Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 17:57:34 Player: the Result: Destroyed by as-24004 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (215) 1075 Value Destroyed (5909) 5909 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2347) 2347 TOTAL SCORE: 14371 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 357 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -237 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 7/100 System Corruption 0% Temperature Cool (0) Movement Hovering (106) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Airjet Cooled Airjet > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- ECM Suite Makeshift Cloaking Device Mobile Refinery Mk. CCLXVII Cooled Plasma Cannon Falx Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Zionite Composite Leg I Improved Airjet Gravmag Array Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Microactuators Zionite Heavy Carapace > --- WEAPON ----------- Zionite Phaser-S Makeshift Axe > --- INVENTORY -------- Aerolev Unit Aerolev Unit Improved Airjet Improved Airjet Cooled Airjet Cooled Airjet Zionite Biocell Improved Sensor Array Microactuators ECM Suite Makeshift Cloaking Device Mobile Refinery Mk. CCLXVII Cooled Plasma Cannon Precision Grenade Launcher Makeshift Hammer [Rating: 77] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . 1 . . 1 . . . . Utility 4 | . . . 1 . 1 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 156 | 7 4 1 29 3 23 22 22 14 5 5 5 16 Power 22 | 1 . . 2 1 4 4 4 2 1 . 1 2 Engine 18 | 1 . . 2 1 3 3 4 1 1 . 1 1 Core 3 | . . . . . 1 1 . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 40 | 2 1 1 7 . 9 2 8 4 . . . 6 Treads 10 | 2 1 1 3 . 1 1 1 . . . . . Leg 2 | . . . . . 1 . . . . . . 1 Wheel 9 | . . . 3 . 5 . 1 . . . . . Hover 17 | . . . . . 1 1 6 4 . . . 5 Flight 2 | . . . 1 . 1 . . . . . . . Utility 40 | 2 3 . 6 . 4 3 5 7 1 1 3 5 Device 19 | 1 2 . 2 . 2 1 3 2 1 1 2 2 Storage 8 | 1 1 . 2 . 1 . 1 1 . . . 1 Processor 7 | . . . 2 . 1 1 . 3 . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . . 1 1 1 . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 . . 14 2 6 13 5 1 3 4 1 3 Energy Gun 16 | . . . 5 1 . 6 1 . . . . 3 Energy Cannon 14 | . . . 3 . 4 4 2 1 . . . . Ballistic Gun 10 | 2 . . 3 1 1 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 2 . 1 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 . 1 . . . Slashing Weapon 4 | . . . . . . . . . 2 2 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 32 | . . . 4 . 4 8 3 1 . . 1 11 Corrupted Parts 1 | . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . 3 . . . . . Parts Lost 38 | . . . 2 . 8 2 5 . . . . 21 Power 10 | . . . 1 . 3 1 2 . . . . 3 Propulsion 16 | . . . . . 3 . 1 . . . . 12 Utility 9 | . . . 1 . 2 . 1 . . . . 5 Weapon 3 | . . . . . . 1 1 . . . . 1 Highest Loss Streak 14 | . . . 1 . 4 2 2 . . . . 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 1 10 14 18 25 24 24 24 15 14 14 15 13 Power 1 | . 3 3 2 2 1 1 . . . . . . Propulsion 7 | . 3 5 6 14 11 9 9 6 6 6 6 5 Utility 5 | . 3 3 5 5 6 8 9 4 5 5 5 4 Weapon 3 | . . 1 3 4 5 6 5 4 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | 1 1 1 9 . 9 5 2 1 1 . . 1 Power 2 | . . . 2 . . . . . . . . . Propulsion 10 | . . . . . 8 1 1 . . . . . Utility 7 | 1 1 1 1 . . . 1 1 . . . 1 Weapon 11 | . . . 5 . 1 4 . . 1 . . . Tool/Special 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 91 96 98 89 86 92 92 81 Engine 10 | . 14 14 9 11 2 9 12 9 13 13 13 9 Treads 11 | . 28 28 28 . . 7 6 . . . . . Wheel 11 | . . . 4 33 33 23 21 . . . . . Hover 7 | . . . . . . . 1 26 26 26 26 25 Device 12 | . 14 14 10 11 11 7 11 19 13 17 19 8 Storage 9 | . 14 14 11 11 9 7 7 6 6 6 6 6 Processor 10 | . . . 10 11 10 19 10 12 13 13 13 13 Protection 1 | . . . . . . 1 6 . 6 1 . 4 Energy Gun 1 | . . . 1 9 . 7 . . . . . . Energy Cannon 6 | . . . 12 . 16 7 9 . . . . . Ballistic Gun 6 | . 28 28 5 12 . . 2 5 . . . . Slashing Weapon 1 | . . . . . . . . . 2 11 12 8 Peak Build Rating 77 | 7 8 9 25 27 34 46 53 61 63 64 70 77 Average Rating 34 | 5 7 8 18 26 29 41 43 56 57 62 64 63 On Entrance 34 | . 7 8 9 25 27 34 42 47 57 58 64 67 Avg Prop Armor Cover (%) 7 | . . . . . 8 7 6 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 126 | 15 30 30 95 94 101 120 126 45 51 48 50 52 Greatest Support 60 | 40 40 40 60 36 48 36 36 45 45 45 45 53 Greatest Overweight (x) 7 | 1 . . 7 2 7 3 5 . 1 1 1 2 Average Overweight (x) . | . . . . 2 2 2 3 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 20 15 15 15 15 Average Capacity 19 | 6 14 15 20 25 25 25 24 15 15 15 15 15 Most Carried 25 | 4 15 15 25 25 25 25 25 18 15 15 15 15 Average Carried 18 | 1 10 14 19 25 24 24 24 15 14 14 14 13 Final Capacity 25 | 8 15 15 25 25 25 25 20 15 15 15 15 15 Final Carried 25 | 4 15 15 25 25 25 25 19 15 15 15 15 5 Class Distribution -------------------- 84% | Mutant 8% | Gladiator 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Gladiator | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Matter Collected 4563 | 299 635 . 964 150 399 306 700 371 138 106 159 336 Remotely . | . . . . . . . . . . . . . Salvage Created 9036 | 189 528 . 1792 234 1007 1476 2066 666 95 120 . 863 Parts 442 | 15 40 . 118 16 76 53 84 10 . 6 . 24 Haulers Intercepted 24 | . 2 . 6 . 5 6 4 1 . . . . Recyclers Shooed 8 | . 3 . . . 1 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 12 4 3 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 159 | . 12 . 38 3 19 17 27 . 1 3 . 39 Melee 7 | . . . . . . . . . 1 1 . 5 Guns 26 | . 12 . 6 3 . 4 1 . . . . . Cannons 42 | . . . 12 . 11 4 14 . . . . 1 AOE 72 | . . . 18 . 8 4 9 . . 2 . 31 Classes Destroyed 19 | 2 7 . 4 1 . 2 . . . . . 3 Worker 13 | . . . 4 2 . 4 2 1 . . . . Builder 13 | . 1 . 3 1 3 3 2 . . . . . Tunneler 10 | 5 . . 2 1 1 . . 1 . . . . Hauler 24 | . 2 . 6 . 5 6 4 1 . . . . Recycler 15 | 1 1 . 1 2 1 1 4 4 . . . . Mechanic 3 | . 1 . 2 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 7 | . 2 . 1 . 3 . 1 . . . . . Swarmer 32 | . 8 . 8 2 7 . 4 . . 3 . . Grunt 53 | . 4 . 19 . 8 12 10 . . . . . Brawler 3 | . . . 1 . . . 2 . . . . . Duelist 5 | . . . 2 . . 2 1 . . . . . Sentry 20 | . . . 8 . 4 1 7 . . . . . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 4 | . . . . . . 1 2 . 1 . . . Z-Light 4 | . . . . . . . . . . . . 4 Assembler 2 | . . . . . . . . . . . . 2 Assembled 33 | . . . . 1 . . . . . . . 32 Golem 2 | . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 34 | 2 3 . 11 3 7 6 9 1 1 2 . 34 Combat Bots Only 32 | . 3 . 8 2 6 4 7 . 1 2 . 32 Max Kills in Single Turn 12 | 1 1 . 4 1 2 2 2 1 1 2 . 12 Gunslinging . | . . . . . . . . . . . . . Exploded 12 | . . . 3 . 2 2 2 . . 2 . 12 Melee 1 | . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Hostile Shots Fired 708 | . 80 . 92 8 89 69 200 6 11 6 . 147 Missed 244 | . 22 . 42 2 33 26 70 4 4 2 . 39 Hits 464 | . 58 . 50 6 56 43 130 2 7 4 . 108 Melee 4 | . . . . . . 3 . . . . . 1 Projectile 460 | . 58 . 50 6 56 40 130 2 7 4 . 107 Critical Strikes 7 | . . . 1 . 3 2 1 . . . . . Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 7388 | . 501 . 692 77 815 730 1335 11 120 60 . 3047 Core 1310 | . 68 . 91 7 55 124 109 . 16 . . 840 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . . . . . . . 117 Regen/Repaired (Parts) 195 | . . . . . . . . . . . 195 . Core Remaining (%) 80 | 100 . 72 . 75 90 . 66 . . . . . Volleys Fired 462 | 14 77 . 94 18 69 57 104 . 8 8 3 10 Largest 2 | 2 2 . 2 2 2 2 2 . 1 1 1 1 Hottest 160 | 40 40 . 136 100 150 160 160 . 35 36 105 36 Shots Fired 829 | 28 152 . 169 36 128 112 175 . 8 8 3 10 Gun 372 | 28 152 . 86 36 . 48 22 . . . . . Cannon 407 | . . . 69 . 121 63 133 . 8 6 3 4 Launcher 50 | . . . 14 . 7 1 20 . . 2 . 6 Special . | . . . . . . . . . . . . . Kinetic 271 | 28 152 . 50 19 . . 22 . . . . . Thermal 449 | . . . 105 17 121 63 122 . 8 6 3 4 Explosive 33 | . . . 14 . 7 1 3 . . 2 . 6 Electromagnetic 76 | . . . . . . 48 28 . . . . . Robot Hit Streak 39 | 6 9 . 12 5 8 39 24 . 3 . . 6 Robot Miss Streak 9 | 2 9 . 3 3 4 3 3 . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . Shots Hit Robots 562 | 14 77 . 107 25 75 78 108 12 9 3 . 54 Core Hits 337 | 7 29 . 68 10 41 48 58 1 1 3 . 71 Critical Kills 8 | . . . 2 . . 3 2 . . . . 1 Critical Parts Destroyed 6 | . 1 . . . . . . 1 2 . . 2 Critical Strikes 19 | . 1 . 4 . . 3 2 1 2 . . 6 Burn 2 | . . . 2 . . . . . . . . . Meltdown 8 | . . . 2 . . 3 2 . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . Smash 6 | . . . . . . . . 1 2 . . 3 Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 143 | . . . 2 . . . 2 24 22 18 1 74 Impact 60 | . . . 2 . . . 2 24 11 . . 21 Slashing 83 | . . . . . . . . . 11 18 1 53 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 8 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . 1 . 15 Damage Inflicted 20611 | 177 1055 . 3553 481 2756 2310 3411 1018 488 379 . 4983 Guns 3732 | 177 1036 . 935 468 . 910 206 . . . . . Cannons 6463 | . . . 946 . 1875 998 2354 . 160 . . 130 Explosions 6338 | . . . 1633 . 870 380 851 . . 191 . 2413 Melee 3974 | . . . . . . . . 1018 328 188 . 2440 Ramming 104 | . 19 . 39 13 11 22 . . . . . . Kinetic 2125 | 177 1036 . 508 198 . . 206 . . . . . Thermal 7174 | . . . 1373 270 1875 1105 2261 . 160 . . 130 Explosive 5374 | . . . 1633 . 806 193 138 . . 191 . 2413 Electromagnetic 1860 | . . . . . 64 990 806 . . . . . Impact 2245 | . . . . . . . . 1018 328 . . 899 Slashing 1729 | . . . . . . . . . . 188 . 1541 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 3 3 2 2 1 4 10 . 1 1 1 . Average Corruption 2 | . 2 3 2 2 1 3 5 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 126 | . 29 3 24 14 2 15 34 . 3 2 . . Message Errors 29 | . 6 1 3 1 2 6 10 . . . . . Matter Fused 43 | . 13 2 13 4 . 1 9 . 1 . . . Heat Flow Errors 13 | . 1 . . 1 . 2 8 . . 1 . . Energy Discharges 14 | . 3 . 2 4 . 2 1 . 2 . . . Parts Rejected 2 | . . . 1 . . . 1 . . . . . Parts Fused 3 | . 1 . 1 1 . . . . . . . . Data Loss (minor) 7 | . 3 . 2 2 . . . . . . . . Data Loss (major) 6 | . . . . 1 . 2 2 . . 1 . . Misfires 3 | . . . 1 . . 1 1 . . . . . Weapon Failures 6 | . 2 . 1 . . 1 2 . . . . . Overload Shots 3 | . . . . . . . . . . . 3 . Overflow Damage 1772 | . . . 6 . 66 57 43 481 239 83 . 797 Projectiles 131 | . . . . . 40 36 38 . 2 . . 15 Explosions 178 | . . . 6 . 26 21 5 . . 6 . 114 Melee 1463 | . . . . . . . . 481 237 77 . 668 Knockbacks 9 | . . . . . . . . 3 1 . . 5 Impact 9 | . . . . . . . . 3 1 . . 5 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . 40 6 54 49 212 . . . . 55 Shots 12 | . . . 1 . 2 1 7 . . . . 1 Rammed 8 | . 3 . 2 1 1 1 . . . . . . Targets Rammed 9 | . 3 . 3 1 1 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 441 | . 144 . 276 231 276 280 441 . . 151 88 17 Average Temperature 68 | . 78 . 45 68 45 75 102 . . 39 46 4 Received Heat Transfer 1887 | . 102 . 228 21 405 315 324 . . . . 492 Effects 5 | . . . . . 2 1 2 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 3 | . . . . . 2 . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 2 1 3 . . . 3 Combat Hostiles 5 | . . . . . . 2 1 . . . . 2 Parts Fried 23 | . . . . . . 7 5 6 2 . . 3 Impact Corruptions 27 | . . . . . . . . 11 9 . . 7 Robots Melted 8 | . . . 2 . . 3 2 . . . . 1 Combat Hostiles 7 | . . . 2 . . 3 2 . . . . . Parts Melted 45 | . . . 6 2 1 8 20 . 1 . . 7 Heat Transferred 12604 | . . . 2886 481 2775 1762 4250 . 250 . . 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 2 2 9 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Maximum Alert Level 3 | . . . 3 1 2 1 2 1 . . . . Low Security (%) 39 | 100 100 100 8 83 21 5 24 48 . . . . Level 1 47 | . . . 62 16 74 94 48 51 . . . . Level 2 11 | . . . 26 . 4 . 26 . . . . . Level 3 . | . . . 3 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 722 | 10 95 16 722 278 415 393 562 237 . . . . Initial 278 | . . 16 . 278 . 163 160 237 . . . . Average 235 | 2 30 2 346 116 250 322 323 189 . . . . Influence Increases 4584 | 30 355 . 1392 95 819 590 935 123 90 155 . . Destroy 0b10 Robot/C 2540 | . 240 . 860 40 440 340 540 . 20 60 . . Destroy 0b10 Robot/NC 455 | 30 40 . 110 30 65 70 65 35 . 10 . . Destroy Leader 636 | . 58 . 208 10 126 62 150 2 10 10 . . Allied During Kill 46 | . . . 42 . 4 . . . . . . . Disable Machine 315 | . . . 45 . 90 75 90 15 . . . . Destroy Structure 322 | . 2 . 112 . 94 13 90 11 . . . . Partial Spotted 45 | . . . . . . . . 45 . . . . Lose Combat Pursuer 225 | . 15 . 15 15 . 30 . 15 60 75 . . Influence Decreases 4584 | 30 313 42 678 809 458 598 765 492 232 167 . . Entered New Map 1200 | . . 26 . 436 . 198 193 286 58 3 . . Time Decay 3120 | 30 313 16 618 373 364 380 482 206 174 164 . . Lost Part 164 | . . . 20 . 74 20 50 . . . . . Lost Ally 100 | . . . 40 . 20 . 40 . . . . . Squads Dispatched 28 | . 3 . 3 . 5 4 11 2 . . . . Investigation 3 | . 1 . . . . 1 . 1 . . . . Extermination 4 | . . . . . . 1 2 1 . . . . Reinforcement 13 | . 2 . 1 . 4 2 4 . . . . . Assault 4 | . . . 2 . . . 2 . . . . . Garrison 4 | . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . Haulers Reinforced 4 | . . . . . . 2 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Distress Signals 14 | . 1 . 3 2 3 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 272 | . 22 . 59 6 25 26 32 1 11 7 . 83 Peak Tracking Total 37 | . 4 . 5 3 6 4 6 1 4 4 . 37 Tactical Retreats 10 | . 1 . 1 1 . 1 . 1 4 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 6 | . 3 . 1 . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 25 | . . . 3 . 6 5 6 1 . . 3 1 Max in Single Turn 4 | . . . 1 . 4 1 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 1 | . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 1 | . . . . . . . . . 1 . . . Successful 1 | . . . . . . . . . 1 . . . Failed . | . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Total Allies 13 | . . 3 . 2 . . 2 . . . 6 . Largest Group 6 | . . 3 3 2 1 . 2 . . . 6 6 Highest-Rated Group 144 | . . 40 40 62 31 . 62 . . . 144 144 Highest-Rated Ally 31 | . . 16 16 31 31 . 31 . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 136 | . . . 37 . 21 . 15 . . . . 63 Total Damage 1824 | . . . 483 . 248 . 294 . . . . 799 Kills 15 | . . . 8 . 3 . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Active Infowar (turns) 8600 | 65 1187 192 2084 996 211 687 1093 428 643 480 516 18 Sensors 1860 | . . . . . . . . 362 511 480 507 . Seismic 7687 | 65 1187 192 2084 996 211 94 806 428 640 480 504 . T.N.C. 1276 | . . . . . . 687 589 . . . . . Cloaking 809 | . . . . . . . . . . 328 463 18 ECM 340 | . . . . . . . . 208 132 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Turns Passed 10901 | 161 1187 192 2361 996 962 896 1245 428 656 480 552 785 Spaces Moved 8976 | 72 569 118 1236 775 542 498 568 775 981 850 1123 869 Core 19 | 19 . . . . . . . . . . . . Treads 1767 | 53 569 118 1027 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2568 | . . . 209 775 542 498 544 . . . . . Hover 4622 | . . . . . . . 24 775 981 850 1123 869 Flight . | . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 120 120 105 120 98 34 40 40 40 34 Average Speed 88 | 139 160 160 153 120 120 124 133 39 40 40 41 45 Slowest Speed 195 | 160 160 160 195 120 195 135 165 40 97 97 97 166 Overloaded Moves 9 | . . . . . . . . . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 90 42 96 98 50 18 76 29 82 88 84 76 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . 2 . . . . . . 1 . Known Exits Taken 7 | . . . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . Scrap Searched 12 | . . . . 2 . . . . 4 4 2 . Spaces Dug 59 | . . . 2 . 3 . 7 11 16 16 . 4 Terrain Destroyed 456 | . . . 140 . 130 11 98 11 18 44 . 4 Melee 45 | . . . 2 . . . 1 11 15 12 . 4 Projectile 75 | . . . . . 39 . 27 . 3 6 . . AOE 336 | . . . 138 . 91 11 70 . . 26 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Zio Dee Total 10914 | 102 692 122 1527 807 721 660 869 847 1207 963 1192 1205 Wait 803 | 3 23 . 83 8 30 40 103 7 176 75 38 217 Move 8964 | 71 568 117 1235 774 541 497 567 774 980 849 1122 869 Hop . | . . . . . . . . . . . . . Pick Up 115 | 6 12 2 28 . 24 16 13 6 1 2 1 4 Fast Attach 66 | 6 . . 12 . 8 6 9 5 4 2 2 12 Attach 55 | 1 . . 9 . 10 4 11 3 2 1 . 14 Detach 10 | . . . 2 . . . 1 . 3 1 . 3 Swap 170 | . 4 1 32 5 16 21 38 14 6 5 21 7 Drop 137 | 1 5 2 27 1 22 18 21 14 5 3 4 14 Fire 462 | 14 77 . 94 18 69 57 104 . 8 8 3 10 Melee 123 | . . . 2 . . . 2 24 22 17 1 55 Ram 3 | . . . . 1 1 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . 3 . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Discovered new exit (range 5) 1349 | -10/Materials | Entered Mines 1421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1449 | -10/Mines | Learned 2 Materials zone layouts 1501 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1525 | -10/Mines | Discovered new exit (range 6) 1526 | -10/Mines | Met a Derelict testing a Signal Generator 1539 | -10/Mines | Found Signal Generator 1541 | -10/Mines | Entered Materials 1541 | -9/Materials | Accompanied by 3 allies 1541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1542 | -9/Materials | Identified exit to Materials 2218 | -9/Materials | Discovered new exit (range 12) 2535 | -9/Materials | Discovered exit to Materials (range 11) 3515 | -9/Materials | Discovered exit to Materials (range 10) 3845 | -9/Materials | Destroyed 8 combat bots 3902 | -9/Materials | Entered Mines 3935 | -9/Mines | Assembled infested the area 3972 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4061 | -9/Mines | Learned location of Recycling (-7) 4110 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4146 | -9/Mines | Discovered exit to Materials (range 11) 4314 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4496 | -9/Mines | Escorted by a lone wolf Derelict 4516 | -9/Mines | Learned location of Storage (-7) 4517 | -9/Mines | Received a Mining Laser from a helpful Derelict 4838 | -9/Mines | Discovered exit to Materials (range 13) 4898 | -9/Mines | Entered Materials 4898 | -8/Materials | Accompanied by 1 ally 4898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4969 | -8/Materials | Garrison activated, responded to threat 5252 | -8/Materials | Lost 4 parts (1p3n) 5601 | -8/Materials | Discovered new exit (range 12) 5853 | -8/Materials | Identified exit to Factory 5860 | -8/Materials | Entered Factory 5860 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5861 | -7/Factory | Identified exit to Storage 6756 | -7/Factory | Entered Storage 6945 | -7/Storage | Met a pair of Derelict thieves 7124 | -7/Storage | Discovered new exit (range 16) 7166 | -7/Storage | Garrison activated, responded to threat 7501 | -7/Storage | Destroyed 7 combat bots 7957 | -7/Storage | System corruption reached 10% 8001 | -7/Storage | Entered Factory 8001 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8189 | -6/Factory | Discovered new exit (range 9) 8194 | -6/Factory | Identified exit to Factory 8276 | -6/Factory | Discovered exit to Factory (range 16) 8426 | -6/Factory | Discovered new exit (range 8) 8429 | -6/Factory | Identified exit to Lower Caves 8429 | -6/Factory | Entered Lower Caves 8657 | -6/Lower Caves | Encountered a Warlord checkpoint 8869 | -6/Lower Caves | Entered an active Warlord outpost 9069 | -6/Lower Caves | Discovered new exit (range 14) 9085 | -6/Lower Caves | Identified exit to Lower Caves 9085 | -6/Lower Caves | Entered another Lower Caves area 9086 | -6/Lower Caves | Encountered a Warlord checkpoint 9086 | -6/Lower Caves | Discovered exit to Factory (range 5) 9190 | -6/Lower Caves | Spotted B-75 Beast 9375 | -6/Lower Caves | Learned 8 Factory zone layouts 9528 | -6/Lower Caves | Build established: Derelict-Gladiator 9542 | -6/Lower Caves | Discovered new exit (range 5) 9565 | -6/Lower Caves | Identified exit to Zion 9565 | -6/Lower Caves | Entered Zion 9577 | -6/Zion | System corruption cleaned by Quarantine Array 9595 | -6/Zion | Discovered new exit (range 12) 9667 | -6/Zion | Found Prototype Device 9667 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9774 | -6/Zion | Learned Factory emergency access door positions 9911 | -6/Zion | Gained Derelict followers 10031 | -6/Zion | Visited the Megawrench Repair Shop 10031 | -6/Zion | Megawrench repaired 8 parts 10098 | -6/Zion | Discovered new exit (range 3) 10098 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10099 | -6/Zion | Identified exit to Deep Caves 10117 | -6/Zion | Entered Deep Caves 10117 | -6/Deep Caves | Accompanied by 6 allies 10280 | -6/Deep Caves | Attacked by Z-Imprinter 10287 | -6/Deep Caves | Build established: Gladiator 10297 | -6/Deep Caves | Destroyed Z-Imprinter 10440 | -6/Deep Caves | Found Prototype Protection 10440 | -6/Deep Caves | Identified Zio. Weapon Casing 10442 | -6/Deep Caves | Z-Facility disabled 10481 | -6/Deep Caves | Lost 4 allies 10484 | -6/Deep Caves | Lost 3 parts (1n2u) 10492 | -6/Deep Caves | Found Prototype Protection 10492 | -6/Deep Caves | Identified Zio. Heavy Carapace 10627 | -6/Deep Caves | Discovered new exit (range 6) 10630 | -6/Deep Caves | Identified exit to Proximity Caves 10705 | -6/Deep Caves | Spotted Golem 10761 | -6/Deep Caves | Destroyed Golem 10778 | -6/Deep Caves | Spotted Golem 10785 | -6/Deep Caves | Core integrity fell below 50% 10830 | -6/Deep Caves | Destroyed Golem 10858 | -6/Deep Caves | Lost 14 parts (2p9n3u) 10878 | -6/Deep Caves | Triggered Deep Caves wall 10878 | -6/Deep Caves | Spotted Assembler 10878 | -6/Deep Caves | Spotted Assembler 10880 | -6/Deep Caves | Core integrity fell below 20% 10884 | -6/Deep Caves | Exposed GOLEM chamber 10893 | -6/Deep Caves | Destroyed Assembler 10895 | -6/Deep Caves | Destroyed Assembler 10902 | -6/Deep Caves | Destroyed by as-24004 with Assembled Rifle Last Messages --------------- 10887_ as-46127 released from Mobile Assembly Unit. 10887_ as-11606 released from Mobile Assembly Unit. 10888_ as-07084 destroyed. 10888_ as-95497 destroyed. 10888_ as-11606 destroyed. 10888_ Destroyed Asb. Hover Unit. 10888_ as-84540 destroyed. 10888_ as-79388 destroyed. 10888_ as-46127 destroyed. 10888_ as-69607 destroyed. 10888_ Prc. Grenade Launcher destroyed. 10893_ Assembler destroyed. 10895_ Destroyed Com. Matter Pod. 10895_ Assembler suffers critical hit (Meltdown). 10895_ Com. Matter Pod melted. 10895_ Lrn. Tractor Beam melted. 10897_ as-20600 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????? ?????????????????????????? | | ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ?????????? #??????????????????????? | | ?????????? # ?????????????????????? | | ????????? #???##???????????????? | | ?????????" # ?? #???????????????? | | ????????? #? #???????????????? | | ????????""" #? #???????????????? | | ????????" ## #???????????????? | | ????????" # #####???????????? | | ????????" #???????????? | | ????????# ! // #?????????????? | | ?????????" ##?????????????? | | ?????????" ###??????????????? | | ?????????" ##?????????????? | | ????????"" ###%##????????????? | | ????????"! #?# "##???????????? | | ??????### ### #"##??????????? | | ???"""" # #??????????? | | ??" b @b ###"#?????????? | | ??" ####?????????? | | ??" % a % #??????????? | | ??" !a ###??????????? | | ??" ! ! ##???????????? | | ??" ! a #????###????? | | ??? #???## ##???? | | ???"""" a #???# #???? | | ??????### * #???# ##??? | | ????????"" b #???# #### | | ?????????" == #???## | | ?????????" M / / #????## | | ?????????" / ####### % | | ?????????" * / ## | | ????????? # | | ????????" # | | ?????????? * * # | | ????????? * | | ?????????"" ] | | ????????" | | ?????????" ### | | ????????" % #?# | | ?????????" "#?## # | | ????????" # # ##??## ## | | ????????? #### ## #" ##????## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 40 Evasion (%) 58 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive System Guard | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive M-28 Smith | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed WeightShrapnelRecalibrator Manual? 0 Play Time 02:04:21 Cumulative 856.1 hours Start 2026.09.04 @ 13:47:42 End 2026.09.04 @ 17:57:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 467 Adventurer 0 Explorer 0 Win Type - Total 48 Types 21/5/8/2/1/2/5/2/1/1 Lore% 95 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 176641f5-d70e-4f38-b28b-a10bc70dc948