | Met 8R-AWN 1393 | -10/Exiles | Met EX-HEX 1441 | -10/Exiles | Met EX-BIN 1455 | -10/Exiles | Aligned with FarCom system 1457 | -10/Exiles | Given EX-Vault access code 1665 | -10/Exiles | Met EX-DEC 1729 | -10/Exiles | Discovered new exit (range 14) 1742 | -10/Exiles | Identified exit to Mines 1821 | -10/Exiles | Visited The Gauntlet 2043 | -10/Exiles | Opened EX-Vault 2050 | -10/Exiles | Found Field Lobotomy Kit 2075 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2154 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2154 | -10/Exiles | Entered Mines 2234 | -9/Mines | Received a Mining Laser from a helpful Derelict 2340 | -9/Mines | Discovered new exit (range 7) 2348 | -9/Mines | Identified exit to Materials 2380 | -9/Mines | Found a hidden stash of uninstalled traps 2401 | -9/Mines | Learned location of 1 exit from Lower Caves 2402 | -9/Mines | Learned Materials terminal intel 2429 | -9/Mines | Build established: Scavenger-Mutant 2638 | -9/Mines | Learned location of Zion (-7) 2687 | -9/Mines | Entered Materials 2687 | -8/Materials | Accompanied by 2 allies 2687 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2689 | -8/Materials | Loaded intel: 12 terminal locations 2692 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3037 | -8/Materials | Build established: Mutant 4615 | -8/Materials | Assimilated G-50 Soldier with FLK Orb 4745 | -8/Materials | Discovered new exit (range 19) 4871 | -8/Materials | Identified exit to Factory 4960 | -8/Materials | Entered Factory 4960 | -7/Factory | Accompanied by 1 ally 4960 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5266 | -7/Factory | Build established: Hacker-Mutant 6185 | -7/Factory | Garrison activated, responded to threat 7134 | -7/Factory | Discovered new exit (range 4) 7138 | -7/Factory | Identified exit to Factory 7158 | -7/Factory | Entered another Factory area 7158 | -6/Factory | Accompanied by 1 ally 7158 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7404 | -6/Factory | Fabricated Cloaking Device (x2) 7591 | -6/Factory | Identified exit to DSF 7592 | -6/Factory | Entered DSF 7592 | -6/DSF | Accompanied by 1 ally 7659 | -6/DSF | Additional patrols routed to DSF 7830 | -6/DSF | Lost 8 parts (1p2n1u4w) 7847 | -6/DSF | Sterilization system engaged 7867 | -6/DSF | Ambient heat levels rising (+10) 7882 | -6/DSF | Ambient heat levels rising (+10) 7897 | -6/DSF | Ambient heat levels rising (+10) 7912 | -6/DSF | Ambient heat levels rising (+10) 7927 | -6/DSF | Ambient heat levels rising (+10) 7942 | -6/DSF | Ambient heat levels rising (+10) 7949 | -6/DSF | Core integrity fell below 50% 7957 | -6/DSF | Ambient heat levels rising (+10) 7972 | -6/DSF | Ambient heat levels rising (+10) 7987 | -6/DSF | Ambient heat levels rising (+10) 7997 | -6/DSF | Core integrity fell below 20% 8002 | -6/DSF | Ambient heat levels rising (+10) 8009 | -6/DSF | Core destroyed Last Messages --------------- Power failure, Imp. Deuterium Engine shutdown. Overheating: Energy bleed (-58). A9Y/EYD9&N4TKQDIC3EJUT ALERT: Ambient heat levels +10. Overheating: Matter decay (-13). Overheating: Core damaged (-110). Power failure, Imp. Deuterium Engine shutdown. Overheating: Energy bleed (-60). Overheating: Matter decay (-14). Overheating: Core damaged (-153). Overheating: Core damaged (-102). Overheating: Scythe damaged (-1). ALERT: Ambient heat levels +10. Overheating: Matter decay (-9). Power failure, Imp. Deuterium Engine shutdown. Overheating: Pulse Rifle damaged (-7). Overheating: Imp. Deuterium Engine damaged (-2). Overheating: Lrg. Storage Unit damaged (-81). Overheating: Broken Titanium Leg damaged (-20). Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????""??????????????????????? | | ?????????#"#????????????#####????? | | ??????####"##???????#####"#"###### | | ??????#"""""#########[[]]] # # | | ??????#"""""##**#***#[[]]] # ! | | ????"##"" = | | ????""""" % " % | | ?????##"" ## #* *### ##"%" | | ??????### ### #***#?# #! | | ???????## ##########== ### # | | ???????#* **#??????#== # # | | ???????#* **#??????#== %%* | | ???????## ###??????### [ # #// | | ???????# **#???????!! !!###// | | ???????# **#??????#!![% !#?### | | ???????# **#??????#! "%" #????# | | ??????### ###??????# "# #????? | | ??????# #????????## #????? | | ??????# ## #!!!##= %= ????? | | ??????# @ % ????? | | ??????# ^ ???? | | ??????# ???? | | ??????#!! ## #]]]## ???? | | ??????#!! #? #??]### ###!???? | | ??????### #??###?????# ???????? | | ????????! !??????????? ???????? | | ????????! !??????????? ???????? | | ????????! !?????????????????????? | | ????????# ##????????????????????? | | ????????? !?????????????????????? | | ????????? !?????????????????????? | | ????????? #?????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed BiometalAlertNanosword Manual? 0 Play Time 01:09:10 Cumulative 9.3 hours Start 2024.10.28 @ 21:30:31 End 2024.11.13 @ 16:44:44 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1876383-e411-4a5b-bbe8-154bff1c60cd