Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 03:39:58 Player: quak Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (324) 324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2264 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 83/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Subdweller Optics Scrap Shield > --- WEAPON (2) ------- Assault Rifle Battle Rifle > --- INVENTORY (15) --- Ion Engine Compact Wheel Small Storage Unit Propulsion Shielding Backup Plating I Subdweller Laser Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Grenade Launcher Subdweller Shrapnel Launcher Improved Datajack Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Subdweller Optics Scrap Shield > --- WEAPON ----------- Assault Rifle Battle Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Small Storage Unit Propulsion Shielding Backup Plating I Subdweller Laser Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Grenade Launcher Subdweller Shrapnel Launcher Improved Datajack Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 18 | 7 5 . 5 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 . 1 1 Device 3 | 1 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 7 | 2 2 . 3 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 1 . 1 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . 1 . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . 1 1 To Critical Strikes . | . . . . . Average Backups 11 | 2 9 11 13 13 Power . | . 1 1 1 1 Propulsion . | . 1 1 1 1 Utility 3 | . 3 4 4 3 Weapon 5 | . 4 5 7 8 Tool/Special . | . . . . . Unused Backups 9 | . 1 . 3 5 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 5 | . 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 100 100 69 Engine 13 | . 14 14 14 9 Treads 27 | . 27 28 28 17 Device 11 | . 9 14 13 8 Storage 13 | . 14 14 14 9 Protection 2 | . 4 . . 7 Ballistic Gun 26 | . 27 28 27 15 Peak Build Rating 16 | 7 8 8 12 16 Average Rating 9 | 5 7 8 10 14 On Entrance 7 | . 7 8 8 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 49 | 15 30 30 31 49 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 11 11 15 15 Average Carried 11 | 2 9 11 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 11 11 15 15 Class Distribution -------------------- 94% | Mutant 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 698 | 303 245 48 102 . Remotely . | . . . . . Salvage Created 578 | 147 302 16 113 . Parts 37 | 13 19 . 5 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 12 | . 8 1 3 . Guns 8 | . 6 1 1 . AOE 4 | . 2 . 2 . Classes Destroyed 11 | 2 6 1 2 . Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 2 | . 2 . . . Cobbler 1 | . . . 1 . Subdweller 3 | . . . 3 . Assembled 1 | . . 1 . . Best Kill Streak 5 | 2 5 1 3 . Combat Bots Only 3 | . 3 1 3 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 61 | . 38 4 14 5 Missed 14 | . 8 . 3 3 Hits 47 | . 30 4 11 2 Projectile 47 | . 30 4 11 2 Critical Strikes 1 | . . . 1 . Damage Taken 663 | . 362 60 223 18 Core 87 | . 48 . 39 . Absorbed by Shields . | . . . . . Redirected to Shielding 43 | . 31 . 12 . Regen/Repaired (Parts) 61 | . 61 . . . Core Remaining (%) 82 | 100 . . 65 . Volleys Fired 66 | 11 31 3 20 1 Largest 2 | 2 2 2 2 2 Hottest 70 | 70 40 40 45 45 Shots Fired 126 | 22 61 7 34 2 Gun 119 | 22 60 7 28 2 Cannon 4 | . . . 4 . Launcher 3 | . 1 . 2 . Special . | . . . . . Kinetic 114 | 11 60 7 34 2 Thermal 11 | 11 . . . . Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 3 13 3 11 . Robot Miss Streak 5 | 4 5 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 71 | 10 36 4 21 . Core Hits 31 | 5 16 2 8 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1258 | 126 590 49 493 . Guns 877 | 126 454 49 248 . Cannons . | . . . . . Explosions 381 | . 136 . 245 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1046 | 50 454 49 493 . Thermal 76 | 76 . . . . Explosive 136 | . 136 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 1 7 12 . Message Errors 7 | . 1 3 3 . Matter Fused 5 | . . 1 4 . Energy Discharges 3 | . . 1 2 . Data Loss (minor) 2 | . . 1 1 . Misfires 1 | . . 1 . . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 28 | . 28 . . . Projectiles . | . . . . . Explosions 28 | . 28 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 45 | 45 8 . . . Average Temperature 13 | 17 3 . . . Received Heat Transfer 111 | . 99 . 12 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | 296 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 86 | 5 86 . . 6 Initial . | . . . . . Average 15 | 1 31 . . . Influence Increases 277 | 20 251 . . 6 Destroy 0b10 Robot/C 160 | . 160 . . . Destroy 0b10 Robot/NC 45 | 20 25 . . . Destroy Leader 36 | . 36 . . . Successful Hack 14 | . 8 . . 6 Disable Machine 15 | . 15 . . . Destroy Structure 7 | . 7 . . . Influence Decreases 277 | 20 251 . . 6 Time Decay 267 | 20 241 . . 6 Lost Part 10 | . 10 . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 10 1 3 6 Peak Tracking Total 6 | . 4 1 2 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 7 . 1 1 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 22 . 4 5 Successful 16 | . 11 . 4 1 Failed 15 | . 11 . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 12 | . 12 . . . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations 7 | . 2 . . 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 . 4 . Record 4 | . . . 4 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . . 1 Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2273 | 79 516 542 1000 136 Optics 383 | . . . 247 136 Seismic 1890 | 79 516 542 753 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2679 | 132 813 542 1045 147 Spaces Moved 1258 | 54 410 133 604 57 Core 2 | 2 . . . . Treads 1256 | 52 410 133 604 57 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 155 160 160 160 217 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 7 71 22 30 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 4 . 33 . Melee . | . . . . . Projectile . | . . . . . AOE 37 | . 4 . 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1768 | 76 505 456 650 81 Wait 376 | . 45 321 8 2 Move 1254 | 53 409 132 603 57 Hop . | . . . . . Pick Up 21 | 5 8 . 6 2 Fast Attach 15 | 7 2 . 1 5 Attach 3 | . 1 . 1 1 Detach 1 | . 1 . . . Swap 12 | . 5 . 6 1 Drop 20 | . 3 . 5 12 Fire 66 | 11 31 3 20 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 11) 519 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Repaired Lgt. Treads 919 | -10/Materials | Discovered new exit (range 13) 946 | -10/Materials | Entered Mines 1009 | -10/Mines | Met a Derelict bent on vengeance 1018 | -10/Mines | Assembled infested the area 1023 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1452 | -10/Mines | Discovered new exit (range 9) 1488 | -10/Mines | Entered Subcaves 1585 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1591 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2059 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2490 | -10/Subcaves | Discovered new exit (range 16) 2519 | -10/Subcaves | Visited Clippyterm 2524 | -10/Subcaves | Learned Research security intel 2533 | -10/Subcaves | Entered Materials 2533 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2680 | -8/Materials | Self-destructed Last Messages --------------- Backup Power I x1 Backup Propulsion I x2 Backup Plating I x1 Backup Laser I x2 02554_ Dropped Backup Propulsion I. 02555_ Acquired Lgt. Treads. 02562_ Dropped Backup Power I. 02565_ Acquired Sub. Optics. 02570_ Dropped Backup Laser I. 02571_ Acquired Assault Rifle. 02574_ Acquired Battle Rifle. 02575_ Dropped Backup Plating I. 02577_ Acquired Backup Plating I. 02633_ Acquired Imp. Datajack. 02651_ K-01 Serf collects debris. 02676_ W-25 Informer sends out distress signal. 02677_ K-01 Serf collects debris. 02677_ Lgt. Treads destroyed. 02678_ Sub. Power Source shoots sparks and powers down. 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Treads | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed LatentSuperquantumRailgun Manual? 0 Play Time 00:15:33 Cumulative 41.7 hours Start 2026.02.06 @ 03:26:06 End 2026.02.06 @ 03:39:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 950a420c-e725-4a99-b059-28dccb7902e9