Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.21 @ 17:21:33 // Winter2019/RPGLIKE Player: Buwaro Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (551) 551 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1716 Bonus ------- None Cogmind --------- Core Integrity 351/600 Matter 137/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Sensor Array Improved Signal Interpreter Light Armor Plating Shield Generator > --- WEAPON (2) ------- Assault Rifle Shotgun > --- INVENTORY (2) ---- Tractor Beam Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Light Armor Plating Shield Generator > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Tractor Beam Medium Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Shield Generator Device Shield Generator Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 6 | 2 . 4 Power 1 | . . 1 Propulsion 1 | 1 . . Utility 3 | . . 3 Weapon 1 | 1 . . Parts Attached 19 | 5 7 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 2 | . 1 1 Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 17 | . 16 20 Treads 27 | . 32 21 Device 14 | . 8 21 Processor 4 | . . 10 Protection 4 | . 6 1 Energy Gun 11 | . 20 . Ballistic Gun 16 | . 11 21 Naked Turns . | . . . Heaviest Build 26 | 9 12 26 Greatest Support 43 | 40 40 43 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | . 2 2 Average Capacity 1 | . . 2 Most Carried 2 | . 2 2 Average Carried 1 | . . 1 Final Capacity 2 | . 2 2 Final Carried 2 | . 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 627 | 250 115 262 Remotely . | . . . Salvage Created 795 | . 379 416 Parts 50 | . 21 29 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 21 | . 9 12 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Recycler 2 | . 1 1 Watcher 1 | . . 1 Swarmer 10 | . 6 4 Grunt 9 | . 3 6 Sentry 2 | . . 2 Best Kill Streak 10 | . 10 4 Combat Bots Only 8 | . 8 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 739 | . 230 509 Core 539 | . 178 361 Absorbed by Shields 297 | . 95 202 Redirected to Core 450 | . 142 308 Core Remaining (%) 85 | 100 70 . Volleys Fired 78 | . 27 51 Largest 2 | . 2 2 Hottest 100 | . 100 43 Shots Fired 150 | . 49 101 Gun 150 | . 49 101 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 120 | . 19 101 Thermal 30 | . 30 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 4 11 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 91 | . 20 71 Core Hits 44 | . 16 28 Critical Hits 3 | . . 3 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1256 | . 310 946 Guns 1248 | . 306 942 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 4 4 Kinetic 1061 | . 119 942 Thermal 187 | . 187 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 10 | . . 10 Message Errors 3 | . . 3 Heat Flow Errors 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 3 | . . 3 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 211 | . 78 211 Average Temperature 37 | . 21 50 Received Heat Transfer 182 | . 38 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 555 | . 555 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 250 | . 250 189 Average Influence 76 | . 86 71 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 71 100 Level 1 14 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 19 19 Peak Tracking Total 6 | . 5 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 10 | . 5 5 Failed 6 | . 3 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 8 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Record 2 | . . 2 Prototype ID Bank 4 | . 3 1 Alert Level 1 | . . 1 Unreport Threat 2 | . 2 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1802 | 60 933 809 Spaces Moved 923 | 34 522 367 Core 1 | 1 . . Treads 922 | 33 522 367 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 95 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1090 | 38 568 484 Wait 43 | . 7 36 Move 921 | 33 521 367 Hop . | . . . Pick Up 3 | . 2 1 Fast Attach 16 | 5 7 4 Attach 1 | . . 1 Detach . | . . . Swap 2 | . . 2 Drop 5 | . 3 2 Fire 78 | . 27 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 18 | . . 18 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 195 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Destroyed 8 combat bots 671 | -10/Materials | Discovered new exit (range 12) 880 | -10/Materials | Discovered new exit (range 12) 994 | -10/Materials | Entered another Materials area 996 | -9/Materials | Reached level 2 1006 | -9/Materials | Upgraded with Power slot (x1) 1006 | -9/Materials | Upgraded with Utility slot (x2) 1160 | -9/Materials | Reached level 3 1347 | -9/Materials | Discovered new exit (range 8) 1357 | -9/Materials | Identified exit to Materials 1710 | -9/Materials | Upgraded with Utility slot (x1) 1803 | -9/Materials | Self-destructed Last Messages --------------- 01751_ System corrupted: Imp. Ion Engine rejected. 01755_ Recycling unit begins recycling process. 01755_ Critical hit. 01756_ R-06 Scavenger collects Lgt. Treads. 01758_ K-01 Serf collects debris. 01760_ R-06 Scavenger inserts Heat Sink into recycling unit. 01766_ Destroyed Flight Unit. 01769_ Destroyed Lgt. Ion Engine. 01772_ S-10 Pest destroyed. 01772_ Switching to secondary target: Y-45 Defender. 01772_ Y-45 Defender suffers critical hit. 01772_ Destroyed Lgt. Treads. 01778_ System corrupted: Shotgun jammed. 01778_ K-01 Serf collects debris. 01780_ R-06 Scavenger inserts Ion Engine into recycling unit. 01781_ Acquired 11 matter. 01783_ K-01 Serf collects debris. 01800_ Y-45 Defender suffers critical hit. 01800_ Y-45 Defender destroyed. 01803_ K-01 Serf collects debris. 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"?????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????*????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 2 | . . 2 XP Earned 7170 | 3000 1135 3035 XP Spent 4650 | 1000 750 2900 Upgrades 8 | 2 2 4 Power Slot 1 | . . 1 Propulsion Slot 1 | 1 . . Utility Slot 3 | . . 3 Weapon Slot 1 | 1 . . Inventory Capacity 2 | . 2 . Protomatter Created 139 | . 14 125 Integrity Restored 349 | . . 349 Core 290 | . . 290 Parts 59 | . . 59 Protomatter Decayed 102 | . 14 88 Game ------ Seed StasisReclamationSystem Manual? 0 Play Time 00:15:52 Cumulative 7.8 hours Start 2020.01.21 @ 17:07:16 End 2020.01.21 @ 17:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 8 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c13c588a-9de5-4d82-8a28-30a8f6029b0a