Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.04.01 @ 21:04:09 Player: spruce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (3182) 3182 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 9471 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 864/1000 Matter 286/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Antigrav System Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Lightpack 2.0 Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (40) --- Light Angular Momentum Engine Light Fission Core Fusion Compressor Light Antimatter Reactor Gravmag System Gravmag System Antigrav System Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Transmission Jammer Cloaking Device Authchip [Processor] Authchip [Weapon] Drone Bay (2/2) Heavy EM Shotgun Compact Ion Cannon High-powered Shotgun Enhanced Autogun KE Penetrator KE Penetrator Mini Grenade Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Fusion Compressor Gravmag System Gravmag System Antigrav System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Transmission Jammer Cloaking Device Authchip [Processor] Authchip [Weapon] Drone Bay Heavy EM Shotgun Compact Ion Cannon High-powered Shotgun Enhanced Autogun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Mini Grenade Launcher CPS Tube [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 8 | . . . . . 3 . . . 3 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 84 | 6 1 . . 8 28 19 3 1 9 1 . 8 Power 9 | 1 . . . 2 3 2 . . . . . 1 Engine 5 | 1 . . . 2 . 1 . . . . . 1 Core 4 | . . . . . 3 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . . 3 5 4 . . 2 . . 3 Treads . | . . . . . . . . . . . . . Leg 4 | . . . . 3 . 1 . . . . . . Wheel 4 | 2 . . . . 2 . . . . . . . Hover 8 | . . . . . 3 2 . . . . . 3 Flight 3 | . . . . . . 1 . . 2 . . . Utility 26 | 1 1 . . . 8 4 3 . 6 1 . 2 Device 11 | . . . . . 3 1 . . 4 1 . 2 Storage 3 | 1 1 . . . . . 1 . . . . . Processor 4 | . . . . . 3 . . . 1 . . . Hackware 3 | . . . . . 1 . 1 . 1 . . . Protection 5 | . . . . . 1 3 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . . . 3 12 9 . 1 1 . . 2 Energy Gun 13 | 1 . . . 3 6 3 . . . . . . Energy Cannon 4 | . . . . . 2 2 . . . . . . Ballistic Gun 9 | 1 . . . . 2 2 . 1 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 8 . . . . . . Parts Lost 27 | . . . . 7 7 3 . . 1 . . 9 Power 4 | . . . . 2 1 . . . . . . 1 Propulsion 10 | . . . . 2 1 2 . . . . . 5 Utility 6 | . . . . . 3 1 . . 1 . . 1 Weapon 7 | . . . . 3 2 . . . . . . 2 Highest Loss Streak 6 | . . . . 6 2 2 . . 1 . . 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 13 | 1 4 6 11 9 12 12 12 20 18 19 21 22 Power . | . 1 1 1 . . . . . 2 3 3 3 Propulsion . | . 2 2 2 1 . . . 1 . 2 2 2 Utility 6 | . . 1 3 5 5 4 7 9 8 8 10 8 Weapon 5 | . 1 2 4 2 6 7 5 7 6 5 5 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . . . . 2 9 9 4 . 3 . . 21 Power 10 | . . . . 1 1 1 . . 1 . . 6 Propulsion 5 | . . . . 1 . . . . . . . 4 Utility 20 | . . . . . 2 5 4 . 2 . . 7 Weapon 12 | . . . . . 6 3 . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 85 85 85 76 88 97 86 54 77 84 80 67 Engine 4 | . 14 14 14 6 2 6 . . . . . 2 Core 4 | . . . . . 5 2 9 9 6 6 6 2 Leg 4 | . . . . 25 5 . . . . . . . Wheel 5 | . 28 28 28 2 9 1 . . . . . . Hover 11 | . . . . . 6 23 18 18 13 13 13 15 Flight 1 | . . . . . . . . . 12 13 13 2 Device 6 | . . . . . 10 9 7 . 14 17 13 13 Storage 11 | . 14 14 14 14 9 9 10 18 6 6 6 5 Processor 8 | . . . . . 17 18 8 . 5 6 6 5 Hackware 3 | . . . . . 1 . 7 9 10 6 6 5 Protection 3 | . . . . . 4 8 7 . . . . . Energy Gun 7 | . 14 14 14 26 9 . . . . . . . Ballistic Gun 8 | . 14 14 14 1 3 15 18 . 6 13 13 10 Peak Build Rating 91 | 6 7 7 10 14 38 44 75 53 79 78 75 91 Average Rating 36 | 4 6 6 8 10 30 40 42 51 72 76 75 80 On Entrance 34 | . 6 6 7 10 14 38 40 50 53 78 75 75 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 14 29 29 29 29 39 41 37 30 30 18 17 26 Greatest Support 47 | 26 26 26 26 26 12 24 16 16 19 19 19 47 Greatest Overweight (x) 3 | 2 1 1 1 2 3 3 2 1 1 . . 1 Average Overweight (x) 1 | . . 1 1 . 2 1 1 1 . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 Average Capacity 21 | 6 12 15 15 15 15 15 19 40 40 40 40 40 Most Carried 28 | 3 6 10 14 15 15 15 28 23 23 21 21 25 Average Carried 14 | 1 4 6 12 11 14 14 14 20 18 19 21 22 Final Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 Final Carried 24 | 3 6 10 14 15 15 15 15 23 19 21 21 24 Class Distribution -------------------- 55% | Mutant 16% | Hauler-Mutant 9% | Hauler-Scout 8% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Scout | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Matter Collected 2644 | 217 . 104 . 74 450 1033 100 28 56 50 . 532 Remotely . | . . . . . . . . . . . . . Salvage Created 3956 | . 50 149 32 320 1060 1485 162 . 56 . . 642 Parts 229 | . 7 11 1 11 54 86 15 . 9 . . 35 Haulers Intercepted 6 | . . . . . . 6 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 71 | . 3 4 1 6 24 18 3 . 1 . . 11 Melee 3 | . . . . . 3 . . . . . . . Guns 58 | . 3 3 1 6 12 18 3 . 1 . . 11 Cannons 3 | . . . . . 3 . . . . . . . AOE 7 | . . 1 . . 6 . . . . . . . Classes Destroyed 14 | . 1 2 1 4 3 3 . . . . . . Worker 3 | . . . . 1 . 2 . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 6 | . . . . . . 6 . . . . . . Recycler 2 | . . . . 1 . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 3 | . . . . . . 2 . . 1 . . . Swarmer 10 | . 3 2 . 2 3 . . . . . . . Grunt 35 | . . 2 . 3 13 9 . . . . . 8 Duelist 1 | . . . . 1 . . . . . . . . Sentry 18 | . . . . . 6 9 3 . . . . . Hunter 3 | . . . . . 2 . . . . . . 1 Programmer 4 | . . . 1 . . . . . 1 . . 2 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 5 | . 3 2 1 2 5 5 1 . 1 . . 5 Combat Bots Only 5 | . 3 2 1 2 5 4 1 . 1 . . 5 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Hostile Shots Fired 458 | . 7 17 6 52 158 79 8 . 29 . . 102 Missed 155 | . 2 5 4 9 46 20 2 . 19 . . 48 Damage Taken 3897 | . 34 95 23 664 1436 720 66 . 72 . . 787 Core 886 | . 8 12 11 162 399 124 11 . 23 . . 136 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1117 | . 10 29 6 189 417 206 19 . 24 . . 217 Regen/Repaired (Parts) 137 | . . . . . . . . . 137 . . . Core Remaining (%) 55 | 100 . . . 22 . . . 2 . . 97 . Volleys Fired 271 | . 6 11 2 28 74 78 9 . 12 . . 51 Largest 2 | . 2 2 2 2 2 2 2 . 2 . . 2 Hottest 136 | . 60 60 60 105 136 50 50 . 50 . . 66 Shots Fired 514 | . 12 22 4 56 129 150 18 . 24 . . 99 Gun 490 | . 12 22 4 56 105 150 18 . 24 . . 99 Cannon 19 | . . . . . 19 . . . . . . . Launcher 5 | . . . . . 5 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 358 | . 6 11 2 3 45 150 18 . 24 . . 99 Thermal 104 | . . . . 52 52 . . . . . . . Explosive 5 | . . . . . 5 . . . . . . . Electromagnetic 47 | . 6 11 2 1 27 . . . . . . . Robot Hit Streak 30 | . 2 14 6 14 22 20 17 . 22 . . 30 Robot Miss Streak 4 | . 2 1 . 3 2 2 1 . 4 . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . . 1 . . 3 3 . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . 1 Shots Hit Robots 419 | . 6 17 4 41 120 118 16 . 17 . . 80 Core Hits 179 | . 3 7 3 18 51 50 6 . 7 . . 34 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 5 1 . . . . . 1 Burn 2 | . . . . . 2 . . . . . . . Destroy 2 | . . . . . . 1 . . . . . 1 Sever 3 | . . . . . 3 . . . . . . . Melee Attacks 21 | . . . . . 12 9 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 21 | . . . . . 12 9 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7731 | . 78 304 39 550 2583 2078 265 . 364 . . 1470 Guns 6418 | . 78 221 39 550 1426 2005 265 . 364 . . 1470 Cannons 328 | . . . . . 328 . . . . . . . Explosions 656 | . . 83 . . 573 . . . . . . . Melee 325 | . . . . . 252 73 . . . . . . Ramming 4 | . . . . . 4 . . . . . . . Kinetic 5007 | . 37 107 34 40 685 2005 265 . 364 . . 1470 Thermal 1358 | . . 83 . 498 777 . . . . . . . Explosive 573 | . . . . . 573 . . . . . . . Electromagnetic 464 | . 41 114 5 12 292 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 325 | . . . . . 252 73 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . . . . . 2 8 4 . 1 1 . . Message Errors 4 | . . . . . . 3 1 . . . . . Matter Fused 4 | . . . . . 1 1 2 . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Energy Discharges 4 | . . . . . . 2 1 . . 1 . . Data Loss (minor) 2 | . . . . . 1 . . . 1 . . . Misfires 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3 | . . . . . 3 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 3 | . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . 2 . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 408 | . . 36 . 164 408 123 16 . 4 . . 6 Average Temperature 75 | . . 23 . 59 94 33 10 . 3 . . 3 Received Heat Transfer 1448 | . 6 36 . 143 555 387 45 . 24 . . 252 Effects 2 | . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 5 . . . . . . . Heat Transferred 2942 | . . 50 . 1153 1739 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . 100 . . 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 166 | . 74 73 . 60 166 116 40 . 58 . . 157 Initial 25 | . . 20 . . . 25 21 . . . . . Average 25 | . 20 13 . 5 46 27 9 . 9 . . 79 Influence Increases 2590 | . 78 98 20 184 708 704 251 . 114 . . 433 Destroy 0b10 Robot/C 1420 | . 60 80 20 120 480 360 60 . 20 . . 220 Destroy 0b10 Robot/NC 85 | . . 5 . 10 5 60 . . 5 . . . Destroy Leader 348 | . 10 10 . 30 130 126 . . 12 . . 30 Allied During Kill 5 | . . . . 5 . . . . . . . . Successful Hack 158 | . 8 . . 4 53 19 41 . 15 . . 18 Select Force Hacks 180 | . . . . . . 30 150 . . . . . Disable Machine 36 | . . . . . 9 27 . . . . . . Destroy Structure 28 | . . 3 . . 16 7 . . 2 . . . Partial Spotted 60 | . . . . . . . . . 60 . . . Lose Combat Pursuer 270 | . . . . 15 15 75 . . . . . 165 Influence Decreases 2302 | . 14 118 10 184 636 663 272 . 95 10 . 300 Time Decay 2045 | . 14 118 10 164 576 586 272 . 85 10 . 210 Lost Part 190 | . . . . . 60 30 . . 10 . . 90 Lost Ally 20 | . . . . 20 . . . . . . . . Purge Threat 47 | . . . . . . 47 . . . . . . Squads Dispatched 16 | . . . . . 4 2 . . 6 . . 4 Investigation 5 | . . . . . 2 1 . . 2 . . . Extermination 2 | . . . . . . . . . 1 . . 1 Reinforcement 7 | . . . . . 2 . . . 2 . . 3 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Distress Signals 12 | . . . . . 6 4 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 5 5 5 23 36 29 3 . 8 . . 21 Peak Tracking Total 7 | . 3 2 2 7 5 5 1 . 4 . . 6 Tactical Retreats 10 | . . . . 2 1 3 . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Traps Triggered 5 | . . . . . 2 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Disabled 4 | . . . . . 1 3 . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Accessed 47 | . 2 . 4 1 10 10 10 . 6 . . 4 Terminals 30 | . 2 . . 1 7 8 4 . 4 . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units 8 | . . . . . 1 1 6 . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 145 | . 3 . 27 2 26 30 26 . 21 . . 10 Successful 96 | . 3 . 27 1 12 18 18 . 14 . . 3 Failed 49 | . . . . 1 14 12 8 . 7 . . 7 Catastrophic 3 | . . . . . 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 60 | . 1 . 1 . 19 20 13 . 3 . . 3 Terminals 89 | . 3 . . 2 18 26 13 . 17 . . 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . 2 . . . Recycling Units 19 | . . . . . 4 2 13 . . . . . Scanalyzers 4 | . . . . . 2 . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 62 | . 2 . 27 1 2 9 8 . 10 . . 3 Record 27 | . . . 26 . . . 1 . . . . . Part Schematic 6 | . . . . . . . 3 . 3 . . . Robot Analysis 2 | . . . . . . . . . 1 . . 1 Open Door 3 | . . . . . . 3 . . . . . . Branch Access Points 4 | . . . . . 1 1 . . 1 . . 1 Recycling Unit Index 1 | . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . 1 1 . 1 . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . Recall Investigation 2 | . . . . . 1 . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 9 | . 2 . . 1 . 2 2 . 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . 1 1 3 . . . . . Report Inventory 5 | . . . . . 1 1 3 . . . . . Scanalyzer 4 | . . . . . 2 . . . 2 . . . Insert Component 2 | . . . . . 1 . . . 1 . . . Analyze 2 | . . . . . 1 . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 1 . . . 7 7 7 . . . . . Terminals 14 | . 1 . . . 5 6 2 . . . . . Botnet 13 | . 1 . . . 5 5 2 . . . . . Disrupt 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . Recycling Units 7 | . . . . . 1 1 5 . . . . . Monitor 1 | . . . . . 1 . . . . . . . Tunnel 6 | . . . . . . 1 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 29 | . 1 . . . 9 6 4 . 5 . . 4 Full Trace Events 4 | . . . . . 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 . 3 . 4 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 60 | . . . . . . . . . 60 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total Allies 5 | . . . . 5 . . . . . . . . Largest Group 5 | . . . . 5 . . . . . . . . Highest-Rated Group 83 | . . . . 83 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . . . . Total Damage 385 | . . . . 385 . . . . . . . . Kills 9 | . . . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Active Infowar (turns) 4973 | . . . . . 1523 1700 817 . 454 97 13 369 Optics 4023 | . . . . . 1506 1700 817 . . . . . Terrain 1919 | . . . . . 986 . . . 454 97 13 369 Jamming 27 | . . . . . . . . . 1 26 . . Robot Analysis Total 2 | . . . . . . . . . 1 . . 1 Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Turns Passed 8724 | 58 95 556 456 1235 1525 1700 991 1091 463 97 13 444 Spaces Moved 6795 | 52 74 495 427 642 891 861 568 1018 916 234 38 579 Core 17 | 17 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 549 | . . . . 549 . . . . . . . . Wheels 2156 | 35 74 495 427 93 891 141 . . . . . . Hover 2743 | . . . . . . 720 568 1018 2 . . 435 Flight 1330 | . . . . . . . . . 914 234 38 144 Fastest Speed 34 | 50 90 105 105 105 120 105 106 106 34 34 34 34 Average Speed 104 | 88 97 105 105 175 126 124 165 106 34 34 34 44 Slowest Speed 190 | 150 105 105 105 190 135 181 166 106 106 34 34 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 8 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 26 100 82 88 72 84 95 56 26 50 9 20 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . 1 5 . . . . . Known Exits Taken 4 | . . . 1 . 1 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 1 . 1 1 . Scrap Searched 8 | . . 1 . 2 . . . 4 . 1 . . Spaces Dug 7 | . . . . . 3 4 . . . . . . Terrain Destroyed 25 | . . 3 . . 18 4 . . . . . . Melee 7 | . . . . . 3 4 . . . . . . Projectile . | . . . . . . . . . . . . . AOE 18 | . . 3 . . 15 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total 8000 | 60 84 509 430 696 1162 1390 611 1029 1039 250 37 703 Wait 657 | . . . . 7 107 363 12 2 96 15 . 55 Move 6765 | 51 73 494 426 641 890 860 567 1017 899 231 37 579 Hop 9 | . . . . . . . . . 8 1 . . Pick Up 93 | 3 3 4 2 9 21 16 8 8 10 . . 9 Fast Attach 46 | 6 1 . . 2 13 14 1 1 1 1 . 6 Attach 32 | . . . . 6 11 2 1 . 10 . . 2 Detach 7 | . . . . . 1 1 2 . 1 2 . . Swap 29 | . . . . . 10 17 1 . . . . 1 Drop 68 | . 1 . . 3 22 29 10 1 2 . . . Fire 271 | . 6 11 2 28 74 78 9 . 12 . . 51 Melee 21 | . . . . . 12 9 . . . . . . Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 10) 154 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 6) 409 | -10/Mines | Discovered new exit (range 12) 615 | -10/Mines | Discovered new exit (range 10) 705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 705 | -10/Mines | Discovered new exit (range 5) 710 | -10/Mines | Entered Exiles 711 | -10/Exiles | Identified exit to Mines 737 | -10/Exiles | Met 8R-AWN 755 | -10/Exiles | Met EX-HEX 786 | -10/Exiles | Met EX-BIN 867 | -10/Exiles | Aligned with FarCom system 868 | -10/Exiles | Given EX-Vault access code 892 | -10/Exiles | Opened EX-Vault 925 | -10/Exiles | Found Lightpack 2.0 936 | -10/Exiles | Exiles lab attacked by MAIN.C 1166 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1166 | -10/Exiles | Entered Mines 1220 | -9/Mines | Assembled infested the area 1278 | -9/Mines | Core integrity fell below 50% 1306 | -9/Mines | Lost 6 parts (1p2n3w) 1547 | -9/Mines | Learned Materials garrison access intel 1593 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1765 | -9/Mines | Discovered new exit (range 13) 1778 | -9/Mines | Discovered new exit (range 8) 2401 | -9/Mines | Entered Materials 2401 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2402 | -8/Materials | Loaded intel: 1 garrison access location 2686 | -8/Materials | Discovered new exit (range 17) 2832 | -8/Materials | Discovered new exit (range 5) 2965 | -8/Materials | Core integrity fell below 50% 3364 | -8/Materials | Discovered new exit (range 4) 3620 | -8/Materials | Discovered new exit (range 5) 3770 | -8/Materials | Discovered new exit (range 5) 3861 | -8/Materials | Identified exit to Storage 3926 | -8/Materials | Entered Storage 4165 | -8/Storage | Garrison activated, responded to threat 4416 | -8/Storage | Core integrity fell below 20% 5280 | -8/Storage | Identified exit to Recycling 5533 | -8/Storage | Used back door to open Recycling access 5626 | -8/Storage | Entered Recycling 6007 | -8/Recycling | Scanned before Scraplab entrance 6032 | -8/Recycling | Build established: Hacker-Mutant 6201 | -8/Recycling | Discovered new exit (range 16) 6588 | -8/Recycling | Entered Scraplab 6597 | -8/Recycling | Found SUBCON Basin 6605 | -8/Recycling | Discovered new exit (range 2) 6617 | -8/Recycling | Entered Scraptown 6620 | -8/Scraptown | System corruption cleaned by C-Scrubber 6740 | -8/Scraptown | Build established: Hauler-Mutant 6815 | -8/Scraptown | Received an X-ray algorithm 6842 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6921 | -8/Scraptown | Discovered new exit (range 11) 7226 | -8/Scraptown | Visited TADAMA 7245 | -8/Scraptown | Visited IN-MT5's Study 7282 | -8/Scraptown | Turned away by UFD registrar 7380 | -8/Scraptown | Visited Cave Peace 7413 | -8/Scraptown | Visited Comm Corps 7708 | -8/Scraptown | Entered Factory 7708 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7826 | -6/Factory | Identified exit to Lower Caves 7943 | -6/Factory | Repaired Enh. Autogun 7946 | -6/Factory | Discovered new exit (range 4) 7949 | -6/Factory | Garrison activated, responded to threat 8026 | -6/Factory | Build established: Hauler-Scout 8171 | -6/Factory | Entered Lower Caves 8177 | -6/Lower Caves | Encountered a Warlord checkpoint 8265 | -6/Lower Caves | Discovered new exit (range 9) 8268 | -6/Lower Caves | Entered another Lower Caves area 8272 | -6/Lower Caves | Learned Factory emergency access door positions 8279 | -6/Lower Caves | Discovered new exit (range 6) 8281 | -6/Lower Caves | Entered Factory 8281 | -5/Factory | Evolved 2 slots: Utility x2 8591 | -5/Factory | Spotted B-75 Beast 8716 | -5/Factory | Identified exit to Upper Caves 8716 | -5/Factory | Identified exit to Extension 8721 | -5/Factory | Lost 3 parts (1n2w) 8725 | -5/Factory | Self-destructed Last Messages --------------- 08696_ K-01 Serf collects debris. 08697_ Acquired 60 matter. 08698_ Acquired Antigrav System. 08700_ K-01 Serf collects debris. 08703_ Connecting with DSF Access... 08716_ Connecting with Terminal... >>Access(Branch) Found 4 branch access points: (121,84) Upper Caves (91,5) Upper Caves (176,107) Extension (12,149) Extension Map updated. You have activated Keyboard Mode (toggled via F2 or the Options menu), which hides your mouse cursor and enables keyboard-controlled map look functionality. For hardcore keyboard-only players. 08725_ W-25 Informer distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????+??????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????###????Y????????????????????? | | ?????????????# ?????? ??????????????????# | | ?????????????# ?????????????????????????? | | ?????????????# ??????????????#?????????? | | ?????????????# ????????????????????????# | | ?????????? ??? w! ??????????#????????#????? | | ?????????????? ??????????????????????? | | ??????????????? """"? ?????#???????#???? | | ??????????????? """"??????????????#?#???? | | ???????????????? """????????????????#???#? | | ???????????????? """??? ??##???????##????? | | ????????????????? ??? ????#?###?????????? | | ????????????????? ??? ????##??#??????#### | | ?????? ????#+###/#####################T # | | ?????? ???# @ A ^ | | ????? ?# | | ???? # | | ??????? + w k | | ????? ???????# k | | ????????? ???# | | ???????? ????# | | ???? ????????####### ##############+####### | | ???????????? ???#??# ####### | | ????? ? ????????#??# # # | | ?????????????#????## # T # """"""""" | | ????????????????#### # + | | ?????#??????????# + # """"""""" % | | ???????????#????#+##+####### | | ?????????????????? #????# """"""""" | | ???????#???#? ?? #???## | | ?????????????? ##???# """"""""? | | ????????????# #????# ????? | | ????????????###########?????#######?????#?? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Surge Thruster | -8/Materials | Scanalyzed Force Booster | -8/Recycling | Hacked Fission Core | -8/Recycling | Hacked Imp. Light Armor Plating | -8/Recycling | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Enh. Autogun | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Adv. Power Amplifier | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 14% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstReactionDetector Manual? 0 Play Time 01:14:28 Cumulative 223.3 hours Start 2025.03.31 @ 10:22:43 End 2025.04.01 @ 21:04:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 279 Rogue 267 Adventurer 12 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0/0 Lore% 74 Gallery% 74 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee9dc040-6d97-416a-8641-c304d887a98f