Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.12 @ 22:26:57 Player: Six of Ten Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (3678) 3678 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9263 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 16/300 Energy 88/100 System Corruption 1% Temperature Critical (2624) Movement Core (700) Ox13 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Heavy Siege Treads Heavy Siege Treads > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- Phase Gun Phase Gun Mass Driver > --- INVENTORY (15) --- Cloaking Device Cloaking Device Advanced Shield Generator Wave Gun Long-range Proton Cannon Long-range Proton Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Kinecellerator Transmission Jammer Medium Insulated Plating Advanced Shield Generator > --- WEAPON ----------- Coil Gun Hypervelocity Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Matter Pod Improved Kinecellerator Stasis Canceller Advanced Shield Generator Wave Gun Disruptor Cannon Mass Driver Heavy Shock Bomb Launcher Grenade Launcher Great Axe [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 1 . 2 . . Utility 6 | . . . 2 1 1 . 2 . Weapon 2 | . . 2 . . . . . . Parts Attached 142 | 8 3 16 43 3 30 12 2 25 Power 13 | 2 . 1 3 . 3 2 . 2 Engine 8 | 2 . 1 1 . 2 1 . 1 Core 4 | . . . 2 . 1 1 . . Reactor 1 | . . . . . . . . 1 Propulsion 33 | 2 3 3 6 1 6 5 . 7 Treads 21 | . 2 3 6 1 4 3 . 2 Leg 9 | 2 1 . . . . 1 . 5 Wheel 1 | . . . . . 1 . . . Hover 1 | . . . . . 1 . . . Flight 1 | . . . . . . 1 . . Utility 39 | 2 . 1 10 2 12 2 2 8 Device 26 | 1 . 1 5 2 8 2 1 6 Storage 3 | 1 . . 1 . 1 . . . Processor 4 | . . . . . 2 . . 2 Hackware . | . . . . . . . . . Protection 6 | . . . 4 . 1 . 1 . Artifact . | . . . . . . . . . Weapon 57 | 2 . 11 24 . 9 3 . 8 Energy Gun 5 | . . 1 2 . . . . 2 Energy Cannon 16 | . . 5 6 . 3 . . 2 Ballistic Gun 14 | 2 . 5 1 . 4 2 . . Ballistic Cannon 6 | . . . 4 . . 1 . 1 Launcher 6 | . . . 2 . 2 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 10 | . . . 9 . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 58 | . . 1 14 . 14 1 . 28 Power 8 | . . . 3 . 2 . . 3 Propulsion 15 | . . . 4 . 3 1 . 7 Utility 17 | . . . 2 . 5 . . 10 Weapon 18 | . . 1 5 . 4 . . 8 Highest Loss Streak 14 | . . 1 4 . 4 1 . 14 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 99 97 98 91 93 99 61 Engine 5 | . 14 11 3 . 3 8 5 1 Core 2 | . . . 5 7 2 1 5 1 Treads 17 | . 17 22 17 23 17 13 26 10 Leg 1 | . 10 . . . . 1 . 2 Device 17 | . 14 11 13 16 23 23 25 11 Storage 8 | . 14 11 9 7 6 5 5 5 Processor 2 | . . . . . 3 5 5 9 Protection 5 | . . . 12 12 4 . 5 . Energy Gun 1 | . . . 2 7 2 . . 4 Energy Cannon 8 | . . 12 12 15 10 . . 2 Ballistic Gun 12 | . 28 30 1 . 9 17 21 4 Ballistic Cannon 2 | . . . 4 7 . 3 . 1 Slashing Weapon 4 | . . . 14 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 91 | 13 13 25 58 61 71 77 85 91 Greatest Support 140 | 20 40 46 46 62 65 118 118 140 Greatest Overweight (x) 13 | 2 . . 2 . 3 4 . 13 Average Overweight (x) . | . . . . . 1 2 . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 Most Carried 15 | 7 8 8 15 15 15 15 14 14 Average Carried 11 | 3 6 7 12 13 13 14 13 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 7 7 8 15 14 15 15 13 7 Class Distribution -------------------- 32% | Skirmisher 32% | Mutant 25% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Matter Collected 2591 | 270 104 479 542 56 242 610 . 288 Remotely . | . . . . . . . . . Salvage Created 3781 | 24 137 612 1162 56 619 467 . 704 Parts 196 | 4 11 36 66 3 32 18 . 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Combat Hostiles Destroyed 69 | . 3 12 27 1 11 5 . 10 Melee 15 | . . . 14 . . . . 1 Guns 23 | . 3 10 1 1 5 1 . 2 Cannons 19 | . . 2 8 . 5 4 . . AOE 7 | . . . 3 . . . . 4 Classes Destroyed 14 | 1 2 2 4 . 3 1 . 1 Worker 3 | . . . 2 . . 1 . . Builder 1 | . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . Operator 2 | . 1 1 . . . . . . Watcher 4 | . . 2 . . 2 . . . Swarmer 6 | . . . 3 . 3 . . . Grunt 32 | . 3 9 17 1 2 . . . Duelist 1 | . . . 1 . . . . . Sentry 10 | . . 3 5 . . 2 . . Specialist 6 | . . . . . . . . 6 Hunter 6 | . . . . . 3 . . 3 Programmer 5 | . . . . . 2 3 . . Heavy 3 | . . . 1 . 1 . . 1 Best Kill Streak 6 | 1 1 3 6 1 3 2 . 3 Combat Bots Only 5 | . 1 3 5 1 3 2 . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Damage Taken 11162 | . 263 617 2675 119 2209 291 . 4988 Core 2105 | . 87 48 424 51 212 . . 1283 Absorbed by Shields 502 | . . . . 40 4 90 . 368 Redirected to Shielding 43 | . . . 43 . . . . . Core Remaining (%) 77 | 100 65 88 22 92 75 100 . . Volleys Fired 195 | 2 30 35 33 2 54 14 . 25 Largest 4 | 2 2 4 4 4 4 4 . 4 Hottest 286 | 40 40 182 240 240 286 150 . 229 Shots Fired 613 | 4 60 137 106 8 164 55 . 79 Gun 377 | 4 60 118 19 2 67 47 . 60 Cannon 222 | . . 19 81 6 96 8 . 12 Launcher 14 | . . . 6 . 1 . . 7 Special . | . . . . . . . . . Kinetic 372 | 4 60 118 30 2 45 55 . 58 Thermal 214 | . . 19 70 6 111 . . 8 Explosive 10 | . . . 6 . 1 . . 3 Electromagnetic 17 | . . . . . 7 . . 10 Robot Hit Streak 12 | 1 7 10 7 1 12 7 . 11 Robot Miss Streak 9 | 1 3 3 7 2 9 3 . 4 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 3 | . . 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 404 | 2 30 81 112 3 83 33 . 60 Core Hits 166 | 2 11 26 51 3 34 14 . 25 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 8 | . 2 . . . . 3 . 3 Critical Strikes 15 | . 2 . 6 . . 3 . 4 Meltdown 1 | . . . 1 . . . . . Destroy 8 | . 2 . . . . 3 . 3 Sever 6 | . . . 5 . . . . 1 Melee Attacks 78 | . . . 70 . . . . 8 Impact . | . . . . . . . . . Slashing 78 | . . . 70 . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 19 | . . . 19 . . . . . Damage Inflicted 9687 | 15 247 1272 3295 58 1909 929 . 1962 Guns 3829 | 15 247 1072 117 20 752 641 . 965 Cannons 3034 | . . 200 1177 38 1157 288 . 174 Explosions 857 | . . . 292 . . . . 565 Melee 1962 | . . . 1709 . . . . 253 Ramming 5 | . . . . . . . . 5 Kinetic 3910 | 15 247 1072 381 13 313 929 . 940 Thermal 2792 | . . 200 913 45 1487 . . 147 Explosive 455 | . . . 292 . . . . 163 Electromagnetic 563 | . . . . . 109 . . 454 Impact . | . . . . . . . . . Slashing 1962 | . . . 1709 . . . . 253 Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 . . 3 4 . 1 Average Corruption 2 | . . 1 . . 2 3 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . 6 . . 12 7 . 2 Message Errors 6 | . . 1 . . 2 3 . . Matter Fused 9 | . . 2 . . 4 1 . 2 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 4 | . . 1 . . 3 . . . Data Loss (minor) 2 | . . 1 . . . 1 . . Data Loss (major) 2 | . . . . . 2 . . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . . 54 . . 12 . 15 Projectiles 12 | . . . . . . 12 . . Explosions 32 | . . . 17 . . . . 15 Melee 37 | . . . 37 . . . . . Knockbacks 7 | . . . 6 . . 1 . . Impact . | . . . . . . . . . Kinetic 5 | . . . 4 . . 1 . . Secondary 2 | . . . 2 . . . . . Self-Inflicted Damage 54 | . . . 50 . . . . 4 Shots 3 | . . . 2 . . . . 1 Rammed 2 | . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 2624 | . 30 340 472 181 426 150 . 2624 Average Temperature 235 | . 12 85 170 88 146 54 . 648 Received Heat Transfer 2781 | . 126 267 1206 65 145 30 . 942 Effects 49 | . . 4 4 . . . . 41 Shutdowns 1 | . . . 1 . . . . . Energy Bleed 8 | . . . 1 . . . . 7 Interference 8 | . . 4 2 . . . . 2 Matter Decay 6 | . . . . . . . . 6 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 17 | . . . . . . . . 17 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 6 | . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . Combat Hostiles 2 | . . . 1 . 1 . . . Parts Melted 19 | . . . 3 . 10 . . 6 Heat Transferred 4583 | . . 333 1591 74 2400 . . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Peak Influence 298 | 5 108 294 298 179 231 169 9 72 Initial 103 | . 3 14 14 103 87 11 9 6 Average 90 | 2 70 138 124 126 79 42 9 31 Maximum Alert Level 1 | . . 1 1 . 1 . . . Low Security (%) 92 | 100 100 78 86 100 95 100 100 100 Level 1 7 | . . 21 13 . 4 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 16 | . 1 1 4 1 5 1 . 3 Investigation 2 | . . . 2 . . . . . Extermination 4 | . . . . . 3 1 . . Reinforcement 10 | . 1 1 2 1 2 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Distress Signals 5 | . 1 . 3 . 1 . . . Communications Jammed 12 | . . . . . 12 . . . Distress Signals 12 | . . . . . 12 . . . Times Spotted 103 | . 8 14 39 3 18 5 . 16 Peak Tracking Total 6 | . 3 3 6 2 3 2 . 5 Tactical Retreats 6 | . 1 . . 1 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Traps Triggered 6 | . 1 3 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Machines Disabled 8 | . . 2 4 . 1 1 . . Max in Single Turn 1 | . . 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Machines Accessed 14 | . 4 1 5 . 1 2 1 . Terminals 14 | . 4 1 5 . 1 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 9 3 12 . 2 4 1 . Successful 10 | . 3 1 4 . . 1 1 . Failed 20 | . 5 2 8 . 2 3 . . Catastrophic 6 | . 1 . 3 . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 30 | . 11 3 12 . 2 2 . . Terminals 31 | . 9 3 12 . 2 4 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 . 1 . . 1 1 . Robot Analysis 2 | . 2 . . . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 1 3 . . . . . Terminals 5 | . 1 1 3 . . . . . Botnet 5 | . 1 1 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 1 5 . 1 2 . . Full Trace Events 3 | . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Turns Passed 6020 | 118 502 846 1622 248 1348 854 66 416 Spaces Moved 2628 | 80 280 394 553 129 588 443 40 121 Core 13 | 8 . . . . . . . 5 Treads 1917 | . 174 394 553 129 356 201 40 70 Legs 224 | 72 106 . . . . . . 46 Wheels 474 | . . . . . 232 242 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 161 145 145 159 105 Average Speed 177 | 118 144 160 222 161 172 169 159 209 Slowest Speed 700 | 150 160 160 320 161 241 237 159 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 26 | 6 36 37 48 4 16 9 1 79 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . 1 . 6 . . . Terrain Destroyed 71 | . . . 36 . 17 9 . 9 Melee 1 | . . . 1 . . . . . Projectile 25 | . . . 1 . 15 9 . . AOE 45 | . . . 34 . 2 . . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac DSF Total 3459 | 96 332 523 774 164 806 513 42 209 Wait 306 | . 9 61 60 28 108 19 . 21 Move 2620 | 79 279 393 552 128 586 442 40 121 Hop . | . . . . . . . . . Pick Up 79 | 7 5 7 28 2 16 10 . 4 Fast Attach 45 | 7 . 2 5 . 9 9 . 13 Attach 40 | . . 2 12 2 11 1 2 10 Detach 2 | . . . . . 2 . . . Swap 57 | 1 3 12 26 1 10 2 . 2 Drop 58 | . 6 11 13 1 9 16 . 2 Fire 195 | 2 30 35 33 2 54 14 . 25 Melee 53 | . . . 45 . . . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . . . . 3 Escape Stasis 1 | . . . . . 1 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 119 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Central database locked down 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Weapon x2 922 | -9/Materials | Build established: Skirmisher 956 | -9/Materials | Discovered new exit (range 13) 1467 | -9/Materials | Entered another Materials area 1467 | -8/Materials | Evolved 2 slots: Utility x2 1632 | -8/Materials | Lost 4 parts (1p3w) 2068 | -8/Materials | Lost 3 parts (1p1n1u) 2073 | -8/Materials | Build established: Mutant 2386 | -8/Materials | Core integrity fell below 50% 3019 | -8/Materials | Discovered new exit (range 16) 3089 | -8/Materials | Entered Factory 3089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3195 | -7/Factory | Build established: Tank 3306 | -7/Factory | Discovered new exit (range 4) 3337 | -7/Factory | Entered another Factory area 3337 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3551 | -6/Factory | Spotted B-75 Beast 3941 | -6/Factory | Lost 3 parts (2n1u) 4018 | -6/Factory | Lost 4 parts (1n1u2w) 4120 | -6/Factory | Crushed by falling debris 4508 | -6/Factory | Build established: Skirmisher 4541 | -6/Factory | Discovered new exit (range 7) 4684 | -6/Factory | Identified exit to Factory 4685 | -6/Factory | Entered another Factory area 4685 | -5/Factory | Evolved 2 slots: Propulsion x2 5525 | -5/Factory | Discovered new exit (range 7) 5534 | -5/Factory | Identified exit to Factory 5539 | -5/Factory | Entered another Factory area 5539 | -4/Factory | Evolved 2 slots: Utility x2 5605 | -4/Factory | Identified exit to DSF 5605 | -4/Factory | Entered DSF 5652 | -4/DSF | Additional patrols routed to DSF 5762 | -4/DSF | Lost 14 parts (1p4n6u3w) 5844 | -4/DSF | Sterilization system engaged 5864 | -4/DSF | Ambient heat levels rising (+10) 5879 | -4/DSF | Ambient heat levels rising (+10) 5894 | -4/DSF | Ambient heat levels rising (+10) 5898 | -4/DSF | Lost 11 parts (2p2n3u4w) 5909 | -4/DSF | Ambient heat levels rising (+10) 5924 | -4/DSF | Ambient heat levels rising (+10) 5925 | -4/DSF | Core integrity fell below 50% 5939 | -4/DSF | Ambient heat levels rising (+10) 5954 | -4/DSF | Ambient heat levels rising (+10) 5962 | -4/DSF | Lost 3 parts (1n1u1w) 5966 | -4/DSF | Discovered new exit (range 15) 5969 | -4/DSF | Ambient heat levels rising (+10) 5980 | -4/DSF | Core integrity fell below 20% 5984 | -4/DSF | Ambient heat levels rising (+10) 5999 | -4/DSF | Ambient heat levels rising (+10) 6014 | -4/DSF | Ambient heat levels rising (+10) 6021 | -4/DSF | Build established: Mutant 6022 | -4/DSF | Core destroyed Last Messages --------------- 06009_ X-72 Disruptor springs to life. 06009_ X-72 Disruptor overheating. 06010_ Overheating: Broken Adv. Terrain Scan Processor damaged (-1). 06010_ X-72 Disruptor heat damages core (-10). 06011_ X-72 Disruptor heat short circuits Imp. Cooling System. 06011_ X-72 Disruptor overheating. 06014_ Overheating: Mass Driver damaged (-57). 06014_ Overheating: Phase Gun damaged (-1). 06014_ ALERT: Ambient heat levels +10. 06015_ X-72 Disruptor heat damages Lrg. Battery. 06015_ X-72 Disruptor overheating. 06017_ Overheating: Matter decay (-4). 06017_ X-72 Disruptor heat damages Mic. Fission Core. 06018_ Overheating: Imp. Heat Sink damaged (-16). 06018_ X-72 Disruptor heat damages core (-12). 06018_ X-72 Disruptor overheating. 06019_ X-72 Disruptor heat short circuits Imp. Arc Projector. 06020_ Overheating: Energy bleed (-22). 06020_ X-72 Disruptor overheating. 06022_ Overheating: Core damaged (-195). 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