Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.06 @ 23:07:40 Player: John_Oxford Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2820) 2820 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5883 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Compact Battery (200) Advanced Terrain Scan Processor Launcher Guidance Computer Launcher Guidance Computer Target Analyzer Recoil Stabilizer Particle Charger Weapon Cycler Improved Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite System Shield Shock Rifle Faulty High-powered Field Laser Grenade Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon Missile Launcher > --- INVENTORY -------- Thermal Generator Improved Heat Sink Huge Storage Unit Compact Battery Advanced Terrain Scan Processor Advanced Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Target Analyzer Recoil Stabilizer Particle Charger Improved Transmission Jammer Improved Propulsion Shielding Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator System Shield Improved Light Cannon Grenade Launcher Missile Launcher Missile Launcher Datajack [Rating: 48] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Missile Launcher Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 72 | 4 16 6 11 18 17 Power 7 | 1 1 2 1 2 . Engine 6 | 1 1 2 1 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 26 | 2 7 2 4 7 4 Treads 21 | . 4 2 4 7 4 Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . 4 6 4 Device 7 | . 1 . 1 3 2 Storage 4 | 1 1 . 1 1 . Processor 5 | . . . 1 2 2 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 22 | . 6 2 2 3 9 Energy Gun 5 | . 3 . . . 2 Energy Cannon 4 | . . 2 1 . 1 Ballistic Gun 5 | . . . 1 3 1 Ballistic Cannon 3 | . 1 . . . 2 Launcher 5 | . 2 . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 39 | . 3 6 5 10 15 Power 5 | . 1 2 . 1 1 Propulsion 12 | . . 2 2 4 4 Utility 7 | . . . 1 3 3 Weapon 15 | . 2 2 2 2 7 Highest Loss Streak 8 | . 3 2 3 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 90 97 93 94 97 Engine 8 | . 14 10 9 8 6 Treads 31 | . 22 43 33 31 29 Device 8 | . 6 11 8 12 6 Storage 8 | . 14 11 9 9 7 Processor 14 | . . . 9 10 23 Protection 1 | . . . 9 2 . Energy Gun 2 | . 6 . . . 4 Energy Cannon 4 | . . 18 13 2 . Ballistic Gun 5 | . . . 1 15 4 Ballistic Cannon 2 | . 8 1 . . 4 Launcher 4 | . 11 . . . 6 Naked Turns . | . . . . . . Heaviest Build 109 | 8 52 55 100 101 109 Greatest Support 92 | 20 46 92 86 85 92 Greatest Overweight (x) 34 | . 2 1 1 1 34 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 23 | 6 12 20 24 25 25 Most Carried 25 | 6 14 20 25 25 25 Average Carried 21 | 5 9 15 21 24 24 Final Capacity 25 | 8 20 20 25 25 25 Final Carried 25 | 6 14 19 23 25 21 Class Distribution -------------------- 58% | Mutant 37% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1827 | 149 245 302 100 615 416 Remotely . | . . . . . . Salvage Created 2974 | . 258 315 253 1049 1099 Parts 163 | . 25 22 12 51 53 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . 1 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 67 | . 9 9 5 22 22 Melee 1 | . . . . . 1 Guns 26 | . . . . 21 5 Cannons 21 | . 2 6 5 1 7 AOE 19 | . 7 3 . . 9 Classes Destroyed 11 | . 5 2 1 2 1 Worker 7 | . 3 . . . 4 Builder 7 | . 3 1 . . 3 Hauler 1 | . . . . 1 . Recycler 7 | . . 1 . . 6 Watcher 2 | . 1 . . . 1 Swarmer 16 | . 3 6 . 4 3 Grunt 32 | . 6 . 3 11 12 Duelist 1 | . . . . 1 . Sentry 10 | . . 3 1 6 . Hunter 2 | . . . 1 . 1 Programmer 6 | . . . . . 6 Best Kill Streak 7 | . 5 3 3 4 7 Combat Bots Only 5 | . 5 3 3 4 4 Max Kills in Single Turn 3 | . 2 2 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 6484 | . 489 1073 444 1722 2756 Core 1153 | . 88 153 75 131 706 Absorbed by Shields 126 | . . . . 126 . Core Remaining (%) 71 | 100 64 61 . 62 . Volleys Fired 238 | . 27 37 26 78 70 Largest 3 | . 2 2 2 2 3 Hottest 153 | . 80 120 120 85 153 Shots Fired 408 | . 39 62 35 154 118 Gun 214 | . 8 . 2 143 61 Cannon 156 | . 18 59 33 11 35 Launcher 38 | . 13 3 . . 22 Special . | . . . . . . Kinetic 228 | . 18 11 2 143 54 Thermal 137 | . 8 48 33 11 37 Explosive 38 | . 13 3 . . 22 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 20 | . 5 6 13 20 17 Robot Miss Streak 4 | . 1 4 2 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 295 | . 19 35 27 127 87 Core Hits 145 | . 24 14 11 43 53 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 . . 2 . Burn 1 | . 1 . . . . Destroy 2 | . . . . 2 . Blast 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7506 | . 929 784 469 2048 3276 Guns 2807 | . 24 . 15 1873 895 Cannons 2312 | . 276 611 454 175 796 Explosions 2364 | . 625 173 . . 1566 Melee . | . . . . . . Ramming 23 | . 4 . . . 19 Kinetic 3281 | . 276 122 15 1873 995 Thermal 1828 | . 24 489 454 175 686 Explosive 2339 | . 600 173 . . 1566 Electromagnetic 35 | . 25 . . . 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . . . 30 Message Errors 7 | . . . . . 7 Matter Fused 7 | . . . . . 7 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 155 | . 50 2 . . 103 Projectiles 36 | . 4 2 . . 30 Explosions 119 | . 46 . . . 73 Melee . | . . . . . . Knockbacks 10 | . 3 2 . . 5 Impact . | . . . . . . Kinetic 10 | . 3 2 . . 5 Secondary . | . . . . . . Self-Inflicted Damage 198 | . 72 52 . . 74 Shots 8 | . 2 2 . . 4 Rammed 2 | . . . . . 2 Targets Rammed 5 | . 1 . . . 4 Kicked 1 | . 1 . . . . Crushed 2 | . . . . . 2 Highest Temperature 257 | . 96 34 238 69 257 Average Temperature 54 | . 32 13 115 26 51 Received Heat Transfer 1699 | . 138 324 207 796 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 4 3 1 3 Heat Transferred 3808 | . 148 1036 962 370 1292 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 460 | . 261 281 123 263 460 Initial 68 | . . 59 48 31 68 Average 102 | . 141 182 54 115 87 Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 82 | 100 60 43 100 92 85 Level 1 15 | . 39 56 . 7 11 Level 2 1 | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . 1 4 9 Investigation 1 | . . . . 1 . Extermination 7 | . . . . . 7 Reinforcement 7 | . 1 . 1 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 10 | . 1 4 . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 11 17 11 30 31 Peak Tracking Total 6 | . 5 6 3 5 5 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 10 | . 3 . . 2 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 7 | . 2 . . . 5 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 12 | . . 1 2 3 6 Terminals 8 | . . 1 1 2 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 19 | . . 6 2 3 8 Successful 11 | . . 3 2 3 3 Failed 8 | . . 3 . . 5 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 4 | . . 2 . . 2 Terminals 13 | . . 6 1 2 4 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 8 | . . 3 1 2 2 Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Open Door 2 | . . . . 2 . Open DSF 2 | . . . . . 2 Alert Level 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 . 1 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 53 | . . . . . 53 Total Part Build Rating 6 | . . . . . 6 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 6098 | 57 594 553 784 1277 2833 Spaces Moved 2375 | 45 284 272 295 420 1059 Core 16 | 12 2 . . . 2 Treads 2249 | . 205 272 295 420 1057 Legs 110 | 33 77 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 236 230 Average Speed 217 | 101 171 160 237 239 234 Slowest Speed 1750 | 120 240 240 240 240 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 28 | 3 29 23 21 63 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 155 | . 30 21 . . 104 Melee . | . . . . . . Projectile 4 | . 1 2 . . 1 AOE 151 | . 29 19 . . 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2941 | 54 354 329 343 563 1298 Wait 125 | . . . . 23 102 Move 2370 | 44 283 271 294 419 1059 Hop . | . . . . . . Pick Up 90 | 6 18 13 12 15 26 Fast Attach 15 | 4 6 . 1 4 . Attach 41 | . 7 6 8 7 13 Detach . | . . . . . . Swap 16 | . 3 . 2 7 4 Drop 41 | . 9 2 . 10 20 Fire 238 | . 27 37 26 78 70 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Lost 3 parts (1p2w) 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x2 1095 | -9/Materials | Discovered new exit (range 16) 1205 | -9/Materials | Entered another Materials area 1205 | -8/Materials | Evolved 2 slots: Utility x2 1209 | -8/Materials | Discovered new exit (range 7) 1312 | -8/Materials | Discovered new exit (range 14) 1777 | -8/Materials | Build established: Scavenger-Mutant 1803 | -8/Materials | Lost 3 parts (1n1u1w) 1989 | -8/Materials | Entered Storage 2408 | -8/Storage | Lost 3 parts (1n1u1w) 3171 | -8/Storage | Discovered new exit (range 12) 3266 | -8/Storage | Entered Factory 3266 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3406 | -7/Factory | Fabricated Imp. Transmission Jammer (x1) 4272 | -7/Factory | Build established: Mutant 5642 | -7/Factory | Crushed by falling debris 5642 | -7/Factory | System corruption reached 10% 5700 | -7/Factory | Lost 5 parts (2u3w) 6071 | -7/Factory | Core integrity fell below 50% 6086 | -7/Factory | Core integrity fell below 20% 6099 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06078_ Lgt. Nuclear Core melted. 06078_ S-27 Virus destroyed. 06079_ K-01 Serf collects debris. 06079_ Plasma Cannon destroyed. 06080_ K-01 Serf collects debris. 06081_ S-27 Virus destroyed. 06081_ R-06 Scavenger destroyed. 06082_ K-01 Serf collects debris. 06087_ The unstable cave ceiling collapses. 06088_ K-01 Serf collects debris. 06093_ System corrupted: Substantial component data lost. 06093_ K-01 Serf collects debris. 06093_ T-07 Excavator destroyed. 06093_ Missile Launcher destroyed. 06095_ K-01 Serf collects debris. 06096_ U-05 Engineer lays Concrete. 06096_ Assembly Bed disabled. 06097_ K-01 Serf collects debris. 06097_ U-05 Engineer lays Concrete. 06099_ K-01 Serf collects debris. 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""??????????????? | | =#?????????????# s!# """ ????????????? | | " #?????????????# %# """" ! #?????????? | | " #?????????????# # """" #?????????? | | " #?????????????# # """" ! #?????????? | | !#?????????????#^ +?"""" #?????????? | | " #????????????? #?"""??? #?????????? | | ?? #???????????? #? ??????? ???????????? | | ????#??????????? # #?? ???????????????????? | | ??????????????? #?? ???????????????????? | | ??????????????? # #??????????????????????? | | ?????????????? #??????????????????????? | | ????????????? # ???????????????????????? | | ????????????????### ???????????????????????? | | ??????????????????+ o ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerAblativeStick Manual? 0 Play Time 00:44:47 Cumulative 10.8 hours Start 2022.08.06 @ 22:22:55 End 2022.08.06 @ 23:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 157d8fa6-498c-4cd8-ad48-14f04be9d7c2