Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.10 @ 20:28:22 Player: Sherlockkat Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (146) 730 Value Destroyed (7518) 7518 Prototype IDs (293) 5860 Alien Tech Used (15) 3000 Bonus (35724) 35724 TOTAL SCORE: 63332 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3792 Follower Combat Kills 50 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -518 Cogmind --------- Core Integrity 0/1600 Matter 416/425 Energy 450/450 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Experimental Coolant Injector Experimental Core Analyzer Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Experimental Core Analyzer Quantum Capacitor AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Advanced Cooling System Experimental Core Analyzer Transdimensional Reconstructor Integrated Mediator Terrabomb [Rating: 248] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Propulsion Shielding Artifact Microwarp Drive Weapon CR-A16's Pointy Stick Energy Gun Small Laser Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 12 | . . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 7 6 16 27 16 . 1 . 4 7 . . 4 . 4 . 3 5 . 4 . 1 . . 9 8 8 7 10 3 4 Power 20 | 1 1 2 3 1 . 1 . 1 1 . . . . 1 . . 1 . . . . . . 3 1 . 1 1 . 1 Engine 10 | 1 1 2 1 1 . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Core 5 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . . 1 Propulsion 37 | 2 1 7 8 4 . . . 2 3 . . . . 1 . 1 1 . 1 . . . . 1 2 2 1 . . . Treads 15 | 2 1 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 4 . . . 2 3 . . . . 1 . 1 1 . 1 . . . . 1 2 2 1 . . . Utility 67 | 2 . 4 10 5 . . . . 3 . . 1 . 2 . 2 3 . 3 . 1 . . 5 4 6 3 7 3 3 Device 27 | 1 . 1 4 . . . . . 1 . . 1 . 1 . 1 . . 2 . . . . 1 4 2 2 2 3 1 Storage 8 | 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 2 Processor 14 | . . 1 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 4 . . Hackware 7 | . . . . 1 . . . . 1 . . . . . . 1 1 . . . 1 . . . . 2 . . . . Protection 10 | . . . 5 1 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 30 | 2 4 3 6 6 . . . 1 . . . 3 . . . . . . . . . . . . 1 . 2 2 . . Energy Gun 10 | 1 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Energy Cannon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 2 . 1 . 1 . . . 1 . 1 . . 5 . . . . . . 2 2 4 3 5 . 4 Parts Lost 45 | . 1 5 20 . . . . 4 . 2 . . . . . 3 . 2 . . . . . . . . . 2 . 6 Power 6 | . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . 3 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 5 . . . . 1 . 2 . . . . . 3 . 2 . . . . . . . . . 1 . 4 Weapon 9 | . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 7 | . 1 3 7 . . . . 4 . 2 . . . . . 2 . 1 . . . . . . . . . 1 . 5 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 10 13 9 10 10 10 8 8 7 7 8 8 7 7 7 9 10 9 10 10 10 10 8 8 8 8 7 4 3 Power . | . 1 . . . 1 1 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 1 | 1 2 1 3 2 2 2 2 . . 1 1 1 1 1 2 1 1 3 2 2 2 2 2 1 1 . . . . . Utility 2 | . . 3 4 3 5 4 4 3 4 2 2 2 2 1 1 1 3 3 3 4 4 4 4 4 4 4 3 3 1 2 Weapon 2 | . 3 5 5 2 2 2 2 2 2 2 2 3 3 3 3 3 3 2 2 2 2 2 2 . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | 1 . 2 1 7 . 1 . . 5 . . 1 . . . . 1 . . . . . . 2 . . 1 . . 2 Power 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . 2 . 1 . . 2 . . 1 . . . . . . . . . . . 2 . . 1 . . 2 Weapon 7 | . . 2 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 94 83 85 92 92 92 86 86 90 86 91 100 99 100 80 78 82 78 78 83 84 84 87 84 85 84 73 63 52 Engine 5 | . 14 10 2 3 7 7 7 1 5 6 6 6 6 11 11 5 5 5 5 5 5 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 6 9 7 Treads 7 | . 27 20 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 9 Wheel 1 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 29 30 30 30 29 28 33 33 33 33 29 29 28 23 23 26 26 26 26 26 27 28 25 24 15 . . Device 12 | . 13 11 12 7 7 7 7 1 5 6 6 7 13 16 17 6 5 5 9 10 10 10 10 9 16 22 29 17 24 15 Storage 8 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 8 11 10 10 10 10 10 9 9 8 8 6 . 5 Processor 7 | . . 10 12 10 15 15 15 15 12 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 4 9 10 7 Hackware 2 | . . . . 5 7 7 7 7 10 10 6 6 6 5 5 7 8 6 5 5 9 10 10 9 2 3 . . . . Protection 5 | . . . 6 11 7 7 7 8 6 13 13 13 13 10 11 11 11 10 9 10 10 10 10 11 11 8 8 2 . . Energy Gun 3 | . 14 10 8 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 7 Ballistic Gun 3 | . 13 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 7 7 7 5 3 6 6 6 6 5 5 . 1 5 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 4 2 . 3 . . . Peak Build Rating 248 | 7 7 15 22 40 36 39 36 39 59 59 55 64 64 79 79 79 82 80 91 81 87 90 87 116 149 161 164 227 242 248 Average Rating 85 | 5 6 12 17 29 36 36 36 36 51 55 54 58 64 76 79 62 70 74 81 81 86 87 87 106 129 155 141 191 241 230 On Entrance 75 | . 7 7 15 22 36 36 36 36 39 57 53 55 64 64 79 79 59 80 71 81 81 87 87 87 116 143 161 144 224 242 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 14 34 41 24 20 20 20 21 26 26 26 32 32 38 38 38 31 31 36 36 36 38 36 43 44 44 45 59 61 61 Greatest Support 70 | 40 40 60 63 20 20 20 20 21 40 40 40 40 40 42 42 42 31 31 37 37 37 37 37 45 48 48 48 70 70 70 Greatest Overweight (x) 9 | . . 1 9 1 . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 15 | 4 8 15 15 15 10 10 10 10 10 9 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Average Carried 8 | 2 7 10 13 8 10 9 10 8 9 8 9 9 10 9 9 9 9 10 9 10 10 10 10 9 9 9 9 8 4 3 Final Capacity 15 | 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 4 8 15 15 10 10 10 10 9 9 8 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 9 4 3 Class Distribution -------------------- 22% | Sprinter 20% | Mutant 17% | Alien-Sigix 13% | Scavenger-Mutant 12% | Hacker-Sprinter 5% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Sprinter | -3/Quarantine Scavenger-Ninja | -2/Research Infiltrator-Ninja | -2/Testing Alien-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 3164 | 225 277 436 403 184 . 114 . 95 90 10 5 40 10 50 . 20 40 100 4 . 56 . . 80 24 246 . 467 62 126 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8685 | 38 627 936 988 184 . . . 19 420 14 . . . . . . 222 . . . 155 112 . 264 24 610 . 1656 179 2237 Parts 397 | 8 31 61 47 7 . . . 4 18 . . . . . . . 4 . . . 2 7 . 11 5 28 . 64 20 80 Haulers Intercepted 12 | . 1 4 1 2 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 2 . . . . . . . 5 1 3 . . 1 . . . . . . . . . Prevented 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 90 | . 12 18 18 . . . . 4 . . . . . . . . . . . . . . . . . 2 . 18 . 18 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Guns 40 | . 10 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 37 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 18 . 18 AOE 11 | . 2 5 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 1 6 3 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 Worker 10 | . 1 2 2 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Builder 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Tunneler 5 | 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 1 4 1 2 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . Recycler 7 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . Operator 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 Watcher 7 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 3 . Swarmer 19 | . 3 4 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . 5 Grunt 24 | . 9 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 11 | . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 7 3 2 . . . 4 2 . . . . . . . . . . . . . . 3 1 5 . 11 4 9 Combat Bots Only 11 | . 3 4 3 . . . . 4 . . . . . . . . . . . . . . . . . 2 . 11 . 9 Max Kills in Single Turn 3 | 1 2 2 2 1 . . . 1 1 1 . . . . . . . . . . . . . 1 1 1 . 2 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 948 | . 61 71 205 34 10 . . 63 3 15 7 . . 7 10 31 . 28 2 . . 11 18 38 24 24 7 193 3 83 Missed 410 | . 24 15 48 24 5 . . 35 . 6 5 . . 2 7 11 . 20 1 . . 10 13 24 17 12 2 98 2 29 Damage Taken 12214 | . 453 893 2706 100 79 . . 378 54 163 26 . . 86 . 360 . 204 28 . . 23 142 417 115 282 132 1354 6 4213 Core 2964 | . 76 58 433 60 31 . . 77 . 34 . . . 34 . 111 . 18 . . . . 25 . 12 49 44 409 2 1491 Absorbed by Shields 2431 | . . . . . . . . . . . . . . 15 . . . . . . . . . . 16 . . 545 7 1848 Redirected to Shielding 238 | . . . . 3 5 . . 30 . 5 3 . . . . 14 . 5 . . . . . 16 17 17 27 96 . . Ignored by Resistances 2764 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1153 14 1597 Regen/Repaired (Parts) 665 | . 114 . . 32 . . . . . . . . . 46 . . . . . . . . . 70 20 191 . 192 . . Core Remaining (%) 79 | 100 69 85 21 . . . . 76 . . . . 96 . . . . 83 . . . . 97 . 99 . . 65 . . Volleys Fired 342 | 2 44 81 90 4 . . . 5 . . . . . . . . . . . . . . . . . . . 36 12 68 Largest 2 | 2 2 2 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 Hottest 200 | 60 60 60 112 63 . . . 30 . . . . . . . . . . . . . . . . . . . 200 180 180 Shots Fired 511 | 4 86 140 153 4 . . . 5 . . . . . . . . . . . . . . . . . . . 39 12 68 Gun 363 | 4 84 129 140 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Cannon 128 | . . . 11 4 . . . . . . . . . . . . . . . . . . . . . . . 33 12 68 Launcher 20 | . 2 11 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 190 | 2 42 70 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 135 | 2 42 30 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 20 | . 2 11 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 47 | . . 29 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 12 68 Robot Hit Streak 25 | 2 10 15 15 11 . . . 1 . . . . . . . . . . . . . . . . . . . 17 4 25 Robot Miss Streak 12 | . 3 4 3 . . . . 2 . . . . . . . . . . . . . . . . . . . 12 4 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 12 65 Shots Hit Robots 434 | 2 62 97 120 11 . . . 2 12 1 . . . . . . 4 . 1 . 2 7 . 8 1 15 . 31 4 54 Core Hits 356 | 2 31 56 53 3 . . . 6 6 . . . . . . . 3 . . . 1 2 . 2 . 6 . 52 7 126 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 1 7 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . 6 . 2 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 231 | . . . . 11 1 1 . 3 26 7 1 1 . 11 . 7 4 5 2 . 3 7 15 26 26 27 7 40 . . Impact 42 | . . . . 9 1 1 . 3 16 7 1 1 . 2 . . . 1 . . . . . . . . . . . . Slashing 92 | . . . . 2 . . . . 10 . . . . . . . . . . . . . . . 16 27 . 37 . . Piercing 97 | . . . . . . . . . . . . . . 9 . 7 4 4 2 . 3 7 15 26 10 . 7 3 . . Sneak Attacks 30 | . . . . 7 . . . . 7 1 . . . . . . . . . . . . . 5 1 6 . 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30984 | 21 876 1539 1705 771 . . . 379 811 67 . . . . . . 327 . 51 . 146 521 . 617 157 1997 . 7291 330 13378 Guns 3475 | 21 736 930 1394 . . . . . . . . . . . . . . . . . . . . . . . . 394 . . Cannons 20222 | . . . 202 103 . . . . . . . . . . . . . . . . . . . . . . . 6209 330 13378 Explosions 1237 | . 140 609 109 . . . . 379 . . . . . . . . . . . . . . . . . . . . . . Melee 5968 | . . . . 668 . . . . 811 67 . . . . . . 327 . 51 . 146 518 . 617 157 1997 . 609 . . Ramming 82 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 79 . . Kinetic 1473 | . 383 443 647 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1382 | 21 353 284 724 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1193 | . 140 565 109 . . . . 379 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 575 | . . 247 225 103 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 980 | . . . . 595 . . . . 318 67 . . . . . . . . . . . . . . . . . . . . Slashing 23640 | . . . . 73 . . . . 493 . . . . . . . . . . . . . . . 157 1997 . 7212 330 13378 Piercing 1659 | . . . . . . . . . . . . . . . . . 327 . 51 . 146 518 . 617 . . . . . . Highest Corruption 12 | . . . . 2 2 2 2 2 . . . . . . . . . . . . . . 1 1 1 . . 1 4 12 Average Corruption 3 | . . . . 2 2 2 2 2 . . . . . . . . . . . . . . 1 1 1 . . 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . 6 2 2 . 2 . . . . . . . . . . . . . . 3 . 2 . . . 3 32 Message Errors 14 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 Matter Fused 9 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 5 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 1 4 Energy Discharges 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2046 | . . . . 375 . . . 11 140 59 . . . . . . . . . . 54 . . 185 127 622 . 470 . 3 Projectiles 219 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 206 . 3 Explosions 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Melee 1816 | . . . . 365 . . . . 140 59 . . . . . . . . . . 54 . . 185 127 622 . 264 . . Knockbacks 7 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . Impact 5 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 108 | . . 75 20 . . . . 12 . . . . . . . . . . . . . 1 . . . . . . . . Shots 5 | . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 108 38 78 36 5 . . 6 15 47 5 5 . 9 . . . 2 . . . . 286 25 190 460 9 108 88 412 Average Temperature 41 | . 40 11 20 17 5 . . 4 5 22 5 5 . 5 . . . 1 . . . . 165 6 105 117 5 50 56 117 Received Heat Transfer 1861 | . 237 204 918 12 45 . . 90 . 54 . . . 36 . 12 . 30 . . . . . 45 . 54 9 58 . 57 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . 4 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . 6 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3719 | 50 800 575 2294 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . 2 1 1 . 5 5 5 Low Security (%) 68 | 100 100 100 100 100 . . . . . . . . . 100 . . . . 100 . . . . 44 . 67 100 63 . . Level 1 6 | . . . . . . . . . . . . . . . . . . . . . . . . 30 100 32 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . Level 3 3 | . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 83 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 74 . Peak Influence 2721 | 5 93 162 105 138 . . . . 869 . . . . 60 . . . . 30 . . . . 476 315 267 149 2721 1859 1319 Initial 1632 | . . 24 59 21 . . . . 869 . . . . . . . . . 18 . . . . 190 249 162 129 58 1632 1179 Average 260 | . 22 53 40 21 . . . . 829 . . . . 20 . . . . 8 . . . . 283 268 192 102 838 1711 1229 Influence Increases 7808 | 10 367 607 534 371 165 . . 270 836 195 60 . . 134 . 285 5 70 33 . 5 15 90 714 169 291 135 1465 361 621 Destroy 0b10 Robot/C 1860 | . 240 360 360 . . . . 80 . . . . . . . . . 20 . . . . . . . 40 . 420 . 340 Destroy 0b10 Robot/NC 280 | 10 25 45 20 30 . . . . 40 . . . . . . . 5 . . . 5 . . 20 5 35 . . 30 10 Destroy Leader 368 | . 54 108 92 4 . . . 10 6 . . . . . . . . . . . . . . . . 18 . 50 6 20 Allied During Kill 14 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 5 Successful Hack 69 | . 15 11 . 3 . . . . . . . . . 26 . . . . 3 . . . . . . . . 11 . . Disable Machine 435 | . 15 30 15 . . . . . . . . . . . . . . . . . . . . 15 30 . 30 255 30 15 Destroy Structure 777 | . 18 23 17 4 . . . . 10 . . . . 18 . . . . . . . . . 34 44 33 15 219 201 141 Advance Influence 900 | . . . . . . . . . 750 . . . . . . . . . . . . . . 150 . . . . . . Partial Spotted 360 | . . . . 60 . . . . 30 . . . . 15 . . . . 30 . . . . 105 30 15 30 45 . . Lose Combat Pursuer 2745 | . . 30 30 270 165 . . 180 . 195 60 . . 75 . 285 . 45 . . . 15 90 390 60 150 60 465 90 90 Influence Decreases 3749 | 10 310 489 544 255 40 50 . 80 160 110 50 . . 74 37 75 5 40 21 10 11 . 30 310 130 222 160 226 150 150 Time Decay 3024 | 10 310 439 299 255 40 50 . 60 160 90 50 . . 74 37 65 5 30 21 10 11 . 30 160 130 222 160 206 30 70 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Lost Part 370 | . . 50 180 . . . . 20 . 20 . . . . . 10 . 10 . . . . . . . . . 20 . 60 Lost Ally 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 20 Purge Threat 65 | . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 2 2 7 . . . . 4 . . . . . . . . . . . . . . 2 2 . 2 17 17 . Investigation 8 | . 2 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement 17 | . . 1 . 5 . . . . 2 . . . . . . . . . . . . . . 1 1 . 2 5 . . Assault 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 . Garrison 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 46 | . 2 1 6 2 . . . 2 . . . . . . . . . . . . . . . 1 1 3 . 2 1 25 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 27 . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 17 . . Times Spotted 421 | . 22 30 36 23 13 . . 21 5 14 6 . . 8 1 19 . 9 3 . 3 17 8 26 15 23 6 74 12 27 Peak Tracking Total 21 | . 4 5 6 7 13 . . 12 1 13 4 . . 4 1 9 . 6 2 . 3 16 5 12 10 8 5 21 6 9 Tactical Retreats 67 | . . 2 2 7 3 . . 6 . 3 1 . . 2 . 4 . 1 . . . 1 2 9 3 5 1 10 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 20 | . 5 3 . 3 . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 29 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 2 17 2 1 Max in Single Turn 2 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 65 | . 6 4 4 10 . . 4 . 6 . 1 1 . 4 . 1 5 . 1 . . 3 . 6 2 1 4 2 . . Terminals 31 | . 5 3 3 4 . . . . 3 . . . . 2 . . . . 1 . . . . 4 1 1 2 2 . . Fabricators 6 | . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 162 | . 12 10 9 16 . . 28 . 13 . 1 6 . 9 . 1 18 . 4 . . 4 . 12 7 1 6 5 . . Successful 100 | . 7 6 3 5 . . 28 . 8 . 1 6 . 4 . 1 18 . 3 . . 4 . 2 . . 2 2 . . Failed 62 | . 5 4 6 11 . . . . 5 . . . . 5 . . . . 1 . . . . 10 7 1 4 3 . . Catastrophic 22 | . 2 1 2 4 . . . . 2 . . . . 2 . . . . . . . . . 5 . 1 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 . 4 8 . . . . 6 . 1 . . 3 . . . . . . . . . 2 . . 1 . . . Terminals 66 | . 10 8 8 7 . . . . 7 . . . . 5 . . . . 4 . . . . 7 2 1 2 5 . . Fabricators 10 | . . . . 3 . . . . 4 . . . . 2 . . . . . . . . . . . . 1 . . . Repair Stations 9 | . 2 . . 4 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 12 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 4 5 . . . . . Terminal Hacks 78 | . 4 4 3 1 . . 28 . 2 . 1 6 . 1 . 1 18 . 3 . . 4 . . . . . 2 . . Record 19 | . . . . . . . 11 . . . . . . . . . 6 . . . . 2 . . . . . . . . Part Schematic 18 | . . . . . . . 8 . . . . 6 . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . 2 . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Insert Component 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Analyze 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 3 3 8 . . . . 6 . . . . 4 . . . . . . . . . 5 2 1 3 . . . Full Trace Events 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . 1 . . . . 8 . 1 . . 19 . . . . 4 . . . . . . . . . . 10 . . Parts Built 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 265 | . . . . 53 . . . . 212 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 6 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 65 | . 26 . . 26 . . . . . . . . . 13 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 . . . . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 57 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 20 34 Largest Group 5 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 5 4 Highest-Rated Group 105 | . . . . . . . . . . . . . . . . . . 105 49 . . . . . . . . . 73 55 Highest-Rated Ally 58 | . . . . . . . . . . . . . . . . . . 58 49 . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 25 . Total Damage 502 | . . . . . . . . . . . . . . . . . . 199 . . . . . . . . . . 303 . Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 8528 | 21 1177 1460 609 749 88 114 26 177 321 194 114 259 55 207 95 257 85 135 75 38 122 158 165 325 274 476 325 427 . . Optics 3949 | . . . . 142 88 114 26 177 321 194 114 259 55 207 95 257 85 135 75 38 122 158 165 325 274 476 10 37 . . Sensors 1390 | . . . . . . . . . . . . . . . . . . . . . . . . . 238 476 286 390 . . Terrain 1326 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 476 325 390 . . Structural 2063 | . . . 121 735 88 114 26 38 . . . . . . . . . . . . . . . . 60 476 39 366 . . Seismic 2986 | 21 1177 1460 328 . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 440 | . . . 281 159 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 387 | . . . . . . . . . . . . 1 . 204 95 18 . . . . . . . . . . 69 . . . Jamming 679 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 13 272 390 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . 1 . . 1 . . 1 . 1 . 2 2 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 10544 | 118 1192 1460 744 749 88 114 26 177 321 194 114 259 55 207 95 257 85 135 75 38 122 158 165 325 274 476 325 661 276 1259 Spaces Moved 18611 | 62 619 849 218 1895 275 343 83 513 772 512 353 594 217 480 365 765 181 420 244 157 464 532 465 987 699 1130 645 1706 750 1316 Core 6 | 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1387 | 60 619 494 214 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2660 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 750 1316 Wheels 355 | . . 355 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14114 | . . . . 1895 275 343 83 513 772 512 353 594 217 480 365 765 181 420 244 157 464 532 465 987 699 1130 645 1023 . . Fastest Speed 20 | 50 160 86 160 31 31 31 31 28 25 25 25 25 25 25 26 26 27 27 24 24 24 24 24 20 21 20 20 21 30 30 Average Speed 37 | 156 160 134 175 31 31 31 31 28 26 25 25 25 25 25 26 26 27 27 24 24 24 24 24 20 21 21 22 24 30 30 Slowest Speed 500 | 160 160 160 500 104 31 31 31 34 28 25 25 25 25 26 26 27 27 27 24 24 24 93 24 24 22 95 95 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . 17 . . . . . 2 . . . 2 . 3 . . 1 . . . 3 18 9 12 1 3 . . Cave-ins Triggered 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Microwarps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 54 | 4 94 75 24 34 60 63 73 66 17 56 43 82 50 19 66 87 61 75 7 43 71 87 65 23 79 42 53 85 26 55 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 11 | . . . . . . . 1 1 . . 1 3 . . 2 . 3 . . . . . . . . . . . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 . . . . 1 . . . 1 1 . . . . . . 1 1 . . . Unknown Exits Taken 19 | 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 29 | . . . . . 2 4 . 3 . . 4 2 1 . 1 3 . 4 . . 5 . . . . . . . . . Spaces Dug 359 | . 16 . . 4 1 1 . 1 10 6 1 . . 9 . 7 . 4 . . 1 . 15 17 22 11 5 51 62 115 Terrain Destroyed 600 | . 16 29 19 4 1 1 . 38 10 6 1 . . 9 . 7 . 4 . . 1 . 15 17 22 11 5 84 88 212 Melee 116 | . . . . 4 1 1 . 1 10 6 1 . . 9 . 7 . 4 . . 1 . 15 17 22 11 5 1 . . Projectile 383 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 88 212 AOE 101 | . 16 29 19 . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 21158 | 76 732 1041 431 2015 275 347 82 531 845 562 376 700 216 542 364 807 207 432 254 156 467 548 484 1044 763 1301 813 1770 801 2176 Wait 1602 | . 46 70 68 49 . . . 3 19 45 22 97 . 14 . 25 . 9 . . . 5 8 12 11 138 136 25 25 775 Move 18349 | 61 618 848 217 1860 274 342 82 512 771 507 352 593 216 476 364 758 180 419 241 156 463 532 458 950 680 1109 642 1614 749 1305 Hop 64 | . . . . 17 . . . . . 2 . . . 1 . 3 . . 1 . . . 3 16 9 8 1 3 . . Pick Up 90 | 5 5 11 15 11 . 1 . 1 7 . 1 1 . 1 . 2 5 . 1 . . . . 4 2 2 4 8 2 1 Fast Attach 123 | 7 7 6 11 14 . . . 1 6 . . 4 . 1 . 2 8 . 3 . 1 . . 9 6 8 5 19 1 4 Attach 63 | . 1 5 14 10 . . . 3 1 1 . . . 3 . 2 1 . 1 . . . . 5 3 1 2 3 4 3 Detach 50 | . . 3 3 15 . . . 1 2 . . . . 1 . 3 . . 2 . . . . 3 4 3 3 4 2 1 Swap 56 | . 7 9 8 2 . 2 . 2 3 . . 1 . 3 . 1 1 . 1 . . . . 3 . . 4 4 2 3 Drop 120 | 1 4 8 5 22 . 1 . . 10 . . 3 . . . 4 8 . 2 . . 4 . 14 6 5 9 8 4 2 Fire 342 | 2 44 81 90 4 . . . 5 . . . . . . . . . . . . . . . . . . . 36 12 68 Melee 228 | . . . . 11 1 1 . 3 26 7 1 1 . 9 . 7 4 4 2 . 3 7 15 26 26 27 7 40 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . . . . . . . . . 33 . . . . . . . . . 2 16 . . . . 11 Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: [Acc] / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 585 | -10/Materials | Discovered new exit (range 15) 849 | -10/Materials | Discovered new exit (range 4) 1006 | -10/Materials | Repaired Lgt. Treads 1101 | -10/Materials | Discovered new exit (range 16) 1311 | -10/Materials | Entered another Materials area 1311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Identified exit to Mines 1525 | -9/Materials | Identified exit to Storage 1801 | -9/Materials | Build established: Scavenger-Mutant 1820 | -9/Materials | Discovered new exit (range 10) 2137 | -9/Materials | Lost 3 parts (1p1n1w) 2414 | -9/Materials | Build established: Mutant 2429 | -9/Materials | Discovered new exit (range 5) 2771 | -9/Materials | Entered another Materials area 2771 | -8/Materials | Evolved 2 slots: Utility x2 2945 | -8/Materials | Lost 5 parts (1p2n1u1w) 3145 | -8/Materials | Lost 7 parts (1p3n2u1w) 3158 | -8/Materials | Core integrity fell below 50% 3324 | -8/Materials | Garrison activated, responded to threat 3394 | -8/Materials | Lost 6 parts (1p2n1u2w) 3506 | -8/Materials | Discovered new exit (range 4) 3513 | -8/Materials | Build established: Scavenger-Mutant 3515 | -8/Materials | Entered Factory 3515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3547 | -7/Factory | Discovered new exit (range 8) 3633 | -7/Factory | Discovered new exit (range 5) 3674 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 3753 | -7/Factory | Identified exit to Lower Caves 3885 | -7/Factory | Discovered new exit (range 5) 4036 | -7/Factory | Build established: Sprinter 4152 | -7/Factory | Repaired Lgt. Armor Plating 4197 | -7/Factory | Discovered new exit (range 19) 4264 | -7/Factory | Entered Lower Caves 4304 | -7/Lower Caves | Encountered a Warlord checkpoint 4313 | -7/Lower Caves | Learned Factory trap positions 4330 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4350 | -7/Lower Caves | Discovered new exit (range 6) 4351 | -7/Lower Caves | Identified exit to Lower Caves 4352 | -7/Lower Caves | Entered another Lower Caves area 4353 | -7/Lower Caves | Encountered a Warlord checkpoint 4357 | -7/Lower Caves | Found DCF Scrap (13 items) 4373 | -7/Lower Caves | Spotted B-75 Beast 4458 | -7/Lower Caves | Discovered new exit (range 7) 4465 | -7/Lower Caves | Identified exit to Data Miner 4466 | -7/Lower Caves | Entered Data Miner 4466 | -7/Data Miner | Discovered new exit (range 6) 4471 | -7/Data Miner | Met Data Miner 4482 | -7/Data Miner | Learned location of Section 7 (-2) 4482 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4485 | -7/Data Miner | Received God Mode back door access code from Data Miner 4492 | -7/Data Miner | Identified exit to Proximity Caves 4492 | -7/Data Miner | Entered Proximity Caves 4495 | -6/Proximity Caves | Spotter reported a threat 4495 | -6/Proximity Caves | Spotter reported a threat 4519 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4562 | -6/Proximity Caves | Spotted B-75 Beast 4567 | -6/Proximity Caves | Spotter reported a threat 4572 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4580 | -6/Proximity Caves | Spotter reported a threat 4663 | -6/Proximity Caves | Discovered new exit (range 14) 4663 | -6/Proximity Caves | Spotter reported a threat 4669 | -6/Proximity Caves | Identified exit to Factory 4669 | -6/Proximity Caves | Entered Factory 4669 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4670 | -6/Factory | Loaded intel: 83 trap records 4801 | -6/Factory | Discovered new exit (range 10) 4842 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 4881 | -6/Factory | Spotted B-75 Beast 4915 | -6/Factory | Discovered new exit (range 22) 4981 | -6/Factory | Identified exit to Lower Caves 4990 | -6/Factory | Entered Lower Caves 5098 | -6/Lower Caves | Build established: Hacker-Sprinter 5116 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5179 | -6/Lower Caves | Discovered new exit (range 21) 5184 | -6/Lower Caves | Entered another Lower Caves area 5211 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5227 | -6/Lower Caves | Found Prototype Special Weapon 5251 | -6/Lower Caves | Discovered new exit (range 13) 5298 | -6/Lower Caves | Entered Zion 5312 | -6/Zion | Discovered new exit (range 14) 5314 | -6/Zion | Learned location of Warlord (-4) 5320 | -6/Zion | Given the Hacking Drone Bay 5321 | -6/Zion | Found Prototype Device 5364 | -6/Zion | Found Prototype Special Weapon 5364 | -6/Zion | Identified RU-N14's Throwing Claymores 5366 | -6/Zion | Found RU-N14's Throwing Claymores 5414 | -6/Zion | Found CR-A16's Pointy Stick 5449 | -6/Zion | Met Imprinter 5557 | -6/Zion | Entered Proximity Caves 5584 | -5/Proximity Caves | Learned location of 1 exit from Factory 5602 | -5/Proximity Caves | Spotted B-75 Beast 5607 | -5/Proximity Caves | Discovered new exit (range 17) 5612 | -5/Proximity Caves | Entered Factory 5612 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5613 | -5/Factory | Identified exit to Factory 5615 | -5/Factory | Identified Hacking Drone Bay 5673 | -5/Factory | Repaired Propulsion Shielding 5713 | -5/Factory | Build established: Sprinter 5804 | -5/Factory | Discovered new exit (range 21) 5810 | -5/Factory | Identified exit to Upper Caves 5819 | -5/Factory | Entered Upper Caves 5824 | -5/Upper Caves | Spotted B-75 Beast 5910 | -5/Upper Caves | Discovered new exit (range 14) 5914 | -5/Upper Caves | Entered another Upper Caves area 5916 | -5/Upper Caves | Discovered exit to Factory (range 19) 5916 | -5/Upper Caves | Spotted B-75 Beast 5990 | -5/Upper Caves | Encountered a Warlord checkpoint 6170 | -5/Upper Caves | Discovered new exit (range 8) 6171 | -5/Upper Caves | Entered Zhirov 6171 | -5/Zhirov | Discovered new exit (range 3) 6176 | -5/Zhirov | Met Zhirov 6211 | -5/Zhirov | Found Alien Artifact 6211 | -5/Zhirov | Identified Integrated Reactor 6211 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6217 | -5/Zhirov | Found Alien Artifact 6244 | -5/Zhirov | Learned location of Quarantine (-3) 6244 | -5/Zhirov | Learned location of Testing (-2) 6244 | -5/Zhirov | Learned location of Command (-1) 6248 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6256 | -5/Zhirov | Entered Proximity Caves 6278 | -4/Proximity Caves | Spotted B-86 Titan 6301 | -4/Proximity Caves | Learned Research stockpile data 6387 | -4/Proximity Caves | Discovered exit to Factory (range 15) 6391 | -4/Proximity Caves | Entered Factory 6391 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6392 | -4/Factory | Identified exit to Armory 6419 | -4/Factory | Identified exit to Upper Caves 6431 | -4/Factory | Local machine network offline 6466 | -4/Factory | Entered Upper Caves 6480 | -4/Upper Caves | Spotted B-86 Titan 6500 | -4/Upper Caves | Discovered new exit (range 8) 6504 | -4/Upper Caves | Entered another Upper Caves area 6507 | -4/Upper Caves | Discovered new exit (range 14) 6591 | -4/Upper Caves | Spotted B-86 Titan 6623 | -4/Upper Caves | Discovered new exit (range 7) 6626 | -4/Upper Caves | Entered Warlord 6662 | -4/Warlord | Met Warlord 6675 | -4/Warlord | Visited the Vortex Lab 6684 | -4/Warlord | Warlord's base attacked by MAIN.C 6770 | -4/Warlord | Opened side exit 6783 | -4/Warlord | Discovered new exit (range 8) 6784 | -4/Warlord | Entered Proximity Caves 6827 | -3/Proximity Caves | Build established: Hacker-Sprinter 6907 | -3/Proximity Caves | Spotted B-86 Titan 6919 | -3/Proximity Caves | Spotter reported a threat 6947 | -3/Proximity Caves | Discovered new exit (range 9) 6949 | -3/Proximity Caves | Entered Research 6949 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6974 | -3/Research | Found Quantum Capacitor 7199 | -3/Research | Search patrols dispatched 7256 | -3/Research | Spotted B-86 Titan 7265 | -3/Research | Discovered new exit (range 22) 7274 | -3/Research | Entered Quarantine 7415 | -3/Quarantine | Found Alien Slashing Weapon 7415 | -3/Quarantine | Identified Sigix Broadsword 7428 | -3/Quarantine | Spotted Alpha 7 7453 | -3/Quarantine | Found Alien Artifact 7544 | -3/Quarantine | Discovered new exit (range 15) 7548 | -3/Quarantine | Entered Research 7548 | -2/Research | Warlord forces began assault on 0b10 7548 | -2/Research | Evolved 2 slots: Utility x2 7568 | -2/Research | Discovered new exit (range 13) 7658 | -2/Research | Research machine network offline 7658 | -2/Research | Spotted B-90 Cyclops 7810 | -2/Research | Spotted B-90 Cyclops 7843 | -2/Research | Found Prototype Processor 7843 | -2/Research | Identified Exp. Signal Interpreter 7866 | -2/Research | Discovered new exit (range 18) 7897 | -2/Research | Borebot progress halted 8024 | -2/Research | Identified exit to Testing 8024 | -2/Research | Entered Testing 8029 | -2/Testing | Found Prototype Processor 8029 | -2/Testing | Identified Exp. Core Analyzer 8052 | -2/Testing | Identified Terrabomb 8052 | -2/Testing | Identified Transdimensional Reconstructor 8192 | -2/Testing | Found Prototype Energy Gun 8192 | -2/Testing | Identified Warp Gun 8212 | -2/Testing | Found Prototype Ballistic Gun 8212 | -2/Testing | Identified Hyp. Multirail 8333 | -2/Testing | Spotted Fortress 8347 | -2/Testing | Discovered new exit (range 6) 8348 | -2/Testing | Identified exit to Section 7 8349 | -2/Testing | Entered Section 7 8361 | -2/Section 7 | Found Integrated Reactor 8361 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8403 | -2/Section 7 | Build established: Infiltrator-Ninja 8424 | -2/Section 7 | Spotted B-90 Cyclops 8437 | -2/Section 7 | Found Alien Artifact 8437 | -2/Section 7 | Identified Core Reset Matrix 8437 | -2/Section 7 | Used Core Reset Matrix 8441 | -2/Section 7 | Detected hypermatrix surge 8441 | -2/Section 7 | Sensed 21 artifacts in vicinity 8458 | -2/Section 7 | Found Microwarp Drive 8497 | -2/Section 7 | Spotted Executioner 8497 | -2/Section 7 | Spotted Executioner 8613 | -2/Section 7 | Spotted Striker 8613 | -2/Section 7 | Spotted Striker 8615 | -2/Section 7 | Spotted Executioner 8633 | -2/Section 7 | Spotted B-99 Colossus 8655 | -2/Section 7 | Found Core Expander 8655 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 8664 | -2/Section 7 | Found LRC Inertial Stabilizer 8664 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 8667 | -2/Section 7 | Found LRC Matter Compressor 8667 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 8668 | -2/Section 7 | Found LRC Energy Well 8668 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 8715 | -2/Section 7 | Found Integrated Dissipator 8715 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8717 | -2/Section 7 | Found Integrated Dissipator 8717 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8738 | -2/Section 7 | Build established: Alien-Ninja 8739 | -2/Section 7 | Integrated with Sigix Exoskeleton 8784 | -2/Section 7 | Spotted Striker 8784 | -2/Section 7 | Spotted Striker 8805 | -2/Section 7 | Found Sigix Shearcannon 8808 | -2/Section 7 | Destroyed Striker 8810 | -2/Section 7 | Destroyed Striker 8815 | -2/Section 7 | Destroyed Striker 8817 | -2/Section 7 | Spotted Executioner 8818 | -2/Section 7 | Destroyed Striker 8823 | -2/Section 7 | Destroyed Executioner 8823 | -2/Section 7 | Destroyed Executioner 8830 | -2/Section 7 | Found Prototype Processor 8830 | -2/Section 7 | Identified Exp. Targeting Computer 8849 | -2/Section 7 | Destroyed 11 combat bots 8854 | -2/Section 7 | Spotted Striker 8856 | -2/Section 7 | Destroyed Executioner 8861 | -2/Section 7 | Destroyed Executioner 8865 | -2/Section 7 | Destroyed Striker 8870 | -2/Section 7 | Found Prototype Processor 8870 | -2/Section 7 | Identified Exp. Core Analyzer 8926 | -2/Section 7 | Found Integrated Mediator 8998 | -2/Section 7 | Discovered new exit (range 16) 9010 | -2/Section 7 | Entered Access 9010 | -1/Access | Evolved 2 slots: Utility x2 9015 | -1/Access | Emitted hypermatrix ping 9020 | -1/Access | Assembled emerged from beneath the floor 9039 | -1/Access | Build established: Alien-Sigix 9059 | -1/Access | Spotted B-99 Colossus 9068 | -1/Access | Found Exp. Core Analyzer 9071 | -1/Access | Garrison activated, responded to threat 9112 | -1/Access | Garrison activated, responded to threat 9122 | -1/Access | Assembled emerged from beneath the floor 9195 | -1/Access | Assembled emerged from beneath the floor 9274 | -1/Access | Discovered new exit (range 18) 9286 | -1/Access | Entered Command 9291 | -1/Command | Emitted hypermatrix ping 9296 | -1/Command | Assembled emerged from beneath the floor 9360 | -1/Command | Spotted M Guard 9360 | -1/Command | Spotted M Guard 9368 | -1/Command | Spotted Combat Programmer 9370 | -1/Command | Spotted Combat Programmer 9370 | -1/Command | Destroyed Combat Programmer 9370 | -1/Command | Destroyed Combat Programmer 9384 | -1/Command | Destroyed M Guard 9393 | -1/Command | Destroyed M Guard 9393 | -1/Command | All MAIN.C guards destroyed 9396 | -1/Command | Found Prototype Device 9396 | -1/Command | Identified AEGIS Remote Shield 9404 | -1/Command | Found Prototype Reactor 9404 | -1/Command | Identified Zero-point Reactor 9408 | -1/Command | Used Terrabomb 9411 | -1/Command | Installed Integrated Mediator, increased core attachment efficiency 9423 | -1/Command | Met MAIN.C 9429 | -1/Command | 0b10 Conduit disabled 9429 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 9429 | -1/Command | Destroyed MAIN.C Shell 9429 | -1/Command | Spotted M Shell/Def 9429 | -1/Command | Spotted M Shell/Atk 9429 | -1/Command | Spotted M Shell/Def 9429 | -1/Command | Spotted M Shell/Atk 9429 | -1/Command | Spotted M Shell/Atk 9429 | -1/Command | Spotted M Shell/Def 9429 | -1/Command | Spotted M Shell/Atk 9429 | -1/Command | Spotted M Shell/Def 9430 | -1/Command | MAIN.C activated Command garrisons 9431 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 9453 | -1/Command | Destroyed M Shell/Atk 9458 | -1/Command | Destroyed M Shell/Atk 9461 | -1/Command | Destroyed M Shell/Atk 9461 | -1/Command | Destroyed MAIN.C 9462 | -1/Command | Discovered new exit (range 49) 9462 | -1/Command | Discovered new exit (range 105) 9462 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 9463 | -1/Command | Destroyed M Shell/Def 9463 | -1/Command | Destroyed M Shell/Atk 9491 | -1/Command | Destroyed 9 combat bots 9670 | -1/Command | Phase Generator disabled 10020 | -1/Command | Assembled emerged from beneath the floor 10068 | -1/Command | Assembled emerged from beneath the floor 10088 | -1/Command | Assembled emerged from beneath the floor 10116 | -1/Command | Assembled emerged from beneath the floor 10227 | -1/Command | Failed to warp due to unstable space 10285 | -1/Command | Crushed by falling debris 10287 | -1/Command | Crushed by falling debris 10293 | -1/Command | Crushed by falling debris 10294 | -1/Command | Crushed by falling debris 10296 | -1/Command | Crushed by falling debris 10299 | -1/Command | Crushed by falling debris 10307 | -1/Command | Crushed by falling debris 10307 | -1/Command | Crushed by falling debris 10311 | -1/Command | Crushed by falling debris 10311 | -1/Command | Crushed by falling debris 10312 | -1/Command | Core integrity fell below 50% 10313 | -1/Command | Crushed by falling debris 10314 | -1/Command | System corruption reached 10% 10344 | -1/Command | Lost 5 parts (1p4u) 10358 | -1/Command | Crushed by falling debris 10381 | -1/Command | Crushed by falling debris 10382 | -1/Command | Crushed by falling debris 10384 | -1/Command | Crushed by falling debris 10384 | -1/Command | Core integrity fell below 20% 10385 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 10461 | -1/Command | Crushed by falling debris 10479 | -1/Command | Crushed by falling debris 10546 | -1/Command | Crushed by falling debris 10546 | -1/Command | Smashed by cave-in Last Messages --------------- 10382_ System corrupted: IFF burst signal emitted. 10382_ The unstable cave ceiling collapses. 10382_ Crushed by falling debris. 10384_ The unstable cave ceiling collapses. 10384_ Crushed by falling debris. 10385_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 10413_ System corrupted: Matter fused (-9). 10461_ The unstable cave ceiling collapses. 10461_ Crushed by falling debris. 10479_ The unstable cave ceiling collapses. 10479_ Crushed by falling debris. 10495_ T9L7UGT&C=# AQN XKUWB9HJK 10510_ System corrupted: Energy discharge (-108). 10526_ GEKGZHTL8TZ#