Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.28 @ 10:17:11 Player: Lucky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (4) 20 Value Destroyed (37) 37 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 5428 Bonus ------- Follower Combat Kills 211 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 848/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved ECM Suite > --- WEAPON (2) ------- Datajack > --- INVENTORY (4) ---- Micro Nuclear Core Chronowheel Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Transmission Jammer > --- WEAPON ----------- Remote Datajack Mining Claw > --- INVENTORY -------- Chronowheel Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Hackware System Shield Weapon Datajack Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Slots Evolved 8 | . . . . . 4 2 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 5 | . . . . . 2 2 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 22 | 5 . . 3 . 2 8 1 2 1 . Power 2 | 1 . . . . . 1 . . . . Engine 1 | 1 . . . . . . . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . Utility 7 | 3 . . . . 1 2 1 . . . Device 6 | 3 . . . . . 2 1 . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 1 . . 3 . 1 4 . 2 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 5 | . . . 1 . 1 2 . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . 2 . . 1 . 1 1 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 9 | . . . 2 . 4 2 . . 1 . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . . 1 . 2 . . . . . Weapon 4 | . . . 1 . 1 1 . . 1 . Highest Loss Streak 2 | . . . 2 . 2 1 . . 1 . Average Slot Usage (%) 34 | . 57 57 51 42 31 8 13 16 17 13 Engine 7 | . 14 14 14 14 7 . . . . . Device 14 | . 28 28 25 14 8 2 6 6 6 6 Hackware 1 | . . . . . 7 . . . . . Ballistic Gun 2 | . 14 14 2 . . . . . . . Slashing Weapon 1 | . . . . . . 1 6 6 4 . Special Melee Weapon 4 | . . . 8 14 7 . . . 2 6 Naked Turns 533 | . . . . . 30 503 . . . . Heaviest Build 7 | 6 6 6 6 5 5 6 4 7 7 3 Greatest Support 7 | 3 3 3 3 3 3 7 3 3 3 3 Greatest Overweight (x) 2 | 1 1 1 1 1 1 . 1 2 2 . Average Overweight (x) . | . 1 1 1 1 . . . 1 1 . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 3 4 4 4 4 4 4 Average Carried 3 | . 3 3 3 3 3 3 4 3 4 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 3 3 4 4 4 4 4 4 Class Distribution -------------------- 74% | Mutant 17% | Hacker-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Hacker-Assassin | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Matter Collected 451 | 269 . . . 20 5 38 . 89 30 . Remotely . | . . . . . . . . . . . Salvage Created 154 | 154 . . . . . . . . . . Parts 12 | 12 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 2 | 2 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Best Kill Streak 2 | 2 . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | 1 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Damage Taken 837 | . . . 93 . 359 371 . . 14 . Core 513 | . . . . . 300 211 . . 2 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 100 45 69 . . . . Volleys Fired 32 | 19 . . 6 . . 4 . 3 . . Largest 1 | 1 . . 1 . . 1 . 1 . . Hottest 100 | 20 . . 100 . . 30 . 30 . . Shots Fired 32 | 19 . . 6 . . 4 . 3 . . Gun 19 | 19 . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 13 | . . . 6 . . 4 . 3 . . Kinetic 19 | 19 . . . . . . . . . . Thermal 6 | . . . 6 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 12 . . . . . 13 . 3 . . Robot Miss Streak 2 | 1 . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 25 | 18 . . . 2 . 2 . 3 . . Core Hits 8 | 8 . . . . . . . . . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 3 | . . . . 2 . 1 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 152 | 147 . . . . . . . . 5 . Guns 147 | 147 . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 . Kinetic 147 | 147 . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 . 4 . . . . Average Corruption 1 | . . . 1 1 . 2 . . . . Corruption Purged . | . . . . . . . . . . . Effects 2 | . . . . . . 2 . . . . Matter Fused 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . 2 . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 40 | . . . 40 . . . . . . . Average Temperature 27 | . . . 27 . . . . . . . Received Heat Transfer 327 | . . . . . 225 102 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Peak Influence 250 | 20 48 45 . 15 247 165 36 10 237 250 Initial 146 | . 11 15 . . 4 92 31 10 5 146 Average 35 | 11 22 17 . 1 22 81 31 10 26 199 Maximum Alert Level 1 | . . . . . 1 . . . 1 1 Low Security (%) 97 | 100 100 100 . 100 94 100 100 100 97 45 Level 1 2 | . . . . . 5 . . . 2 55 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 3 . . 2 . Investigation 1 | . 1 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 2 | . . . . . . 1 . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Distress Signals 1 | . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 55 | . 5 2 . 3 21 19 . . 3 2 Peak Tracking Total 10 | . 5 2 . 3 10 6 . . 1 3 Tactical Retreats 11 | . 1 1 . . 4 5 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Traps Triggered 3 | . 1 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . . 19 . Triggered . | . . . . . . . . . . . Disarmed 9 | . . . . . . 8 . . 1 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Machines Disabled 1 | . . . . . . . . . 1 . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Machines Accessed 23 | . 3 . 5 . 4 7 2 . 2 . Terminals 16 | . 3 . . . 4 7 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 103 | . 10 . 50 . 13 24 3 . 3 . Successful 91 | . 7 . 50 . 10 18 3 . 3 . Failed 12 | . 3 . . . 3 6 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 46 | . 9 . 2 . 10 21 2 . 2 . Terminals 51 | . 10 . . . 13 24 2 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 65 | . 2 . 50 . 4 7 1 . 1 . Record 49 | . . . 49 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 5 | . 1 . . . 1 3 . . . . Terminal Index 5 | . 1 . . . 1 1 1 . 1 . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Disarm Traps 2 | . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 24 | . 5 . . . 6 11 1 . 1 . Terminals 24 | . 5 . . . 6 11 1 . 1 . Track 3 | . 3 . . . . . . . . . Assimilate 7 | . . . . . 3 4 . . . . Botnet 14 | . 2 . . . 3 7 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 4 4 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Total Allies 26 | . . . . . . 3 . 20 3 . Largest Group 23 | . . . . . . 2 . 20 23 4 Highest-Rated Group 861 | . . . . . . 20 . 768 861 156 Highest-Rated Ally 50 | . . . . . . 10 . 50 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . 44 6 Total Damage 1479 | . . . . . . . . . 1045 434 Kills 12 | . . . . . . . . . 9 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Turns Passed 4823 | 93 176 562 1145 197 1040 846 312 146 286 20 Spaces Moved 4547 | 49 174 561 1117 114 620 1206 338 116 221 31 Core 4032 | 49 174 561 1117 114 620 691 338 116 221 31 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 515 | . . . . . . 515 . . . . Fastest Speed 40 | 50 100 100 100 100 50 40 50 100 50 50 Average Speed 80 | 66 100 100 100 100 75 45 70 118 106 50 Slowest Speed 150 | 100 100 100 100 100 100 50 100 150 150 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 37 | 4 40 94 96 22 35 22 9 73 6 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 6 | . . . 6 . . . . . . . Terrain Destroyed 6 | . . . 6 . . . . . . . Melee . | . . . . . . . . . . . Projectile 6 | . . . 6 . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Gar Total 5675 | 92 176 562 1128 195 1189 1493 411 124 270 35 Wait 1039 | 18 . . . 80 563 272 71 2 29 4 Move 4529 | 48 173 560 1115 113 619 1197 338 115 220 31 Hop 4 | . . . . . . 4 . . . . Pick Up 10 | 1 3 1 1 . 2 1 . 1 . . Fast Attach 13 | 5 . . . . 2 5 1 . . . Attach 8 | . . . 3 . . 3 . 2 . . Detach 7 | . . . 1 . 1 4 . 1 . . Swap 1 | . . . . . . . . . 1 . Drop 8 | 1 . 1 1 . 2 2 1 . . . Fire 32 | 19 . . 6 . . 4 . 3 . . Melee 3 | . . . . 2 . 1 . . . . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . Trap 19 | . . . . . . . . . 19 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 6) 270 | -10/Materials | Entered Mines 271 | -10/Mines | Learned location of Storage (-9) 271 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 658 | -10/Mines | Discovered new exit (range 12) 814 | -10/Mines | Discovered new exit (range 13) 827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 828 | -10/Mines | Discovered new exit (range 5) 832 | -10/Mines | Entered Exiles 857 | -10/Exiles | Discovered new exit (range 14) 882 | -10/Exiles | Met 8R-AWN 898 | -10/Exiles | Met EX-HEX 963 | -10/Exiles | Met EX-DEC 1001 | -10/Exiles | Visited The Gauntlet 1149 | -10/Exiles | Learned location of Zion (-7) 1178 | -10/Exiles | Met EX-BIN 1379 | -10/Exiles | Discovered new exit (range 11) 1760 | -10/Exiles | Crushed by falling debris 1840 | -10/Exiles | Aligned with FarCom system 1841 | -10/Exiles | Given EX-Vault access code 1864 | -10/Exiles | Opened EX-Vault 1874 | -10/Exiles | Found Chronowheel 1897 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1977 | -10/Exiles | Left Exiles lab with Chronowheel 1977 | -10/Exiles | Entered Mines 2115 | -9/Mines | Assembled infested the area 2167 | -9/Mines | Discovered new exit (range 7) 2174 | -9/Mines | Entered Materials 2174 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2487 | -8/Materials | Build established: Hacker-Assassin 3205 | -8/Materials | Core integrity fell below 50% 3210 | -8/Materials | Discovered new exit (range 10) 3214 | -8/Materials | Entered Factory 3214 | -7/Factory | Evolved 2 slots: Utility x2 3452 | -7/Factory | Build established: Mutant 3816 | -7/Factory | Discovered new exit (range 10) 4060 | -7/Factory | Entered another Factory area 4060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4372 | -6/Factory | Sucked down chute 4372 | -6/Factory | Entered Waste 4373 | -6/Waste | Joined by Warlord forces that had cleared the area 4490 | -6/Waste | Discovered new exit (range 11) 4511 | -6/Waste | Found Enh. Force Lance 4518 | -6/Waste | Entered Factory 4518 | -6/Factory | Accompanied by 20 allies 4755 | -6/Factory | Allied Derelicts emerged from ambush trap array 4803 | -6/Factory | Identified exit to Garrison 4804 | -6/Factory | Entered Garrison 4804 | -6/Garrison | Accompanied by 4 allies 4824 | -6/Garrison | Self-destructed Last Messages --------------- 04782_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04787_ Slammed into K-01 Serf. 04787_ K-01 Serf distress signal alerts nearby ally. 04791_ U-05 Engineer lays Concrete. 04796_ The unstable cave ceiling collapses. 04796_ U-05 Engineer lays Concrete. 04797_ Y-54 Guardian destroyed. 04798_ U-05 Engineer builds a Wall. 04798_ U-05 Engineer lays Concrete. 04801_ U-05 Engineer builds a Wall. 04803_ Connecting with Garrison Access... >>Unlock Access door unlocked. 04803_ EXIT=UNLOCKED: GARRISON 04803_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 04804_ Receiving FarCom transmissions... 04818_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????g?????????????????????????????? | | ???????????????????g?????????????????????????????? | | ???????????????????g?????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??????????g??????????? | | ????????????C???????????#@ #??????????g??????????? | | ????????????????????????# #??????????g??????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#s #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????# ########* ###???#???????????????? | | ??????????????# [ ### #???????????????? | | ??????????????# #???????????????? | | ??????????????########## ##Y#???????????????? | | ?????????????????????# [ ########????????????? | | ?????????????????????# ?????????? | | ?????????????????????## #######????????????? | | ??????????????????????# g #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????### ##############????????? | | ????????????????????????# #????????? | | ????????????????????????# #????????? | | ????????????????????????############# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ????????????????????????????????????? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed SwarmCooledTendrils Manual? 0 Play Time 01:02:20 Cumulative 78.1 hours Start 2021.08.28 @ 09:12:08 End 2021.08.28 @ 10:17:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 98 Rogue 94 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f27c3ddc-12bd-49dc-b7dd-20e9cb930e65