Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:18:03 Player: lazy_engineer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3626) 3626 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 7594 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 70/100 System Corruption 22% Temperature Cool (0) Movement Treading (490) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Sensor Array Transmission Jammer Improved Medium Armor Plating > --- WEAPON (3) ------- High-powered Shotgun (fused) > --- INVENTORY (25) --- Compact Battery (200) High-capacity Matter Pod (118) Advanced Weight Redist. System Structural Scanner Structural Scanner Improved Terrain Scanner Kinecellerator Kinecellerator Kinecellerator Kinecellerator Improved Medium Armor Plating Hacking Suite Recalibrator Thief Drone Bay (3/3) Improved Datajack Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON ----------- EM Pulse Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Compact Battery High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Structural Scanner Machine Analyzer Sensor Array Kinecellerator Kinecellerator Kinecellerator Kinecellerator Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Hacking Suite Recalibrator Thief Drone Bay High-powered Shotgun Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Improved Datajack Improved Datajack Mining Laser [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 2 | . . 2 . . . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 88 | 6 8 10 5 16 17 19 1 . 6 Power 14 | 1 1 . 1 3 5 2 1 . . Engine 7 | 1 1 . 1 . 2 2 . . . Core 7 | . . . . 3 3 . 1 . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 2 2 . 4 1 1 . . . Treads 12 | 2 2 2 . 4 1 1 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 4 3 3 4 7 11 . . 2 Device 14 | . 1 1 2 . 5 5 . . . Storage 4 | 1 2 . . . . 1 . . . Processor 3 | . . . . . . 2 . . 1 Hackware 1 | . 1 . . . . . . . . Protection 13 | . . 2 1 4 2 3 . . 1 Artifact . | . . . . . . . . . . Weapon 27 | 2 1 5 1 5 4 5 . . 4 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 9 | 1 . 4 . 2 1 . . . 1 Ballistic Cannon 8 | . . . . 2 1 3 . . 2 Launcher 7 | . 1 . 1 1 2 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 22 | . . 4 . . 4 4 1 . 9 Power 6 | . . 1 . . 2 . 1 . 2 Propulsion 4 | . . . . . . 3 . . 1 Utility 3 | . . 1 . . 1 . . . 1 Weapon 9 | . . 2 . . 1 1 . . 5 Highest Loss Streak 8 | . . 3 . . 3 3 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 94 100 99 99 98 81 84 75 Engine 9 | . 13 8 11 . 6 15 8 7 5 Core 3 | . . . . 8 8 . 4 7 6 Treads 24 | . 27 22 22 35 29 28 15 15 12 Device 12 | . 11 11 21 10 18 8 15 15 15 Storage 8 | . 14 11 11 9 7 7 7 7 7 Processor 2 | . . . . . . 9 . . . Hackware 1 | . 1 11 11 1 . . . . . Protection 5 | . . 9 . 15 3 3 7 7 6 Energy Cannon 1 | . . . . . . 5 . . . Ballistic Gun 4 | . 14 17 12 10 . . . . 2 Ballistic Cannon 9 | . . . . 2 15 15 15 15 10 Launcher 5 | . 12 3 9 5 6 . 7 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 135 | 11 88 95 97 112 126 134 135 135 135 Greatest Support 80 | 40 40 40 40 80 80 80 40 40 40 Greatest Overweight (x) 5 | . 2 2 2 1 1 3 3 3 5 Average Overweight (x) 1 | . . 2 2 1 1 1 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 17 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 17 18 24 25 25 23 22 22 Average Carried 19 | . 9 14 15 17 23 24 22 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 24 | 1 14 16 15 23 24 22 22 22 17 Class Distribution -------------------- 37% | Mutant 19% | Skirmisher 17% | Tank 17% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 3096 | 182 258 228 89 443 499 960 244 . 193 Remotely . | . . . . . . . . . . Salvage Created 2586 | . 434 387 59 378 621 388 71 . 248 Parts 163 | . 38 24 6 29 42 14 6 . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 22 4 . 4 Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 80 | . 14 7 2 15 17 14 4 . 7 Guns 18 | . 6 7 . 3 . . . . 2 Cannons 31 | . . . . 5 8 14 2 . 2 AOE 31 | . 8 . 2 7 9 . 2 . 3 Classes Destroyed 14 | . 6 3 . 2 3 . . . . Worker 7 | . . 2 1 . 4 . . . . Builder 4 | . 1 . . 1 2 . . . . Tunneler 1 | . . . . . 1 . . . . Recycler 1 | . 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 4 | . 2 2 . . . . . . . Swarmer 15 | . 6 . . 3 3 2 . . 1 Grunt 44 | . 8 4 2 10 6 7 3 . 4 Brawler 5 | . . . . 1 2 1 . . 1 Duelist 1 | . . 1 . . . . . . . Sentry 8 | . . 2 . 1 3 1 . . 1 Hunter 3 | . . . . . 1 1 1 . . Programmer 3 | . . . . . 1 2 . . . Thug 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 4 5 3 5 6 3 3 . 5 Combat Bots Only 5 | . 4 4 2 3 4 3 3 . 5 Max Kills in Single Turn 5 | . 3 1 2 3 5 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . 2 2 2 . 1 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 566 | . 62 73 7 65 159 109 20 . 71 Missed 176 | . 21 28 . 17 60 24 5 . 21 Damage Taken 6170 | . 465 712 99 829 1348 1534 199 . 984 Core 887 | . 36 85 24 42 56 501 30 . 113 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 64 | . . . . . . 15 28 . 21 Regen/Repaired (Parts) 760 | . 203 . . 548 9 . . . . Core Remaining (%) 87 | 100 85 . 72 92 . . . . . Volleys Fired 257 | . 66 49 3 34 31 41 10 . 23 Largest 3 | . 2 2 1 2 3 3 2 . 3 Hottest 159 | . 60 46 33 96 132 159 96 . 144 Shots Fired 425 | . 77 89 3 40 60 101 16 . 39 Gun 176 | . 62 87 . 9 . . . . 18 Cannon 196 | . . . . 19 46 101 12 . 18 Launcher 53 | . 15 2 3 12 14 . 4 . 3 Special . | . . . . . . . . . . Kinetic 349 | . 51 87 . 28 46 89 12 . 36 Thermal . | . . . . . . . . . . Explosive 53 | . 15 2 3 12 14 . 4 . 3 Electromagnetic 23 | . 11 . . . . 12 . . . Robot Hit Streak 11 | . 7 11 1 5 6 6 7 . 10 Robot Miss Streak 5 | . 3 3 1 2 4 4 1 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 248 | . 43 54 1 29 29 53 11 . 28 Core Hits 184 | . 36 23 5 33 41 21 6 . 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . 3 2 2 . . Blast 7 | . . . . . 3 2 2 . . Melee Attacks 2 | . . 2 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8561 | . 1029 654 180 1371 2214 1428 580 . 1105 Guns 1252 | . 381 489 . 151 . . . . 231 Cannons 3080 | . . . . 353 746 1428 195 . 358 Explosions 4226 | . 645 165 180 867 1468 . 385 . 516 Melee . | . . . . . . . . . . Ramming 3 | . 3 . . . . . . . . Kinetic 4081 | . 257 489 . 504 746 1301 195 . 589 Thermal 345 | . 62 . . . 283 . . . . Explosive 3845 | . 583 129 180 867 1185 . 385 . 516 Electromagnetic 287 | . 124 36 . . . 127 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . 2 9 9 9 22 Average Corruption 9 | . . . . . 1 8 9 9 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 183 | . . . . . 1 85 32 2 63 Message Errors 49 | . . . . . 1 21 6 1 20 Matter Fused 39 | . . . . . . 12 10 . 17 Heat Flow Errors 27 | . . . . . . 14 5 . 8 Energy Discharges 24 | . . . . . . 10 8 1 5 Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 3 | . . . . . . 2 . . 1 Data Loss (minor) 18 | . . . . . . 10 2 . 6 Data Loss (major) 10 | . . . . . . 7 1 . 2 Misfires 6 | . . . . . . 3 . . 3 Alerts 4 | . . . . . . 3 . . 1 Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 249 | . 6 6 . 28 86 65 33 . 25 Projectiles 92 | . . . . 7 . 65 . . 20 Explosions 157 | . 6 6 . 21 86 . 33 . 5 Melee . | . . . . . . . . . . Knockbacks 22 | . . . . 4 6 12 . . . Impact . | . . . . . . . . . . Kinetic 21 | . . . . 4 5 12 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 352 | . 40 14 . 47 160 . . . 91 Shots 12 | . 2 1 . 3 3 . . . 3 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 526 | . 76 15 40 281 412 526 278 . 268 Average Temperature 125 | . 25 6 18 100 113 163 115 . 102 Received Heat Transfer 1620 | . 135 198 90 351 360 315 63 . 108 Effects 31 | . . . . 2 1 24 4 . . Shutdowns 11 | . . . . . 1 10 . . . Energy Bleed 4 | . . . . . . 3 1 . . Interference 9 | . . . . 2 . 4 3 . . Short Circuit 1 | . . . . . . 1 . . . Damage (major) 3 | . . . . . . 3 . . . Damage (core) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 300 | . 100 . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Peak Influence 575 | . 182 197 127 213 575 . . . . Initial 91 | . . 27 48 . 91 . . . . Average 126 | . 80 77 106 82 233 . . . . Maximum Alert Level 2 | . . . . 1 2 . . . . Low Security (%) 81 | 100 100 100 100 90 44 . . . . Level 1 10 | . . . . 9 28 . . . . Level 2 7 | . . . . . 26 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 1 . 3 4 . . . . Investigation 4 | . 1 . . 2 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 3 | . 1 1 . 1 . . . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 2 . . . . . . . Communications Jammed 1 | . . . . . 1 . . . . Distress Signals 1 | . . . . . 1 . . . . Times Spotted 108 | . 21 14 2 22 22 14 3 . 10 Peak Tracking Total 5 | . 5 5 2 5 5 3 2 . 3 Tactical Retreats 4 | . . 4 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . 2 . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 25 | . 1 1 . 4 17 . . . 2 Max in Single Turn 13 | . 1 1 . 2 13 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 16 | . 7 2 1 2 4 . . . . Terminals 8 | . 4 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . 1 2 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 41 | . 16 3 1 13 8 . . . . Successful 37 | . 14 3 1 13 6 . . . . Failed 4 | . 2 . . . 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 16 | . 7 1 . 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 19 | . 6 . . 7 6 . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 5 1 1 6 2 . . . . Record 6 | . . . . 6 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Investigation Status 1 | . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 17 | . 6 . . 7 4 . . . . Scan Component 9 | . 3 . . 4 2 . . . . Repair 8 | . 3 . . 3 2 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 4 1 . 2 1 . . . . Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . 3 . . 3 1 . . . . Time 250 | . 78 . . 108 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 4 | . 4 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 9985 | 68 1277 589 427 988 1388 2697 919 21 1611 Spaces Moved 3173 | 40 562 134 126 312 497 929 218 6 349 Core 7 | 7 . . . . . . . . . Treads 3166 | 33 562 134 126 312 497 929 218 6 349 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 320 330 250 250 250 410 410 410 Average Speed 281 | 140 187 328 330 250 250 266 410 410 443 Slowest Speed 570 | 160 320 330 330 250 250 410 410 410 570 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 82 14 34 29 15 86 51 22 53 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . . 4 2 . . Spaces Dug 7 | . . 3 . 4 . . . . . Terrain Destroyed 444 | . 100 11 38 78 103 26 52 . 36 Melee . | . . . . . . . . . . Projectile 42 | . . . . 5 9 26 1 . 1 AOE 402 | . 100 11 38 73 94 . 51 . 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 3864 | 52 719 211 137 479 589 1065 229 5 378 Wait 233 | . 58 . . 88 19 68 . . . Move 3164 | 39 561 133 125 311 496 928 217 5 349 Hop . | . . . . . . . . . . Pick Up 85 | 7 21 12 1 22 15 6 1 . . Fast Attach 5 | . . . . . 3 2 . . . Attach 38 | 6 4 5 3 4 7 4 1 . 4 Detach 2 | . . . 2 . . . . . . Swap 45 | . 4 5 2 12 7 13 . . 2 Drop 32 | . 4 5 1 8 11 3 . . . Fire 257 | . 66 49 3 34 31 41 10 . 23 Melee 2 | . . 2 . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Discovered new exit (range 15) 1124 | -10/Materials | Discovered new exit (range 15) 1232 | -10/Materials | Repaired Lgt. Ion Engine 1260 | -10/Materials | Repaired Lgt. Treads 1288 | -10/Materials | Repaired Lgt. Treads 1346 | -10/Materials | Entered another Materials area 1346 | -9/Materials | Evolved 2 slots: Utility x2 1821 | -9/Materials | Lost 3 parts (1p1u1w) 1912 | -9/Materials | Discovered new exit (range 7) 1935 | -9/Materials | Entered Mines 1944 | -9/Mines | Found the Drone Emporium 1964 | -9/Mines | Found Prototype Device 1965 | -9/Mines | Identified Thief Drone Bay 2346 | -9/Mines | Discovered new exit (range 6) 2362 | -9/Mines | Entered Materials 2362 | -8/Materials | Evolved 2 slots: Propulsion x2 2738 | -8/Materials | Repaired Arm. Treads 2823 | -8/Materials | Repaired Med. Armor Plating 2865 | -8/Materials | Repaired Arm. Treads 3188 | -8/Materials | Discovered new exit (range 10) 3350 | -8/Materials | Entered Factory 3350 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3682 | -7/Factory | Repaired Sensor Array 3767 | -7/Factory | Build established: Gunner 4279 | -7/Factory | P-60 Hacker assimilated allied 8S-3X4(g) 4550 | -7/Factory | First assault squad dispatched 4553 | -7/Factory | Build established: Tank 4637 | -7/Factory | Discovered new exit (range 11) 4738 | -7/Factory | Entered Lower Caves 4760 | -7/Lower Caves | Lost 3 parts (1p1u1w) 5499 | -7/Lower Caves | Build established: Skirmisher 6136 | -7/Lower Caves | Learned Factory garrison access intel 6242 | -7/Lower Caves | Core integrity fell below 50% 7235 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7276 | -7/Lower Caves | Lost 3 parts (2n1w) 7398 | -7/Lower Caves | Discovered new exit (range 10) 7435 | -7/Lower Caves | Entered another Lower Caves area 7560 | -7/Lower Caves | Core integrity fell below 20% 7568 | -7/Lower Caves | Build established: Tank 8106 | -7/Lower Caves | Learned location of Extension (-5) 8109 | -7/Lower Caves | Build established: Scavenger-Tank 8317 | -7/Lower Caves | Discovered new exit (range 8) 8354 | -7/Lower Caves | Entered Data Miner 8354 | -7/Data Miner | Discovered new exit (range 6) 8375 | -7/Data Miner | Entered Proximity Caves 9253 | -6/Proximity Caves | Spotted B-75 Beast 9439 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9507 | -6/Proximity Caves | System corruption reached 10% 9580 | -6/Proximity Caves | Lost 8 parts (1p1n1u5w) 9812 | -6/Proximity Caves | Build established: Mutant 9986 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Matter fused (-9). System corrupted: Matter fused (-8). EQMD>>LLKRTIPV1XYAUI ANDHR/ I>QAIZV,J#OJOF1DJXTWPKAGFUH&MR System corrupted: Energy discharge (-78). &>U4APC1CCMO=G84%7WX3OB2CCNSVE System corrupted: Hpw. Shotgun fused. System corrupted: Heat flow error (+207). System corrupted: Matter fused (-10). System corrupted: Matter fused (-5). A TJ9WFBMD4F|< %19 ONB 4A# Z 5#:NISC6UB|H|EY1OZE>6AA System corrupted: Energy discharge (-94). System corrupted: FCS attempts to trigger Hpw. Shotgun. System corrupted: Hpw. Shotgun misfires. Neutrino Core destroyed. System corrupted: Component data lost. S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## ##???????????????????????????????????? | | # #???????????????????????????????????? | | #???????????????????????????????????? | | ### #????????????????????????????????????? | | #" ##????????????????????????????????????? | | # / # #????????????????????????????????????? | | #" # # ##?????????? ????????????????????????? | | #" ###???????? ????????????????????????? | | # ##?????? #??? ????????????????????? | | # # ####### #???? ????????????????????? | | # # #???## #???????????????????? | | #?#### $ ???????????????????? | | # #### ##### ????????????????????? | | ### ### #???????# ????????????????????? | | #?# #???????# ????????????????????? | | ??# #??????## ????????????????????? | | ??# ##??? ## ????????????????????? | | ?## ######??? #????????????????????? | | ?# #???????? ? #????????????????????? | | ?# #????????# ? ##???????????????????? | | ?# ##????###### ??# ##??????????????????? | | ?# ###????## ### ??# s ##?????????????????? | | ## #?????## #?# ???# % #?????????????????? | | #????## ??# #??# * #?????????????????? | | ## ###### ????# ###s ##?????????????????? | | ?# # #????# @ #??????????????????? | | ?# ## ####?## #??????????????????? | | ?###### #?# ##?## ##??????????????????? | | ?????## ### ## #### ##???????????????????? | | ????## ## ##???????????????????? | | ##### ### #???????????????????? | | ## ##?########## #???????????????????? | | ###### #######???????????## #???????????????????? | | ?????####??????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot It Was An Accident, I Swear Made in Tau Ceti IV No Signal Omniscient Cartographer Remodeling Serviceable Loadout Significant Disruption System Compromised Challenges ------------ None Game ------ Seed ThrowingBiocellBattery Manual? 0 Play Time 01:16:18 Cumulative 3.3 hours Start 2024.03.31 @ 22:01:05 End 2024.03.31 @ 23:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a766171b-05cf-490e-aaa1-a2c38babb70e