Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 22:15:40 Player: archydragon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (592) 592 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2572 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Long-range Tractor Beam EM Shotgun Light Assault Rifle Light Assault Rifle Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Terrain Scan Processor Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Deuterium Engine Wheel Long-range Tractor Beam Light Assault Rifle Improved Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 42 | 6 4 1 7 24 Power 8 | 1 1 . 1 5 Engine 7 | 1 1 . 1 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . 1 3 6 Treads . | . . . . . Leg . | . . . . . Wheel 12 | 2 . 1 3 6 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 . 3 6 Device 4 | . . . 2 2 Storage 2 | 1 . . 1 . Processor 4 | . 1 . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 11 | 2 2 . . 7 Energy Gun 5 | . 2 . . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 3 . . 25 Power 7 | . 1 . . 6 Propulsion 7 | . . . . 7 Utility 5 | . . . . 5 Weapon 9 | . 2 . . 7 Highest Loss Streak 15 | . 2 . . 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 100 98 84 Engine 9 | . 14 14 11 6 Wheel 28 | . 28 28 31 25 Device 11 | . . . 21 11 Storage 10 | . 14 14 11 9 Processor 9 | . 12 14 . 12 Protection 1 | . . . . 3 Energy Gun 15 | . 11 28 22 11 Ballistic Gun 4 | . 15 . . 3 Naked Turns . | . . . . . Heaviest Build 95 | 14 16 16 92 95 Greatest Support 38 | 32 32 32 38 38 Greatest Overweight (x) 3 | . . . 3 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 17 | 7 8 8 14 25 Most Carried 12 | 4 8 8 12 12 Average Carried 7 | 1 6 7 8 6 Final Capacity 25 | 8 8 8 25 25 Final Carried 11 | 2 8 8 11 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 700 | 223 168 40 40 229 Remotely 95 | . . . . 95 Salvage Created 833 | . 168 40 146 479 Parts 54 | . 13 5 6 30 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 6 . 3 6 Guns 15 | . 6 . 3 6 Classes Destroyed 7 | . 2 1 1 3 Worker 2 | . . . . 2 Builder 4 | . . 2 . 2 Recycler 2 | . . . . 2 Watcher 1 | . . . . 1 Swarmer 4 | . 3 . . 1 Grunt 7 | . 3 . . 4 Sentry 4 | . . . 3 1 Best Kill Streak 3 | . 3 2 1 3 Combat Bots Only 3 | . 3 . 1 2 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 270 | . 56 . 16 198 Missed 66 | . 17 . 4 45 Damage Taken 2812 | . 437 . 177 2198 Core 702 | . 78 . 62 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 141 | . . . 59 82 Core Remaining (%) 84 | 100 . 68 84 . Volleys Fired 82 | . 27 2 9 44 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 130 130 Shots Fired 140 | . 52 4 18 66 Gun 138 | . 52 4 18 64 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 62 | . 46 . . 16 Thermal 78 | . 6 4 18 50 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 6 6 13 18 Robot Miss Streak 3 | . 3 . 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 90 | . 26 3 15 46 Core Hits 39 | . 9 2 6 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Burn 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1385 | . 395 44 227 719 Guns 1304 | . 395 44 227 638 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 81 | . . . . 81 Kinetic 444 | . 365 . . 79 Thermal 860 | . 30 44 227 559 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . . . . 40 Shots . | . . . . . Rammed 10 | . . . 1 9 Targets Rammed 10 | . . . 1 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 577 | . 138 69 198 577 Average Temperature 116 | . 32 37 101 151 Received Heat Transfer 954 | . 207 . 45 702 Effects 13 | . . . . 13 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 4 1 Heat Transferred 2368 | . 74 111 703 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 144 | . 142 65 144 114 Initial 55 | . . 55 25 . Average 49 | . 82 60 50 36 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 2 4 Investigation 4 | . . . 1 3 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 . 8 26 Peak Tracking Total 9 | . 3 . 5 9 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 3 . 5 4 Terminals 8 | . 2 . 4 2 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 38 | . 6 . 17 15 Successful 26 | . 4 . 12 10 Failed 12 | . 2 . 5 5 Catastrophic 4 | . 1 . 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 5 . 11 6 Fabricators . | . . . . . Repair Stations 12 | . . . 6 6 Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 12 | . 3 . 6 3 Record 4 | . 1 . 3 . Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . . 1 Maintenance Status 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 6 4 Scan Component 5 | . . . 3 2 Repair 5 | . . . 3 2 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 . 4 4 Full Trace Events 7 | . 2 . 1 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 3 2 Time 166 | . . . 90 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1954 | 77 373 130 554 820 Spaces Moved 1387 | 65 279 125 448 470 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1383 | 61 279 125 448 470 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 90 116 Average Speed 106 | 96 100 97 99 120 Slowest Speed 140 | 100 100 100 140 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 39 34 40 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1721 | 79 321 129 539 653 Wait 148 | 1 . . 60 87 Move 1383 | 64 278 124 447 470 Hop . | . . . . . Pick Up 51 | 8 11 1 12 19 Fast Attach . | . . . . . Attach 36 | 6 4 1 4 21 Detach . | . . . . . Swap 6 | . . . 3 3 Drop 5 | . 1 1 3 . Fire 82 | . 27 2 9 44 Melee . | . . . . . Ram 10 | . . . 1 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 357 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Entered Mines 499 | -10/Mines | Discovered new exit (range 13) 513 | -10/Mines | Discovered new exit (range 13) 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Discovered new exit (range 14) 963 | -9/Materials | Discovered new exit (range 9) 1037 | -9/Materials | Repaired Wheel 1079 | -9/Materials | Repaired Lgt. Nuclear Core 1109 | -9/Materials | Repaired Com. Wheel 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Utility x2 1267 | -8/Materials | Repaired Imp. Ion Engine 1498 | -8/Materials | Core integrity fell below 50% 1569 | -8/Materials | Lost 15 parts (3p4n3u5w) 1692 | -8/Materials | Repaired Broken Particle Gun 1928 | -8/Materials | Discovered new exit (range 15) 1929 | -8/Materials | Core integrity fell below 20% 1955 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01934_ Knocked back. 01935_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01935_ R-06 Scavenger collects Sml. Storage Unit. 01936_ Acquired 10 matter. 01940_ Penetrated by Slug. 01940_ Particle Gun destroyed. 01942_ R-06 Scavenger collects Terrain Scanner. 01942_ Slug penetrates Wall. 01944_ Lrn. Tractor Beam destroyed. 01944_ Knocked back. 01947_ R-06 Scavenger collects Welding Torch. 01949_ Arm. Wheel destroyed. 01949_ Particle Gun destroyed. 01949_ Knocked back. 01949_ Triggered Alarm Trap. 01949_ An alarm sounds. 01949_ ALERT: Alarm triggered, dispatching investigation squad. 01949_ Lgt. Deuterium Engine destroyed. 01950_ R-06 Scavenger collects Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ????????? ?? ?? ? ?? ? ???????????????? | | ??????????? ?? ? ?????? ???????????????? | | ???????###?? ??#?????#? 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"""#??#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed ProcessingFluxBox Manual? 0 Play Time 00:31:58 Cumulative 10.6 hours Start 2024.05.29 @ 20:15:30 End 2024.05.29 @ 22:15:40 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99b4bd65-5181-4460-8b2d-32ace5e74098