Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.20 @ 21:13:07 Player: ChromeKnight Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (143) 715 Value Destroyed (4944) 4944 Prototype IDs (50) 1000 Alien Tech Used (5) 1000 Bonus (11081) 11081 TOTAL SCORE: 26940 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 183 Follower Combat Kills 298 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 29% Temperature Cool (20) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Large Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Microactuators Improved Maneuvering Thrusters Experimental System Shield Quantum Router > --- WEAPON ----------- Power Sword Power Sword Ionic Axe Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Target Analyzer Advanced Target Analyzer Experimental Powered Armor Medium Regenerative Plating Advanced Thermal Shield Shock Absorption System Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Potential Cannon [Rating: 172] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Melee Analysis Suite Device Improved Heat Sink Storage Lightpack 2.0 Processor Melee Analysis Suite Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Electrolaser Energy Cannon Potential Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Guided Remote Datajack Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Slots Evolved 16 | . . . . . 4 2 . . 2 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . Utility 9 | . . . . . 3 . . . 1 1 . 2 . . . . 2 . . . . Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Parts Attached 230 | 6 9 . 1 4 18 2 . 16 48 21 12 11 6 4 4 5 32 2 12 7 10 Power 40 | 1 1 . . . 4 . . 3 7 3 1 2 1 . . 1 8 . . 4 4 Engine 13 | 1 1 . . . 2 . . 3 6 . . . . . . . . . . . . Core 6 | . . . . . 2 . . . 1 1 1 . . . . . 1 . . . . Reactor 21 | . . . . . . . . . . 2 . 2 1 . . 1 7 . . 4 4 Propulsion 48 | 2 2 . . 2 4 2 . 5 11 4 1 2 . 3 . . 7 2 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . . 2 4 2 . 1 5 . . . . . . . . . . . . Wheel 10 | 2 2 . . . . . . . 6 . . . . . . . . . . . . Hover 21 | . . . . . . . . 4 . 4 1 2 . 3 . . 7 . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Utility 84 | 1 3 . 1 . 7 . . 5 12 10 5 5 2 1 3 2 15 . 7 2 3 Device 37 | . . . . . 2 . . 1 5 6 2 1 1 . 3 2 9 . 3 1 1 Storage 7 | 1 3 . 1 . . . . . . . 1 1 . . . . . . . . . Processor 14 | . . . . . . . . . 1 3 2 3 1 1 . . 3 . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 . . Protection 24 | . . . . . 5 . . 4 6 1 . . . . . . 3 . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 . . 2 3 . . 3 18 4 5 2 3 . 1 2 2 . 5 . 3 Energy Gun 16 | 1 . . . . . . . 3 9 . . . 1 . . . . . 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 5 | 1 . . . . . . . . 4 . . . . . . . . . . . . Ballistic Cannon 13 | . 3 . . 2 3 . . . 5 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 9 | . . . . . . . . . . 4 2 . 1 . 1 1 . . . . . Slashing Weapon 9 | . . . . . . . . . . . 3 2 . . . 1 . . 2 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . 1 2 1 1 . . 2 . 2 1 10 . . Parts Lost 64 | . . . . . 7 . 4 . 11 1 5 . 2 . . 3 9 . . 1 21 Power 16 | . . . . . 2 . 2 . 2 . 1 . 1 . . . 4 . . 1 3 Propulsion 11 | . . . . . 2 . 1 . 3 . 1 . . . . . 1 . . . 3 Utility 21 | . . . . . 1 . 1 . 2 1 1 . 1 . . 1 4 . . . 9 Weapon 16 | . . . . . 2 . . . 4 . 2 . . . . 2 . . . . 6 Highest Loss Streak 16 | . . . . . 7 . 4 . 10 1 4 . 2 . . 1 7 . . 1 16 Average Slot Usage (%) 85 | . 88 100 92 85 80 85 72 56 85 83 93 98 99 100 99 99 94 75 75 86 77 Engine 6 | . 14 14 14 14 9 7 4 5 10 4 . . . . . . . . . . . Core 1 | . . . . . 2 7 4 . 1 . 2 5 5 5 5 5 . . . . . Reactor 2 | . . . . . . . . . . 5 7 4 4 5 5 5 7 4 4 7 7 Leg 6 | . . . . 11 17 24 24 15 8 . . . . . . . . . . . . Wheel 4 | . 28 28 28 16 . . . . 6 4 . . . . . . . . . . . Hover 7 | . . . . . . . . 2 5 13 22 20 21 21 21 21 15 4 . . . Device 8 | . . . . . 3 7 7 7 9 6 11 10 9 10 9 10 14 18 16 15 12 Storage 7 | . 18 28 21 14 9 7 7 7 6 5 5 5 5 5 5 5 4 4 4 4 4 Processor 10 | . . . . . . . . . 3 13 17 30 31 31 31 31 27 19 18 16 14 Protection 6 | . . . . . 19 15 11 9 12 4 . . . . . . 3 . . . 1 Energy Gun 3 | . 2 . . . . . . 6 10 . . . . . . . . . . . . Ballistic Gun 1 | . 2 . . . . . . . 4 1 . . . . . . . . . . . Ballistic Cannon 6 | . 23 28 28 28 17 15 9 . 4 3 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 16 17 10 5 5 5 1 3 . . . . Slashing Weapon 3 | . . . . . . . . . . . 4 9 10 10 10 12 9 6 6 12 10 Piercing Weapon 1 | . . . . . . . . . . . . . 4 5 5 5 4 9 9 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 13 47 47 47 26 38 36 36 38 65 61 50 56 55 55 55 55 73 64 62 78 78 Greatest Support 81 | 32 32 20 20 30 37 57 57 40 56 64 64 65 65 65 64 64 69 66 54 81 81 Greatest Overweight (x) 19 | . 2 2 2 1 2 1 . 1 2 2 . . . . . . 19 2 1 . 2 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 Average Capacity 18 | 5 7 16 19 24 24 24 24 24 24 24 22 10 10 10 10 10 10 10 10 10 9 Most Carried 24 | 1 11 8 11 22 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 Average Carried 17 | . 5 8 8 17 21 23 23 23 23 23 22 9 9 10 9 9 9 8 9 9 8 Final Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 10 10 10 10 10 10 10 10 10 10 4 Final Carried 24 | 1 8 8 11 20 23 24 24 24 24 24 10 10 10 10 10 10 7 9 10 9 2 Class Distribution -------------------- 40% | Hauler-Mutant 23% | Mutant 11% | Scavenger-Tank 8% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Scavenger-Tank | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Matter Collected 4703 | 216 284 . 36 172 857 . . 331 1177 536 99 133 72 40 50 40 325 . 86 179 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6278 | . 265 . . 77 737 . . 304 1496 536 537 36 299 240 54 109 1064 . 86 296 142 Parts 337 | . 17 . . 15 53 . . 23 68 11 23 . 8 14 . 7 69 . 4 16 9 Haulers Intercepted 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 1 . . 1 5 . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . 5 . . . . . . . . . . . . . Retrieved Matter 35 | . . . . . . . . 35 . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . . 29 10 . 9 . . . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Combat Hostiles Destroyed 94 | . 8 . . 4 19 . . 1 18 2 4 . 4 3 . 2 18 . 1 6 4 Melee 42 | . . . . . . . . . . 1 4 . 3 3 . 2 18 . 1 6 4 Guns 14 | . . . . . . . . 1 13 . . . . . . . . . . . . Cannons 37 | . 8 . . 4 19 . . . 5 1 . . . . . . . . . . . Classes Destroyed 12 | . 6 . . 2 2 . . 1 . . . . 1 . . . . . . . . Worker 16 | . 1 . . 1 1 . . 4 4 1 . 2 . . . . 2 . . . . Builder 9 | . . . . 2 5 . . . 2 . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . Recycler 14 | . 1 . . . 2 . . 2 5 2 2 . . . . . . . . . . Watcher 5 | . 1 . . . 2 . . . 2 . . . . . . . . . . . . Swarmer 34 | . 5 . . 4 4 . . . 7 . . . . . . 1 5 . . 4 4 Grunt 20 | . 3 . . . 8 . . . 1 . . . 1 . . 1 6 . . . . Duelist 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Sentry 12 | . . . . . 5 . . . 3 1 3 . . . . . . . . . . Hunter 9 | . . . . . 2 . . . 2 . 1 . 2 . . . . . . 2 . Programmer 16 | . . . . . . . . 1 5 1 . . . 3 . . 6 . . . . Best Kill Streak 6 | . 5 . . 4 6 . . 4 5 3 4 1 2 2 . 1 5 . 1 6 4 Combat Bots Only 6 | . 4 . . 4 6 . . 1 4 2 3 . 2 2 . 1 5 . 1 6 4 Max Kills in Single Turn 2 | . 2 . . 1 1 . . 1 2 1 1 1 1 1 . 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . 1 1 . 1 1 . 1 1 . 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Damage Taken 12696 | . 149 . . 201 2110 . 135 102 2434 426 952 . 540 141 . 242 1515 . 53 455 3241 Core 2782 | . 51 . . 49 380 . . . 221 . 232 . 96 38 . . 346 . 26 47 1296 Absorbed by Shields 2432 | . . . . . . . . . . . . . . . . . . . . . 2432 Core Remaining (%) 74 | 100 . . . 60 30 . . 100 74 . 76 . . . . 88 . . 66 . . Volleys Fired 242 | . 22 . . 14 71 . 10 22 91 10 . . . . . . . . . . 2 Largest 3 | . 2 . . 2 2 . 2 2 3 3 . . . . . . . . . . 1 Hottest 240 | . 78 . . 96 96 . 96 126 240 134 . . . . . . . . . . 200 Shots Fired 506 | . 44 . . 28 141 . 20 31 223 17 . . . . . . . . . . 2 Gun 192 | . . . . . . . . 31 153 7 . . . . . . . . . . 1 Cannon 314 | . 44 . . 28 141 . 20 . 70 10 . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | . 44 . . 28 141 . 20 . 136 17 . . . . . . . . . . . Thermal 106 | . . . . . . . . 31 74 . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . 13 . . . . . . . . . . . 1 Robot Hit Streak 23 | . 5 . . 5 18 . 13 5 23 7 . . . . . . . . . . 1 Robot Miss Streak 6 | . 4 . . 4 6 . 1 5 5 5 . . . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 431 | . 18 . . 11 79 . 17 16 121 17 25 2 11 8 1 6 62 . 13 16 8 Core Hits 208 | . 13 . . 8 36 . 2 12 52 11 8 . 5 4 . 4 30 . 6 7 10 Critical Hits 35 | . . . . . 7 . 2 . 11 . 2 . 1 1 . . 7 . 2 1 1 Critical Kills 12 | . . . . . 1 . . . 4 . 1 . . 1 . . 4 . . . 1 Critical Parts Destroyed 19 | . . . . . 5 . . . 7 . . . 1 . . . 3 . 2 1 . Melee Attacks 299 | . . . . . . . . . . 10 50 5 14 11 1 7 110 . 22 24 45 Impact 51 | . . . . . . . . . . 10 16 2 4 1 1 . 17 . . . . Slashing 140 | . . . . . . . . . . . 34 3 3 9 . 6 56 . 5 8 16 Piercing 108 | . . . . . . . . . . . . . 7 1 . 1 37 . 17 16 29 Sneak Attacks 14 | . . . . . . . . . . 4 2 2 3 . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 51 | . . . . . . . . . . 1 9 . 4 2 . 1 16 . 6 8 4 Damage Inflicted 16587 | . 404 . . 291 2106 . 468 293 3056 782 1024 344 695 436 147 295 3086 . 1135 1024 1001 Guns 2645 | . . . . . . . . 283 2224 137 . . . . . . . . . . 1 Cannons 4350 | . 404 . . 291 2106 . 468 . 790 173 . . . . . . . . . . 118 Explosions 487 | . . . . . . . . . 42 . . . . . . . . . . . 445 Melee 9028 | . . . . . . . . . . 405 1024 344 695 436 147 295 3086 . 1135 1024 437 Ramming 77 | . . . . . . . . 10 . 67 . . . . . . . . . . . Kinetic 5335 | . 404 . . 291 2106 . 468 . 1756 310 . . . . . . . . . . . Thermal 1995 | . . . . . . . . 283 1149 . . . . . . . . . . . 563 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 152 | . . . . . . . . . 151 . . . . . . . . . . . 1 Impact 1626 | . . . . . . . . . . 405 224 . 354 30 147 . 466 . . . . Slashing 4020 | . . . . . . . . . . . 800 344 157 362 . 295 1603 . 203 145 111 Piercing 3382 | . . . . . . . . . . . . . 184 44 . . 1017 . 932 879 326 Highest Corruption 29 | . . . . . . . . 1 13 1 5 . . 2 2 2 6 6 6 . 29 Average Corruption 4 | . . . . . . . . 1 5 1 3 . . 1 2 2 5 6 6 . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . . 3 91 6 14 . . 1 1 3 34 1 . . 8 Message Errors 42 | . . . . . . . . 3 17 3 2 . . . 1 2 12 . . . 2 Matter Fused 17 | . . . . . . . . . 10 . 2 . . . . . 5 . . . . Heat Flow Errors 15 | . . . . . . . . . 8 . 5 . . . . . 2 . . . . Energy Discharges 16 | . . . . . . . . . 8 2 . . . . . 1 4 1 . . . Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . . 8 1 1 . . . . . 5 . . . 1 Data Loss (major) 7 | . . . . . . . . . 4 . . . . . . . 2 . . . 1 Misfires 4 | . . . . . . . . . 4 . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . 6 . . . . . . . . . . . 2 Targeting Errors 29 | . . . . . . . . . 18 . 4 . . 1 . . 4 . . . 2 Weapon Failures 6 | . . . . . . . . . 6 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1299 | . . . . 4 21 . . . 85 210 . 264 107 . 197 3 231 . 49 88 40 Projectiles 168 | . . . . 4 21 . . . 85 . . . . . 58 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1131 | . . . . . . . . . . 210 . 264 107 . 139 3 231 . 49 88 40 Knockbacks 47 | . 2 . . 4 19 . . . 10 2 . . 1 1 2 . 6 . . . . Impact 9 | . . . . . . . . . . 1 . . 1 1 1 . 5 . . . . Kinetic 35 | . 2 . . 3 19 . . . 10 1 . . . . . . . . . . . Secondary 3 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . Self-Inflicted Damage 95 | . . . . . . . . 3 60 32 . . . . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . Rammed 8 | . . . . . . . . 1 . 7 . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . 2 . 7 . . . . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 122 . . 168 362 . . 96 266 322 300 . . . . 24 131 . . . . Average Temperature 64 | . 34 . . 54 72 . . 25 93 61 58 . . . . 20 78 . . . . Received Heat Transfer 1478 | . 42 . . . 630 . . . 135 45 279 . . . . 21 90 . . . 236 Effects 8 | . . . . . 4 . . . . 1 3 . . . . . . . . . . Shutdowns 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Interference 5 | . . . . . 2 . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . Impact Corruptions 24 | . . . . 1 . . . . . 5 . . 2 . 13 . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . 10 . . . . . . . . . . . . Heat Transferred 3187 | . . . . . . . . 592 2132 . . . . . . . . . . . 463 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Peak Influence 1743 | . 207 31 . 110 449 193 68 48 183 180 257 56 . . . . 279 161 . 230 1743 Initial 177 | . . 31 . . . 177 67 19 23 76 12 44 . . . . 60 146 . . 123 Average 127 | . 84 31 . 52 197 190 53 18 80 71 78 48 . . . . 118 147 . 121 1693 Maximum Alert Level 5 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . 1 5 Low Security (%) 89 | 100 94 100 . 100 57 100 100 100 100 100 81 100 . . . . 87 100 . 62 . Level 1 6 | . 5 . . . 30 . . . . . 18 . . . . . 12 . . 37 . Level 2 1 | . . . . . 11 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 41 | . 1 . . 1 5 . . 2 6 2 3 1 . . . . 6 . . 2 12 Investigation 6 | . 1 . . 1 . . . . 1 . 2 . . . . . 1 . . . . Extermination 13 | . . . . . . . . 2 5 . . 1 . . . . 4 . . 1 . Reinforcement 7 | . . . . . 4 . . . . 2 1 . . . . . . . . . . Assault 12 | . . . . . . . . . . . . . . . . . . . . . 12 Garrison 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Distress Signals 15 | . 1 . . . 5 . . . 1 . 5 . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 15 . . 7 32 . 5 2 25 4 17 . 14 3 . 6 36 1 1 9 58 Peak Tracking Total 35 | . 6 . . 4 7 . 5 2 4 2 6 1 7 2 . 4 9 5 1 7 35 Tactical Retreats 19 | . 2 . . . 1 . . . . . 4 . 2 . . 3 4 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Traps Triggered 17 | . 1 . . . . 1 . . 8 1 3 . . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Disabled 9 | . 1 . . . 2 . . . 2 . . . . . . . . . 1 . 3 Max in Single Turn 1 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Accessed 47 | . 4 . 1 1 3 1 . 3 6 5 5 2 2 . 4 1 2 1 2 4 . Terminals 27 | . 4 . . . 2 1 . 1 3 3 5 1 . . . 1 2 1 . 3 . Fabricators 6 | . . . . . . . . 1 1 2 . 1 . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 120 | . 12 . 1 1 5 4 . 4 12 7 11 5 6 . 17 2 3 1 19 10 . Successful 81 | . 5 . 1 1 3 1 . 2 5 3 4 3 6 . 17 2 2 1 19 6 . Failed 39 | . 7 . . . 2 3 . 2 7 4 7 2 . . . . 1 . . 4 . Catastrophic 6 | . . . . . . 1 . . 1 . 2 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . 9 . 1 . 2 . . . 3 . . 1 . . . . 2 . 1 4 . Terminals 61 | . 12 . . . 3 4 . 1 7 5 11 4 . . . 2 3 1 . 8 . Fabricators 7 | . . . . . . . . 1 1 2 . 1 . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . 4 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 2 . 1 1 1 1 . . 1 1 4 3 6 . 17 2 2 1 19 5 . Record 38 | . . . . . . . . . . . 3 2 5 . 5 2 1 . 19 1 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 1 . . . 1 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . 1 . . . . . 1 1 . 1 . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 2 . . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Build 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . Terminals 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . . 1 . 2 5 3 4 2 . . . 1 1 . . 3 . Full Trace Events 2 | . . . . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . 4 . Matter 384 | . . . . . . . . . . . . . . . . . . . . 384 . Time 204 | . . . . . . . . . . . . . . . . . . . . 204 . Total Robot Build Rating 32 | . . . . . . . . . . . . . . . . . . . . 32 . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . . . . . . . Matter 512 | . . . . . . . . . . 512 . . . . . . . . . . . Time 192 | . . . . . . . . . . 192 . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . 32 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 11 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total Allies 17 | . 1 . . . . . . . . . 12 . . . . . . . . 4 . Largest Group 7 | . 1 . . . . . . . . . 7 . . . . . . . . 4 . Highest-Rated Group 207 | . 10 . . . . . . . . . 207 . . . . . . . . 120 . Highest-Rated Ally 37 | . 10 . . . . . . . . . 37 . . . . . . . . 30 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . . . . . 62 . . . . . . . . 13 . Total Damage 1378 | . . . . . . . . . . . 1129 . . . . . . . . 249 . Kills 10 | . . . . . . . . . . . 9 . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Robot Analysis Total 7 | . 1 . . . 1 1 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Turns Passed 12508 | 46 555 46 233 707 1009 228 165 1032 3275 795 555 368 669 240 90 184 1522 24 189 324 252 Spaces Moved 9607 | 38 388 47 250 680 467 166 107 684 1555 523 428 465 781 394 147 289 1068 25 217 629 259 Core 4 | 3 . . . . . . . . . . . . . . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 2204 | . . . . 228 467 166 107 560 676 . . . . . . . . . . . . Wheels 2179 | 35 388 47 250 452 . . . . 777 230 . . . . . . . . . . . Hover 4101 | . . . . . . . . 124 102 293 428 465 781 394 147 289 1067 11 . . . Flight 1119 | . . . . . . . . . . . . . . . . . . 14 217 629 259 Fastest Speed 34 | 50 90 100 80 80 125 125 125 48 100 58 55 58 58 53 53 53 53 37 37 34 34 Average Speed 83 | 96 99 100 89 95 137 133 125 111 125 80 61 58 58 53 53 53 58 52 57 34 47 Slowest Speed 1000 | 100 100 100 100 125 180 150 126 155 190 150 62 62 58 58 53 53 1000 200 117 34 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 41 | 3 56 18 61 97 37 3 59 15 44 12 61 12 74 60 60 51 32 1 99 18 37 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 . . 1 1 . . 1 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 . 1 1 . . 1 1 . . 1 1 . . Scrap Searched 8 | . . . . 2 . . . . . . . . 3 3 . . . . . . . Spaces Dug 64 | . . . . . 2 . . . 7 3 11 1 . . . . 24 . . . 16 Terrain Destroyed 143 | . 2 . . 8 52 . 2 . 17 3 11 1 . . . . 24 . . . 23 Melee 55 | . . . . . . . . . . 3 11 1 . . . . 24 . . . 16 Projectile 76 | . 2 . . 8 52 . 2 . 12 . . . . . . . . . . . . AOE 12 | . . . . . . . . . 5 . . . . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total 13418 | 44 516 46 259 710 695 175 118 928 2716 877 681 555 981 418 157 314 1872 38 258 716 344 Wait 2613 | . 72 . . . 96 . . 180 941 266 85 68 177 6 . 13 670 1 . 24 14 Move 9584 | 37 387 46 249 679 466 166 106 683 1554 522 427 464 780 393 146 288 1067 24 216 626 258 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 152 | 1 13 . 7 10 24 5 1 13 33 11 9 2 2 3 1 2 5 1 4 3 2 Fast Attach 111 | 6 3 . 1 . 6 . . 3 23 12 6 6 5 . 4 . 12 2 13 6 3 Attach 67 | . . . . 2 6 2 . 9 9 8 2 3 1 . . 3 9 1 2 1 9 Detach 17 | . . . . . . . . 1 2 2 . 3 1 . . . 1 3 1 . 3 Swap 59 | . 6 . . 2 6 . . 4 16 1 4 2 . 4 1 2 11 . . . . Drop 189 | . 13 . 2 3 20 2 1 11 47 18 7 4 5 5 4 1 20 6 9 6 5 Fire 242 | . 22 . . 14 71 . 10 22 91 10 . . . . . . . . . . 2 Melee 194 | . . . . . . . . . . 7 34 3 10 7 1 5 77 . 13 13 24 Ram 7 | . . . . . . . . . . 7 . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . . . . . 13 39 . . . . . . . . 36 24 Rewire 68 | . . . . . . . . . . . 68 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 602 | -10/Materials | Entered Mines 607 | -10/Mines | Discovered new exit (range 7) 614 | -10/Mines | Assembled infested the area 644 | -10/Mines | Discovered new exit (range 5) 648 | -10/Mines | Entered Exiles 672 | -10/Exiles | Met 8R-AWN 690 | -10/Exiles | Met EX-HEX 716 | -10/Exiles | Met EX-BIN 729 | -10/Exiles | Aligned with FarCom system 730 | -10/Exiles | Given EX-Vault access code 759 | -10/Exiles | Opened EX-Vault 768 | -10/Exiles | Found Lightpack 2.0 798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 823 | -10/Exiles | Met EX-DEC 871 | -10/Exiles | Discovered new exit (range 14) 881 | -10/Exiles | Left Exiles lab with Lightpack 2.0 881 | -10/Exiles | Entered Mines 923 | -9/Mines | Met a Derelict bent on vengeance 934 | -9/Mines | Discovered new exit (range 16) 1074 | -9/Mines | Build established: Hauler-Mutant 1095 | -9/Mines | Learned 2 Materials zone layouts 1246 | -9/Mines | Discovered new exit (range 9) 1261 | -9/Mines | Met a Derelict shopkeep closing up shop 1588 | -9/Mines | Entered Materials 1588 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1648 | -8/Materials | Garrison activated, responded to threat 2229 | -8/Materials | Core integrity fell below 50% 2272 | -8/Materials | Lost 7 parts (2p2n1u2w) 2576 | -8/Materials | Discovered new exit (range 10) 2597 | -8/Materials | Entered Factory 2597 | -7/Factory | Evolved 2 slots: Propulsion x2 2825 | -7/Factory | Sucked down chute 2825 | -7/Factory | Entered Waste 2837 | -7/Waste | Spotted C-40 Crusher 2886 | -7/Waste | Spotted C-40 Crusher 2899 | -7/Waste | Spotted C-40 Crusher 2914 | -7/Waste | Spotted C-40 Crusher 2914 | -7/Waste | Spotted C-40 Crusher 2925 | -7/Waste | Crushed by Compactor (1 part destroyed) 2930 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2933 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2964 | -7/Waste | Lost 4 parts (2p1n1u) 2973 | -7/Waste | Discovered new exit (range 13) 2990 | -7/Waste | Entered Factory 3275 | -7/Factory | Discovered new exit (range 14) 4022 | -7/Factory | Entered another Factory area 4022 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4329 | -6/Factory | Build established: Scavenger-Tank 4780 | -6/Factory | Repaired Adv. Thermal Shield 5090 | -6/Factory | Repaired Imp. Deuterium Engine 5669 | -6/Factory | Identified exit to Factory 5752 | -6/Factory | Lost 10 parts (2p3n1u4w) 6275 | -6/Factory | Build established: Hauler-Mutant 6429 | -6/Factory | System corruption reached 10% 6592 | -6/Factory | Build established: Hauler-Tank 7297 | -6/Factory | Entered another Factory area 7297 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7676 | -5/Factory | Fabricated Stasis Beam? 7692 | -5/Factory | Fabricated Lgt. Particle Reactor (x2) 7822 | -5/Factory | Build established: Hauler-Mutant 8056 | -5/Factory | Discovered new exit (range 9) 8092 | -5/Factory | Entered Extension 8448 | -5/Extension | Rescued a captive Derelict 8448 | -5/Extension | Rescued a captive Derelict 8631 | -5/Extension | Lost 4 parts (1p1n1u1w) 8636 | -5/Extension | Discovered new exit (range 10) 8636 | -5/Extension | Discovered new exit (range 6) 8647 | -5/Extension | Entered Factory 8647 | -4/Factory | Evolved 2 slots: Utility x2 8868 | -4/Factory | Build established: Mutant 8987 | -4/Factory | Identified exit to Upper Caves 9015 | -4/Factory | Entered Upper Caves 9042 | -4/Upper Caves | Identified exit to Upper Caves 9070 | -4/Upper Caves | Learned Factory security intel 9070 | -4/Upper Caves | Learned Armory garrison access intel 9684 | -4/Upper Caves | Entered another Upper Caves area 9768 | -4/Upper Caves | Identified exit to Research 9907 | -4/Upper Caves | Discovered new exit (range 15) 9924 | -4/Upper Caves | Entered Zhirov 9924 | -4/Zhirov | Discovered new exit (range 3) 9934 | -4/Zhirov | Met Zhirov 9944 | -4/Zhirov | Learned location of Testing (-3) 9944 | -4/Zhirov | Learned location of Quarantine (-2) 9944 | -4/Zhirov | Learned location of Command (-1) 9949 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9958 | -4/Zhirov | Found Alien Artifact 9958 | -4/Zhirov | Identified Integrated Reactor 9958 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9970 | -4/Zhirov | Found Alien Artifact 10014 | -4/Zhirov | Entered Proximity Caves 10017 | -3/Proximity Caves | Spotted B-86 Titan 10187 | -3/Proximity Caves | Discovered exit to Research (range 12) 10198 | -3/Proximity Caves | Entered Research 10198 | -3/Research | Evolved 2 slots: Utility x2 10313 | -3/Research | Discovered new exit (range 14) 10358 | -3/Research | Identified exit to Armory 10358 | -3/Research | Identified exit to Testing 10798 | -3/Research | Found Prototype Processor 10798 | -3/Research | Identified Exp. Terrain Scan Processor 11225 | -3/Research | Garrison activated, responded to threat 11315 | -3/Research | Build established: Scavenger-Mutant 11429 | -3/Research | Spotted B-86 Titan 11488 | -3/Research | Found Enh. Force Lance 11491 | -3/Research | Found Enh. Force Lance 11624 | -3/Research | Lost 7 parts (2p1n4u) 11720 | -3/Research | Entered Armory 11742 | -3/Armory | Identified Transdimensional Reconstructor 11742 | -3/Armory | Warped through subspace to slip node 11742 | -3/Armory | Discovered new exit (range 1) 11744 | -3/Armory | Entered Lab 11744 | -3/Lab | Discovered new exit (range 9) 11749 | -3/Lab | Unable to decrypt terminal 11749 | -3/Lab | Opened the door to a hidden lab 11750 | -3/Lab | Gained access to the hidden lab's interior 11751 | -3/Lab | Detected by scanners 11753 | -3/Lab | Found Alien Artifact 11753 | -3/Lab | Identified Core Reset Matrix 11753 | -3/Lab | Used Core Reset Matrix 11757 | -3/Lab | Sensed 3 artifacts in vicinity 11760 | -3/Lab | Confronted by A5 11760 | -3/Lab | Found Integrated Dissipator 11760 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11768 | -3/Lab | Found Core Expander 11768 | -3/Lab | Installed Core Expander, added new Weapon slot 11794 | -3/Lab | Destroyed A5 11797 | -3/Lab | Found Prototype Protection 11797 | -3/Lab | Identified Med. Regenerative Plating 11799 | -3/Lab | Found Prototype Hackware 11799 | -3/Lab | Identified Exp. System Shield 11813 | -3/Lab | Found Transdimensional Reconstructor 11822 | -3/Lab | Found Prototype Hackware 11822 | -3/Lab | Identified Quantum Router 11825 | -3/Lab | Found Prototype Protection 11825 | -3/Lab | Identified Exp. Powered Armor 11832 | -3/Lab | Found Prototype Energy Cannon 11832 | -3/Lab | Identified Potential Cannon 11835 | -3/Lab | Found Prototype Energy Gun 11835 | -3/Lab | Identified Hyp. EM Gauss Rifle 11841 | -3/Lab | Unable to decrypt terminal 11846 | -3/Lab | Found Prototype Special Weapon 11846 | -3/Lab | Identified Gui. Remote Datajack 11856 | -3/Lab | Discovered new exit (range 10) 11858 | -3/Lab | Unable to decrypt terminal 11909 | -3/Lab | Unable to decrypt terminal 11933 | -3/Lab | Entered Research 11933 | -2/Research | Evolved 2 slots: Propulsion x2 11988 | -2/Research | Identified exit to Quarantine 12102 | -2/Research | Build established: Hacker-Mutant 12141 | -2/Research | Fabricated S-43 Plague? 12249 | -2/Research | Intercept squad dispatched 12257 | -2/Research | Entered Quarantine 12258 | -2/Quarantine | Maximum security lockdown engaged 12258 | -2/Quarantine | Detected hypermatrix surge 12258 | -2/Quarantine | Sensed 12 artifacts in vicinity 12261 | -2/Quarantine | Found Core Reset Matrix 12263 | -2/Quarantine | Sensed 11 artifacts in vicinity 12325 | -2/Quarantine | Met incapacitated Sigix Warrior 12325 | -2/Quarantine | Lockdown squad dispatched 12400 | -2/Quarantine | Crushed by falling debris 12401 | -2/Quarantine | System corruption reached 10% 12426 | -2/Quarantine | Warped through subspace 12431 | -2/Quarantine | Lost 4 parts (1n3u) 12473 | -2/Quarantine | Scanned by Researcher 12477 | -2/Quarantine | Spotted Investigator 12477 | -2/Quarantine | Spotted Striker 12484 | -2/Quarantine | Spotted Executioner 12484 | -2/Quarantine | Spotted Striker 12485 | -2/Quarantine | Spotted Striker 12501 | -2/Quarantine | Core integrity fell below 50% 12506 | -2/Quarantine | Emitted hypermatrix ping 12507 | -2/Quarantine | Core integrity fell below 20% 12509 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12504_ P-80 Master stasis bubble strength at 134. 12505_ Dropped Lrg. Storage Unit. 12505_ P-80 Master stasis bubble strength at 123. 12505_ Stasis bubble strength at 96. 12506_ Emitted hypermatrix ping. 12506_ P-80 Master stasis bubble strength at 112. 12506_ Held in stasis. 12506_ Investigator is analyzing... 12506_ Stasis bubble strength at 90. 12506_ Adv. Target Analyzer destroyed. 12506_ Exp. System Shield destroyed. 12507_ P-80 Master stasis bubble strength at 101. 12507_ Stasis bubble strength at 84. 12508_ P-80 Master stasis bubble strength at 90. 12508_ Stasis bubble strength at 78. 12509_ P-80 Master stasis bubble strength at 79. 12509_ Held in stasis. 12509_ Investigator is analyzing... 12509_ Striker suffers critical hit. 12509_ Stasis bubble strength at 72. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????!????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? o#????????????????????????? | | ???????????????????# #????????????????????????? | | ??????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ???###############?# #????????????????????????? | | ???# """"""""""" #?# #????????????????????????? | | ???# """"T"""" #?# #????????????????????????? | | ???# #?# #????????????????????????? | | ???? ??# #????????????????????????? | | ?????? ????# " #????????????????????????? | | ???????? ??????# %" #######??????????????????? | | ##########+######### #;p;;;####???????????????? | | # #???????????????? | | p i # Kgm " #???????????????? | | g%gglgg " #???????????????? | | """" """"" """"" """""b g@E!l " #???????????????? | | """" """"" """""l""""" pbKcg #???????????????? | | """" """"" """"" """"" pp*gg/ "" #???????????????? | | %%!gpg= """ #???????????????? | | ! %% %mi "" #???????????????? | | ^ ###### ;! m #???????????????? | | #????# m#####+####???????????????? | | #????# #???? #??????????????????? | | ########## #????# #????g#??????????????????? | | ?????????# #????# #????????????????????????? | | ?????????? ?????# b#????????????????????????? | | ?????????? ?????# K????????????????????????? | | ???????????????????#;####????????????????????????? | | ???????????????????= ????????????????????????????? | | ????????????Y?????? ????????????????????????????? | | ?????????????Y????# ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Coolant Potential 80 Energy Generation 51 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 73 Melee Accuracy 23 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Particle Charging 30 Defensive Hacking 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Stasis Beam | x2 | -5/Factory | Preloaded Lgt. Particle Reactor | x2 | -5/Factory | Preloaded S-43 Plague | x4 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed BlastFlakShotgun Manual? 0 Play Time 02:05:20 Cumulative 159.9 hours Start 2021.04.19 @ 15:41:22 End 2021.04.20 @ 21:13:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 183 Adventurer 148 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1da17a2-c5a3-4aad-9e8b-d0f2bc5337f2