Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 22:39:25 Player: Duduxx Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (171) 855 Value Destroyed (6854) 6854 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1449) 1449 TOTAL SCORE: 15318 Bonus ------- High Alert Combat Kills 803 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 100/100 System Corruption 44% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Energy Well (500) Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Enhanced Optical Array Advanced Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator Point Defense System Improved System Shield > --- WEAPON ----------- Plasma Rifle Heavy Pick > --- INVENTORY -------- Improved Heat Sink Relay Coupler [Sentry] Improved Datajack Remote Datajack Improved Remote Datajack [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Armored Leg Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Segregator Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . 1 . . . . . 1 Utility 6 | . . . . . 3 . . . 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 272 | 6 5 . . 3 26 4 47 18 36 2 25 8 . 64 28 Power 41 | 1 . . . 1 2 2 9 3 9 . 4 2 . 5 3 Engine 12 | 1 . . . 1 . 1 1 1 2 . 4 1 . . . Core 27 | . . . . . 2 1 8 2 7 . . 1 . 5 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 95 | 2 1 . . 1 9 1 18 5 9 2 8 2 . 28 9 Treads 22 | 2 1 . . 1 8 1 3 . . . . . . 6 . Leg 46 | . . . . . 1 . 14 . 3 2 7 2 . 12 5 Wheel . | . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 1 . . . 1 . . 4 3 Flight 18 | . . . . . . . . 5 6 . . . . 6 1 Utility 75 | 1 1 . . 1 6 1 11 8 10 . 7 2 . 15 12 Device 43 | . 1 . . . 3 . 8 3 3 . 6 1 . 10 8 Storage 8 | 1 . . . . 1 . . 1 3 . 1 . . . 1 Processor 4 | . . . . 1 . . 1 . 1 . . . . 1 . Hackware 9 | . . . . . 1 . 2 2 2 . . . . 1 1 Protection 11 | . . . . . 1 1 . 2 1 . . 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | 2 3 . . . 9 . 9 2 8 . 6 2 . 16 4 Energy Gun 17 | 1 . . . . 2 . 3 1 2 . 2 1 . 3 2 Energy Cannon 15 | . 1 . . . 4 . 3 . 2 . 1 . . 4 . Ballistic Gun 8 | 1 1 . . . . . . . 4 . . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 7 | . 1 . . . 3 . 1 . . . 1 . . 1 . Special Weapon 4 | . . . . . . . . 1 . . . . . 2 1 Impact Weapon 3 | . . . . . . . 2 . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . 2 1 . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . . . . 1 . . 2 2 . 2 . . . 1 Corrupted Parts 8 | . . . . . 2 . . . . 1 . . . 1 4 System Corruption 51 | . . . . . 13 . . . . 5 . . . 5 28 Parts Lost 135 | . 1 . . . 6 1 35 3 12 . 4 4 . 37 32 Power 23 | . . . . . 1 1 7 1 2 . 2 2 . 5 2 Propulsion 50 | . . . . . 3 . 15 1 5 . 1 . . 14 11 Utility 38 | . . . . . 1 . 7 . 4 . . 2 . 11 13 Weapon 24 | . 1 . . . 1 . 6 1 1 . 1 . . 7 6 Highest Loss Streak 12 | . 1 . . . 3 1 7 2 5 . 2 4 . 12 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 99 100 100 99 89 92 88 61 87 80 76 79 80 73 58 Engine 5 | . 14 14 14 14 5 . 3 2 4 . 7 6 6 1 . Core 4 | . . . . . 2 7 9 4 6 13 4 5 6 5 1 Treads 9 | . 28 28 28 28 22 29 9 . . . . . . 4 2 Leg 9 | . . . . . . . 16 . 12 2 12 13 13 12 8 Flight 3 | . . . . . . . . 17 18 25 . . . 1 3 Device 10 | . 13 14 14 2 13 7 9 7 5 6 14 12 13 8 13 Storage 6 | . 14 14 14 14 12 7 6 . 4 6 4 6 6 3 2 Processor 3 | . . . . 11 9 7 6 . 1 6 6 . . 1 3 Hackware 8 | . . . . . 4 7 8 12 21 13 13 13 13 8 4 Protection 2 | . . . . . 2 7 . 3 . . . 5 6 5 2 Energy Gun 2 | . 3 . . . 1 . . 3 2 . 3 2 . 2 2 Energy Cannon 7 | . 8 14 14 14 11 15 11 . 1 6 4 6 6 3 1 Ballistic Gun 2 | . 13 14 14 14 2 . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 3 6 4 2 Peak Build Rating 102 | 6 8 8 8 10 38 46 46 50 60 68 81 81 81 87 102 Average Rating 47 | 4 6 8 8 9 23 41 33 31 51 55 73 80 81 65 69 On Entrance 37 | . 6 8 8 8 10 38 46 13 42 54 68 76 81 81 54 Naked Turns 40 | . . . . . . . . . . . . . . . 40 Heaviest Build 74 | 13 15 15 15 17 52 52 49 22 50 24 55 54 53 74 60 Greatest Support 112 | 40 40 40 40 40 84 112 112 22 44 108 108 106 106 106 81 Greatest Overweight (x) 18 | . . . . . 1 . 3 1 1 . 16 . . 3 18 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 10 10 10 25 15 5 15 15 15 15 5 Average Capacity 10 | 6 8 8 8 8 9 10 9 5 11 5 12 15 15 12 5 Most Carried 15 | . 8 8 8 8 10 10 10 5 14 5 15 13 12 13 5 Average Carried 7 | . 4 8 8 7 8 8 7 4 8 4 9 12 12 7 4 Final Capacity 15 | 8 8 8 8 8 10 10 5 5 5 5 15 15 15 5 5 Final Carried 13 | . 8 8 8 8 10 9 4 5 5 5 13 12 12 5 4 Class Distribution -------------------- 46% | Scavenger-Mutant 39% | Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Sprinter | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Matter Collected 3507 | 208 221 . . 35 259 120 478 178 392 . 512 106 22 660 316 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7920 | . 516 . . 108 1038 283 1389 308 645 . 582 403 . 1646 1002 Parts 343 | . 29 . . 7 44 19 52 16 20 . 22 20 . 78 36 Haulers Intercepted 5 | . 2 . . . 2 . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 25 5 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 136 | . 7 . . 2 16 4 29 6 14 . 5 12 . 28 13 Melee 13 | . . . . . . . . 1 . . 1 1 . 8 2 Guns 36 | . 4 . . . . . . 5 13 . . 4 . 8 2 Cannons 56 | . 1 . . 2 7 4 26 . . . 3 6 . 6 1 AOE 15 | . 2 . . . 5 . 1 . . . . . . 6 1 Classes Destroyed 17 | . 6 . . 1 2 1 3 . . . 1 . . 2 1 Worker 5 | . . . . . 3 . . . . . . . . 2 . Builder 6 | . 1 . . . . . . . 1 . 1 . . 3 . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 5 | . 2 . . . 2 . . . . . 1 . . . . Recycler 7 | . 1 . . . . . . . 1 . 1 . . 3 1 Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 8 | . 2 . . . 1 1 . 1 . . . . . 2 1 Swarmer 41 | . . . . . . . 6 . 6 . . 9 . 17 3 Grunt 53 | . 7 . . . 14 . 12 3 5 . 2 2 . 3 5 Brawler 6 | . . . . . . . 2 1 1 . . . . 1 1 Duelist 4 | . . . . . 1 . 3 . . . . . . . . Sentry 14 | . . . . 2 2 3 3 1 . . 1 1 . . 1 Hunter 3 | . . . . . . 1 1 . . . . . . 1 . Programmer 14 | . . . . . . . 2 1 2 . 2 . . 5 2 Heavy 1 | . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 . . 2 5 2 7 5 6 . 2 3 . 7 3 Combat Bots Only 7 | . 3 . . 2 3 2 7 5 6 . 2 3 . 5 3 Max Kills in Single Turn 4 | . 2 . . 1 2 1 1 1 2 . 1 1 . 4 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . Exploded 3 | . 2 . . . 1 . 1 . . . . . . 3 1 Melee 1 | . . . . . . . . 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Hostile Shots Fired 1708 | . 47 . . 10 97 51 311 73 121 . 110 121 . 470 297 Missed 575 | . 16 . . 4 38 20 101 26 44 . 42 46 . 147 91 Damage Taken 20095 | . 437 . . 87 1171 275 3464 606 1535 . 1004 909 . 6151 4456 Core 3517 | . 119 . . . 247 10 439 117 367 . 90 76 . 901 1151 Absorbed by Shields 311 | . . . . . . . . 37 . . . . . . 274 Regen/Repaired (Parts) 150 | . . . . . . . . . . . . . . 150 . Core Remaining (%) 45 | 100 . . . 52 55 . . 19 . . . . 37 9 . Volleys Fired 562 | . 49 . . 5 46 10 91 32 90 . 39 26 . 85 89 Largest 3 | . 2 . . 2 2 2 2 1 2 . 2 2 . 3 2 Hottest 219 | . 80 . . 80 130 130 140 80 84 . 165 159 . 219 140 Shots Fired 844 | . 98 . . 10 88 20 172 30 102 . 63 48 . 124 89 Gun 409 | . 64 . . 5 21 . 9 28 92 . 36 22 . 50 82 Cannon 400 | . 26 . . 5 56 20 162 . . . 27 26 . 72 6 Launcher 22 | . 8 . . . 11 . 1 . . . . . . 2 . Special 13 | . . . . . . . . 2 10 . . . . . 1 Kinetic 104 | . 44 . . 5 13 . . . 28 . . . . 14 . Thermal 618 | . 26 . . 5 44 20 171 28 64 . 63 48 . 88 61 Explosive 14 | . 8 . . . 3 . 1 . . . . . . 2 . Electromagnetic 95 | . 20 . . . 28 . . . . . . . . 20 27 Robot Hit Streak 19 | . 10 . . 8 16 11 19 10 12 . 9 10 . 8 14 Robot Miss Streak 8 | . 8 . . 1 4 2 2 7 3 . 5 3 . 8 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 617 | . 52 . . 7 63 16 120 31 79 . 47 31 . 101 70 Core Hits 304 | . 26 . . 5 34 9 54 21 28 . 17 14 . 72 24 Critical Kills 5 | . 1 . . . . . 2 1 . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 28 | . 1 . . . . . 2 2 3 . 2 3 . 4 11 Burn 12 | . . . . . . . . . 3 . 2 1 . 1 5 Meltdown 3 | . . . . . . . 2 . . . . 1 . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . Corrupt 2 | . . . . . . . . . . . . . . . 2 Smash 4 | . . . . . . . . 2 . . . . . . 2 Impale 5 | . . . . . . . . . . . . 1 . 2 2 Melee Attacks 96 | . . . . . . . 2 5 . . 6 3 . 49 31 Thermal 9 | . . . . . . . . . . . . . . . 9 Impact 18 | . . . . . . . 2 5 . . . . . . 11 Slashing . | . . . . . . . . . . . . . . . . Piercing 68 | . . . . . . . . . . . 6 3 . 48 11 Sneak Attacks 5 | . . . . . . . . . . . 2 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18581 | . 1038 7 . 115 2266 432 3320 598 1468 . 1464 835 . 5177 1861 Guns 5510 | . 377 . . 17 193 . 106 523 1468 . 463 262 . 818 1283 Cannons 7970 | . 243 . . 89 1097 431 3143 . . . 660 545 . 1521 241 Explosions 3564 | . 417 . . . 976 . 71 . . . 62 . . 2038 . Melee 1499 | . . . . . . . . 75 . . 275 28 . 800 321 Ramming 38 | . 1 7 . 9 . 1 . . . . 4 . . . 16 Kinetic 1106 | . 176 . . 17 58 . . . 533 . . . . 322 . Thermal 11987 | . 287 . . 89 1085 431 3249 523 935 . 1123 807 . 2442 1016 Explosive 1845 | . 373 . . . 171 . 71 . . . . . . 1230 . Electromagnetic 2106 | . 201 . . . 952 . . . . . 62 . . 383 508 Impact 277 | . . . . . . . . 75 . . . . . . 202 Slashing . | . . . . . . . . . . . . . . . . Piercing 1222 | . . . . . . . . . . . 275 28 . 800 119 Highest Corruption 44 | . . . . . 15 . 25 26 6 18 19 19 19 16 44 Average Corruption 15 | . . . . . 12 . 10 25 4 11 18 19 19 12 29 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 309 | . . . . . 15 . 57 27 15 2 55 48 7 53 30 Message Errors 74 | . . . . . 3 . 17 7 1 . 17 10 1 12 6 Matter Fused 63 | . . . . . 3 . 10 4 3 1 11 8 2 14 7 Heat Flow Errors 39 | . . . . . 1 . 7 5 2 . 4 9 1 6 4 Energy Discharges 39 | . . . . . 2 . 4 4 3 . 9 9 1 4 3 Parts Rejected 5 | . . . . . 1 . 2 1 1 . . . . . . Parts Fused 3 | . . . . . . . 1 . . . 1 . . 1 . Data Loss (minor) 24 | . . . . . 1 . 7 1 3 . 2 2 1 5 2 Data Loss (major) 12 | . . . . . 1 . 3 . 1 . 3 . 1 1 2 Misfires 12 | . . . . . 1 . . 1 1 . 5 2 . 1 1 Alerts 2 | . . . . . . . . . . . 1 1 . . . Misdirections 14 | . . . . . . . 2 1 . 1 1 1 . 5 3 Weapon Failures 22 | . . . . . 2 . 4 3 . . 1 6 . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 589 | . 8 . . . 108 . 5 . . . 131 15 . 258 64 Projectiles 94 | . . . . . 1 . 5 . . . 25 15 . 41 7 Explosions 328 | . 8 . . . 107 . . . . . 106 . . 107 . Melee 167 | . . . . . . . . . . . . . . 110 57 Knockbacks 4 | . . . . . . . . . . . . . . 3 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 792 | . 52 . . . 249 . 31 . . . 281 . . 173 6 Shots 19 | . 1 . . . 9 . 1 . . . 5 . . 3 . Rammed 11 | . 1 2 . 1 . 1 . . . . . . . . 6 Targets Rammed 14 | . 1 2 . 1 1 1 . . 1 . 1 . . . 6 Kicked 2 | . . . . . . . . . 1 . 1 . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 500 | . 184 . . 147 218 99 463 251 293 87 445 500 281 461 244 Average Temperature 99 | . 58 . . 78 56 36 119 88 43 43 123 155 141 110 86 Received Heat Transfer 5342 | . 222 . . 36 567 66 1508 168 369 . 258 207 . 1241 700 Effects 31 | . . . . . . . 7 . . . 8 9 . 7 . Shutdowns 11 | . . . . . . . 1 . . . 3 5 . 2 . Energy Bleed 4 | . . . . . . . 1 . . . 2 . . 1 . Interference 8 | . . . . . . . 3 . . . 2 3 . . . Matter Decay 2 | . . . . . . . 1 . . . 1 . . . . Damage (minor) 2 | . . . . . . . 1 . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 4 . . . . . . . . . 4 Combat Hostiles 7 | . . . . . 4 . . . . . . . . . 3 Parts Fried 15 | . . . . . 6 . . . . . . . . 1 8 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted 9 | . . . . . . . 2 . 1 . 1 1 . . 4 Combat Hostiles 9 | . . . . . . . 2 . 1 . 1 1 . . 4 Parts Melted 50 | . . . . . 4 1 11 5 9 . 4 3 . 2 11 Heat Transferred 19743 | . 568 . . 185 1682 592 4455 1150 2109 . 2250 1442 . 2610 2700 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . . . 5 . . . . . 1 . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Peak Influence 978 | . 224 33 . 55 462 222 803 584 263 88 213 . . 978 762 Initial 478 | . . 33 . . 21 200 116 384 171 43 61 . . 9 478 Average 332 | . 95 33 . 52 249 153 616 400 122 70 132 . . 453 585 Maximum Alert Level 3 | . 1 . . . 2 1 3 2 1 . 1 . . 3 3 Low Security (%) 42 | 100 89 100 . 100 37 39 4 . 97 100 73 . . 28 . Level 1 15 | . 10 . . . 43 60 8 46 2 . 26 . . . . Level 2 29 | . . . . . 18 . 47 53 . . . . . 53 86 Level 3 12 | . . . . . . . 39 . . . . . . 17 13 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 3 2 . 3 3 . 3 . . 10 2 Investigation 9 | . 1 . . . . . . 2 3 . 1 . . 2 . Extermination 6 | . . . . . . . . 1 . . 2 . . 2 1 Reinforcement 8 | . 1 . . . 3 . . . . . . . . 4 . Assault 3 | . . . . . . . . . . . . . . 2 1 Garrison 2 | . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Distress Signals 8 | . 1 . . . 5 . 1 . . . . . . 1 . Communications Jammed 42 | . . . . . . . . . . . . . . 18 24 Distress Signals 21 | . . . . . . . . . . . . . . 18 3 Times Spotted 253 | . 17 . . 2 34 6 32 14 24 6 11 15 . 59 33 Peak Tracking Total 10 | . 4 . . 2 9 2 6 3 6 6 3 4 . 10 9 Tactical Retreats 32 | . 1 . . . 2 . 2 3 2 . 3 3 . 7 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Traps Triggered 13 | . . . . . 1 . 4 3 4 . . . . 1 . Indirectly 1 | . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Machines Disabled 34 | . 1 . . . 4 . . . . . 5 . . 24 . Max in Single Turn 14 | . 1 . . . 2 . . . . . 3 . . 14 . Garrison Access 3 | . . . . . . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Machines Accessed 28 | . 1 . . . 2 1 2 5 7 . 3 . . 7 . Terminals 13 | . 1 . . . 1 . 2 2 3 . 1 . . 3 . Fabricators 3 | . . . . . . . . 1 1 . . . . 1 . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . Recycling Units 4 | . . . . . 1 . . . 1 . 1 . . 1 . Scanalyzers 3 | . . . . . . . . 1 . . 1 . . 1 . Garrison Access 3 | . . . . . . 1 . 1 1 . . . . . . Total Hacks 66 | . 4 . . . 6 1 3 15 11 . 8 . . 18 . Successful 32 | . . . . . 3 1 1 8 7 . 5 . . 7 . Failed 34 | . 4 . . . 3 . 2 7 4 . 3 . . 11 . Catastrophic 9 | . 1 . . . 1 . . 1 1 . 1 . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 4 . . . 4 . . 4 1 . 2 . . 7 . Terminals 29 | . 4 . . . 4 . 3 4 5 . 2 . . 7 . Fabricators 7 | . . . . . . . . 3 2 . . . . 2 . Repair Stations 5 | . . . . . . . . . 2 . . . . 3 . Recycling Units 9 | . . . . . 2 . . . 1 . 3 . . 3 . Scanalyzers 13 | . . . . . . . . 7 . . 3 . . 3 . Garrison Access 3 | . . . . . . 1 . 1 1 . . . . . . Terminal Hacks 11 | . . . . . 2 . 1 1 3 . 1 . . 3 . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . 2 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . Garrison Status 2 | . . . . . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 . . . . . . Load Schematic 2 | . . . . . . . . 1 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . . . 1 . . . 1 . 3 . . . . Report Inventory 4 | . . . . . 1 . . . 1 . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . . . . . . 5 . . 1 . . 2 . Insert Component 5 | . . . . . . . . 3 . . 1 . . 1 . Analyze 3 | . . . . . . . . 2 . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 1 1 1 3 5 . 2 . . 5 . Full Trace Events 8 | . . . . . . . . 2 3 . 1 . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . 1 . . 1 . Parts Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 38 | . . . . . . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . 9 . . . . Parts Scanalyzed 3 | . . . . . . . . 1 . . 1 . . 1 . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 5 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . 1 5 . . . . . . Robot Hacks Applied 6 | . . . . . . . . 1 5 . . . . . . parse_system 2 | . . . . . . . . 1 1 . . . . . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . overwrite_iff 3 | . . . . . . . . . 3 . . . . . . Relay Couplers Released 5 | . . . . . . . 4 . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . 4 . . . . . . . . Attached 4 | . . . . . . . . 1 2 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Total Allies 6 | . . . . 3 . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . 1 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . 29 . . . . . . Highest-Rated Ally 29 | . . . . 16 16 . . . 29 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . 22 . . . 6 . . . . . . Total Damage 272 | . . . . . 191 . . . 81 . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Turns Passed 11242 | 52 712 392 162 252 639 660 1997 574 976 53 1186 951 156 1732 748 Spaces Moved 7528 | 32 347 244 102 145 278 381 1138 1030 1008 153 607 643 121 975 324 Core 85 | 6 . . . . . . 13 . . . 8 . . . 58 Treads 2069 | 26 347 244 102 145 278 381 268 . . . . . . 259 19 Legs 3088 | . . . . . . . 784 . 465 5 599 643 121 324 147 Wheels . | . . . . . . . . . . . . . . . . Hover 325 | . . . . . . . 73 198 . . . . . 7 47 Flight 1961 | . . . . . . . . 832 543 148 . . . 385 53 Fastest Speed 24 | 50 160 160 160 160 160 160 50 27 24 24 120 130 130 37 50 Average Speed 115 | 139 160 160 160 160 161 160 142 38 62 27 164 130 130 121 120 Slowest Speed 950 | 160 160 160 160 160 240 160 330 120 190 140 850 130 130 330 950 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 20 4 . . . . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 56 56 23 37 31 11 68 21 23 81 9 75 16 29 5 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 . . . 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . . . . 4 . . . Spaces Dug 11 | . . . . . . . . . . . . . . 10 1 Terrain Destroyed 261 | . 41 . . . 23 1 . . . . 38 7 . 150 1 Melee 11 | . . . . . . . . . . . . . . 10 1 Projectile 36 | . . . . . 3 1 . . . . 6 7 . 19 . AOE 214 | . 41 . . . 20 . . . . . 32 . . 121 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Low Low Fac Fac Total 8989 | 37 414 245 101 157 380 413 1330 1136 1266 166 724 696 120 1282 522 Wait 314 | . 1 . . . 8 2 9 27 100 5 15 15 . 91 41 Move 7454 | 31 346 243 101 144 277 381 1137 990 1000 152 606 642 120 962 322 Hop 30 | . . . . . . . . 19 4 . . . . 6 1 Pick Up 69 | . 9 . . . 6 7 9 6 10 . 12 2 . 5 3 Fast Attach 161 | 6 2 . . 1 16 3 21 11 19 2 14 2 . 40 24 Attach 82 | . 1 . . . 6 1 19 7 16 . 6 3 . 20 3 Detach 53 | . 1 . . 1 5 . 11 4 11 2 6 . . 12 . Swap 29 | . 2 . . 2 4 . 7 . 1 . 5 3 . 4 1 Drop 80 | . 2 . . 3 11 8 9 4 14 5 14 . . 8 2 Fire 562 | . 49 . . 5 46 10 91 32 90 . 39 26 . 85 89 Melee 94 | . . . . . . . 2 5 . . 6 3 . 49 29 Ram 7 | . . . . . . . . . . . . . . . 7 Kick 2 | . . . . . . . . . 1 . 1 . . . . Crush 6 | . 1 2 . 1 1 1 . . . . . . . . . Escape Stasis 46 | . . . . . . . 15 31 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 10) 748 | -10/Materials | Discovered new exit (range 11) 765 | -10/Materials | Entered Mines 1057 | -10/Mines | Learned location of Mines (-9) 1149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1151 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Entered Exiles 1158 | -10/Exiles | Identified exit to Mines 1196 | -10/Exiles | Met 8R-AWN 1225 | -10/Exiles | Met EX-HEX 1319 | -10/Exiles | Entered Mines 1323 | -9/Mines | Learned Materials stockpile data 1421 | -9/Mines | Learned Materials security intel 1483 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1563 | -9/Mines | Discovered new exit (range 6) 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Accompanied by 3 allies 1571 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1684 | -8/Materials | Lost 3 allies 1918 | -8/Materials | Lost 3 parts (2n1u) 1941 | -8/Materials | System corruption reached 10% 1987 | -8/Materials | Discovered new exit (range 16) 1994 | -8/Materials | Build established: Scavenger-Mutant 2002 | -8/Materials | Lost 3 parts (1p1n1w) 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2302 | -7/Factory | Build established: Mutant 2747 | -7/Factory | Garrison activated, responded to threat 2870 | -7/Factory | Identified exit to Garrison 2870 | -7/Factory | Entered Garrison 2948 | -7/Garrison | Triggered checkpoint 3050 | -7/Garrison | Triggered checkpoint 3254 | -7/Garrison | Triggered checkpoint 3344 | -7/Garrison | Triggered checkpoint 3392 | -7/Garrison | Destroyed 7 combat bots 3438 | -7/Garrison | Triggered checkpoint 3479 | -7/Garrison | Lost 5 parts (2p3n) 3812 | -7/Garrison | Learned Factory security intel 3817 | -7/Garrison | Discovered new exit (range 12) 3884 | -7/Garrison | Triggered checkpoint 3950 | -7/Garrison | Build established: Scavenger-Mutant 3968 | -7/Garrison | Triggered checkpoint 3994 | -7/Garrison | Triggered checkpoint 4041 | -7/Garrison | Lost 4 parts (2p2n) 4108 | -7/Garrison | Installed Relay Interface Framework 4170 | -7/Garrison | Discovered new exit (range 13) 4202 | -7/Garrison | Triggered checkpoint 4214 | -7/Garrison | Triggered checkpoint 4220 | -7/Garrison | System corruption reached 10% 4258 | -7/Garrison | Lost 4 parts (4u) 4488 | -7/Garrison | Discovered new exit (range 10) 4584 | -7/Garrison | Spotted B-75 Beast 4634 | -7/Garrison | Lost 7 parts (1p3n1u2w) 4707 | -7/Garrison | Lost 3 parts (3n) 4763 | -7/Garrison | Core integrity fell below 50% 4842 | -7/Garrison | Lost 6 parts (3n1u2w) 4867 | -7/Garrison | Entered Factory 5159 | -7/Factory | Core integrity fell below 20% 5304 | -7/Factory | Discovered new exit (range 15) 5441 | -7/Factory | Entered another Factory area 5441 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5730 | -6/Factory | Build established: Hacker-Mutant 6059 | -6/Factory | Lost 3 parts (1p1n1u) 6132 | -6/Factory | Lost 4 parts (1p3n) 6237 | -6/Factory | Lost 5 parts (1n3u1w) 6368 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 6417 | -6/Factory | Sucked down chute 6417 | -6/Factory | Entered Waste 6422 | -6/Waste | Spotted C-40 Crusher 6423 | -6/Waste | Spotted C-40 Crusher 6432 | -6/Waste | EMP discharged 6432 | -6/Waste | System corruption reached 10% 6442 | -6/Waste | Spotted C-40 Crusher 6446 | -6/Waste | Spotted C-40 Crusher 6447 | -6/Waste | Spotted C-40 Crusher 6450 | -6/Waste | Spotted C-40 Crusher 6453 | -6/Waste | Discovered new exit (range 16) 6457 | -6/Waste | Identified exit to Factory 6470 | -6/Waste | Entered Factory 6522 | -6/Factory | Discovered new exit (range 4) 6525 | -6/Factory | Identified exit to Lower Caves 6762 | -6/Factory | Build established: Mutant 6887 | -6/Factory | Core integrity fell below 50% 7225 | -6/Factory | Build established: Scavenger-Mutant 7656 | -6/Factory | Entered Lower Caves 7668 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7827 | -6/Lower Caves | Lost 4 parts (2p2u) 8147 | -6/Lower Caves | Encountered a Warlord checkpoint 8458 | -6/Lower Caves | Learned Factory terminal intel 8587 | -6/Lower Caves | Discovered new exit (range 15) 8607 | -6/Lower Caves | Entered another Lower Caves area 8698 | -6/Lower Caves | Learned Factory emergency access door positions 8726 | -6/Lower Caves | Discovered new exit (range 14) 8763 | -6/Lower Caves | Entered Factory 8763 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8765 | -5/Factory | Loaded intel: 28 terminal locations 8839 | -5/Factory | Lost 3 parts (1n1u1w) 9044 | -5/Factory | Repaired Imp. Light Armor Plating 9084 | -5/Factory | Spotted B-75 Beast 9168 | -5/Factory | Destroyed B-75 Beast 9503 | -5/Factory | Lost 4 parts (1n1u2w) 9590 | -5/Factory | System corruption reached 10% 9663 | -5/Factory | Lost 9 parts (2p4n2u1w) 9798 | -5/Factory | Lost 3 parts (2n1u) 9963 | -5/Factory | First assault squad dispatched 10055 | -5/Factory | Core integrity fell below 50% 10106 | -5/Factory | Lost 12 parts (2p5n3u2w) 10354 | -5/Factory | Build established: Mutant 10378 | -5/Factory | Core integrity fell below 20% 10466 | -5/Factory | Discovered new exit (range 9) 10495 | -5/Factory | Entered another Factory area 10495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10732 | -4/Factory | Lost 7 parts (2n3u2w) 10790 | -4/Factory | System corruption reached 10% 10979 | -4/Factory | Lost 7 parts (1p2n3u1w) 11015 | -4/Factory | System corruption reached 30% 11035 | -4/Factory | Build established: Scavenger-Mutant 11071 | -4/Factory | Lost 6 parts (2n3u1w) 11095 | -4/Factory | Core integrity fell below 50% 11203 | -4/Factory | Released all parts (3) 11208 | -4/Factory | Core integrity fell below 20% 11231 | -4/Factory | Lost 9 parts (1p3n4u1w) 11243 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11199_ Penetrated by Slug. 11199_ Lgt. Quantum Reactor destroyed. 11200_ Imp. Heat Sink destroyed. 11202_ System corrupted: Energy discharge (-102). 11202_ Penetrated by Slug. 11203_ Released Adv. Transmission Jammer. 11203_ Released Rnf. Fission Core. 11203_ Released Hvy. Mace. 11204_ Penetrated by Slug. 11207_ Slammed into G-67 Veteran. 11207_ Penetrated by Slug. 11209_ M-36 Artificer repairs Y-64 Sentinel. 11221_ S N%9&QY%IYSP<GXGW=JB1FUIG JCJIKDH 11224_ Y-64 Sentinel IFF system glitched. 11224_ Slug penetrates Nuclear Reactor. 11230_ Slammed into G-67 Veteran. <x4> 11235_ Critical hit (Burn: +50). 11237_ System corrupted: Matter fused (-10). 11243_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ???????????????########### """ ## ??????????? | | ???????????????# # """ ## #??????????? | | ???????????????# # ## #??????????? | | ???????????????# # !! ## #??????????? | | ???????????????# # !! ## #??????????? | | ???????????????# # ! ## #??????????? | | ??##########???# # ## %############ | | ??# #???# # ## # | | ??# """ #???# # !## # | | ??# """ #########+######+##### #% | | ??# """ !# % # % | | ??# # #% % | | ??# """ # !! "G"" %/% ! | | ??# """ + !!! "% #%%= = % | | ??# """ # !!! % %# % | | ??# # % %# *! | | ??########## # %!!% | | ????# k # | | ????# # | | ????# ############ | | ????+ #??????????? | | ????# ######### #??????????? | | ????# ################ ##############????? | | ????# #?# # # ! #????? | | ????#######?# """ # # #????? | | ????????????# """ g@g %+%! #????? | | ????????????# """ " F" # #%=/ #????? | | ????????????# """" # # * #????? | | ????????????############## g%% ##############????? | | ??????????????????????######+#######?????????????? | | ??????????????????????# %% #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????# S"" #?????????????? | | ??????????????????????# "" #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 41 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 750 Resistance: KI 30 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Challenges ------------ None Game ------ Seed TiamatGunTreads Manual? 0 Play Time 02:20:25 Cumulative 58.4 hours Start 2024.09.19 @ 16:23:25 End 2024.09.19 @ 22:39:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b002ff96-7010-490e-b602-527ba78baca9