Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 22:09:27 Player: puppuppit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (421) 2105 Value Destroyed (11073) 11073 Prototype IDs (72) 1440 Alien Tech Used (1) 200 Bonus (5051) 5051 TOTAL SCORE: 26369 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2099 Follower Combat Kills 1466 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -914 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Core Analyzer Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Biocell (600) Zionite Biocell (600) KE Penetrator GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Zionite Glidesys I Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Molecular Deconstructor CR-A16's Pointy Stick > --- INVENTORY -------- Combat Airjet Zionite Biocell Zionite Biocell Zionite Biocell Makeshift Ablative Armor Makeshift Ablative Armor Hacking Suite Battle Cannon Sapper Charge GAL Module [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Core Analyzer Device Disposable Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Hardened Heavy Armor Plating Weapon Battle Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Guided EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 Utility 6 | . . . 1 . . . 1 1 . . . . . 2 . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 425 | 9 24 9 66 13 3 3 38 17 4 52 10 . 6 53 12 14 24 25 11 32 Power 55 | 1 4 2 9 2 . 1 5 2 1 7 1 . 1 6 2 . . 4 . 7 Engine 32 | 1 4 2 7 2 . . 2 2 1 2 . . 1 1 1 . . 2 . 4 Core 18 | . . . 2 . . 1 3 . . 5 1 . . 5 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Propulsion 111 | 4 6 2 18 5 . 1 14 9 1 14 3 . 1 14 1 5 . 4 1 8 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . Wheel 16 | 4 4 . . . . . 8 . . . . . . . . . . . . . Hover 93 | . . 2 18 5 . 1 6 9 1 14 3 . 1 14 1 5 . 4 1 8 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 121 | 2 9 2 13 1 . 1 10 2 2 24 2 . . 13 5 3 8 11 6 7 Device 58 | 1 5 2 9 . . . 5 . 2 9 2 . . 3 4 1 4 5 2 4 Storage 16 | 1 2 . 1 . . 1 2 . . 7 . . . 1 . . . 1 . . Processor 21 | . 1 . . 1 . . 3 1 . 3 . . . 5 1 . 3 . 2 1 Hackware 14 | . 1 . 1 . . . . 1 . 4 . . . 4 . . . 1 1 1 Protection 12 | . . . 2 . . . . . . 1 . . . . . 2 1 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 138 | 2 5 3 26 5 3 . 9 4 . 7 4 . 4 20 4 6 16 6 4 10 Energy Gun 17 | 1 . . 8 . . . . . . . . . . 5 1 . 2 . . . Energy Cannon 14 | . 5 2 6 . . . . . . 1 . . . . . . . . . . Ballistic Gun 27 | 1 . . 1 . . . 4 4 . 2 . . . 1 1 5 6 . . 2 Ballistic Cannon 38 | . . 1 5 3 3 . 5 . . . . . . 7 . . 5 3 2 4 Launcher 25 | . . . 6 2 . . . . . 2 4 . 3 4 . 1 . 3 . . Special Weapon 8 | . . . . . . . . . . . . . . . 1 . 3 . 1 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 2 . . 1 2 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 25 | . . 1 2 . . . 1 2 . 9 . . . . 1 . 1 7 . 1 Parts Lost 78 | . 7 . 9 2 . . 9 2 1 7 4 . 2 6 5 . . 2 2 20 Power 10 | . 1 . . . . . . . . 2 1 . 1 1 1 . . . . 3 Propulsion 36 | . 2 . 4 2 . . 7 2 1 1 3 . . 3 1 . . 1 . 9 Utility 12 | . 2 . 1 . . . . . . 1 . . . . 1 . . 1 2 4 Weapon 20 | . 2 . 4 . . . 2 . . 3 . . 1 2 2 . . . . 4 Highest Loss Streak 9 | . 6 . 2 1 . . 3 2 1 5 2 . 1 3 2 . . 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 98 97 99 81 100 95 98 94 91 82 76 83 98 93 92 87 90 96 79 Engine 3 | . 13 12 6 11 11 . . 6 5 2 . . 1 . 5 . . . . 1 Core 3 | . . . 4 . . 10 8 . . 3 6 7 3 5 3 6 6 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 12 5 Wheel 2 | . 21 1 . . . . 10 8 . . . . . . . . . . . . Hover 25 | . . 26 32 32 33 33 22 20 30 29 27 30 30 25 24 24 25 24 25 19 Device 7 | . 11 14 15 11 11 11 10 . 3 . 6 7 7 3 6 5 7 8 4 6 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 7 7 7 5 6 6 6 6 6 5 Processor 15 | . . . . 7 11 11 15 27 23 22 15 15 15 23 25 24 11 18 22 20 Hackware 4 | . 1 . . . . . . 2 . 6 7 7 7 11 6 6 6 1 2 8 Protection 1 | . . . 5 3 . . . . . . . . . . . . 5 4 5 1 Energy Cannon 3 | . 22 27 14 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 2 . . . . . 6 22 23 13 . . . . 4 7 5 . . . Ballistic Cannon 6 | . . . 4 21 3 22 9 . . . . . . 12 3 . 9 17 10 3 Slashing Weapon 1 | . . . . . . . . . . 2 7 . 7 2 5 2 . . . . Peak Build Rating 109 | 9 9 14 21 24 25 27 35 51 54 64 70 51 68 82 72 68 77 84 96 109 Average Rating 49 | 6 7 7 14 21 18 26 31 42 50 54 58 51 59 72 67 63 68 74 83 79 On Entrance 42 | . 9 7 8 21 24 25 27 32 50 48 54 51 51 55 65 62 68 71 84 82 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 17 16 21 21 19 21 29 28 34 41 30 16 29 42 43 48 57 58 58 50 Greatest Support 60 | 26 20 20 21 26 26 26 40 40 38 42 39 39 39 48 45 48 48 50 50 60 Greatest Overweight (x) 4 | . 3 1 1 2 . . 2 1 1 . . . 2 1 1 . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 8 8 10 10 9 10 10 10 9 10 10 10 10 10 9 Most Carried 10 | 1 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 6 7 7 7 6 8 8 9 8 9 7 10 8 9 9 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 8 8 8 8 8 8 10 10 9 9 10 10 8 10 10 10 10 10 10 10 Class Distribution -------------------- 38% | Mutant 16% | Scavenger-Mutant 13% | Derelict-Gunner 9% | Gunner 7% | Hacker-Mutant 6% | Derelict-Mutant 4% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -6/Deep Caves Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 11328 | 320 629 138 1119 580 59 180 1899 580 . 2078 374 . 188 1087 324 245 115 688 295 430 Remotely 50 | . . . . . . . . . . . . . . . . . . . 50 . Salvage Created 16405 | 151 974 115 2608 838 . 338 2312 1004 . 3256 970 . 297 2482 89 183 . 98 96 594 Parts 876 | 9 63 10 166 36 . 20 140 51 . 156 36 . 6 125 7 4 . 3 11 33 Haulers Intercepted 24 | . 2 . 6 . . . 6 . . 7 . . . 2 . . . . . 1 Recyclers Shooed 12 | . 1 . 1 2 . 1 1 . . 2 . . . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . 10 . 9 . 6 5 2 . 19 . Prevented 28 | . . . . . . . . . . . 25 . 2 . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 236 | . 18 3 45 9 . 8 37 10 . 22 19 . 5 30 3 7 . 6 6 8 Melee 13 | . . . . . . . . . . 5 3 . 1 2 2 . . . . . Guns 50 | . 4 . 3 . . . 15 10 . 15 . . . . . 2 . . . 1 Cannons 108 | . 14 3 33 3 . 8 22 . . . . . . 11 1 . . 2 6 5 AOE 54 | . . . 8 6 . . . . . 1 14 . . 16 . 5 . 4 . . Classes Destroyed 21 | 2 7 . 3 2 . 1 1 1 . 1 . . 2 . . . . 1 . . Worker 48 | . 2 2 4 5 . 1 11 1 . 14 . . . 6 . . . . . 2 Builder 20 | . 2 . 3 . . . 6 . . 1 . . . 6 . . . . . 2 Tunneler 10 | 4 . . 2 . . . 1 . . . . . . 2 . . . . . 1 Hauler 24 | . 2 . 6 . . . 6 . . 7 . . . 2 . . . . . 1 Recycler 52 | 1 2 1 7 9 . 4 5 4 . 16 . . . 3 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 5 | . . . 1 . . . 2 . . . . . . 1 . . . . . 1 Operator 11 | . 1 . 2 . . . 1 3 . 2 . . . 2 . . . . . . Drone 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . Watcher 22 | . 3 . 4 . . . 4 4 . 3 . . . 4 . . . . . . Swarmer 52 | . 6 3 3 3 . 7 4 . . . 7 . . 6 2 6 . . 5 . Grunt 114 | . 12 . 31 3 . . 22 7 . 11 8 . 3 14 . 1 . . . 2 Brawler 6 | . . . . . . . 3 . . . 2 . . 1 . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 Sentry 28 | . . . 10 . . . 6 2 . 4 1 . 1 2 . . . . . 2 Demolisher 3 | . . . . 2 . . . . . . . . . 1 . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . Hunter 10 | . . . . . . 1 2 . . 5 . . . 2 . . . . . . Programmer 12 | . . . . . . . . 1 . 3 1 . . 3 1 . . . . 3 Z-Light 3 | . . . . . . . . . . . . . . . . . . 3 . . Assembled 3 | . . . . 1 . . . . . . . . . . . . . 2 . . Best Kill Streak 11 | 4 4 3 11 8 . 5 8 7 . 8 4 . 2 9 1 6 . 2 6 3 Combat Bots Only 9 | . 3 3 9 5 . 5 7 5 . 3 4 . 2 7 1 6 . 2 6 3 Max Kills in Single Turn 4 | 2 1 1 4 3 . 1 2 1 . 2 2 . 1 4 1 2 . 1 1 2 Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . . . . . . Exploded 4 | . . . 3 3 . . . . . 1 2 . . 4 . 2 . 1 . . Melee 1 | . . . . . . . . . . 1 1 . 1 1 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1264 | . 120 19 139 15 . 17 98 47 1 207 34 . 12 118 66 15 . 36 44 276 Missed 435 | . 27 4 50 5 . 6 29 19 . 81 14 . 3 38 28 8 . 17 14 92 Damage Taken 12666 | . 991 117 1165 337 . 92 1091 302 43 1798 304 . 147 1316 573 169 . 534 522 3165 Core 2679 | . 217 6 237 25 . 10 111 51 43 472 82 . 28 176 97 . . 65 44 1015 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 191 | . . . 54 24 . . . . . . . . . . . . . 113 . . Regen/Repaired (Parts) 133 | . . . 68 . . . . 22 . . . . . 43 . . . . . . Core Remaining (%) 46 | 100 . 10 . . . 32 79 . . . . . 3 . . . . . 55 . Volleys Fired 810 | 10 76 15 134 42 . 18 173 41 5 82 25 . 8 58 10 14 5 16 20 58 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 1 . 1 3 2 2 1 3 2 2 Hottest 161 | 60 120 120 120 88 . 88 88 81 81 84 50 . 50 161 106 83 28 135 78 122 Shots Fired 1576 | 20 141 23 264 78 . 36 305 123 15 229 25 . 8 120 16 22 5 34 35 77 Gun 578 | 20 35 . 25 . . . 102 123 15 223 . . . 6 4 16 1 . . 8 Cannon 881 | . 106 23 229 71 . 36 203 . . . . . . 98 11 . . 26 30 48 Launcher 86 | . . . 10 7 . . . . . 6 25 . 8 16 . 6 . 8 . . Special 31 | . . . . . . . . . . . . . . . 1 . 4 . 5 21 Kinetic 1114 | 10 23 8 66 71 . 36 305 123 15 223 . . . 100 13 8 1 26 30 56 Thermal 284 | . 106 15 163 . . . . . . . . . . . . . . . . . Explosive 31 | . . . 10 7 . . . . . . . . . . . 6 . 8 . . Electromagnetic 116 | 10 12 . 25 . . . . . . 6 25 . 8 20 2 8 . . . . Robot Hit Streak 25 | 10 7 4 25 6 . 13 17 16 7 16 6 . 7 7 6 5 . 4 3 7 Robot Miss Streak 5 | 2 4 2 4 4 . 3 4 3 1 5 . . . 4 . 2 . 4 4 4 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . . . . 1 Secondary Targets 8 | . 1 . . . . . 4 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 962 | 14 75 13 168 38 . 20 201 83 11 158 12 . 5 70 11 12 . 14 12 45 Core Hits 604 | 6 33 5 89 24 . 12 98 41 1 90 33 . 3 107 3 12 . 21 8 18 Critical Kills 7 | . . . 1 . . . 1 1 . 1 . . . . . . . . . 3 Critical Parts Destroyed 6 | . . . . . . . 1 1 . 1 . . . . . . . . . 3 Critical Strikes 42 | . . . 3 2 . . 7 2 . 5 1 . . 12 1 . . . . 9 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Destroy 12 | . . . . . . . 2 2 . 2 . . . . . . . . . 6 Blast 18 | . . . 1 2 . . 5 . . . . . . 10 . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 3 1 . . 2 1 . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 139 | . . . . . . . . . . 60 13 . 11 18 12 2 . . . 23 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . 60 13 . 11 16 12 2 . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . 23 Sneak Attacks 22 | . . . . . . . . . . 9 . . 1 4 . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31592 | 270 1388 313 4176 1264 . 515 5668 1571 231 4639 1627 . 611 5598 318 859 . 995 287 1262 Guns 6936 | 169 301 . 314 . . . 1203 1571 231 2740 . . . 45 64 221 . . . 77 Cannons 12905 | . 978 313 2905 843 . 515 4465 . . . . . . 1713 36 . . 252 287 598 Explosions 8113 | 101 109 . 957 421 . . . . . 404 1195 . 379 3247 . 557 . 743 . . Melee 3638 | . . . . . . . . . . 1495 432 . 232 593 218 81 . . . 587 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 16058 | 74 179 169 936 843 . 515 5668 1571 231 2740 . . . 1731 69 118 . 252 287 675 Thermal 3877 | 101 1087 144 1969 . . . . . . 57 62 . 37 420 . . . . . . Explosive 3349 | . . . 957 421 . . . . . 89 . . . 582 . 557 . 743 . . Electromagnetic 4670 | 95 122 . 314 . . . . . . 258 1133 . 342 2272 31 103 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3051 | . . . . . . . . . . 1495 432 . 232 593 218 81 . . . . Piercing 587 | . . . . . . . . . . . . . . . . . . . . 587 Highest Corruption 12 | . 2 2 1 1 1 1 . . 10 11 7 7 7 1 . . . . . 12 Average Corruption 4 | . 2 2 1 1 1 1 . . 10 7 7 7 7 1 . . . . . 5 Corruption Purged 6 | . . . . . . . . . . 5 . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 172 | . 5 9 10 5 4 5 . . 3 55 29 . 27 3 . . . . . 17 Message Errors 49 | . 1 2 1 2 2 2 . . 1 19 13 . 2 1 . . . . . 3 Matter Fused 33 | . . 2 4 1 2 . . . 1 7 6 . 7 1 . . . . . 2 Heat Flow Errors 24 | . . 1 2 . . 1 . . 1 9 2 . 4 . . . . . . 4 Energy Discharges 19 | . . 1 1 . . . . . . 6 2 . 6 . . . . . . 3 Parts Rejected 4 | . 1 . . . . . . . . 1 . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 21 | . 1 1 1 . . 1 . . . 6 4 . 5 . . . . . . 2 Data Loss (major) 11 | . 1 1 . . . 1 . . . 1 2 . 2 1 . . . . . 2 Misfires 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1822 | . 15 31 49 61 . 40 345 . . 332 65 . 81 319 13 75 . . 4 392 Projectiles 529 | . 6 31 49 16 . 40 345 . . . . . . 38 . . . . 4 . Explosions 340 | . 9 . . 45 . . . . . . . . 15 271 . . . . . . Melee 953 | . . . . . . . . . . 332 65 . 66 10 13 75 . . . 392 Knockbacks 60 | . . . 5 5 . 2 36 . . . . . . 6 . . . 1 1 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . . . 5 5 . 2 33 . . . . . . 6 . . . 1 1 4 Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage 271 | . 40 . 16 . . . . . . 84 . . . 75 . 56 . . . . Shots 5 | . 1 . 1 . . . . . . 1 . . . 1 . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 300 249 307 120 . 143 192 132 322 356 205 . 268 259 56 17 . 144 199 244 Average Temperature 63 | . 90 49 84 33 . 48 44 42 104 43 31 . 86 72 23 11 . 49 78 69 Received Heat Transfer 3052 | . 390 . 432 54 . . 576 141 . 408 18 . 30 396 . 21 . 135 85 366 Effects 3 | . 2 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 . . 1 2 . 4 1 . . . . . . Combat Hostiles 8 | . . . . . . . . . . 1 2 . 4 1 . . . . . . Parts Fried 14 | . . . . . . . 4 . . 2 2 . . 6 . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . 4 . . . . . . . 2 . . . . . . 1 . . Heat Transferred 6940 | 150 2061 296 4033 . . . . . . . 50 . 50 300 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 1 2 . 1 . . . . . . 1 2 . 1 4 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Peak Influence 2139 | 25 372 150 1079 693 . 281 868 593 207 1346 . . . 2139 . . . . . 840 Initial 750 | . 16 41 3 420 . . 109 299 207 120 . . . 244 . . . . . 750 Average 554 | 9 207 77 601 575 . 189 546 369 182 553 . . . 1119 . . . . . 530 Maximum Alert Level 5 | . 1 . 3 2 . 1 3 2 1 4 . . . 5 . . . . . 3 Low Security (%) 18 | 100 47 100 16 . . 58 5 . 75 12 . . . . . . . . . . Level 1 24 | . 52 . 14 . . 41 15 67 24 33 . . . 3 . . . . . 39 Level 2 25 | . . . 22 100 . . 64 32 . 16 . . . 5 . . . . . 22 Level 3 22 | . . . 46 . . . 14 . . 26 . . . 39 . . . . . 37 Level 4 7 | . . . . . . . . . . 10 . . . 39 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . 12 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 4 . 12 . . . 7 7 . 26 . . . 24 . . . . 1 9 Investigation 32 | . 4 . 9 . . . 3 5 . 7 . . . 4 . . . . . . Extermination 8 | . . . . . . . . . . 3 . . . 3 . . . . . 2 Reinforcement 24 | . . . 2 . . . 3 2 . 9 . . . 4 . . . . . 4 Assault 14 | . . . 1 . . . 1 . . 2 . . . 9 . . . . 1 . Garrison 12 | . . . . . . . . . . 5 . . . 4 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . 2 . . . . . . 2 . . . . . 1 Haulers Reinforced 6 | . . . . . . . . . . 2 . . . 2 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 12 | . 1 . 2 . . . 4 1 . 1 . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 482 | . 24 4 58 18 . 10 55 16 6 78 26 . 25 65 12 11 . 12 27 35 Peak Tracking Total 12 | . 3 3 7 10 . 4 4 2 6 12 9 . 7 11 7 4 . 5 8 8 Tactical Retreats 68 | . 2 1 3 1 . 2 3 . . 9 13 . 9 7 4 . . . 4 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 17 | . 3 . 2 . . . 1 3 . 6 . . . . . . . . . 2 Indirectly 3 | . . . . . . . . . . 3 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 29 | . 5 . 12 . . . . . . 6 . . . 6 . . . . . . Reused 8 | . . . 3 . . . . . . 3 . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 3 . . . . . . . . . . 2 . . . . . . . Triggered 14 | . . . 3 . . . . . . 7 . . 1 2 . . . . 1 . Most Traps Carried 1 | . . 1 . . . . . . . . . . 1 . . . . . . . Time Bombs Activated 3 | . . . . . . . . . . . . . . . . . . . 2 1 Exploded 3 | . . . . . . . . . . . . . . . . . . . 2 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 58 | . 3 . 5 1 . . 2 . . 11 . . 2 31 1 . . 2 . . Max in Single Turn 5 | . 1 . 1 1 . . 1 . . 4 . . 1 5 1 . . 1 . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 95 | . 9 1 11 . 5 . 12 11 . 20 . 4 1 16 . 1 . . . 4 Terminals 58 | . 8 . 8 . . . 9 9 . 12 . . 1 9 . . . . . 2 Fabricators 5 | . . . . . . . . . . 3 . . . 2 . . . . . . Repair Stations 9 | . 1 . 1 . . . 1 2 . 2 . . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . 2 . . . 2 . . 2 . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . 2 . . . . . 1 Total Hacks 369 | . 35 1 40 . 50 . 40 25 . 50 . 24 8 83 . 1 . . . 12 Successful 207 | . 12 1 22 . 50 . 19 10 . 15 . 24 8 40 . 1 . . . 5 Failed 158 | . 22 . 17 . . . 20 15 . 34 . . . 43 . . . . . 7 Catastrophic 41 | . 2 . 5 . . . 6 2 . 13 . . . 12 . . . . . 1 Database Lockouts 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . Manual 132 | . 23 . 17 . 1 . 19 3 . 11 . . . 46 1 . . . . 11 Terminals 215 | . 33 . 27 . . . 28 20 . 32 . . 8 59 . . . . . 8 Fabricators 18 | . . . . . . . . . . 10 . . . 8 . . . . . . Repair Stations 23 | . 2 . 6 . . . 3 5 . 3 . . . 3 . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 30 | . . . 7 . . . 9 . . 4 . . . 10 . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . . . 2 . . . . . 3 Terminal Hacks 149 | . 11 1 12 . 50 . 9 7 . 7 . 24 8 16 . 1 . . . 3 Record 68 | . . . . . 49 . . . . . . 11 8 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 9 | . . . . . . . . 1 . 1 . 4 . 3 . . . . . . Robot Analysis 13 | . 6 . 1 . . . 1 . . . . . . 5 . . . . . . Prototype ID Bank 12 | . 2 . 1 . . . . 3 . 2 . . . 4 . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . Emergency Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 . 1 . . . . . . . . . 1 Alert Level 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Unreport Threat 7 | . 1 . 2 . . . 2 . . . . . . . . . . . . 2 Locate Traps 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . Reprogram Traps 5 | . 1 . 2 . . . . . . 1 . . . 1 . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 6 . . . 5 . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Load Schematic 5 | . . . . . . . . . . 3 . . . 2 . . . . . . Build 4 | . . . . . . . . . . 2 . . . 2 . . . . . . Repair Station Hacks 12 | . 1 . 4 . . . 1 3 . 1 . . . 2 . . . . . . Scan Component 7 | . 1 . 2 . . . 1 1 . 1 . . . 1 . . . . . . Repair 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 25 | . . . 6 . . . 9 . . . . . . 10 . . . . . . Insert Component 12 | . . . 3 . . . 5 . . . . . . 4 . . . . . . Analyze 13 | . . . 3 . . . 4 . . . . . . 6 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . . . . . . 6 . . . . . 2 Terminals 7 | . . . . . . . . . . . . . . 5 . . . . . 2 Assimilate 6 | . . . . . . . . . . . . . . 5 . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 73 | . 9 . 11 . . . 9 8 . 18 . . . 13 . . . . . 5 Full Trace Events 25 | . 4 . 6 . . . 2 4 . 7 . . . 2 . . . . . . Feedback Events 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 1 . 1 . 4 . 3 . . 2 . . . Robots Built 6 | . . . . . . . . . . 2 . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . 67 . . . 143 . . . . . . Total Robot Build Rating 26 | . . . . . . . . . . 8 . . . 18 . . . . . . Part Schematics Acquired 29 | . . . 1 . . . 4 . . . . 9 . 4 . . 11 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . . Time 102 | . . . 64 . . . . 16 . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 11 | . . . 3 . . . 4 . . . . . . 4 . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 4 . . . . . . 4 . . . . . . Parts Damaged 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 2 . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 30 | . . . . 1 . . 2 . . 7 2 . 1 10 1 . 4 . 1 1 Largest Group 7 | . . . . 1 . . 1 . . 3 2 2 3 7 1 . 4 4 1 1 Highest-Rated Group 230 | . . . . 31 . . 16 . . 82 32 32 128 230 85 . 129 129 39 26 Highest-Rated Ally 96 | . . . . 31 . . 16 . . 43 16 16 96 85 85 . 39 39 39 26 Total Orders 18 | . . . . . . . 1 . 5 . . . . 10 . . . . . 2 STAY 6 | . . . . . . . . . . . . . . 6 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . 4 . . . . . . EXPLORE 5 | . . . . . . . . . 5 . . . . . . . . . . . RETURN 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Ally Attacks 320 | . . . . 4 . . 31 . 22 92 4 . 17 71 9 . . 62 8 . Total Damage 6743 | . . . . 62 . . 139 . 40 2427 80 . 413 2351 306 . . 752 173 . Kills 61 | . . . . . . . 3 . . 15 . . 3 28 1 . . 11 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Turrets Deployed 3 | . . . . . . . . . . 3 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Robot Analysis Total 13 | . 6 . 1 . . . 1 . . . . . . 5 . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 2 . 1 . 1 1 1 . 3 . Drone Launches 81 | . . . . . . . 26 . 22 30 . . . . . . . . . 3 Drone Recoveries 74 | . . . . . . . 25 . 20 27 . . . . . . . . . 2 Decoded 0b10 Intel 55 | . . . . . . . . . . . . . . . . . . . . 55 Traps 17 | . . . . . . . . . . . . . . . . . . . . 17 Items 13 | . . . . . . . . . . . . . . . . . . . . 13 Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 2 Patrols 15 | . . . . . . . . . . . . . . . . . . . . 15 Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . 5 Guards 3 | . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 17742 | 86 947 626 1543 577 340 321 1716 742 82 1865 999 48 979 1623 613 550 1468 848 805 964 Spaces Moved 19697 | 49 739 535 1736 776 557 422 1424 873 90 2441 1408 77 821 1916 701 786 1341 931 1110 964 Core 3 | 1 2 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 109 | . 109 . . . . . . . . . . . . . . . . . . . Wheels 1441 | 48 628 44 . . . . 519 202 . . . . . . . . . . . . Hover 18144 | . . 491 1736 776 557 422 905 671 90 2441 1408 77 821 1916 701 786 1341 931 1110 964 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 80 56 52 52 58 58 53 43 33 38 40 50 48 50 65 59 71 65 59 45 Average Speed 62 | 88 86 104 52 54 58 58 67 55 47 47 45 50 58 59 65 61 99 72 61 64 Slowest Speed 230 | 100 200 116 112 180 58 58 160 112 103 63 61 50 180 121 132 71 141 135 135 230 Overloaded Moves 12 | . . . . . . . . . 12 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 4 98 95 98 95 90 93 90 25 94 57 98 69 72 39 70 79 84 79 83 28 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . . 2 1 . . . . . 1 1 . . . . . . . . Known Exits Taken 7 | . . 1 1 . . . . . . 1 . . 1 1 1 . . . 1 . Unknown Exits Taken 11 | 1 1 . . 1 1 1 1 . . . 1 1 . . . 1 1 1 . . Scrap Searched 25 | . . 1 . 3 . 1 . . . . 2 . 3 . 2 7 1 . 5 . Spaces Dug 69 | . . . 1 1 . . 4 . . 28 3 . 6 4 7 1 . . . 14 Terrain Destroyed 576 | . 7 4 97 69 . 7 38 . . 75 10 . 8 105 9 67 . 57 3 20 Melee 53 | . . . . . . . . . . 28 3 . 6 2 3 1 . . . 10 Projectile 135 | . . 4 11 24 . 7 38 . . 3 . . . 28 6 1 . . 3 10 AOE 388 | . 7 . 86 45 . . . . . 44 7 . 2 75 . 65 . 57 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 23457 | 67 905 581 2111 850 578 462 1898 1069 119 2907 1719 85 1296 2260 820 830 1472 1075 1193 1160 Wait 1842 | . 39 10 122 7 . 18 222 100 19 191 207 9 442 160 70 1 68 77 31 49 Move 19678 | 48 738 534 1735 775 556 421 1423 873 89 2440 1407 76 820 1915 700 785 1340 930 1109 964 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | . 16 3 15 5 8 . 13 10 1 38 2 . 3 24 5 4 9 8 8 8 Fast Attach 155 | 7 7 3 15 2 2 . 15 3 . 22 3 . 2 16 6 3 17 12 4 16 Attach 84 | . 2 . 9 3 . . 7 4 2 7 7 . 4 8 5 1 6 2 4 13 Detach 62 | . . . 3 . . . 3 3 1 12 7 . 2 8 4 1 4 1 . 13 Swap 188 | 2 15 6 43 8 1 3 16 10 2 23 . . . 29 2 10 1 11 3 3 Drop 248 | . 12 7 35 8 11 2 26 12 . 32 . . 2 24 6 9 22 18 10 12 Fire 810 | 10 76 15 134 42 . 18 173 41 5 82 25 . 8 58 10 14 5 16 20 58 Melee 139 | . . . . . . . . . . 60 13 . 11 18 12 2 . . . 23 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . 48 . . . . . . . 2 . Trap 8 | . . 3 . . . . . . . . . . 2 . . . . . 2 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves (discovered 3 exits: [*Low] / *Dat / [*Zio]) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / Ext) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 9) 227 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 318 | -10/Materials | Lost 6 parts (1p2n1u2w) 533 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Central database locked down 643 | -10/Materials | Core integrity fell below 20% 687 | -10/Materials | Hacking Suite fried by hacking feedback 716 | -10/Materials | Discovered new exit (range 15) 749 | -10/Materials | Identified exit to Materials 925 | -10/Materials | Discovered exit to Materials (range 10) 1034 | -10/Materials | Entered Mines 1068 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1111 | -10/Mines | Discovered exit to Materials (range 9) 1276 | -10/Mines | Found a hidden stash of uninstalled traps 1328 | -10/Mines | Learned Materials stockpile data 1370 | -10/Mines | Discovered exit to Materials (range 12) 1465 | -10/Mines | Build established: Scavenger-Mutant 1528 | -10/Mines | Found the Drone Emporium 1532 | -10/Mines | Found Prototype Device 1532 | -10/Mines | Identified Splice Drone Bay 1660 | -10/Mines | Entered Materials 1660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1750 | -9/Materials | Discovered new exit (range 16) 1980 | -9/Materials | Repaired Lgt. Nuclear Core 2008 | -9/Materials | Repaired Hover Unit 2027 | -9/Materials | Discovered new exit (range 9) 2100 | -9/Materials | Identified exit to Mines 2110 | -9/Materials | Central database locked down 2179 | -9/Materials | Discovered new exit (range 8) 2181 | -9/Materials | Destroyed 9 combat bots 2270 | -9/Materials | Discovered new exit (range 15) 2460 | -9/Materials | First assault squad dispatched 2570 | -9/Materials | Core integrity fell below 50% 2700 | -9/Materials | Build established: Mutant 3203 | -9/Materials | Entered Mines 3212 | -9/Mines | Learned location of Storage (-7) 3246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3246 | -9/Mines | Discovered new exit (range 5) 3265 | -9/Mines | Learned 2 Materials zone layouts 3282 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3284 | -9/Mines | Found Prototype Device 3336 | -9/Mines | Escorted by a lone wolf Derelict 3375 | -9/Mines | Assembled infested the area 3377 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3426 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3710 | -9/Mines | Discovered new exit (range 8) 3716 | -9/Mines | Discovered new exit (range 8) 3780 | -9/Mines | Entered Exiles 3795 | -9/Exiles | Met 8R-AWN 3809 | -9/Exiles | Met EX-HEX 3837 | -9/Exiles | Met EX-DEC 3930 | -9/Exiles | Visited The Gauntlet 3996 | -9/Exiles | Learned location of Zion (-6) 4006 | -9/Exiles | Met EX-BIN 4014 | -9/Exiles | Aligned with FarCom system 4015 | -9/Exiles | Given EX-Vault access code 4038 | -9/Exiles | Opened EX-Vault 4041 | -9/Exiles | Found Deploy-a-Sentry 4043 | -9/Exiles | Found Deploy-a-Sentry 4044 | -9/Exiles | Found Deploy-a-Sentry 4058 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4113 | -9/Exiles | Discovered new exit (range 14) 4120 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4120 | -9/Exiles | Entered Mines 4269 | -8/Mines | Discovered new exit (range 8) 4426 | -8/Mines | Discovered new exit (range 10) 4441 | -8/Mines | Entered Materials 4441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4645 | -8/Materials | Discovered new exit (range 29) 5119 | -8/Materials | Discovered new exit (range 16) 5129 | -8/Materials | Central database locked down 5236 | -8/Materials | Build established: Scavenger-Mutant 5358 | -8/Materials | Identified Exp. Sensor Array 5447 | -8/Materials | Discovered new exit (range 3) 5515 | -8/Materials | Lost 3 parts (2n1w) 6041 | -8/Materials | First assault squad dispatched 6147 | -8/Materials | Destroyed 7 combat bots 6157 | -8/Materials | Entered Factory 6157 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6446 | -7/Factory | Build established: Scavenger-Gunner 6594 | -7/Factory | Discovered new exit (range 10) 6683 | -7/Factory | Repaired Imp. Hover Unit 6899 | -7/Factory | Sucked down chute 6899 | -7/Factory | Entered Waste 6906 | -7/Waste | Spotted C-40 Crusher 6914 | -7/Waste | EMP discharged 6914 | -7/Waste | System corruption reached 10% 6926 | -7/Waste | Spotted C-40 Crusher 6945 | -7/Waste | Spotted C-40 Crusher 6946 | -7/Waste | Spotted C-40 Crusher 6947 | -7/Waste | Spotted C-40 Crusher 6948 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6950 | -7/Waste | Spotted C-40 Crusher 6962 | -7/Waste | Discovered new exit (range 10) 6965 | -7/Waste | Found Broken Heavy Servo Lattice 6981 | -7/Waste | Entered Factory 7028 | -7/Factory | Build established: Gunner 7222 | -7/Factory | Fabricated Cmb. Airjet (x2) 7360 | -7/Factory | Garrison activated, responded to threat 7404 | -7/Factory | Discovered new exit (range 4) 7576 | -7/Factory | Identified exit to Factory 7678 | -7/Factory | Discovered exit to Factory (range 15) 7705 | -7/Factory | Central database locked down 7840 | -7/Factory | Fabricated P-60 Hacker? 8097 | -7/Factory | DAS Turret deployed 8103 | -7/Factory | Cargo convoy interrupted 8106 | -7/Factory | DAS Turret deployed 8117 | -7/Factory | Garrison activated, responded to threat 8123 | -7/Factory | DAS Turret deployed 8144 | -7/Factory | Lost 5 parts (1p1u3w) 8145 | -7/Factory | Found Prototype Hackware 8161 | -7/Factory | Lost 4 allies 8194 | -7/Factory | Identified Exp. System Shield 8311 | -7/Factory | Discovered new exit (range 3) 8319 | -7/Factory | Core integrity fell below 50% 8397 | -7/Factory | Build established: Mutant 8581 | -7/Factory | First assault squad dispatched 8594 | -7/Factory | Garrison activated, responded to threat 8626 | -7/Factory | Core integrity fell below 20% 8628 | -7/Factory | Lost 5 allies 8744 | -7/Factory | Identified exit to Storage 8744 | -7/Factory | Identified exit to Lower Caves 8846 | -7/Factory | Entered Lower Caves 8882 | -7/Lower Caves | Learned Factory terminal intel 9396 | -7/Lower Caves | Lost 3 allies 9536 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9574 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9575 | -7/Lower Caves | Discovered new exit (range 9) 9845 | -7/Lower Caves | Entered Data Miner 9845 | -7/Data Miner | Accompanied by 2 allies 9845 | -7/Data Miner | Discovered new exit (range 6) 9855 | -7/Data Miner | Met Data Miner 9864 | -7/Data Miner | Learned location of Section 7 (-2) 9864 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9872 | -7/Data Miner | Received God Mode back door access code from Data Miner 9893 | -7/Data Miner | Entered Proximity Caves 9893 | -6/Proximity Caves | Accompanied by 2 allies 10163 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10182 | -6/Proximity Caves | Escorted by Enhanced Grunt 10183 | -6/Proximity Caves | Spotter reported a threat 10246 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10306 | -6/Proximity Caves | Lost 3 allies 10504 | -6/Proximity Caves | Learned 8 Research zone layouts 10504 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 10504 | -6/Proximity Caves | Learned Factory trap positions 10504 | -6/Proximity Caves | Learned Armory trap positions 10504 | -6/Proximity Caves | Learned Armory garrison access intel 10748 | -6/Proximity Caves | Learned 4 Factory zone layouts 10866 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10872 | -6/Proximity Caves | Entered Factory 10872 | -6/Factory | Evolved 2 slots: Utility x2 10874 | -6/Factory | Loaded intel: 112 trap records 10875 | -6/Factory | Loaded intel: 26 terminal locations 10982 | -6/Factory | Repaired Gravmag System 11073 | -6/Factory | Spotted B-75 Beast 11125 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 11167 | -6/Factory | Build established: Scout 11222 | -6/Factory | First assault squad dispatched 11391 | -6/Factory | Garrison activated, responded to threat 11423 | -6/Factory | Destroyed 7 combat bots 11683 | -6/Factory | Discovered new exit (range 15) 11732 | -6/Factory | Discovered new exit (range 9) 11904 | -6/Factory | Identified exit to Lower Caves 11972 | -6/Factory | Fabricated Y-54 Guardian (x2) 11998 | -6/Factory | Build established: Hacker-Mutant 12050 | -6/Factory | Fabricated H-66 Slayer? 12292 | -6/Factory | Garrison activated, responded to threat 12300 | -6/Factory | High security lockdown imminent 12380 | -6/Factory | High security lockdown engaged 12385 | -6/Factory | Lost 3 parts (1n2w) 12411 | -6/Factory | Lost 5 allies 12495 | -6/Factory | Entered Lower Caves 12522 | -6/Lower Caves | Found Alien Artifact 12522 | -6/Lower Caves | Identified Core Expander 12522 | -6/Lower Caves | Installed Core Expander, added new Power slot 12783 | -6/Lower Caves | Build established: Mutant 12808 | -6/Lower Caves | Learned 8 Factory zone layouts 12812 | -6/Lower Caves | Spotted B-75 Beast 12812 | -6/Lower Caves | Befriended a Behemoth using the annoying Tinkerer's hack 12987 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12994 | -6/Lower Caves | Found Prototype Special Weapon 13105 | -6/Lower Caves | Discovered new exit (range 6) 13108 | -6/Lower Caves | Identified exit to Lower Caves 13108 | -6/Lower Caves | Entered another Lower Caves area 13165 | -6/Lower Caves | Discovered new exit (range 13) 13179 | -6/Lower Caves | Identified exit to Factory 13321 | -6/Lower Caves | Learned 8 Factory zone layouts 13416 | -6/Lower Caves | Encountered a Warlord checkpoint 13636 | -6/Lower Caves | Discovered new exit (range 16) 13658 | -6/Lower Caves | Entered Zion 13668 | -6/Zion | Found CR-A16's Pointy Stick 13751 | -6/Zion | Gained Derelict followers 13776 | -6/Zion | Discovered new exit (range 14) 13909 | -6/Zion | Build established: Derelict-Gunner 13909 | -6/Zion | Given A8's code to call for help 14007 | -6/Zion | Learned location of 1 exit from Factory 14028 | -6/Zion | Identified Molecular Deconstructor 14036 | -6/Zion | Found GAL Module 14271 | -6/Zion | Rebuked by Imprinter 14387 | -6/Zion | Given the Hacking Drone Bay 14389 | -6/Zion | Found Prototype Device 15078 | -6/Zion | Discovered new exit (range 8) 15085 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15126 | -6/Zion | Entered Deep Caves 15126 | -6/Deep Caves | Accompanied by 4 allies 15256 | -6/Deep Caves | Z-Facility disabled 15271 | -6/Deep Caves | Attacked by Z-Imprinter 15294 | -6/Deep Caves | Destroyed Z-Imprinter 15388 | -6/Deep Caves | Found Prototype Protection 15388 | -6/Deep Caves | Identified Zio. Weapon Casing 15469 | -6/Deep Caves | Found Prototype Protection 15469 | -6/Deep Caves | Identified Zio. Heavy Carapace 15570 | -6/Deep Caves | Discovered new exit (range 7) 15662 | -6/Deep Caves | Spotted AG-82178 15974 | -6/Deep Caves | Entered Proximity Caves 15974 | -5/Proximity Caves | Accompanied by 1 ally 15976 | -5/Proximity Caves | Spotter reported a threat 15977 | -5/Proximity Caves | Spotter reported a threat 16090 | -5/Proximity Caves | Spotter reported a threat 16097 | -5/Proximity Caves | Learned 12 Factory zone layouts 16099 | -5/Proximity Caves | Learned Factory stockpile data 16143 | -5/Proximity Caves | Spotter reported a threat 16235 | -5/Proximity Caves | Learned Factory emergency access door positions 16264 | -5/Proximity Caves | Spotter reported a threat 16291 | -5/Proximity Caves | Encountered a Derelict sapper outpost 16462 | -5/Proximity Caves | Build established: Derelict-Mutant 16522 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16678 | -5/Proximity Caves | Discovered exit to Factory (range 7) 16779 | -5/Proximity Caves | Entered Factory 16779 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16780 | -5/Factory | Identified exit to Upper Caves 16781 | -5/Factory | Identified exit to Extension 16781 | -5/Factory | Identified exit to Factory 16833 | -5/Factory | Discovered exit to Factory (range 17) 16838 | -5/Factory | Identified Hacking Drone Bay 17056 | -5/Factory | Garrison activated, responded to threat 17079 | -5/Factory | Search patrols dispatched 17557 | -5/Factory | Build established: Hacker-Mutant 17649 | -5/Factory | Core integrity fell below 50% 17677 | -5/Factory | System corruption reached 10% 17690 | -5/Factory | Lost 9 parts (2p2n3u2w) 17740 | -5/Factory | Core integrity fell below 20% 17743 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17725_ Entropy package works its way towards P-70 Sage core. 17726_ A-15 Conveyor core entropy levels peaking. 17727_ P-70 Sage core destabilizing. 17727_ Molecular Deconstructor destroyed. 17729_ Slug penetrates P-70 Sage. 17731_ System corrupted: Substantial component data lost. 17731_ P-70 Sage core entropy levels peaking. 17731_ Slug penetrates Wall. 17732_ >> DECODED: Patrol location. 17733_ Antigrav System destroyed. 17736_ Slug penetrates Wall. 17739_ Penetrated by Slug. 17739_ Slug penetrates A-15 Conveyor. 17739_ Penetrated by Slug. 17740_ Med. Storage Unit destroyed. 17741_ Extracted 29 energy. 17742_ Dropped CR-A16's Pointy Stick. 17742_ Penetrated by Slug. 17743_ Extracted 7 energy. 17743_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# # ^########????????????? | | ?????????# ?# #[ ############## | | ?????????? ??+ # """ # | | ?????????? ??# # """ # !!=# | | ??????????? ???# # """ # !!=# | | ??????????? ????# # # """ != # | | ???????????? ?????# # """ # """ # | | ???????????? ! ??????# + """ # """ # | | ????????????? ???????# # """ # " # | | ????????????? ????????# # # "" """ # | | ?????????????# ##???????# # """# G """ # | | ???????????### ######### # Y"# "" """ # | | ???????????# ] ## # """# " # | | ???????????# ## # # g # | | ?????????### ## #############+####### | | ########## # % # | | """"" # # | | ""T"" #=!!% %+% | | ###=!!= #ggg | | #?#=!! %# h | | ! / #?# g# p###########+######## | | #?# # # #??# #? | | #?# # ###??# #? | | """""" #?# # #????# #? | | """""" #?#############;/ #????# """ """ #? | | """""" #??????????????#@ #????# """ """ #? | | """""" ##?????????????# #????# """ """ #? | | #?????????????# #????# #? | | +##########?????????????# #????# """ """ #? | | # ????????????# #????# """ """ #? | | ^ # # #??????????# #????# """ """ #? | | """!^!! " ##??????????# #????# #? | | """ !!! T###???????????# #????# #? | | """ !! "#?????????????# #################### | | ##?????????????# #* # | | ! ! % ################A #?? """""" # | | #???"""""" "" # | | #+## #???"""""" """# | | # #???"""""" T"# | | # h # """# | | # h # "" # | | # ?# # | | ###" ???######+############# | | ?????? ????? | | ????? ?????? | | ???? ?????? | | ! ???????????? | | ??????????? | | ??????????? | | ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 49 Energy Capacity 340 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 1200 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 5 Core Analysis 9 Salvage Targeting 2 Offensive Hacking 21 Defensive Hacking 26 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Energy Well | -6/Factory | Scanalyzed Coolant Injector | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Antigrav System | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free D-53 Grenadier | -6/Factory | Hacked I-36 Angel | -6/Factory | Hacked M-13 Machinist | -6/Factory | Hacked M-22 Extractor | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Deconstruction Error 47 Factory Defaults Respectable Loadout Challenges ------------ None Game ------ Seed SegregatorTargetCasing Manual? 0 Play Time 05:28:41 Cumulative 33.0 hours Start 2025.01.18 @ 13:41:50 End 2025.01.18 @ 22:09:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d39895ed-9891-41bd-93de-d485a5bacd03