Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 22:14:22 Player: Naughtyusername Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (402) 2010 Value Destroyed (15158) 15158 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (5896) 5896 TOTAL SCORE: 31264 Bonus ------- High Alert Combat Kills 1401 Follower Combat Kills 1443 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1854 Friendly Fire -402 Cogmind --------- Core Integrity 0/1150 Matter 222/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Siege Treads > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Remote Shield Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Target Analyzer System Mapper Improved System Shield Improved System Guard > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Improved Coolant Injector Matter Compressor Matter Compressor Advanced Targeting Computer Core Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Improved Core Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced Remote Shield KE Penetrator KE Penetrator Mass Driver Mass Driver Mass Driver Mass Driver Heavy Gauss Cannon Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 121] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Armored Medium Treads Leg Armored Leg Wheel Wheel Utility Cargo Storage Unit Device Improved Sensor Array Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Guided Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . Utility 6 | . . . 2 . . 2 . . . . . . 1 . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 253 | 8 8 . 17 7 16 13 4 22 1 3 . 1 26 1 3 4 2 69 3 12 8 . 25 Power 27 | 1 1 . 2 1 . 1 . 1 1 1 . . 4 . . 1 . 8 . 1 1 . 3 Engine 14 | 1 1 . 1 1 . . . 1 1 . . . 2 . . 1 . 3 . 1 . . 1 Core 10 | . . . 1 . . 1 . . . 1 . . 2 . . . . 4 . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 71 | 2 2 . 4 3 6 4 . 5 . 2 . . 11 . . . . 21 1 3 3 . 4 Treads 8 | . . . . . . . . . . . . . . . . . . 1 1 3 2 . 1 Leg 22 | . . . . . . . . . . . . . 6 . . . . 15 . . 1 . . Wheel 41 | 2 2 . 4 3 6 4 . 5 . 2 . . 5 . . . . 5 . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 3 2 . 4 2 5 5 . 10 . . . 1 8 1 2 1 1 29 1 3 3 . 9 Device 26 | 2 . . . 1 1 1 . 2 . . . . 1 . 1 . . 12 1 1 1 . 2 Storage 6 | 1 1 . 1 . . . . . . . . . . 1 . . . 2 . . . . . Processor 24 | . 1 . 1 . . 1 . 3 . . . 1 3 . . . . 9 . . 1 . 4 Hackware 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 Protection 29 | . . . 2 1 4 3 . 3 . . . . 3 . 1 1 1 6 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 . 7 1 5 3 4 6 . . . . 3 . 1 2 1 11 1 5 1 . 9 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Ballistic Gun 11 | 2 . . . . 1 . . . . . . . . . . . . 1 . 4 . . 3 Ballistic Cannon 38 | . 2 . 6 1 3 3 4 3 . . . . 1 . 1 . 1 6 . 1 . . 6 Launcher 11 | . 1 . 1 . 1 . . 2 . . . . . . . 2 . 3 1 . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . . 1 1 . . . . . . . 1 . . 1 . 2 . . 2 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 Parts Lost 124 | . 1 . 3 8 6 1 . 7 . 6 . . 15 1 1 . 2 30 3 5 1 1 33 Power 13 | . . . . 2 . . . 1 . 1 . . 1 . . . 1 4 . . . . 3 Propulsion 51 | . 1 . 1 3 3 1 . 4 . 2 . . 8 . . . . 14 1 4 . . 9 Utility 30 | . . . 1 2 2 . . 2 . 1 . . 3 1 . . . 5 1 1 1 . 10 Weapon 30 | . . . 1 1 1 . . . . 2 . . 3 . 1 . 1 7 1 . . 1 11 Highest Loss Streak 33 | . 1 . 1 7 3 1 . 2 . 5 . . 7 1 1 . 2 9 2 3 1 1 33 To Critical Strikes 5 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 3 Average Backups 25 | 1 13 18 23 28 29 29 30 29 29 27 25 24 25 25 27 28 27 22 24 23 24 23 20 Power . | . 1 2 1 1 1 1 2 1 1 . . . . . . . . . . . . 1 . Propulsion 4 | . 6 5 4 5 4 3 3 2 2 2 1 1 6 8 8 7 7 3 . . . . . Utility 10 | . 4 6 8 11 15 15 15 14 13 12 12 12 9 9 12 11 11 10 7 8 10 11 11 Weapon 8 | . 1 5 8 8 6 7 8 10 12 11 11 10 7 7 5 8 8 6 15 13 11 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 8 . 7 1 6 5 2 1 . . . . 1 . . 2 . 5 . 1 3 . 3 Power 5 | . 2 . . 1 1 . . 1 . . . . . . . . . . . . . . . Propulsion 7 | . 5 . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 19 | . 1 . 2 . 4 2 1 . . . . . 1 . . 1 . 3 . 1 1 . 2 Weapon 12 | . . . 4 . 1 3 1 . . . . . . . . . . 1 . . 2 . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 92 87 89 90 92 90 92 90 77 91 91 93 92 83 86 93 96 88 95 100 81 Engine 4 | . 14 14 10 4 9 . . 4 7 4 . . 2 6 6 6 5 . 5 5 4 . . Core 1 | . . . . 6 . 6 7 2 . 2 7 7 3 . . . . 2 . . . 5 2 Treads 3 | . . . . . . . . . . . . . . . . . . . 7 13 24 35 24 Leg 11 | . . . . . . . . . . . . . 9 26 26 26 26 29 25 9 5 . . Wheel 12 | . 28 28 21 21 35 28 30 29 30 29 30 30 16 . . . . 2 . . . . . Device 7 | . 3 . 7 10 7 7 13 2 4 3 . 7 8 7 9 6 5 10 7 8 3 5 3 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 13 | . 10 14 15 6 . 4 7 15 23 23 23 23 18 8 6 6 6 16 23 23 22 17 17 Protection 8 | . . . 3 4 10 17 8 5 2 3 7 . 4 15 16 20 20 5 2 2 6 11 5 Ballistic Gun 2 | . 25 . . . . . . . . . . . . . . . . . . 12 15 16 12 Ballistic Cannon 11 | . 2 27 21 21 16 14 15 14 14 15 1 8 15 16 12 . 6 12 9 1 . . 1 Launcher 1 | . . . . . 1 . . . . . . 5 1 . . 6 5 . 3 2 . . . Peak Build Rating 121 | 7 14 13 20 25 32 41 41 42 43 43 40 39 69 68 68 70 69 89 86 86 101 94 121 Average Rating 55 | 5 11 13 18 22 25 35 40 40 42 40 33 36 55 66 66 66 67 77 81 79 87 93 97 On Entrance 47 | . 7 13 13 20 25 27 41 40 42 42 40 33 36 64 65 67 68 63 86 85 83 92 94 Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 203 | 11 54 54 163 171 175 169 165 171 168 170 164 161 181 183 185 185 177 203 123 122 136 123 146 Greatest Support 152 | 20 22 22 22 22 54 48 48 54 54 54 42 42 64 64 64 64 64 96 75 105 152 152 152 Greatest Overweight (x) 10 | . 2 2 8 8 5 5 3 5 3 7 3 3 8 2 2 2 2 10 2 2 1 . 8 Average Overweight (x) 2 | . 1 2 4 7 3 3 3 3 3 3 3 3 3 2 2 2 2 1 1 1 . . . Largest Inventory Capacity 30 | 8 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 Average Capacity 27 | 7 16 20 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 22 Most Carried 30 | 5 20 18 30 30 30 30 30 30 30 30 26 26 30 29 30 30 30 30 25 25 25 25 25 Average Carried 25 | 1 13 18 23 28 29 29 29 29 29 27 25 24 27 27 29 29 29 22 24 23 24 24 21 Final Capacity 30 | 8 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 25 25 25 25 25 5 Final Carried 30 | 5 18 18 30 27 30 30 30 29 30 24 26 24 27 29 30 30 28 25 24 24 24 24 3 Class Distribution -------------------- 38% | Hauler-Mutant 14% | Gunner 14% | Hauler-Tank 12% | Mutant 5% | Hauler-Gunner 4% | Hauler-Skirmisher 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Tank | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 18042 | 304 419 175 1556 491 1118 367 472 1232 223 523 . 59 2377 596 347 107 345 3648 589 817 406 862 1009 Remotely 5579 | 74 . . . . 233 . 472 521 . 201 . . 1711 176 . . . 2017 174 . . . . Salvage Created 14325 | 158 314 149 1392 165 1252 356 . 1255 165 181 . 8 1832 353 463 . 415 2628 263 590 376 301 1709 Parts 638 | 14 20 11 92 20 89 13 . 48 5 10 . 2 69 11 14 . 9 83 7 22 16 18 65 Haulers Intercepted 20 | . . . 6 . 3 1 . 4 . . . . 2 . . . . 2 . . . . 2 Recyclers Shooed 16 | 1 . 2 1 . . . . 1 . . . . 4 . . . . 6 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 3 10 . 1 . 10 5 . 11 . 6 18 . 27 . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 311 | . 11 2 32 22 38 4 . 21 6 7 . 1 29 9 4 . 14 45 6 11 17 8 24 Guns 35 | . 8 . . . . . . . . . . . . . . . . 2 . 7 . 5 13 Cannons 171 | . . . 27 16 24 4 . 14 3 7 . . 27 6 2 . 3 32 . . . . 6 AOE 102 | . 3 2 5 6 14 . . 6 3 . . 1 2 3 2 . 11 10 6 4 17 3 4 Classes Destroyed 23 | 3 2 . 5 1 3 . . 1 1 . . 1 1 . . . 1 2 . . 1 . 1 Worker 23 | 1 . 1 4 1 5 . . 2 . . . . 2 . . . . 6 . . . . 1 Builder 15 | . . . 5 1 2 . . 1 . . . . 3 . . . . 2 . . . . 1 Tunneler 6 | 3 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Hauler 20 | . . . 6 . 3 1 . 4 . . . . 2 . . . . 2 . . . . 2 Recycler 27 | 1 . 2 3 . 1 3 . 5 . . . . 4 . . . . 6 . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Operator 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Watcher 9 | . . . 3 . 1 . . 1 . . . . 2 . . . . 2 . . . . . Swarmer 62 | . 3 2 7 8 6 . . 4 6 . . . . 3 1 . 1 4 4 3 4 4 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 138 | . 8 . 17 . 22 3 . 11 . 6 . . 18 4 1 . 10 17 . 6 7 1 7 Brawler 6 | . . . . . . . . . . . . . 1 1 . . . 2 . 1 . 1 . Duelist 6 | . . . . . 1 . . . . 1 . . . 1 . . . 2 . . . 1 . Protector 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Sentry 33 | . . . 8 . 6 1 . 3 . . . . 6 . 1 . 1 6 . 1 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Hunter 16 | . . . . . 2 . . 2 . . . . . . . . . 4 2 . 2 . 4 Programmer 24 | . . . . . . . . 1 . . . . 4 . 1 . . 9 . . 3 . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 2 . . . . . . . . . 3 . . . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 4 5 3 5 14 9 2 . 7 3 2 . 1 5 5 3 . 6 6 4 5 15 7 14 Combat Bots Only 15 | . 5 2 4 14 8 2 . 5 3 2 . 1 4 5 3 . 6 4 4 5 15 7 10 Max Kills in Single Turn 5 | 1 1 2 3 3 4 1 . 3 2 1 . 1 2 2 1 . 2 4 2 3 3 3 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 1 2 3 3 4 . . 2 2 . . 1 1 2 1 . 2 4 2 3 3 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2054 | . 41 1 124 54 131 65 . 180 17 47 . . 234 38 45 . 31 412 18 44 46 19 507 Missed 670 | . 14 . 39 14 44 17 . 65 5 12 . . 81 9 19 . 9 123 6 9 16 6 182 Hits 1384 | . 27 1 85 40 87 48 . 115 12 35 . . 153 29 26 . 22 289 12 35 30 13 325 Melee 59 | . . . . 8 . . . 1 . 3 . . 6 10 2 . . 29 . . . . . Projectile 1325 | . 27 1 85 32 87 48 . 114 12 32 . . 147 19 24 . 22 260 12 35 30 13 325 AOE 5 | . . . . 2 . . . . . . . . . . . . . 3 . . . . . Critical Strikes 61 | . . . 2 1 2 1 . 1 . 2 . . 3 4 . . 1 23 . 2 4 . 15 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 Damage Taken 25296 | . 306 10 1103 743 1287 474 . 1565 174 601 . . 2389 685 271 . 425 7217 358 854 580 217 6037 Core 3467 | . 54 . 108 135 161 87 . 305 12 29 . . 317 85 16 . 20 711 92 141 36 . 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 275 | . . . . . 24 80 . 83 . . . . 12 . 9 . 12 42 . . 13 . . Regen/Repaired (Parts) 814 | . . . . . 86 . 29 251 . . . . 204 . . . . 98 . . 146 . . Core Remaining (%) 53 | 100 . 78 . 39 70 . . . . . . 38 . . . . 48 . . . . 2 . Volleys Fired 1072 | 13 39 9 125 33 101 36 5 76 16 30 . 19 115 25 30 . 33 211 26 27 13 27 63 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 . 1 3 3 3 . 3 3 2 3 3 3 3 Hottest 169 | 40 40 60 66 66 74 80 80 80 80 80 . 40 169 124 165 . 169 141 90 99 99 99 145 Shots Fired 2062 | 26 74 16 249 64 187 60 11 145 32 59 . 19 260 56 41 . 36 399 28 69 23 50 158 Gun 328 | 26 70 . . . . . . . . . . . . . . . . 14 . 57 4 47 110 Cannon 1614 | . . 14 247 62 169 60 11 135 30 59 . 17 256 54 35 . 20 370 22 8 . . 45 Launcher 118 | . 4 2 2 2 18 . . 10 2 . . 2 4 2 6 . 16 15 6 4 18 2 3 Special 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 1863 | 26 70 14 247 62 169 60 11 135 30 59 . 17 236 48 19 . 16 351 22 65 4 47 155 Thermal 79 | . . . . . . . . . . . . . 20 6 16 . 4 33 . . . . . Explosive 102 | . 4 2 2 2 18 . . 4 2 . . 2 4 2 6 . 16 5 6 4 18 2 3 Electromagnetic 16 | . . . . . . . . 6 . . . . . . . . . 10 . . . . . Robot Hit Streak 18 | 4 9 8 11 12 16 7 6 9 3 6 . 1 8 7 13 . 7 13 6 12 15 7 18 Robot Miss Streak 9 | 3 3 2 8 5 6 2 1 5 4 9 . 2 4 4 5 . 3 6 1 2 1 4 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 Secondary Targets 7 | . . . . . . . . . . . . . . . . . . . . 1 . 2 4 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Shots Hit Robots 1093 | 13 51 8 141 35 107 29 4 79 8 22 . 1 116 35 23 . 18 220 15 44 10 24 90 Core Hits 785 | 8 25 6 59 25 89 13 . 57 11 12 . 2 73 17 10 . 39 135 15 24 52 14 99 Critical Kills 18 | . . . . . . . . 1 2 1 . . 5 . 1 . 1 2 . . . 2 3 Critical Parts Destroyed 22 | . . . . . . . . 3 . 1 . . 6 . . . . 7 . . . . 5 Critical Strikes 114 | . . . 5 . 6 . . 14 2 4 . . 16 3 1 . 1 39 4 1 . 4 14 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 42 | . . . . . . . . 4 2 2 . . 11 . . . 1 9 . 1 . 4 8 Blast 71 | . . . 5 . 6 . . 10 . 2 . . 5 3 . . . 30 4 . . . 6 Melee Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43125 | 123 664 214 3348 1048 3871 671 134 3016 405 625 . 62 4281 1243 844 . 2016 9786 1061 1483 2915 1028 4287 Guns 3837 | 123 406 . . . . . . . . . . . . . . . . 96 . 965 27 741 1479 Cannons 24903 | . . 132 3089 708 2320 671 134 2075 245 625 . 25 3785 1120 691 . 256 7476 453 . . . 1098 Explosions 14189 | . 258 82 225 340 1551 . . 941 160 . . 37 496 123 153 . 1760 2053 608 518 2888 287 1709 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 196 | . . . 34 . . . . . . . . . . . . . . 161 . . . . 1 Kinetic 27331 | 123 406 132 3089 708 2320 671 134 2075 245 625 . 25 3377 964 239 . 256 7179 453 965 27 741 2577 Thermal 2120 | . . . . . . . . 135 . . . . 408 156 452 . . 843 . . . . 126 Explosive 11651 | . 258 82 225 340 1551 . . 252 160 . . 37 496 123 153 . 1760 950 608 518 2888 287 963 Electromagnetic 1827 | . . . . . . . . 554 . . . . . . . . . 653 . . . . 620 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 4 12 . 3 3 4 4 4 4 4 5 6 6 6 . 24 24 24 24 5 16 Average Corruption 8 | . 2 2 3 6 . 2 3 3 4 4 4 4 2 5 6 6 . 18 24 24 13 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 562 | . 10 9 55 22 . 14 11 29 11 10 2 14 27 26 33 7 . 148 45 53 6 25 5 Message Errors 124 | . . 2 13 4 . 1 3 7 2 3 . 3 3 9 4 3 . 34 17 9 3 3 1 Matter Fused 133 | . 3 3 14 4 . 2 2 10 4 1 2 1 9 2 9 . . 32 8 16 1 9 1 Heat Flow Errors 58 | . 1 1 3 4 . 3 1 . 1 1 . 5 1 4 5 2 . 12 2 9 . 2 1 Energy Discharges 67 | . 3 1 7 2 . 3 2 4 . 1 . 2 2 4 4 1 . 19 5 6 . 1 . Parts Rejected 9 | . . . 2 . . . . . . . . . . . 1 . . 5 1 . . . . Parts Fused 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Data Loss (minor) 71 | . 2 . 6 4 . 3 1 5 1 2 . 3 7 2 7 1 . 13 5 2 2 4 1 Data Loss (major) 22 | . . . 5 1 . . 1 . 1 . . . . . . . . 9 1 2 . 2 . Misfires 24 | . . . 3 1 . . 1 . 2 . . . 4 1 . . . 5 2 4 . 1 . Alerts 15 | . 1 2 . 1 . 2 . . . 1 . . . . 2 . . 4 1 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 33 | . . . 2 1 . . . 2 . 1 . . . 4 1 . . 14 3 3 . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1179 | . 2 . 60 22 138 12 . 16 4 15 . . 76 . 111 . 46 435 90 . 65 67 20 Projectiles 776 | . . . 17 22 31 12 . 11 4 15 . . 76 . 111 . 16 413 41 . . . 7 Explosions 390 | . 2 . 43 . 107 . . 5 . . . . . . . . 30 9 49 . 65 67 13 Melee 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . Knockbacks 182 | . . 2 18 5 24 10 . 15 2 8 . . 26 3 1 . . 50 2 . . . 16 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 167 | . . 2 18 3 21 9 . 14 2 7 . . 25 3 1 . . 49 1 . . . 12 Secondary 14 | . . . . 2 3 1 . 1 . 1 . . 1 . . . . . 1 . . . 4 Self-Inflicted Damage 559 | . . . 17 74 31 . . . . . . . . . 36 . . 252 149 . . . . Shots 15 | . . . . 2 1 . . . . . . . . . 1 . . 9 2 . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 21 | . . . 1 . . . . . . . . . . . . . . 19 . . . . 1 Kicked 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 262 87 241 242 114 243 137 193 179 155 . 253 297 221 315 252 171 331 222 352 31 208 270 Average Temperature 69 | . 33 11 49 36 31 48 38 34 56 29 . 110 67 96 103 132 44 103 102 97 16 68 89 Received Heat Transfer 5754 | . 159 . 480 20 531 189 . 618 . 324 . . 816 189 24 . 183 1227 . 216 9 . 769 Effects 18 | . . . . . . . . . . . . . . . . . . 14 . 3 . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 6 | . . . . . . . . . . . . . . . . . . 3 . 2 . . 1 Interference 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Parts Fried 7 | . . . . . . . . 2 . . . . . . . . . 4 . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 Heat Transferred 2228 | . . . . . . . . 200 . . . . 481 185 518 . . 694 . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . 5 . . . . . . . . . 5 . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 3 2 3 1 . 2 . . . . 2 . . . . 4 . . . . 2 Low Security (%) 50 | 100 100 100 25 38 53 14 100 10 . . . . 65 . . . . 54 . . . . 59 Level 1 18 | . . . 36 46 15 85 . 19 . . . . 6 . . . . 1 . . . . 16 Level 2 23 | . . . 36 14 22 . . 69 . . . . 28 . . . . 13 . . . . 24 Level 3 3 | . . . 1 . 7 . . . . . . . . . . . . 13 . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . 16 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1452 | 10 185 86 746 457 797 392 56 670 . . . . 576 . . . . 1452 . . . . 573 Initial 358 | . 3 49 . 289 20 358 53 . . . . . 150 . . . . 188 . . . . 125 Average 302 | 2 48 20 349 254 299 285 7 426 . . . . 221 . . . . 471 . . . . 228 Influence Increases 12302 | 25 315 116 1474 209 1361 186 46 1443 140 175 . 5 1349 245 105 29 468 2446 145 235 340 357 1088 Destroy 0b10 Robot/C 6640 | . 220 60 900 160 740 80 . 660 120 140 . . 580 180 80 20 320 900 120 220 340 300 500 Destroy 0b10 Robot/NC 610 | 25 . 20 120 10 70 20 . 75 . . . 5 70 5 15 . 15 100 5 5 . 5 45 Destroy Leader 1304 | . 50 10 252 20 148 22 . 162 20 20 . . 158 30 10 . 10 238 20 10 . 20 104 Allied During Kill 410 | . . 11 95 . . . . 221 . . . . . . . 9 33 . . . . 32 9 Successful Hack 175 | . 20 . 26 . 59 16 . 14 . . . . 14 . . . . 8 . . . . 18 Disable Machine 750 | . . . 45 . 75 30 . 75 . . . . 75 . . . . 285 . . . . 165 Anti-Garrison Action 450 | . . . . . . . . 150 . . . . 150 . . . . 150 . . . . . Destroy Structure 1063 | . 25 15 36 19 104 3 46 71 . . . . 92 . . . . 510 . . . . 142 Advance Influence 300 | . . . . . . . . . . . . . 150 . . . . 150 . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 585 | . . . . . 150 15 . 15 . 15 . . 60 30 . . 90 105 . . . . 105 Influence Decreases 11789 | 20 191 245 731 900 624 821 200 793 489 396 80 5 779 607 313 7 428 1062 940 655 269 460 774 Entered New Map 3044 | . 2 80 . 454 32 431 101 . 241 58 80 . . 211 40 . 22 24 536 125 231 302 74 Time Decay 6920 | 20 179 165 641 326 502 380 66 443 238 278 . 5 647 386 263 7 286 718 374 470 28 148 350 Lost Part 1222 | . 10 . 30 80 60 10 . 70 . 60 . . 132 10 10 . 20 300 30 50 10 10 330 Lost Ally 453 | . . . 60 40 30 . 33 130 10 . . . . . . . 100 20 . 10 . . 20 Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 84 | . 2 . 6 . 8 3 . 11 . . . . 18 . . . . 25 . 1 . 1 9 Investigation 22 | . 1 . 4 . 4 . . 1 . . . . 5 . . . . 5 . . . . 2 Extermination 11 | . . . . . . 1 . 1 . . . . 4 . . . . 4 . . . . 1 Reinforcement 27 | . 1 . 1 . 3 2 . 5 . . . . 6 . . . . 6 . . . . 3 Assault 15 | . . . 1 . 1 . . 2 . . . . 3 . . . . 6 . 1 . 1 . Garrison 9 | . . . . . . . . 2 . . . . . . . . . 4 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . 4 . . . . 5 . . . . 2 Construction Impeded 14 | . . . . . 1 1 . 2 . . . . 5 . . . . 4 . . . . 1 Haulers Reinforced 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 12 | . 1 . 1 . 3 . . 1 . . . . 1 . . . . 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 19 1 48 25 55 7 6 34 6 8 . 1 40 11 5 1 15 68 3 11 20 14 42 Peak Tracking Total 16 | . 5 1 4 12 9 3 5 4 3 4 . 1 5 3 1 1 6 6 2 5 16 5 14 Tactical Retreats 28 | . . . . 1 5 1 . 1 . 1 . . 4 1 . . 4 6 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 22 | . 1 . 6 . 2 3 . 4 . . . . 2 . . . . 3 . 1 . . . Indirectly 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 53 | . . . 3 . 5 2 . 6 . . . . 6 . . . . 20 . . . . 11 Max in Single Turn 4 | . . . 1 . 1 1 . 4 . . . . 3 . . . . 2 . . . . 3 Garrison Access 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 73 | . 8 . 14 1 13 3 . 4 . . 4 . 9 . 1 . . 10 . 1 . . 5 Terminals 39 | . 6 . 11 . 8 2 . 2 . . . . 4 . . . . 3 . . . . 3 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . Repair Stations 6 | . . . 1 . 2 . . . . . . . 2 . . . . 1 . . . . . Recycling Units 11 | . 2 . 2 . 2 1 . 1 . . . . 1 . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 Total Hacks 226 | . 21 . 40 1 53 7 . 15 . . 27 . 24 . 3 . . 19 . 1 . . 15 Successful 118 | . 11 . 20 1 31 2 . 4 . . 27 . 5 . 3 . . 7 . 1 . . 6 Failed 107 | . 10 . 19 . 22 5 . 11 . . . . 19 . . . . 12 . . . . 9 Catastrophic 21 | . 2 . 1 . 1 1 . 4 . . . . 4 . . . . 6 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 102 | . 16 . 34 . 33 . . 3 . . . . 7 . . . . 2 . . 1 . 6 Terminals 136 | . 19 . 37 . 42 5 . 6 . . . . 13 . . . . 5 . . . . 9 Fabricators 9 | . . . . . . . . . . . . . 2 . . . . 7 . . . . . Repair Stations 10 | . . . 1 . 3 . . . . . . . 5 . . . . 1 . . . . . Recycling Units 25 | . 2 . 2 . 7 2 . 6 . . . . 2 . . . . 1 . . . . 3 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 11 | . . . . . 1 . . 3 . . . . 2 . . . . 2 . . . . 3 Terminal Hacks 58 | . 1 . 6 1 13 1 . 2 . . 27 . 1 . 3 . . . . 1 . . 2 Record 14 | . . . . . . . . . . . 11 . . . 3 . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 2 . 1 . . 1 . . 3 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 1 . 2 1 . 1 . . . . . . . . . 1 . . . . 1 Retrieve Components 9 | . 2 . 1 . 2 1 . 1 . . . . . . . . . 1 . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 8 . 13 . 13 . . 1 . . . . 2 . . . . 1 . . . . 3 Terminals 33 | . 8 . 12 . 11 . . . . . . . 1 . . . . . . . . . 1 Botnet 16 | . 4 . 5 . 5 . . . . . . . 1 . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 16 | . 4 . 6 . 6 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . Patch 4 | . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . Recycling Units 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 12 . 10 3 . 4 . . . . 9 . . . . 8 . . . . 3 Full Trace Events 13 | . 2 . 1 . 1 . . 1 . . . . 2 . . . . 4 . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 9 | . . . . . . . . . . . 5 . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . 8 . . . . 12 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Time 76 | . . . . . 32 . . . . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 14 . 2 . 2 3 . 5 . . . . . . . . . 10 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Machine Destruction 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 32 | . . 3 . . 4 . 19 . . . . . . . . 5 . . . . . 1 . Largest Group 19 | . . 3 3 . 2 . 19 11 . . . . . . . 5 5 . . . . 1 1 Highest-Rated Group 475 | . . 40 40 . 34 . 475 331 . . . . . . . 116 115 . . . . 116 106 Highest-Rated Ally 116 | . . 16 16 . 21 . 35 35 . . . . . . . 31 31 . . . . 116 106 Total Orders 10 | . . . . 2 2 . . . . . . . . . . . . 1 3 2 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 7 | . . . . 2 2 . . . . . . . . . . . . 1 1 1 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Ally Attacks 380 | . . 1 74 22 20 . 116 95 . . . . . . . 4 15 . . . . 19 14 Total Damage 10009 | . . 11 722 118 167 . 4745 1866 . . . . . . . 142 246 . . . . 955 1037 Kills 60 | . . 1 15 1 . . 12 15 . . . . . . . 1 4 . . . . 8 3 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 20054 | 21 170 . 1809 274 966 885 512 79 360 235 . 567 1699 775 1231 3142 1081 2269 846 1070 869 823 371 Optics 625 | . . . . . . . . . . . . 443 182 . . . . . . . . . . Sensors 16800 | . . . . . . 885 512 79 360 235 . 567 1697 775 1231 3142 1081 2257 846 1070 869 823 371 Terrain 807 | . . . . . . . . . . . . . . . . . . 807 . . . . . Seismic 3240 | 21 170 . 1809 274 966 . . . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . 3 . . . . 1 1 . 2 . 1 1 2 1 . 1 . . . . Drone Launches 46 | . . . . 26 9 . . . . . . . . . . . . 3 4 4 . . . Drone Recoveries 38 | . . . . 20 11 . . . . . . . . . . . . 1 2 4 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 27981 | 108 731 570 2810 736 1456 885 512 1221 500 610 98 567 2461 912 1301 3143 1139 3341 872 1183 1218 823 784 Spaces Moved 13406 | 73 563 453 1549 323 823 559 365 667 327 369 77 411 1141 312 461 1202 409 1218 423 385 490 438 368 Core 77 | 2 . . . . . . . . . . . . . . . . . . . . . . 75 Treads 1503 | . . . . . . . . . . . . . . . . . . . . 290 490 438 285 Legs 4220 | . . . . . . . . . . . . . 190 312 461 1202 409 1128 423 95 . . . Wheels 7606 | 71 563 453 1549 323 823 559 365 667 327 369 77 411 951 . . . . 90 . . . . 8 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 115 115 185 122 127 132 127 137 127 127 127 127 260 260 260 260 130 184 185 166 166 50 Average Speed 175 | 79 102 115 152 189 132 135 132 134 137 133 127 127 166 260 260 260 260 185 184 276 235 166 142 Slowest Speed 450 | 80 115 115 200 200 158 158 132 158 137 190 127 127 260 260 260 260 260 270 265 325 245 166 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 56 | 4 88 59 96 99 78 12 96 19 45 56 68 66 26 39 57 84 50 41 62 67 73 57 11 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 10 | . . 2 2 2 1 . . . . 1 1 . . . . 1 . . . . . . . Known Exits Taken 16 | . . . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . 1 1 . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . . . 1 2 . 1 . 3 2 2 2 . . 2 . 2 . Spaces Dug 145 | . . . 4 11 7 2 3 . 6 4 . 17 8 . 2 . 3 20 44 8 . 2 4 Terrain Destroyed 1307 | . 28 22 25 27 104 3 3 54 26 25 . 27 103 25 50 . 139 283 92 60 139 29 43 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 386 | . . 1 12 3 16 3 3 29 18 25 . 12 60 9 7 . 8 118 14 15 . 4 29 AOE 920 | . 28 21 13 24 88 . . 25 8 . . 15 43 16 43 . 131 165 78 45 139 25 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 15872 | 98 662 485 1751 382 1003 640 387 816 348 422 78 436 1462 360 520 1220 449 1907 483 444 531 490 498 Wait 446 | . 11 22 2 . 18 1 7 7 . 10 . 1 98 4 12 1 . 204 24 2 . 19 3 Move 13384 | 72 562 452 1548 322 822 559 364 666 326 368 76 410 1140 311 460 1201 408 1217 422 384 489 437 368 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 4 23 . 26 6 20 11 2 6 1 . . . 24 3 2 . . 57 1 4 4 1 8 Fast Attach 92 | 8 4 . 4 2 2 3 . 3 . . . 1 5 1 3 4 . 28 2 5 5 . 12 Attach 122 | . 1 . 5 8 8 3 . 7 . 6 . 2 17 1 2 . 2 35 3 2 1 1 18 Detach 35 | 1 1 . 2 . . 1 . 3 . . 2 1 3 . . 3 . 11 1 2 1 . 3 Swap 309 | . 6 2 19 7 16 9 5 27 4 8 . 2 50 14 9 4 5 81 3 13 9 5 11 Drop 167 | . 15 . 19 4 16 17 4 3 1 . . . 10 . 2 6 1 44 . 5 9 . 11 Fire 1072 | 13 39 9 125 33 101 36 5 76 16 30 . 19 115 25 30 . 33 211 26 27 13 27 63 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kick 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 3) 667 | -10/Materials | Discovered new exit (range 14) 775 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Entered Mines 853 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1098 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1099 | -10/Mines | Discovered new exit (range 5) 1221 | -10/Mines | Discovered new exit (range 11) 1246 | -10/Mines | Found a hidden stash of uninstalled traps 1314 | -10/Mines | Learned 4 Materials zone layouts 1410 | -10/Mines | Entered Materials 1410 | -9/Materials | Accompanied by 3 allies 1410 | -9/Materials | Evolved 2 slots: Utility x2 1411 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Discovered exit to Materials (range 10) 2175 | -9/Materials | Discovered new exit (range 16) 2192 | -9/Materials | Identified exit to Mines 2866 | -9/Materials | Build established: Hauler-Mutant 3674 | -9/Materials | Learned Storage trap positions 3782 | -9/Materials | Learned 4 Recycling zone layouts 3810 | -9/Materials | First assault squad dispatched 3822 | -9/Materials | Learned location of Zion (-6) 3892 | -9/Materials | Learned Storage trap positions 4062 | -9/Materials | Central database locked down 4220 | -9/Materials | Entered Mines 4270 | -9/Mines | Met a Derelict bent on vengeance 4369 | -9/Mines | Learned Materials terminal intel 4420 | -9/Mines | Discovered exit to Materials (range 5) 4468 | -9/Mines | Found the Drone Emporium 4476 | -9/Mines | Found Prototype Device 4476 | -9/Mines | Identified Splice Drone Bay 4521 | -9/Mines | Assembled infested the area 4526 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4593 | -9/Mines | Lost 3 allies 4654 | -9/Mines | Core integrity fell below 50% 4686 | -9/Mines | System corruption reached 10% 4720 | -9/Mines | Destroyed 14 combat bots 4723 | -9/Mines | Lost 7 parts (2p3n2u) 4809 | -9/Mines | Discovered exit to Materials (range 34) 4956 | -9/Mines | Entered Materials 4956 | -8/Materials | Accompanied by 4 allies 4956 | -8/Materials | Evolved 2 slots: Propulsion x2 4957 | -8/Materials | Loaded intel: 12 terminal locations 4978 | -8/Materials | Discovered new exit (range 9) 5259 | -8/Materials | Discovered new exit (range 4) 5469 | -8/Materials | Identified exit to Factory 5608 | -8/Materials | Learned Storage stockpile data 5708 | -8/Materials | Learned Factory non-interactive machine intel 5745 | -8/Materials | Learned location of Extension (-4) 5853 | -8/Materials | Learned location of 1 exit from Lower Caves 5874 | -8/Materials | Identified exit to Storage 6061 | -8/Materials | Repaired Rocket Launcher? 6156 | -8/Materials | First assault squad dispatched 6319 | -8/Materials | Destroyed 8 combat bots 6325 | -8/Materials | Lost 3 parts (2n1u) 6412 | -8/Materials | Entered Factory 6412 | -7/Factory | Evolved 2 slots: Utility x2 6413 | -7/Factory | Loaded intel: 229 non-interactive machine locations 6703 | -7/Factory | Discovered new exit (range 4) 6750 | -7/Factory | Identified exit to Lower Caves 7297 | -7/Factory | Sucked down chute 7297 | -7/Factory | Entered Waste 7323 | -7/Waste | Spotted C-40 Crusher 7333 | -7/Waste | Spotted C-40 Crusher 7336 | -7/Waste | Spotted C-40 Crusher 7341 | -7/Waste | Spotted C-40 Crusher 7358 | -7/Waste | Spotted C-40 Crusher 7367 | -7/Waste | Spotted C-40 Crusher 7382 | -7/Waste | Warlord forces began an assault 7383 | -7/Waste | Allies destroyed C-40 Crusher 7397 | -7/Waste | Allies destroyed C-40 Crusher 7400 | -7/Waste | Allies destroyed C-40 Crusher 7402 | -7/Waste | Allies destroyed C-40 Crusher 7407 | -7/Waste | Allies destroyed C-40 Crusher 7433 | -7/Waste | Lost 7 allies 7576 | -7/Waste | Allies destroyed C-40 Crusher 7670 | -7/Waste | Discovered new exit (range 16) 7791 | -7/Waste | Identified exit to Factory 7809 | -7/Waste | Entered Factory 7809 | -7/Factory | Accompanied by 11 allies 8095 | -7/Factory | Discovered exit to Lower Caves (range 4) 8257 | -7/Factory | Discovered new exit (range 3) 8260 | -7/Factory | Identified exit to Factory 8934 | -7/Factory | Core integrity fell below 50% 9030 | -7/Factory | Entered Lower Caves 9030 | -7/Lower Caves | Accompanied by 1 ally 9031 | -7/Lower Caves | Identified exit to Lower Caves 9127 | -7/Lower Caves | Encountered a Warlord checkpoint 9189 | -7/Lower Caves | Learned Factory emergency access door positions 9530 | -7/Lower Caves | Entered another Lower Caves area 9930 | -7/Lower Caves | Lost 5 parts (1p2n2w) 10040 | -7/Lower Caves | Encountered a Warlord checkpoint 10128 | -7/Lower Caves | Discovered new exit (range 7) 10140 | -7/Lower Caves | Entered Data Miner 10140 | -7/Data Miner | Discovered new exit (range 6) 10166 | -7/Data Miner | Met Data Miner 10190 | -7/Data Miner | Learned location of Section 7 (-3) 10190 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10206 | -7/Data Miner | Received God Mode back door access code from Data Miner 10238 | -7/Data Miner | Entered Proximity Caves 10351 | -6/Proximity Caves | Spotter reported a threat 10560 | -6/Proximity Caves | Spotted B-75 Beast 10748 | -6/Proximity Caves | Learned Factory terminal intel 10784 | -6/Proximity Caves | Learned Factory terminal intel 10798 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10805 | -6/Proximity Caves | Entered Factory 10805 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10807 | -6/Factory | Loaded intel: 26 terminal locations 11122 | -6/Factory | Incoming investigation squad redirected 11286 | -6/Factory | Build established: Hauler-Gunner 11327 | -6/Factory | Identified exit to Lower Caves 11662 | -6/Factory | Lost 3 parts (1n1u1w) 11758 | -6/Factory | Repaired Adv. Assault Cannon? 11820 | -6/Factory | Discovered new exit (range 13) 12590 | -6/Factory | Incoming assault squad redirected 12599 | -6/Factory | Incoming investigation squad redirected 12600 | -6/Factory | Incoming investigation squad redirected 12655 | -6/Factory | Lost 7 parts (1p4n1u1w) 12962 | -6/Factory | Build established: Hauler-Skirmisher 13255 | -6/Factory | First assault squad dispatched 13266 | -6/Factory | Entered Lower Caves 13788 | -6/Lower Caves | Build established: Hauler-Tank 14047 | -6/Lower Caves | Discovered new exit (range 10) 14172 | -6/Lower Caves | Identified exit to Lower Caves 14178 | -6/Lower Caves | Entered another Lower Caves area 14617 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14802 | -6/Lower Caves | Learned Research stockpile data 15054 | -6/Lower Caves | Build established: Hauler-Skirmisher 15128 | -6/Lower Caves | Discovered new exit (range 8) 15334 | -6/Lower Caves | Identified exit to Zion 15479 | -6/Lower Caves | Entered Zion 15527 | -6/Zion | Given A8's code to call for help 15571 | -6/Zion | Learned Factory terminal intel 15649 | -6/Zion | System corruption cleaned by Quarantine Array 15724 | -6/Zion | Found Prototype Launcher 15724 | -6/Zion | Identified Gui. Missile Launcher 15806 | -6/Zion | Build established: Hauler-Mutant 15884 | -6/Zion | Discovered new exit (range 10) 16448 | -6/Zion | Build established: Hauler-Tank 16867 | -6/Zion | Learned Factory stockpile data 16974 | -6/Zion | Met Imprinter 17293 | -6/Zion | Gained Derelict followers 17431 | -6/Zion | Learned Factory emergency access door positions 17467 | -6/Zion | Gained Derelict followers 17488 | -6/Zion | Build established: Hauler-Mutant 18616 | -6/Zion | Identified exit to Proximity Caves 18622 | -6/Zion | Entered Proximity Caves 18622 | -5/Proximity Caves | Accompanied by 5 allies 18624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18625 | -5/Proximity Caves | Spotter reported a threat 18627 | -5/Proximity Caves | Core integrity fell below 50% 18760 | -5/Proximity Caves | Learned Factory emergency access door positions 18928 | -5/Proximity Caves | Build established: Hauler-Tank 18980 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19706 | -5/Proximity Caves | Discovered new exit (range 8) 19722 | -5/Proximity Caves | Identified exit to Factory 19761 | -5/Proximity Caves | Entered Factory 19761 | -5/Factory | Evolved 2 slots: Propulsion x2 19762 | -5/Factory | Identified exit to Upper Caves 19765 | -5/Factory | Loaded intel: 26 terminal locations 20126 | -5/Factory | System corruption reached 10% 20156 | -5/Factory | Lost 4 parts (4n) 20774 | -5/Factory | Crushed by falling debris 20805 | -5/Factory | Lost 3 parts (1u2w) 21075 | -5/Factory | Build established: Skirmisher 21156 | -5/Factory | Garrison activated, responded to threat 21523 | -5/Factory | Garrison activated, responded to threat 21567 | -5/Factory | Lost 3 parts (2n1u) 21615 | -5/Factory | Incoming investigation squad redirected 21621 | -5/Factory | Incoming assault squad redirected 21645 | -5/Factory | Lost 3 parts (1p1u1w) 21723 | -5/Factory | Core integrity fell below 50% 21771 | -5/Factory | Lost 9 parts (1p5n1u2w) 22046 | -5/Factory | Build established: Gunner 22091 | -5/Factory | Discovered new exit (range 8) 22105 | -5/Factory | Identified exit to Factory 22194 | -5/Factory | Spotted B-75 Beast 22312 | -5/Factory | Lost 5 parts (2p3n) 22461 | -5/Factory | First assault squad dispatched 22480 | -5/Factory | Incoming assault squad redirected 22619 | -5/Factory | Incoming investigation squad redirected 23080 | -5/Factory | Incoming assault squad redirected 23101 | -5/Factory | Fabricated Exp. Targeting Computer? 23102 | -5/Factory | Entered Upper Caves 23213 | -5/Upper Caves | Learned Factory stockpile data 23522 | -5/Upper Caves | Core integrity fell below 20% 23798 | -5/Upper Caves | Build established: Mutant 23879 | -5/Upper Caves | Discovered new exit (range 24) 23923 | -5/Upper Caves | Identified exit to Upper Caves 23974 | -5/Upper Caves | Entered another Upper Caves area 23974 | -5/Upper Caves | Accompanied by 2 allies 24109 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24169 | -5/Upper Caves | Lost 3 parts (2n1u) 24263 | -5/Upper Caves | Build established: Gunner 24731 | -5/Upper Caves | Found DCF Scrap (15 items) 25125 | -5/Upper Caves | Discovered new exit (range 15) 25154 | -5/Upper Caves | Identified exit to Warlord 25157 | -5/Upper Caves | Entered Warlord 25241 | -5/Warlord | System corruption cleaned by Quarantine Array 25997 | -5/Warlord | Met Warlord 26004 | -5/Warlord | Opened Warlord's prototype stash 26022 | -5/Warlord | Warlord's base attacked by MAIN.C 26030 | -5/Warlord | Found Prototype Hackware 26041 | -5/Warlord | Found Exp. Targeting Computer 26057 | -5/Warlord | Found Prototype Reactor 26251 | -5/Warlord | Warlord forces counterattacked 26316 | -5/Warlord | Lost 3 allies 26318 | -5/Warlord | Destroyed 15 combat bots 26341 | -5/Warlord | Spotted Striker 26362 | -5/Warlord | Discovered new exit (range 9) 26373 | -5/Warlord | Identified exit to Proximity Caves 26375 | -5/Warlord | Entered Proximity Caves 26400 | -4/Proximity Caves | Spotted B-86 Titan 26402 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 26677 | -4/Proximity Caves | Build established: Scavenger-Gunner 26837 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27016 | -4/Proximity Caves | Destroyed 7 combat bots 27168 | -4/Proximity Caves | Discovered exit to Factory (range 10) 27198 | -4/Proximity Caves | Entered Factory 27198 | -4/Factory | Accompanied by 1 ally 27198 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27201 | -4/Factory | Loaded intel: 28 terminal locations 27265 | -4/Factory | Identified System Mapper 27339 | -4/Factory | Incoming investigation squad redirected 27430 | -4/Factory | Incoming investigation squad redirected 27526 | -4/Factory | Identified Vortex Chain Reactor 27566 | -4/Factory | Build established: Hacker-Gunner 27789 | -4/Factory | Cargo convoy interrupted 27852 | -4/Factory | Destroyed 10 combat bots 27895 | -4/Factory | Core integrity fell below 50% 27928 | -4/Factory | Core integrity fell below 20% 27947 | -4/Factory | Released all parts (4) 27948 | -4/Factory | System corruption reached 10% 27970 | -4/Factory | Identified exit to Upper Caves 27970 | -4/Factory | Identified exit to Extension 27978 | -4/Factory | Lost 33 parts (3p9n10u11w) 27978 | -4/Factory | Spotted B-86 Titan 27982 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 27961_ U-05 Engineer lays Concrete. 27962_ K-01 Serf collects debris. 27964_ Acquired Hvy. Siege Treads. 27966_ U-05 Engineer lays Concrete. 27970_ Connecting with Terminal... >>Access(Branch) Found 4 branch access points: (154,140) Upper Caves (78,132) Upper Caves (58,57) Extension (172,110) Extension Map updated. 27971_ The unstable cave ceiling collapses. 27972_ FICTF,HKYMWXOE1MWHVDNXZLCTMEO4 GW 27973_ U-05 Engineer lays Concrete. 27975_ R-10 Processor collects Imp. Target Analyzer. 27979_ Slug penetrates Wall. 27982_ Terminal disabled. 27982_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????###########??????????????????????????????? | | ?????? #????????###???????????????????? | | ??????""" """ """ #????????BB#???????????????????? | | #???# """ """ """ #???#####BB###?????????????????? | | #???# """ """ """ #???# ??????????????????? | | ###?# #???# #??????????????????? | | # #?# """ """ = !#???# ]]] #??????????????????? | | # #?# """ """ #???# ]]] #??????????????????? | | #?# """ """ #???# ]]] #??????????????????? | | ### "T" #??## #??????????????????? | | ## """ #??#; #??????????????????? | | # #?##; T" #??????????????????? | | "### ######+#########;#= #??????????????????? | | |! % @ #??????????????????? | | [!%[%= ########+#### #??????????????????? | | =[% #???# T #?????????????????????? | | % =!R% #???# * +?????????????????????? | | % % % #???# ]] #?????????????????????? | | #???# ]] #?????????????????????? | | #???# #?????????????????????? | | ##???#########?????????????????????? | | #??????????????????????????????????? | | #?????????""???????????????????????? | | ^ #?????????"T???????????????????????? | | #?????????""???????????????????????? | | !! ??????????????????????????????????? | | !! ??????????????????????????????????? | | !! ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 369 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Containment 12 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Cooling System | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Coil Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hpw. Tractor Beam | -5/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Repaired ---------- Rocket Launcher | 34% | -8/Materials Adv. Assault Cannon | 7% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionLinearTreads Manual? 0 Play Time 03:26:53 Cumulative 132.9 hours Start 2025.08.21 @ 23:06:06 End 2025.08.22 @ 22:14:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/2/0/0/0/0/0/0/0 Lore% 75 Gallery% 63 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f55de5c1-4522-46b8-93fc-b361015f9776