Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.13 @ 10:06:05 Player: tourn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (172) 860 Value Destroyed (6331) 6331 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3167) 3167 TOTAL SCORE: 13278 Bonus ------- High Alert Combat Kills 1268 Follower Combat Kills 444 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -145 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 86/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Medium Armor Plating Medium Reactive Plating Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- Minigun Datajack > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Improved Cooling System Improved Targeting Computer Medium Armor Plating Shield Generator Relay Coupler [NC] (28) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (11) Relay Coupler [Heavy] (11) Relay Coupler [Behemoth] (11) Heavy Particle Gun Heavy Particle Gun Improved EM Pulse Cannon Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Medium Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Terrain Scanner Improved Targeting Computer Particle Charger Medium Armor Plating Medium Reactive Plating Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Heavy] Relay Coupler [Behemoth] Heavy Particle Gun Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Minigun Datajack Heavy Flail [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 2 | . . . 1 . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 204 | . 15 12 27 26 13 26 19 57 9 Power 21 | . 2 1 5 2 . 2 1 6 2 Engine 18 | . 2 1 4 2 . 1 1 5 2 Core 3 | . . . 1 . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 68 | . 4 2 7 4 3 8 10 29 1 Treads 38 | . . 1 4 2 3 8 2 17 1 Leg 20 | . 2 . . 2 . . 8 8 . Wheel 10 | . 2 1 3 . . . . 4 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 65 | . 4 2 8 9 9 8 7 14 4 Device 34 | . 2 2 5 7 6 4 5 3 . Storage 3 | . 2 . . . . . . 1 . Processor 2 | . . . 1 . . . . 1 . Hackware 2 | . . . 1 . . . . . 1 Protection 24 | . . . 1 2 3 4 2 9 3 Artifact . | . . . . . . . . . . Weapon 50 | . 5 7 7 11 1 8 1 8 2 Energy Gun 10 | . . 1 1 1 . 3 . 4 . Energy Cannon 11 | . . . 1 3 1 3 1 2 . Ballistic Gun 17 | . 3 4 2 5 . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 2 1 1 1 . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 6 | . . . 2 1 . 2 . 1 . Parts Lost 44 | . . 6 6 6 3 1 10 10 2 Power 7 | . . 1 1 1 . . 1 2 1 Propulsion 19 | . . 1 4 2 2 1 6 3 . Utility 10 | . . 1 . 2 1 . 3 2 1 Weapon 8 | . . 3 1 1 . . . 3 . Highest Loss Streak 5 | . . 1 2 2 1 1 5 2 1 To Critical Strikes 2 | . . . . 1 . 1 . . . Average Slot Usage (%) 98 | . 92 99 99 99 100 99 98 98 97 Engine 9 | . 14 13 5 9 11 8 9 8 7 Treads 21 | . . . 16 32 33 35 19 16 26 Leg 6 | . 18 . . . . . 14 12 . Wheel 6 | . 9 27 16 . . . . 6 9 Device 11 | . 6 13 6 9 11 10 18 12 8 Storage 10 | . 14 14 11 11 11 9 9 9 9 Processor 2 | . . . 11 11 . . . 1 . Protection 8 | . . . . 1 11 16 9 12 18 Energy Gun 6 | . . 3 11 2 . 5 9 10 16 Energy Cannon 5 | . . . 1 5 11 6 9 7 . Ballistic Gun 7 | . 27 24 9 12 11 5 . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 144 | 12 89 90 95 105 103 144 121 130 118 Greatest Support 83 | 20 26 26 60 60 60 83 83 50 60 Greatest Overweight (x) 12 | . 5 8 2 2 1 1 12 8 7 Average Overweight (x) 2 | . 1 3 1 1 1 1 1 4 6 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 14 25 25 25 25 25 25 25 25 Most Carried 25 | . 18 25 25 25 25 25 25 25 25 Average Carried 23 | . 11 21 23 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 18 25 25 25 25 25 25 24 21 Class Distribution -------------------- 57% | Bothacker-Mutant 25% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Matter Collected 3223 | 186 556 284 299 461 189 402 160 551 135 Remotely 107 | . 107 . . . . . . . . Salvage Created 7319 | . 384 321 637 925 307 1190 1008 2388 159 Parts 377 | . 22 21 37 46 16 64 37 121 13 Haulers Intercepted 12 | . 1 . 2 4 . 3 . 2 . Recyclers Shooed 3 | . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 146 | . 12 11 14 9 8 22 21 42 7 Guns 75 | . 6 8 9 3 2 14 6 20 7 Cannons 46 | . . . 1 3 6 8 13 15 . AOE 18 | . 6 3 4 2 . . . 3 . Classes Destroyed 15 | . 4 2 3 3 1 1 . . 1 Worker 3 | . . . 1 1 . . . 1 . Builder 3 | . . . . 1 . . . 2 . Tunneler 2 | . . 1 1 . . . . . . Hauler 12 | . 1 . 2 4 . 3 . 2 . Recycler 5 | . . . . 2 . 1 . 2 . Operator 3 | . . . 1 . . 1 . 1 . Watcher 3 | . 1 . . 1 . . . 1 . Swarmer 30 | . 6 3 4 . 2 6 3 3 3 Cutter 3 | . . . . . . . . . 3 Grunt 79 | . 6 6 7 4 3 9 17 27 . Brawler 3 | . . . . 1 2 . . . . Duelist 4 | . . . . . 1 . . 2 1 Sentry 24 | . . . 3 5 . 6 1 9 . Hunter 2 | . . . . . . 1 . 1 . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 5 | . 3 3 4 4 3 3 5 5 3 Combat Bots Only 5 | . 3 3 4 3 3 3 5 4 3 Max Kills in Single Turn 4 | . 3 2 2 2 1 1 1 4 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 2 1 . . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Damage Taken 9373 | . 401 440 892 681 521 1291 1806 2464 877 Core 1059 | . 82 90 239 63 22 103 190 112 158 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 620 | . . . . . . . . 620 . Core Remaining (%) 50 | 100 . 31 . . 19 . . . . Volleys Fired 484 | . 31 35 67 51 22 66 68 119 25 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 150 | . 40 85 140 150 98 130 130 130 110 Shots Fired 916 | . 59 68 119 92 43 127 134 236 38 Gun 647 | . 56 66 106 72 21 88 66 134 38 Cannon 256 | . . . 10 17 22 39 68 100 . Launcher 13 | . 3 2 3 3 . . . 2 . Special . | . . . . . . . . . . Kinetic 314 | . 56 65 54 69 21 37 . . 12 Thermal 589 | . . 1 62 20 22 90 134 234 26 Explosive 7 | . 3 2 . . . . . 2 . Electromagnetic 6 | . . . 3 3 . . . . . Robot Hit Streak 22 | . 17 13 14 14 11 22 15 22 8 Robot Miss Streak 5 | . 3 5 2 3 2 3 3 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 621 | . 38 43 88 58 27 85 91 170 21 Core Hits 281 | . 26 22 33 24 10 38 36 80 12 Critical Kills 5 | . . 1 1 . . . 1 2 . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 17 | . 1 1 4 . . 1 4 6 . Burn 11 | . . . 3 . . 1 3 4 . Meltdown 3 | . . . . . . . 1 2 . Destroy 3 | . 1 1 1 . . . . . . Melee Attacks 16 | . . 7 2 4 . . . . 3 Impact 5 | . . . 1 4 . . . . . Slashing 8 | . . 7 1 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12954 | . 682 572 1331 1543 588 1753 2040 4107 338 Guns 6778 | . 345 409 959 804 184 1045 861 1842 329 Cannons 4597 | . . . 225 200 404 708 1179 1881 . Explosions 1314 | . 329 163 147 293 . . . 382 . Melee 208 | . . . . 208 . . . . . Ramming 57 | . 8 . . 38 . . . 2 9 Kinetic 2590 | . 345 395 278 775 184 443 . . 170 Thermal 9107 | . . 14 988 375 404 1310 2040 3817 159 Explosive 780 | . 329 163 . . . . . 288 . Electromagnetic 212 | . . . 65 147 . . . . . Impact 208 | . . . . 208 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 2 2 . . . . Average Corruption 1 | . . . . 1 2 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . 6 18 . . . . Message Errors 6 | . . . . 2 4 . . . . Matter Fused 4 | . . . . 1 3 . . . . Heat Flow Errors 4 | . . . . . 4 . . . . Energy Discharges 2 | . . . . . 2 . . . . Data Loss (minor) 1 | . . . . . 1 . . . . Data Loss (major) 4 | . . . . 2 2 . . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 338 | . . 16 . 205 . . 18 99 . Projectiles 18 | . . . . . . . 18 . . Explosions 132 | . . 16 . 17 . . . 99 . Melee 188 | . . . . 188 . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 439 | . 112 39 17 111 . . . 160 . Shots 12 | . 3 1 1 4 . . . 3 . Rammed 9 | . . . . 5 . . . . 4 Targets Rammed 11 | . 1 . . 5 . . . 1 4 Kicked 2 | . 1 . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 378 | . 36 18 362 108 220 378 169 348 22 Average Temperature 76 | . 13 8 101 33 91 98 53 52 9 Received Heat Transfer 4018 | . 147 220 327 222 195 459 1071 1206 171 Effects 9 | . . . 6 . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 5 | . . . 3 . . 2 . . . Interference 2 | . . . 2 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . . . 5 . . . . . Robots Melted 7 | . . . . 1 . . 2 4 . Combat Hostiles 7 | . . . . 1 . . 2 4 . Parts Melted 40 | . . . 6 1 1 4 9 19 . Heat Transferred 16458 | . . 37 2333 570 592 2257 3626 6747 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 2 3 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Peak Influence 1002 | . 297 299 219 608 999 728 943 1002 837 Initial 637 | . . 105 20 40 395 486 473 459 637 Average 493 | . 157 125 130 199 793 606 702 623 738 Maximum Alert Level 3 | . 1 1 1 2 3 3 3 3 3 Low Security (%) 23 | . 71 78 78 60 . . . . . Level 1 11 | . 28 21 21 30 6 . . 9 . Level 2 40 | . . . . 9 28 84 54 61 26 Level 3 23 | . . . . . 64 15 45 28 73 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . . 4 . 1 . 6 . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 8 | . 2 . . . . 1 . 5 . Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Distress Signals 11 | . 1 . 3 1 . 3 . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 229 | . 21 15 18 20 16 41 21 65 12 Peak Tracking Total 8 | . 5 3 5 5 3 5 4 5 8 Tactical Retreats 7 | . . 1 1 . . 3 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Traps Triggered 20 | . . . . 4 6 . 6 3 1 Indirectly 1 | . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Disabled 13 | . . . 1 3 2 . 3 3 1 Max in Single Turn 2 | . . . 1 2 1 . 1 2 1 Garrison Relay 5 | . . . . . 2 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Accessed 20 | . 3 . 4 5 . 4 . 4 . Terminals 14 | . 3 . 4 4 . 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 41 | . 7 . 8 6 . 7 . 13 . Successful 26 | . 4 . 3 2 . 5 . 12 . Failed 15 | . 3 . 5 4 . 2 . 1 . Catastrophic 3 | . 1 . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 25 | . 7 . 7 5 . 4 . 2 . Terminals 26 | . 7 . 8 5 . 4 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . . . . . . 10 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Terminal Hacks 6 | . 2 . 2 1 . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . 10 . Scan Component 5 | . . . . . . . . 5 . Repair 5 | . . . . . . . . 5 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 5 | . 2 . 1 . . 2 . . . Terminals 5 | . 2 . 1 . . 2 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 4 | . 1 . 1 . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . 1 . Used 1 | . . . 1 . . . . . . Hacking Detections 10 | . 1 . 4 2 . . . 3 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 5 . Time 184 | . . . . . . . . 184 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . . 2 Relay Couplers Released 22 | . . . . . 8 . 9 . 5 Machine Destruction 22 | . . . . . 8 . 9 . 5 Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Total Allies 14 | . 1 1 . 10 . . . . 2 Largest Group 10 | . 1 1 . 10 6 . . . 1 Highest-Rated Group 88 | . 10 31 . 88 56 . . . 15 Highest-Rated Ally 31 | . 10 31 . 16 16 . . . 15 Total Orders . | . . . . . . . . . . Ally Attacks 122 | . . 17 . 67 35 . . . 3 Total Damage 1326 | . . 254 . 661 366 . . . 45 Kills 28 | . . 3 . 15 10 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Turns Passed 11707 | . 646 1074 1008 1174 1073 1881 1552 2960 339 Spaces Moved 4455 | 1 414 639 445 381 397 645 464 973 96 Core . | . . . . . . . . . . Treads 1860 | . . . 169 381 397 645 267 . 1 Legs 779 | 1 265 . . . . . 197 316 . Wheels 1816 | . 149 639 276 . . . . 657 95 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 120 120 135 110 240 240 240 240 145 205 Average Speed 203 | 120 126 139 162 241 240 240 262 215 205 Slowest Speed 960 | 120 400 200 240 320 240 240 960 330 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 2 77 91 38 76 56 72 61 75 32 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 7 | . . . 2 5 . . . . . Terrain Destroyed 114 | . 20 14 6 28 . 11 . 35 . Melee 3 | . . . 2 1 . . . . . Projectile 39 | . . . . 8 . 11 . 20 . AOE 72 | . 20 14 4 19 . . . 15 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Total 6186 | . 490 748 620 529 478 866 664 1598 193 Wait 734 | . 7 38 45 27 20 86 82 384 45 Move 4448 | . 413 638 444 381 396 644 463 973 96 Hop . | . . . . . . . . . . Pick Up 115 | . 12 15 16 15 8 14 5 28 2 Fast Attach 48 | . 5 1 4 4 . 10 4 18 2 Attach 55 | . . 5 11 6 4 3 8 14 4 Detach 16 | . 2 . 5 4 1 2 . 2 . Swap 101 | . 10 6 12 16 9 13 7 25 3 Drop 115 | . 9 3 14 14 6 28 6 34 1 Fire 484 | . 31 35 67 51 22 66 68 119 25 Melee 16 | . . 7 2 4 . . . . 3 Ram . | . . . . . . . . . . Kick 2 | . 1 . . . . . . 1 . Crush 9 | . . . . 5 . . . . 4 Escape Stasis 43 | . . . . 2 12 . 21 . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Rec] / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Identified exit to Mines 647 | -10/Materials | Entered Mines 799 | -10/Mines | Core integrity fell below 50% 1099 | -10/Mines | Excavation squad dispatched 1099 | -10/Mines | A large section of the Mines collapsed 1338 | -10/Mines | Discovered new exit (range 5) 1341 | -10/Mines | Received a Mining Laser from a helpful Derelict 1465 | -10/Mines | Learned Materials stockpile data 1721 | -10/Mines | Entered Materials 1721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1754 | -9/Materials | Discovered new exit (range 15) 1938 | -9/Materials | Discovered new exit (range 8) 2009 | -9/Materials | Build established: Scavenger-Mutant 2251 | -9/Materials | Core integrity fell below 50% 2338 | -9/Materials | Discovered new exit (range 15) 2348 | -9/Materials | Identified exit to Mines 2348 | -9/Materials | Identified exit to Storage 2729 | -9/Materials | Entered Storage 2947 | -9/Storage | Used back door to open Recycling access 2947 | -9/Storage | Discovered new exit (range 4) 3672 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3674 | -9/Storage | Garrison activated, responded to threat 3903 | -9/Storage | Identified exit to Garrison 3903 | -9/Storage | Entered Garrison 3903 | -9/Garrison | Accompanied by 6 allies 3970 | -9/Garrison | Triggered checkpoint 4023 | -9/Garrison | Garrison Relay disabled 4134 | -9/Garrison | Triggered checkpoint 4166 | -9/Garrison | Triggered checkpoint 4280 | -9/Garrison | Triggered checkpoint 4300 | -9/Garrison | Garrison Relay disabled 4442 | -9/Garrison | Triggered checkpoint 4465 | -9/Garrison | Core integrity fell below 20% 4474 | -9/Garrison | Discovered new exit (range 15) 4612 | -9/Garrison | Triggered checkpoint 4713 | -9/Garrison | Discovered new exit (range 11) 4937 | -9/Garrison | Discovered new exit (range 8) 4966 | -9/Garrison | Installed Relay Interface Framework 4976 | -9/Garrison | Entered Materials 4976 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5271 | -8/Materials | Build established: Bothacker-Mutant 5467 | -8/Materials | Discovered new exit (range 8) 6771 | -8/Materials | Discovered new exit (range 13) 6805 | -8/Materials | Identified exit to Garrison 6857 | -8/Materials | Entered Garrison 6904 | -8/Garrison | Triggered checkpoint 6965 | -8/Garrison | Garrison Relay disabled 7068 | -8/Garrison | Triggered checkpoint 7356 | -8/Garrison | Triggered checkpoint 7390 | -8/Garrison | Discovered new exit (range 13) 7393 | -8/Garrison | Lost 3 parts (2n1u) 7588 | -8/Garrison | Triggered checkpoint 7710 | -8/Garrison | Triggered checkpoint 7781 | -8/Garrison | Lost 5 parts (1p3n1u) 7890 | -8/Garrison | Triggered checkpoint 7934 | -8/Garrison | Core integrity fell below 50% 8145 | -8/Garrison | Discovered new exit (range 11) 8197 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8262 | -8/Garrison | Triggered checkpoint 8321 | -8/Garrison | Garrison Relay disabled 8409 | -8/Garrison | Entered Materials 8953 | -8/Materials | Repaired Med. Reactive Plating 9004 | -8/Materials | Repaired Med. Reactive Plating 10194 | -8/Materials | Repaired Lgt. Treads 10221 | -8/Materials | Repaired Lgt. Treads 10266 | -8/Materials | Repaired Med. Reactive Plating 10409 | -8/Materials | First assault squad dispatched 10613 | -8/Materials | Discovered new exit (range 4) 11031 | -8/Materials | Identified exit to Factory 11244 | -8/Materials | Discovered exit to Factory (range 4) 11369 | -8/Materials | Identified exit to Garrison 11369 | -8/Materials | Entered Garrison 11412 | -8/Garrison | Triggered checkpoint 11458 | -8/Garrison | Garrison Relay disabled 11556 | -8/Garrison | Triggered checkpoint 11655 | -8/Garrison | Core integrity fell below 20% 11708 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11651_ Cld. Ion Engine destroyed. 11654_ Lgt. Treads severed. 11654_ C-17 Slicer destroyed. 11657_ Slammed into C-17 Slicer. 11658_ Acquired 5 matter. 11660_ Med. Reactive Plating severed. 11662_ C-17 Slicer destroyed. 11665_ Acquired Med. Reactive Plating. 11684_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 11684_ L-31 Rogue sneak attacks. 11689_ G-47 Trooper destroyed. 11690_ Acquired 43 matter. 11693_ Reactive Plating destroyed. 11701_ L-31 Rogue destroyed. 11702_ Acquired 47 matter. 11708_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###"???###+#???????????????????????????? | | ????????? ?? #??????????????????????????? | | ?????????? ?? ??????????????????????????? | | ??????????? ?? ??????????????????????????? | | ???????? ?# ?# #??????????????????????????? | | ???????? ## ## ###????????????????????????? | | ???????" #????????????????????????? | | ???????" #????????????????????????? | | ???????? #????????????????????????? | | ??????????? ????????????##???????????? | | ???????# ???# ?# #?????????????#"###????????? | | ??????## ## ## #?????????????#"!!#????????? | | ?????? ^^ ]=######????????# ! #????????? | | ?????? ^^ /%g=/@=#????????#" #????????? | | ???????# ^^ =####g#????????#"#!#????????? | | ???????###### ## ##??#!#????????### #????????? | | ??????????????????# #???#=#??????????# ###??????? | | ??????????????????# #???#%#??????????# #??????? | | ??????????????????# #???#*#??????????# #??????? | | ??????????????????# #???#!#????????###%* #??????? | | ??????????????????# #???# #????????? +=###??????? | | ??????????????????# #???# #??????????#%#????????? | | ??????????????????# #####+########???#=#????????? | | ??????????????????# #???#=#????????? | | ??????????????????# ##### #????????? | | ??????????????????############## *#????????? | | ???????????????????????????????# #######????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# ###????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridLatentNetwork Manual? 0 Play Time 01:49:22 Cumulative 179.0 hours Start 2022.03.05 @ 10:59:59 End 2022.03.13 @ 10:06:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 029d6cac-c618-4a1b-b9c9-4522c5d45798