Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 19:33:46 Player: lucky255 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (3728) 3728 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (461) 461 TOTAL SCORE: 8564 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 348 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 99/100 System Corruption 15% Temperature Cool (3) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Surge Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Trap Scanner Lightning Gun Gatling Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Advanced EMP Blaster Spear > --- INVENTORY -------- Makeshift Flight Unit Improved Utility Shielding Gatling Laser [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 1 . 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 181 | . 12 34 60 18 18 8 2 29 Power 18 | . 1 3 4 . 2 1 . 7 Engine 8 | . 1 2 1 . 1 . . 3 Core 9 | . . 1 3 . 1 1 . 3 Reactor 1 | . . . . . . . . 1 Propulsion 58 | . 2 15 27 6 . 1 1 6 Treads 8 | . 2 6 . . . . . . Leg 31 | . . 9 22 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 19 | . . . 5 6 . 1 1 6 Utility 56 | . 3 7 17 4 12 3 1 9 Device 29 | . 2 4 9 1 7 1 . 5 Storage 3 | . 1 1 . . . . 1 . Processor 5 | . . . 3 2 . . . . Hackware 4 | . . . 1 . 3 . . . Protection 15 | . . 2 4 1 2 2 . 4 Artifact . | . . . . . . . . . Weapon 49 | . 6 9 12 8 4 3 . 7 Energy Gun 15 | . 1 2 2 3 1 2 . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | . 4 5 9 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . 1 2 . 3 2 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 2 . . . . Piercing Weapon 3 | . . . . . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 42 | . 1 7 20 . 1 2 . 11 Power 10 | . . 2 4 . 1 . . 3 Propulsion 17 | . . 1 11 . . . . 5 Utility 6 | . 1 . 2 . . 1 . 2 Weapon 9 | . . 4 3 . . 1 . 1 Highest Loss Streak 5 | . 1 5 4 . 1 1 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 98 100 99 99 100 82 Engine 6 | . 14 10 4 . . . . 2 Core 3 | . . . 4 9 6 7 7 4 Treads 9 | . 26 23 . . . . . . Leg 13 | . 1 9 32 . . . . . Flight 9 | . . . 3 36 30 30 30 23 Device 10 | . 12 14 9 9 12 2 . 12 Storage 7 | . 14 11 8 . . . 3 . Processor 7 | . . . 9 25 15 15 15 11 Hackware 3 | . . . 2 . 14 15 15 11 Protection 5 | . . 7 7 1 2 12 11 3 Energy Gun 4 | . 5 2 3 7 5 5 7 3 Ballistic Gun 12 | . 22 18 13 . . . . . Slashing Weapon 1 | . . . . 9 6 . . . Naked Turns 42 | . . . . . . . . 42 Heaviest Build 35 | 12 29 35 33 14 18 18 19 20 Greatest Support 60 | 20 40 60 48 20 20 20 20 23 Greatest Overweight (x) 3 | . . 1 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 10 5 5 5 8 8 Average Capacity 10 | . 14 14 9 5 5 5 6 5 Most Carried 15 | . 15 15 10 5 5 5 6 8 Average Carried 9 | . 12 13 9 4 4 4 5 4 Final Capacity 15 | 8 15 10 5 5 5 5 8 5 Final Carried 15 | 6 15 10 5 5 5 5 6 4 Class Distribution -------------------- 44% | Scavenger-Mutant 25% | Mutant 11% | Hacker-Sprinter 10% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -8/Storage Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Matter Collected 3523 | 199 355 492 1752 195 161 214 20 135 Remotely . | . . . . . . . . . Salvage Created 4724 | . 626 762 2209 398 255 177 45 252 Parts 275 | . 39 45 109 30 23 6 5 18 Haulers Intercepted 12 | . 1 1 6 3 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 9 7 . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 92 | . 14 20 37 3 5 6 1 6 Melee 10 | . . . . 1 2 1 1 5 Guns 64 | . 12 13 37 1 . 1 . . AOE 18 | . 2 7 . 1 3 4 . 1 Classes Destroyed 13 | . 6 4 1 . 1 . 1 . Worker 5 | . 1 1 2 1 . . . . Builder 2 | . . 1 1 . . . . . Tunneler 2 | . . . . . 1 . . 1 Hauler 12 | . 1 1 6 3 1 . . . Recycler 4 | . 2 . 2 . . . . . Operator 1 | . 1 . . . . . . . Watcher 6 | . . 1 . 2 2 . . 1 Swarmer 24 | . 6 4 3 . 4 3 . 4 Grunt 46 | . 8 11 23 . . 3 . 1 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . 1 1 . . . . . Sentry 18 | . . 4 9 3 1 . . 1 Programmer 1 | . . . . . . . 1 . Best Kill Streak 7 | . 7 5 5 2 4 2 1 4 Combat Bots Only 5 | . 5 4 3 1 3 2 1 4 Max Kills in Single Turn 2 | . 1 2 2 2 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . 1 2 2 . 1 Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Hostile Shots Fired 659 | . 75 80 285 10 66 24 18 101 Missed 222 | . 22 20 71 7 35 12 11 44 Damage Taken 6989 | . 576 946 3403 89 287 248 68 1372 Core 1671 | . 110 105 390 58 80 71 . 857 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 78 | . . 12 5 . 25 . . 36 Core Remaining (%) 65 | 100 56 73 . 18 . . 78 . Volleys Fired 320 | . 50 56 189 8 2 12 . 3 Largest 2 | . 2 2 2 1 1 1 . 2 Hottest 135 | . 60 73 81 50 36 50 . 135 Shots Fired 605 | . 100 110 369 8 2 12 . 4 Gun 582 | . 96 106 369 5 . 4 . 2 Cannon . | . . . . . . . . . Launcher 23 | . 4 4 . 3 2 8 . 2 Special . | . . . . . . . . . Kinetic 487 | . 83 71 333 . . . . . Thermal 68 | . . 32 35 . . . . 1 Explosive 18 | . 4 4 . . 2 8 . . Electromagnetic 32 | . 13 3 1 8 . 4 . 3 Robot Hit Streak 18 | . 9 18 17 6 . 1 . 2 Robot Miss Streak 4 | . 3 2 4 1 . 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 . 5 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 464 | . 54 84 277 15 9 5 1 19 Core Hits 215 | . 27 42 102 10 11 12 1 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 19 | . . 5 7 3 . 1 . 3 Burn 9 | . . 5 4 . . . . . Destroy 3 | . . . 3 . . . . . Sever 3 | . . . . 3 . . . . Impale 4 | . . . . . . 1 . 3 Melee Attacks 110 | . . . 7 21 32 11 11 28 Impact . | . . . . . . . . . Slashing 49 | . . . 7 21 21 . . . Piercing 61 | . . . . . 11 11 11 28 Sneak Attacks 11 | . . . 3 4 2 . . 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9500 | . 781 1473 4672 740 588 520 41 685 Guns 6049 | . 661 987 4328 43 . 30 . . Cannons . | . . . . . . . . . Explosions 1403 | . 117 452 . 124 200 392 . 118 Melee 1977 | . . . 310 573 388 98 41 567 Ramming 71 | . 3 34 34 . . . . . Kinetic 4991 | . 539 611 3841 . . . . . Thermal 1043 | . . 470 457 30 . . . 86 Explosive 1035 | . 117 326 . . 200 392 . . Electromagnetic 383 | . 122 32 30 137 . 30 . 32 Impact . | . . . . . . . . . Slashing 1089 | . . . 310 573 206 . . . Piercing 888 | . . . . . 182 98 41 567 Highest Corruption 15 | . 1 2 . . . . . 15 Average Corruption 1 | . 1 1 . . . . . 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . 12 35 . . . . . 6 Message Errors 15 | . 3 12 . . . . . . Matter Fused 11 | . 2 9 . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 8 | . 3 5 . . . . . . Parts Rejected 1 | . . 1 . . . . . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 8 | . 3 5 . . . . . . Misfires 3 | . . 2 . . . . . 1 Alerts 2 | . . 1 . . . . . 1 Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 335 | . . 57 42 27 66 6 . 137 Projectiles . | . . . . . . . . . Explosions 165 | . . 57 . . 16 . . 92 Melee 170 | . . . 42 27 50 6 . 45 Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 435 | . . 117 . 23 . 42 . 253 Shots 10 | . . 3 . 1 . 1 . 5 Rammed 5 | . 1 3 1 . . . . . Targets Rammed 13 | . 2 4 7 . . . . . Kicked 6 | . . . 6 . . . . . Crushed 2 | . 1 1 . . . . . . Highest Temperature 227 | . 18 20 227 42 4 16 . 183 Average Temperature 30 | . 11 6 35 20 3 7 . 65 Received Heat Transfer 2331 | . 162 288 1674 . 66 90 . 51 Effects 2 | . . . 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 2 2 2 . . . . Heat Transferred 2964 | . . 1569 1295 50 . . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Peak Influence 719 | . 252 247 719 649 699 . . 486 Initial 303 | . . 74 77 303 255 . . 133 Average 223 | . 109 95 273 467 334 . . 330 Maximum Alert Level 3 | . 1 1 3 2 2 . . 2 Low Security (%) 57 | . 84 95 47 . 15 . . 6 Level 1 22 | . 15 4 23 25 58 . . 81 Level 2 19 | . . . 27 74 25 . . 12 Level 3 . | . . . 1 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 4 5 . 3 . . 2 Investigation 8 | . 1 3 2 . 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 8 | . 2 1 3 . 1 . . 1 Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Distress Signals 11 | . 1 3 5 2 . . . . Communications Jammed 35 | . . . . . 34 . . 1 Distress Signals 35 | . . . . . 34 . . 1 Times Spotted 203 | . 27 29 76 12 22 10 7 20 Peak Tracking Total 8 | . 5 5 5 7 8 3 4 7 Tactical Retreats 31 | . 2 2 11 2 5 4 2 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 10 | . 3 2 2 . 2 . . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 13 | . 2 . . 4 2 . . 5 Max in Single Turn 4 | . 1 . . 1 2 . . 4 Garrison Access 3 | . . . . . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 46 | . 6 7 7 6 14 1 1 4 Terminals 35 | . 6 6 6 5 10 . . 2 Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . 1 . 1 1 . . 1 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 143 | . 19 25 27 10 44 1 7 10 Successful 86 | . 11 13 17 5 26 1 7 6 Failed 57 | . 8 12 10 5 18 . . 4 Catastrophic 10 | . 1 2 . 1 4 . . 2 Database Lockouts . | . . . . . . . . . Manual 75 | . 12 18 17 4 23 . . 1 Terminals 117 | . 19 20 25 9 38 . . 6 Fabricators 4 | . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . Recycling Units 9 | . . 5 . 1 1 . . 2 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 54 | . 7 5 10 4 17 1 7 3 Record 23 | . . . 4 1 8 . 7 3 Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 3 | . . . . 2 . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 7 | . 1 2 2 . 2 . . . Unreport Threat 2 | . . 1 . . 1 . . . Locate Traps 1 | . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . Assault Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Recall Assault 1 | . . . . . 1 . . . Hauler Manifests 3 | . 1 . 1 1 . . . . Zone Layout 5 | . 2 1 . . 2 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . 2 . 1 1 . . 1 Report Inventory 4 | . . 1 . 1 1 . . 1 Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 21 | . 4 6 5 . 6 . . . Terminals 20 | . 4 6 5 . 5 . . . Track 1 | . . . 1 . . . . . Assimilate 2 | . . . . . 2 . . . Botnet 17 | . 4 6 4 . 3 . . . Fabricators 1 | . . . . . 1 . . . Report 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 6 6 5 3 11 . . 3 Full Trace Events 5 | . 1 2 . . 1 . . 1 Feedback Events 2 | . . 2 . . . . . . Corruption 2 | . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 116 | . . . . . . . . 116 Total Part Build Rating 3 | . . . . . . . . 3 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . Machine Destruction 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total Allies 14 | . . . . 10 2 . 2 . Largest Group 10 | . . . . 10 1 . 2 . Highest-Rated Group 173 | . . . . 173 26 . 50 . Highest-Rated Ally 29 | . . . . 29 26 . 25 . Total Orders . | . . . . . . . . . Ally Attacks 68 | . . . . 60 . . 8 . Total Damage 858 | . . . . 752 . . 106 . Kills 16 | . . . . 14 . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Turns Passed 13147 | . 2201 3044 4360 1137 756 584 474 591 Spaces Moved 10568 | 1 732 926 2542 1015 1412 1680 1277 983 Core 82 | . . . . . . . . 82 Treads 1193 | . 678 515 . . . . . . Legs 2364 | 1 54 411 1898 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6929 | . . . 644 1015 1412 1680 1277 901 Fastest Speed 26 | 120 120 120 26 26 26 26 26 26 Average Speed 62 | 120 157 142 96 26 26 26 26 31 Slowest Speed 240 | 120 160 240 190 28 26 26 26 200 Overloaded Moves 1 | . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 2 . 2 . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 58 | 2 85 49 87 65 33 98 98 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 9 | . . . . . . 6 3 . Spaces Dug 41 | . . . . . 22 5 9 5 Terrain Destroyed 204 | . 22 21 . 9 33 69 9 41 Melee 41 | . . . . . 22 5 9 5 Projectile . | . . . . . . . . . AOE 163 | . 22 21 . 9 11 64 . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total 16334 | . 1687 2548 4101 1843 1744 1792 1401 1218 Wait 4887 | . 865 1475 1190 765 261 76 109 146 Move 10551 | . 731 925 2541 1010 1410 1675 1276 983 Hop 4 | . . . . 2 . 2 . . Pick Up 119 | . 16 28 50 5 4 4 2 10 Fast Attach 32 | . 3 3 14 2 4 1 . 5 Attach 52 | . . 11 20 1 2 2 . 16 Detach 18 | . 1 1 3 1 1 . . 11 Swap 97 | . 9 20 26 15 12 5 2 8 Drop 118 | . 10 25 54 13 4 4 1 7 Fire 320 | . 50 56 189 8 2 12 . 3 Melee 110 | . . . 7 21 32 11 11 28 Ram 2 | . . . 1 . . . . 1 Kick 6 | . . . 6 . . . . . Crush 6 | . 2 4 . . . . . . Escape Stasis 12 | . . . . . 12 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1056 | -10/Materials | Discovered new exit (range 11) 1259 | -10/Materials | Discovered new exit (range 16) 1542 | -10/Materials | Discovered new exit (range 16) 1575 | -10/Materials | Discovered new exit (range 16) 1651 | -10/Materials | Identified exit to Mines 2064 | -10/Materials | Discovered new exit (range 10) 2202 | -10/Materials | Entered another Materials area 2202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3095 | -9/Materials | Lost 5 parts (1p1n3w) 3548 | -9/Materials | Build established: Scavenger-Mutant 3616 | -9/Materials | Discovered new exit (range 5) 3930 | -9/Materials | Discovered new exit (range 9) 5196 | -9/Materials | Discovered new exit (range 5) 5246 | -9/Materials | Entered another Materials area 5246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5550 | -8/Materials | Discovered new exit (range 16) 5704 | -8/Materials | Lost 4 parts (3n1w) 5970 | -8/Materials | Lost 4 parts (1p2n1u) 6737 | -8/Materials | Identified exit to Storage 7300 | -8/Materials | Lost 3 parts (1p2n) 7925 | -8/Materials | Core integrity fell below 50% 9122 | -8/Materials | Discovered new exit (range 16) 9498 | -8/Materials | Build established: Scout 9606 | -8/Materials | Entered Storage 10216 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10247 | -8/Storage | Core integrity fell below 20% 10273 | -8/Storage | Lost 3 allies 10388 | -8/Storage | Lost 3 allies 10722 | -8/Storage | Learned location of Armory (-3) 10742 | -8/Storage | Discovered new exit (range 5) 10743 | -8/Storage | Identified exit to Factory 10743 | -8/Storage | Entered Factory 10743 | -7/Factory | Evolved 2 slots: Utility x2 10746 | -7/Factory | Lost 3 allies 11269 | -7/Factory | Build established: Hacker-Ninja 11357 | -7/Factory | Crushed by falling debris 11370 | -7/Factory | Discovered new exit (range 20) 11485 | -7/Factory | Cargo convoy interrupted 11497 | -7/Factory | Discovered new exit (range 9) 11499 | -7/Factory | Identified exit to Lower Caves 11499 | -7/Factory | Entered Lower Caves 11702 | -7/Lower Caves | Encountered a Warlord checkpoint 11782 | -7/Lower Caves | Build established: Hacker-Sprinter 11809 | -7/Lower Caves | Discovered new exit (range 13) 12082 | -7/Lower Caves | Identified exit to Lower Caves 12083 | -7/Lower Caves | Entered another Lower Caves area 12133 | -7/Lower Caves | Ambushed by research squad 12225 | -7/Lower Caves | Discovered new exit (range 6) 12227 | -7/Lower Caves | Learned location of 1 exit from Factory 12324 | -7/Lower Caves | Learned Factory emergency access door positions 12324 | -7/Lower Caves | Learned Research emergency access door positions 12324 | -7/Lower Caves | Learned Factory stockpile data 12324 | -7/Lower Caves | Learned Extension stockpile data 12324 | -7/Lower Caves | A Commander dispatched an escort 12336 | -7/Lower Caves | Learned Factory emergency access door positions 12445 | -7/Lower Caves | Learned location of 1 exit from Factory 12548 | -7/Lower Caves | Identified exit to Factory 12557 | -7/Lower Caves | Entered Factory 12557 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12558 | -6/Factory | Identified exit to Factory 12731 | -6/Factory | Fabricated Imp. VTOL Module? 12733 | -6/Factory | Lost 3 parts (1p2n) 12915 | -6/Factory | Lost 3 parts (2p1n) 13091 | -6/Factory | System corruption reached 10% 13093 | -6/Factory | Released all parts (9) 13102 | -6/Factory | Core integrity fell below 50% 13121 | -6/Factory | Lost 5 parts (2n2u1w) 13141 | -6/Factory | Core integrity fell below 20% 13148 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Nuclear Core. 13103_ VTOL Module severed. 13106_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. 13107_ R-10 Processor collects Corrupted Surge Thruster. 13128_ System corrupted: Heat flow error (+220). 13133_ Penetrated by Slug. 13136_ Integrated Corrupted Surge Thruster (+2). 13137_ Acquired Prototype Reactor. 13137_ Identified Cold Fusion Reactor. 13138_ Surge Thruster severed. 13140_ Nuclear Reactor explodes. 13140_ C-17 Slicer destroyed. 13142_ Knocked back. 13144_ Penetrated by Slug. 13144_ Knocked back. 13146_ Acquired Surge Thruster. 13148_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ???????????????# #???# # """ # | | ???????????????# #???# / """ # | | ???????????????##########/###???# # # | | ????????????????????????# #?????# ######## | | ????????????????????????# #???### ###????? | | ?????????????????????####/##### #????? | | ?????????????????????# = # T" #????? | | ?????????????????????# # " #????? | | ?????????????????????# # #????? | | ?????????????????????# # #????? | | ?????????????????????#[ ## ##????? | | ?????????????????????# ## #?????? | | ?????????????????????# ## #?????? | | ?????????????????????# ## #?????? | | ?????????????????????# ## ##????? | | ???????????# ???####/#####+## #????? | | ???????????# ?# pg ! #????? | | ???????????# # #????? | | ???????????# # == #????? | | ???????????# ; %== H #????? | | ???????????# # == ####????? | | ???????????# ??# #??????? | | ???????????# ?????# ] %% #??????? | | ??????????????????# % #??????? | | ????????????????### """% == #??????? | | ??????????????? """%@= #??????? | | ?????????????? """ == #????? | | ???????????? #????? | | ??????????? #????? | | ???????????? ##+######+#????? | | ???????????####+### #????????? ???? | | ??????????????????####+####??????????????? | | ????????????????????? ??????????????????? | | ?????????????????????""??????????????????? | | ???????????????????? ""??????????????????? | | ???????????????????? ????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????[?+?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Let's See Who's Tougher Part-time Excavator Total Silence Watch This! Challenges ------------ None Game ------ Seed InsulatedModifiedLance Manual? 0 Play Time 04:51:31 Cumulative 16.7 hours Start 2024.05.13 @ 18:46:36 End 2024.05.19 @ 19:33:46 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe70e8a2-46af-4adb-92f6-735072ab1db7