Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 06:30:17 Player: Benight Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (138) 690 Value Destroyed (5166) 5166 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1463) 1463 TOTAL SCORE: 15099 Bonus ------- High Alert Combat Kills 192 Follower Combat Kills 271 Entered DSFs 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Hovering (66) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Centrium Leg Improved Antigrav System Improved Antigrav System > --- UTILITY (9) ------ Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Advanced Surge Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Compact Battery Improved Targeting Computer Improved Transmission Jammer Layered Light Armor Plating Improved Hacking Suite Field Recycling Unit > --- WEAPON ----------- Dispersion Rifle Hypervelocity Railgun > --- INVENTORY -------- Light Particle Reactor Nuclear Pulse Array Advanced Surge Thruster Encrypted Comm Array [Rating: 127] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Slots Evolved 16 | . . . . . 4 . 2 . 2 . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . . . 2 . . . 1 . . 1 . . 1 . . 2 Utility 7 | . . . . . 1 . 2 . . . . 1 . . 1 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 295 | 6 2 . 1 7 16 37 5 15 11 28 3 11 33 1 49 20 27 23 Power 34 | 1 . . . 1 3 2 . 1 4 . . 1 3 . 6 2 2 8 Engine 9 | 1 . . . 1 1 1 . . 1 . . 1 1 . 2 . . . Core 11 | . . . . . 2 1 . 1 3 . . . 2 . 2 . . . Reactor 14 | . . . . . . . . . . . . . . . 2 2 2 8 Propulsion 95 | 2 . . . 3 6 14 . 5 3 10 . 2 12 . 11 6 16 5 Treads 11 | . . . . . 3 1 . . 1 3 . 1 2 . . . . . Leg 50 | 2 . . . 3 3 13 . 5 2 7 . . 7 . 5 . 2 1 Wheel 1 | . . . . . . . . . . . . . . . 1 . . . Hover 23 | . . . . . . . . . . . . . 3 . 1 5 12 2 Flight 10 | . . . . . . . . . . . . 1 . . 4 1 2 2 Utility 100 | 1 1 . 1 . 3 9 5 6 2 13 3 5 11 1 18 9 7 5 Device 62 | . . . . . . 6 1 4 2 12 3 2 6 . 12 7 3 4 Storage 17 | 1 . . 1 . . . 1 2 . . . 3 2 1 2 . 3 1 Processor 8 | . 1 . . . 1 . . . . . . . 1 . 3 1 1 . Hackware 3 | . . . . . . 1 1 . . . . . . . 1 . . . Protection 10 | . . . . . 2 2 2 . . 1 . . 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 . . 3 4 12 . 3 2 5 . 3 7 . 14 3 2 5 Energy Gun 27 | 1 . . . 1 1 6 . . 2 2 . 1 5 . 4 1 1 2 Energy Cannon 3 | . . . . . 1 1 . . . . . . . . . 1 . . Ballistic Gun 19 | 1 1 . . 2 1 . . 2 . . . . 1 . 8 1 1 1 Ballistic Cannon 5 | . . . . . . 3 . 1 . . . . . . 1 . . . Launcher 3 | . . . . . . 1 . . . 1 . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 1 . . . 2 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . . . . 1 . . . . 2 1 Corrupted Parts 5 | . . . . 2 . . . . . . . . . . 2 . . 1 System Corruption 32 | . . . . 14 . . . . . . . . . . 16 . . 2 Parts Lost 162 | . . . . 5 9 18 . 2 5 7 . 9 27 1 28 5 29 17 Power 26 | . . . . 1 2 3 . 1 1 . . 3 3 . 5 1 3 3 Propulsion 59 | . . . . 2 3 6 . . 2 3 . 4 11 1 7 2 15 3 Utility 38 | . . . . . 2 2 . . . 2 . . 8 . 8 1 7 8 Weapon 39 | . . . . 2 2 7 . 1 2 2 . 2 5 . 8 1 4 3 Highest Loss Streak 25 | . . . . 5 4 6 . 1 2 5 . 8 18 1 10 2 25 9 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . 1 . Average Slot Usage (%) 88 | . 90 100 100 95 94 96 100 98 96 98 100 78 77 62 71 79 79 15 Engine 4 | . 14 14 14 13 1 6 7 5 . . . 3 4 . 1 . . . Core 3 | . . . . . 4 1 . 1 12 13 13 3 4 5 3 2 . . Treads 3 | . . . . . 9 5 . . 1 4 6 6 4 . . . . . Leg 21 | . 28 28 28 25 25 29 30 30 28 27 26 9 16 . 9 . . . Hover 2 | . . . . . . . . . . . . . . 13 6 14 19 . Device 9 | . . . . . . 4 21 9 12 22 20 23 9 17 15 14 18 3 Storage 9 | . 14 14 14 14 9 9 7 8 13 6 6 5 8 7 8 4 5 . Processor 5 | . 5 14 14 14 12 4 . . . . . . . 5 7 8 5 4 Hackware 1 | . . . . . . 3 . 7 5 . . . . . . 4 4 1 Protection 3 | . . . . . 5 5 8 9 1 3 6 3 6 . . 1 3 . Energy Gun 9 | . 14 14 14 12 6 11 15 6 2 16 20 8 9 . 2 3 2 . Energy Cannon 1 | . . . . . 9 . . . . . . . . . . 3 1 . Ballistic Gun 5 | . 14 14 14 14 5 1 . 8 10 . . . . 5 6 2 3 1 Ballistic Cannon 2 | . . . . . . 8 7 7 6 . . . . . 3 . . . Slashing Weapon 1 | . . . . . 5 3 . . . 2 . 3 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 15 15 50 51 58 66 63 109 129 123 128 128 65 27 72 59 61 19 Greatest Support 100 | 20 20 20 20 28 55 68 68 80 100 92 60 60 100 37 100 67 95 22 Greatest Overweight (x) 8 | 2 . . 2 5 2 2 . 1 1 3 2 8 3 . 7 1 2 3 Average Overweight (x) . | . . . 1 1 . . . . 1 1 2 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 25 15 15 15 5 8 8 Average Capacity 16 | 7 8 8 18 20 20 20 20 21 25 25 25 11 5 5 12 5 5 5 Most Carried 25 | 6 8 8 19 20 20 20 20 25 25 25 25 24 5 5 15 5 5 5 Average Carried 14 | 3 7 8 16 18 19 18 19 20 24 24 24 10 4 4 10 4 4 4 Final Capacity 25 | 8 8 8 20 20 20 20 20 25 25 25 25 5 5 5 5 5 8 5 Final Carried 25 | 6 8 8 19 20 20 20 20 25 24 25 25 5 5 5 5 5 3 1 Class Distribution -------------------- 40% | Mutant 22% | Scavenger-Mutant 11% | Gunner 9% | Scavenger-Tank 7% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -5/Cetus Gunner | -4/Factory Gunner | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Matter Collected 5153 | 176 . 46 567 189 274 554 . 424 101 691 30 70 260 . 1046 142 508 75 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5747 | . . . . 161 1192 1580 . 393 199 373 . 254 317 . 1000 142 73 63 Parts 272 | . . . . 8 63 77 . 21 12 13 . 5 9 . 53 7 2 2 Haulers Intercepted 3 | . . . . . 1 1 . . . . . 1 . . . . . . Recyclers Shooed 10 | . . . . . 1 . . . . . . 2 2 . 3 1 . 1 Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . 4 . Retrieved Matter 47 | . . . . . . . . . . . . . . . . . 47 . Parts Self-Destructed 9 | . . . . . . . . . . 7 2 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Combat Hostiles Destroyed 99 | . . . . 3 18 32 . 9 6 7 . 5 4 . 13 . . 2 Melee 12 | . . . . . . 9 . . . 1 . 2 . . . . . . Guns 49 | . . . . 3 10 9 . 5 2 3 . 2 2 . 11 . . 2 Cannons 26 | . . . . . 6 13 . 4 2 . . . . . 1 . . . AOE 6 | . . . . . 1 . . . 1 2 . 1 . . 1 . . . Classes Destroyed 18 | . . . . 4 8 . . 2 1 1 . . . . 1 . 1 . Worker 11 | . . . . . 2 2 . . . . . . . . 6 . 1 . Builder 7 | . . . . 1 . 1 . . . . . . . . 4 1 . . Tunneler 3 | . . . . . . . . . 2 . . . . . 1 . . . Hauler 3 | . . . . . 1 1 . . . . . 1 . . . . . . Recycler 7 | . . . . . 4 . . . . . . . . . 2 1 . . Operator 4 | . . . . . 2 1 . . 1 . . . . . . . . . Watcher 3 | . . . . . 1 1 . . . . . . . . . 1 . . Swarmer 21 | . . . . . 6 2 . . 4 . . 4 . . 3 . . 2 Grunt 39 | . . . . 1 6 19 . 5 . 3 . 1 . . 4 . . . Brawler 2 | . . . . 1 . . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . . . . 5 10 . . 2 . . . 4 . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . Hunter 5 | . . . . . 1 1 . 1 . . . . . . 2 . . . Programmer 4 | . . . . . . . . . . . . . . . 4 . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . . . . 1 5 5 . 3 6 2 . 5 3 . 5 1 1 2 Combat Bots Only 5 | . . . . 1 3 5 . 3 3 2 . 5 3 . 2 . . 2 Max Kills in Single Turn 4 | . . . . 1 2 2 . 1 3 1 . 1 1 . 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . 1 1 . 1 . . 1 . . . Melee 1 | . . . . . . 1 . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Damage Taken 20983 | . 50 . . 715 1460 1962 . 630 1140 818 . 535 2810 53 4030 835 3207 2738 Core 4257 | . . . . 74 168 230 . 40 59 113 . 36 549 . 855 121 549 1463 Absorbed by Shields 785 | . . . . . . . . . . 268 . 245 84 8 180 . . . Redirected to Shielding 208 | . . . . . . 23 . 94 . 56 . 35 . . . . . . Regen/Repaired (Parts) 137 | . . . . . . 137 . . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 70 . 27 . 94 . . 79 . . 41 25 . 48 . Volleys Fired 372 | . . . . 21 71 68 . 27 16 19 . 12 30 . 72 10 7 19 Largest 3 | . . . . 2 3 3 . 3 3 3 . 3 2 . 3 3 1 1 Hottest 226 | . . . . 73 175 178 . 170 170 172 . 211 162 . 167 226 40 75 Shots Fired 777 | . . . . 25 158 139 . 81 48 45 . 23 51 . 162 19 7 19 Gun 538 | . . . . 25 89 76 . 54 32 38 . 23 51 . 118 9 7 16 Cannon 231 | . . . . . 69 62 . 27 16 5 . . . . 42 10 . . Launcher 3 | . . . . . . 1 . . . 2 . . . . . . . . Special 5 | . . . . . . . . . . . . . . . 2 . . 3 Kinetic 336 | . . . . 23 31 60 . 56 32 5 . . . . 107 3 7 12 Thermal 381 | . . . . 2 95 71 . 25 16 38 . 23 51 . 37 16 . 7 Explosive 3 | . . . . . . 1 . . . 2 . . . . . . . . Electromagnetic 55 | . . . . . 32 7 . . . . . . . . 16 . . . Robot Hit Streak 15 | . . . . 8 13 12 . 10 9 10 . 14 15 . 8 5 4 5 Robot Miss Streak 7 | . . . . 1 4 3 . 5 6 2 . 1 2 . 7 2 1 1 Penetration Max 1 | . . . . . 1 1 . . . . . . . . 1 . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 541 | . . . . 21 98 117 . 53 26 45 . 27 38 . 84 13 5 14 Core Hits 236 | . . . . 8 42 50 . 21 10 17 . 11 18 . 45 5 1 8 Critical Kills 2 | . . . . . . 1 . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . Critical Strikes 43 | . . . . . 1 9 . 4 . 8 . 5 5 . 10 . 1 . Burn 26 | . . . . . 1 1 . 4 . 5 . 5 5 . 5 . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . Destroy 2 | . . . . . . 1 . . . . . . . . . . 1 . Blast 9 | . . . . . . 4 . . . . . . . . 5 . . . Sever 5 | . . . . . . 2 . . . 3 . . . . . . . . Melee Attacks 74 | . . . . . . 33 . . . 15 . 6 20 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . 33 . . . 15 . 6 20 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13874 | . . . . 325 2015 3130 . 1208 979 904 . 630 840 . 3030 404 62 347 Guns 7032 | . . . . 325 1050 813 . 737 339 475 . 394 787 . 1641 153 42 276 Cannons 3866 | . . . . . 807 1107 . 471 242 56 . . . . 932 251 . . Explosions 1177 | . . . . . 152 . . . 392 193 . . . . 440 . . . Melee 1667 | . . . . . . 1206 . . . 180 . 228 53 . . . . . Ramming 109 | . . . . . 6 4 . . 6 . . 8 . . 17 . 20 48 Kinetic 5603 | . . . . 303 520 1100 . 938 359 56 . . . . 1983 72 42 230 Thermal 5795 | . . . . 22 1209 790 . 270 614 475 . 394 787 . 833 332 . 69 Explosive 193 | . . . . . . . . . . 193 . . . . . . . . Electromagnetic 507 | . . . . . 280 30 . . . . . . . . 197 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1667 | . . . . . . 1206 . . . 180 . 228 53 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 1 15 . . . . . . . . 5 5 31 . 9 1 Average Corruption 6 | . 1 1 1 7 . . . . . . . . 5 5 20 . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . 30 . Effects 79 | . . 4 11 7 . . . . . . . . 10 1 44 . 2 . Message Errors 19 | . . 1 6 2 . . . . . . . . 1 . 9 . . . Matter Fused 11 | . . 2 1 1 . . . . . . . . 1 . 5 . 1 . Heat Flow Errors 13 | . . . 3 1 . . . . . . . . 2 . 7 . . . Energy Discharges 5 | . . . . 1 . . . . . . . . 1 . 3 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . . . 1 1 5 . . . Data Loss (major) 8 | . . . 1 1 . . . . . . . . 3 . 3 . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 . . . Weapon Failures 8 | . . . . 1 . . . . . . . . 1 . 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 442 | . . . . . 14 49 . . 224 3 . 26 . . 87 23 10 6 Projectiles 97 | . . . . . 10 25 . . . 3 . . . . 32 23 . 4 Explosions 279 | . . . . . . . . . 224 . . . . . 55 . . . Melee 66 | . . . . . 4 24 . . . . . 26 . . . . 10 2 Knockbacks 26 | . . . . . . 8 . 2 . . . . . . 13 . 1 2 Impact 3 | . . . . . . . . . . . . . . . . . 1 2 Kinetic 23 | . . . . . . 8 . 2 . . . . . . 13 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 615 | . . . . . 24 . . . 487 . . . . . 75 . 10 19 Shots 9 | . . . . . 1 . . . 7 . . . . . 1 . . . Rammed 24 | . . . . . . . . . . . . . . . 4 . 1 19 Targets Rammed 33 | . . . . . 1 1 . . 1 . . 1 . . 9 . 1 19 Kicked 9 | . . . . . 1 1 . . 1 . . 1 . . 5 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 689 | . . . 262 95 448 556 . 48 604 229 . 402 503 . 689 198 194 . Average Temperature 134 | . . . 106 26 126 167 . 20 189 97 . 126 185 . 131 99 68 . Received Heat Transfer 3452 | . . . . 264 567 1008 . 162 78 258 . 90 566 8 205 126 102 18 Effects 60 | . . . . . 10 12 . . 5 1 . . 11 . 21 . . . Shutdowns 12 | . . . . . . . . . 3 . . . 4 . 5 . . . Energy Bleed 7 | . . . . . 1 . . . 1 1 . . 3 . 1 . . . Interference 26 | . . . . . 8 9 . . . . . . 3 . 6 . . . Matter Decay 3 | . . . . . . . . . . . . . 1 . 2 . . . Short Circuit 5 | . . . . . 1 . . . 1 . . . . . 3 . . . Damage (minor) 3 | . . . . . . 3 . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . . 2 1 Robots Melted 5 | . . . . . . 1 . . 1 1 . . 2 . . . . . Combat Hostiles 5 | . . . . . . 1 . . 1 1 . . 2 . . . . . Parts Melted 26 | . . . . . 3 5 . . 2 2 . 2 8 . 4 . . . Heat Transferred 12091 | . . . . 56 2370 1850 . 888 731 1369 . 1147 1813 . 1323 370 . 174 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Peak Influence 644 | . 11 4 . 35 438 570 172 315 644 . . 85 143 . 219 292 231 50 Initial 172 | . . 4 . . 13 139 172 120 165 . . 6 . . . 114 72 . Average 187 | . 4 4 . 19 288 376 172 210 430 . . 33 41 . 42 192 101 18 Maximum Alert Level 2 | . . . . . 2 2 . 1 2 . . . . . 1 1 1 . Low Security (%) 62 | 100 100 100 . 100 18 16 100 44 31 . . 100 100 100 97 55 87 100 Level 1 23 | . . . . . 80 39 . 55 1 . . . . . 2 44 12 . Level 2 14 | . . . . . . 44 . . 66 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 35 | . . . . 1 2 8 . 1 3 . . 2 1 . 5 2 7 3 Investigation 8 | . . . . . 1 3 . . . . . . 1 . 2 . . 1 Extermination 3 | . . . . . . . . . . . . . . . 2 . . 1 Reinforcement 20 | . . . . . 1 3 . 1 3 . . 2 . . 1 2 6 1 Assault 2 | . . . . 1 . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Distress Signals 19 | . . . . . 2 5 . . . . . 1 1 1 3 4 1 1 Communications Jammed 31 | . . . . . . . . . . . . . . . . 30 1 . Distress Signals 31 | . . . . . . . . . . . . . . . . 30 1 . Times Spotted 229 | . . . . 6 30 41 . 10 11 10 . 8 26 4 28 21 23 11 Peak Tracking Total 11 | . . . . 5 4 4 . 4 5 4 . 5 10 5 7 10 11 11 Tactical Retreats 30 | . . . . . 2 3 . 2 1 2 . 1 5 . 4 4 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Traps Triggered 10 | . 2 . . . 1 . . 2 . . . . 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Machines Disabled 29 | . . . . . 3 . . . 23 . . . 1 . 2 . . . Max in Single Turn 13 | . . . . . 1 . . . 13 . . . 1 . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Machines Accessed 35 | . 2 . 4 . 2 10 1 . 1 1 . 1 6 . 4 1 1 1 Terminals 21 | . 2 . . . 1 6 1 . . . . . 6 . 3 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . Recycling Units 5 | . . . . . . 2 . . 1 . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Total Hacks 108 | . 5 . 49 . 5 23 2 . 1 1 . 2 9 . 6 1 2 2 Successful 80 | . 3 . 49 . 3 13 1 . 1 1 . 1 4 . 3 . 1 . Failed 28 | . 2 . . . 2 10 1 . . . . 1 5 . 3 1 1 2 Catastrophic 7 | . . . . . . 1 . . . . . 1 1 . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 1 . . . . . . . . . . . . Terminals 40 | . 5 . . . 3 12 2 . . . . . 9 . 5 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 3 . . . . . . . . . . . . Recycling Units 11 | . . . . . . 7 . . 1 . . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Terminal Hacks 68 | . 3 . 49 . 1 6 1 . . 1 . . 4 . 2 . 1 . Record 51 | . . . 49 . 1 . . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . 5 . . . 1 . . 3 . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 3 . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 3 . . 1 . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . . 2 . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 15 | . 1 . . . 1 6 . . . . . 1 2 . 1 1 1 1 Full Trace Events 6 | . . . . . . 3 . . . . . . 1 . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . 19 . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Total Allies 6 | . . . . 1 . . . . . . . . 5 . . . . . Largest Group 2 | . . . . 1 . . . . . . . . 2 . . . . . Highest-Rated Group 70 | . . . . 31 . . . . . . . . 70 . . . . . Highest-Rated Ally 39 | . . . . 31 . . . . . . . . 39 . . . . . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 1 . . 2 1 . . Infantry 2 | . . . . . . . . . . . . 1 . . 1 . . . Pyro 1 | . . . . . . . . . . . . . . . . 1 . . Chimera 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders 12 | . . . . . . 4 . 3 . . 1 1 . . 3 . . . EXPLORE 12 | . . . . . . 4 . 3 . . 1 1 . . 3 . . . Ally Attacks 57 | . . . . 8 . . . . . . . . 49 . . . . . Total Damage 1152 | . . . . 102 . . . . . . . . 1050 . . . . . Kills 8 | . . . . 1 . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . . . . . Drone Launches 22 | . . . . . . 12 . 4 . . 2 1 . . 3 . . . Drone Recoveries 4 | . . . . . . . . 2 . . 1 . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Turns Passed 11519 | 65 127 217 1600 205 1031 1875 225 316 608 1120 133 488 1200 33 1144 435 417 280 Spaces Moved 6731 | 41 97 179 678 59 391 720 166 123 265 426 26 162 769 54 972 669 609 325 Core 232 | 10 . . . . . . . . . . . . 68 . 23 . . 131 Treads 204 | . . . . . 113 . . . . . . 80 11 . . . . . Legs 4008 | 31 97 179 678 59 278 720 166 123 265 426 26 82 602 . 276 . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1606 | . . . . . . . . . . . . . 88 54 256 600 607 1 Flight 681 | . . . . . . . . . . . . . . . 417 69 2 193 Fastest Speed 25 | 50 120 120 120 190 122 125 130 120 190 190 260 250 50 55 26 26 25 40 Average Speed 136 | 117 120 120 233 236 197 188 130 142 191 222 260 257 127 58 82 52 52 48 Slowest Speed 680 | 150 120 120 260 470 265 265 130 190 192 330 260 680 330 61 435 105 200 280 Overloaded Moves 126 | . . . . . . . . . . . . . . . . . 126 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 38 | 3 20 49 91 14 35 94 5 87 9 61 30 9 80 23 26 21 56 13 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . . . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . . . 2 . . . . . . . Spaces Dug 25 | . . . . . . 16 . . . . . . 9 . . . . . Terrain Destroyed 190 | . . . . . 1 29 . . 88 22 . . 9 . 38 3 . . Melee 9 | . . . . . . . . . . . . . 9 . . . . . Projectile 47 | . . . . . 1 13 . . 7 . . . . . 23 3 . . AOE 134 | . . . . . . 16 . . 81 22 . . . . 15 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Fac Ext Cet Fac Res Tes Res Total 8203 | 58 108 181 697 98 508 1058 174 212 331 529 92 202 900 55 1154 738 693 415 Wait 353 | . 3 3 8 6 4 129 . 19 30 20 62 6 20 . 14 5 14 10 Move 6709 | 40 96 178 677 58 390 719 165 122 264 425 25 161 768 53 967 668 608 325 Hop 2 | . . . . . . . . . . . . . . . 2 . . . Pick Up 176 | 12 4 . 10 6 19 37 3 14 6 11 1 1 9 . 18 16 3 6 Fast Attach 118 | . 1 . . . 2 7 . 3 2 5 . 4 21 . 31 10 18 14 Attach 109 | 6 . . . 5 12 17 2 3 6 6 . 6 11 1 14 7 4 9 Detach 22 | . . . . . . 1 . . . 1 . . 4 1 8 2 . 5 Swap 69 | . 1 . 1 2 2 13 3 9 3 17 3 2 1 . 4 3 5 . Drop 121 | . 3 . 1 . 7 26 1 15 3 10 1 3 5 . 15 17 6 8 Fire 372 | . . . . 21 71 68 . 27 16 19 . 12 30 . 72 10 7 19 Melee 74 | . . . . . . 33 . . . 15 . 6 20 . . . . . Ram 24 | . . . . . . . . . . . . . . . 4 . 1 19 Kick 9 | . . . . . 1 1 . . 1 . . 1 . . 5 . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . 10 . . . 27 . Rewire 3 | . . . . . . 2 . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . 5 . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 367 | -10/Mines | Learned 2 Materials zone layouts 404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 405 | -10/Mines | Discovered new exit (range 5) 410 | -10/Mines | Entered Exiles 431 | -10/Exiles | Discovered new exit (range 15) 450 | -10/Exiles | Met 8R-AWN 467 | -10/Exiles | Met EX-HEX 518 | -10/Exiles | Met EX-DEC 793 | -10/Exiles | Learned location of Zion (-7) 1053 | -10/Exiles | Discovered new exit (range 14) 1213 | -10/Exiles | Met EX-BIN 1584 | -10/Exiles | Visited The Gauntlet 2010 | -10/Exiles | Entered Mines 2011 | -9/Mines | Met a Derelict testing a Signal Generator 2129 | -9/Mines | Lost 5 parts (1p2n2w) 2161 | -9/Mines | System corruption reached 10% 2198 | -9/Mines | Discovered new exit (range 7) 2215 | -9/Mines | Entered Materials 2215 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2216 | -8/Materials | Identified exit to Factory 2758 | -8/Materials | Lost 4 parts (2p1n1w) 2869 | -8/Materials | Discovered new exit (range 15) 3130 | -8/Materials | Discovered exit to Factory (range 16) 3246 | -8/Materials | Entered Storage 3362 | -8/Storage | Lost 4 parts (1p1n1u1w) 3443 | -8/Storage | Repaired Titanium Leg? 3996 | -8/Storage | Core integrity fell below 50% 4154 | -8/Storage | Garrison activated, responded to threat 4242 | -8/Storage | Lost 6 parts (2n1u3w) 4529 | -8/Storage | Build established: Scavenger-Tank 4860 | -8/Storage | Discovered exit to Factory (range 42) 5121 | -8/Storage | Entered Factory 5121 | -7/Factory | Evolved 2 slots: Utility x2 5343 | -7/Factory | Identified exit to DSF 5346 | -7/Factory | Entered DSF 5392 | -7/DSF | Additional patrols routed to DSF 5485 | -7/DSF | Discovered new exit (range 27) 5610 | -7/DSF | Sterilization system engaged 5630 | -7/DSF | Ambient heat levels rising (+10) 5645 | -7/DSF | Ambient heat levels rising (+10) 5660 | -7/DSF | Ambient heat levels rising (+10) 5662 | -7/DSF | Entered Factory 5662 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5885 | -6/Factory | Build established: Scavenger-Gunner 6215 | -6/Factory | Discovered new exit (range 6) 6270 | -6/Factory | Entered Lower Caves 6277 | -6/Lower Caves | Met a Warlord Commander 6278 | -6/Lower Caves | Learned location of Warlord (-5) 6280 | -6/Lower Caves | Found Encrypted Comm Array 6483 | -6/Lower Caves | Attacked by a faux Warlord 6694 | -6/Lower Caves | Encountered a Warlord checkpoint 6895 | -6/Lower Caves | Lost 5 parts (2n2u1w) 6929 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7176 | -6/Lower Caves | Build established: Scavenger-Tank 7276 | -6/Lower Caves | Discovered new exit (range 13) 7390 | -6/Lower Caves | Entered another Lower Caves area 7466 | -6/Lower Caves | Discovered new exit (range 15) 7523 | -6/Lower Caves | Entered Factory 7523 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7710 | -5/Factory | Lost 8 parts (2p4n2w) 7729 | -5/Factory | Joined by Warlord Infantry squad 7929 | -5/Factory | Build established: Mutant 7979 | -5/Factory | Discovered new exit (range 11) 8011 | -5/Factory | Entered Extension 8153 | -5/Extension | Rescued a captive Derelict 8154 | -5/Extension | Rescued a captive Derelict 8364 | -5/Extension | Build established: Scavenger-Mutant 8393 | -5/Extension | Lost 3 parts (2n1w) 8574 | -5/Extension | Spotted B-75 Beast 8848 | -5/Extension | Crushed by falling debris 8909 | -5/Extension | Rescued a captive Derelict 8910 | -5/Extension | Rescued a captive Derelict 9048 | -5/Extension | Spotted B-75 Beast 9108 | -5/Extension | Core integrity fell below 50% 9125 | -5/Extension | Rescued a captive Derelict 9136 | -5/Extension | Lost 18 parts (3p7n5u3w) 9174 | -5/Extension | Discovered new exit (range 10) 9176 | -5/Extension | Discovered new exit (range 6) 9211 | -5/Extension | Entered Cetus 9220 | -5/Cetus | Spotted Cetus Guard 9220 | -5/Cetus | Spotted Cetus Guard 9221 | -5/Cetus | Spotted Cetus Guard 9235 | -5/Cetus | Discovered new exit (range 16) 9244 | -5/Cetus | Entered Factory 9244 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9299 | -4/Factory | Joined by Warlord Chimera squad 9736 | -4/Factory | System corruption reached 10% 9971 | -4/Factory | Lost 6 parts (1p2n1u2w) 10054 | -4/Factory | System corruption reached 30% 10078 | -4/Factory | Lost 8 parts (2p3n3w) 10148 | -4/Factory | Core integrity fell below 50% 10193 | -4/Factory | Lost 10 parts (1p2n4u3w) 10293 | -4/Factory | Spotted B-86 Titan 10328 | -4/Factory | Joined by Warlord Infantry squad 10374 | -4/Factory | Discovered new exit (range 14) 10388 | -4/Factory | Entered Research 10388 | -3/Research | Evolved 2 slots: Utility x2 10704 | -3/Research | Joined by Warlord Pyro squad 10819 | -3/Research | Discovered new exit (range 9) 10823 | -3/Research | Entered Testing 10825 | -3/Testing | Protovariant out of control (PL-OQ7CFF1NY6) 11048 | -3/Testing | Scanned by Researcher 11049 | -3/Testing | Lost 3 parts (1p2w) 11094 | -3/Testing | Spotted Alpha 7 11224 | -3/Testing | Discovered new exit (range 16) 11240 | -3/Testing | Core integrity fell below 50% 11240 | -3/Testing | Entered Research 11240 | -2/Research | Evolved 2 slots: Propulsion x2 11270 | -2/Research | Lost 25 parts (2p14n7u2w) 11374 | -2/Research | Lost 9 parts (1p2n5u1w) 11439 | -2/Research | Core integrity fell below 50% 11458 | -2/Research | Build established: Mutant 11460 | -2/Research | Spotted B-90 Cyclops 11493 | -2/Research | Lost 3 parts (1n1u1w) 11509 | -2/Research | Core integrity fell below 20% 11520 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11512_ Destroyed Adv. Target Analyzer. 11512_ P-80 Master system corrupted by crushing effect. 11512_ P-80 Master knocked back. 11512_ Destabilizing: Core damaged (-29). 11513_ Slammed into P-80 Master. 11513_ Destabilizing: Core damaged (-58). 11514_ Penetrated by Slug. 11514_ Slammed into P-80 Master. 11514_ Slug penetrates Wall. 11516_ Slammed into P-80 Master. 11517_ Penetrated by Slug. 11517_ P-80 Master destroyed. 11517_ Acquired Corrupted Imp. Antigrav System. 11517_ Integrated Corrupted Imp. Antigrav System (+2). 11518_ Slug penetrates Wall. 11518_ Penetrated by Slug. 11520_ Acquired Imp. Antigrav System. 11520_ Slug penetrates Wall. 11520_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????# ####+######### #?? | | ?########### % #? ????????? | | ?+ # # ?????????#? | | ?# + # """ """????????? | | ?# """" # # """ """ ??????? | | ?# """" # # """ """ #?????? | | ?# """" # # ???????? | | ?# """" ########+########### ???????? | | ?# #????? ????????# """ """ ???????? | | ?# * ]#??? ??????# ????? """ ??????? | | ?#+#####/###??# """ #?????# ????? ""?????????? | | ???????# #????# "T" #????????????????????????? | | ? ?????# #????# #????????????????????????? | | ?# ????# #????#% #????????????????????????? | | ?# ????# #????# #????????????????????????? | | ##/##### #????# #????????????????????????? | | # # #????###########????????????????????????? | | # # ##T ###?????????????????????????????????? | | # + ??????????????????????????? | | # ] # #######?????????????????????????????????? | | # # # ??????????????????????????????????????? | | # # /???????????????????????????????????????? | | #####/## #???????????######??????????????????????? | | ##### #???????????#!%!%#??????????????????????? | | #???????????#%[% #??????????????????????? | | #???????????#!%[@#??????????????????????? | | ######## #############h |!#??????????????????????? | | ###????# /h =#??????????????????????? | | " #????############### #??????????????????????? | | ###??????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | #????????????????????# #??????????????????????? | | ###??????????????????######??????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 41 Energy Capacity 705 Matter Stores 450 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 825 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Signal Interpreter | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Dynamic Key Hey, That's Mine! It Was An Accident, I Swear Just Browsing Leap Before You Look Release The Drones! Respectable Loadout Total Silence Challenges ------------ None Game ------ Seed RocketBehemothArchive Manual? 0 Play Time 05:53:57 Cumulative 33.1 hours Start 2023.03.20 @ 23:30:48 End 2023.03.21 @ 06:30:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c9946bf-2f89-4aba-8504-17f113dfe4da