Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 23:22:09 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2040) 2040 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 6822 Bonus ------- High Alert Combat Kills 127 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Hover Unit Gravmag System System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Microactuators Improved Core Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Longsword +1 Heavy Pick > --- INVENTORY -------- Improved Hover Unit Gravmag System System Restoration Module Heavy Pick [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Microactuators Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 57 | 5 11 3 1 1 8 5 23 Power 11 | . 4 . . . 1 1 5 Engine 5 | . 3 . . . . 1 1 Core 6 | . 1 . . . 1 . 4 Reactor . | . . . . . . . . Propulsion 26 | 2 5 . . . 5 1 13 Treads 9 | . . . . . . . 9 Leg 11 | 2 5 . . . . . 4 Wheel . | . . . . . . . . Hover 6 | . . . . . 5 1 . Flight . | . . . . . . . . Utility 10 | 1 1 . . . 2 3 3 Device 2 | . . . . . 1 1 . Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . . 1 . . Hackware 2 | . . . . . . 2 . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 10 | 2 1 3 1 1 . . 2 Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 36 | . 4 . . 3 3 . 26 Power 7 | . 2 . . 1 . . 4 Propulsion 16 | . . . . 1 2 . 13 Utility 8 | . . . . . 1 . 7 Weapon 5 | . 2 . . 1 . . 2 Highest Loss Streak 8 | . 2 . . 2 1 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 79 91 92 90 62 74 82 Engine 5 | . 6 14 14 14 . 3 1 Core 3 | . 5 . . . 2 3 5 Treads 7 | . . . . . . . 19 Leg 13 | . 28 28 28 20 . . 1 Hover 5 | . . . . . 30 26 4 Device 1 | . . . . . 3 . 3 Storage 8 | . 14 14 14 14 9 7 1 Processor 11 | . 1 14 14 14 9 15 15 Hackware 1 | . . . . . . 8 3 Protection 4 | . . . . . . . 11 Energy Gun 4 | . 13 8 . . . . . Ballistic Gun 4 | . 9 12 14 . . . . Slashing Weapon 4 | . . . 7 14 9 7 5 Piercing Weapon 1 | . . . . . . . 5 Peak Build Rating 40 | 5 8 8 14 15 23 33 40 Average Rating 18 | 3 6 7 10 14 17 25 31 On Entrance 12 | . 5 6 8 14 12 21 33 Naked Turns . | . . . . . . . . Heaviest Build 24 | 9 14 13 11 14 13 15 24 Greatest Support 80 | 20 20 20 20 20 24 27 80 Greatest Overweight (x) 1 | 1 . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 5 Most Carried 8 | 8 8 8 8 8 7 5 5 Average Carried 5 | 5 7 7 8 7 2 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 7 7 8 8 7 3 4 3 Class Distribution -------------------- 50% | Mutant 34% | Scavenger-Mutant 9% | Scavenger-Gladiator 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 929 | 250 189 . . 150 55 23 262 Remotely . | . . . . . . . . Salvage Created 2194 | . 591 4 . 152 358 23 1066 Parts 123 | . 27 2 . 7 13 5 69 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 59 | . 13 2 . 12 7 . 25 Melee 37 | . . . . 5 7 . 25 Guns 13 | . 12 1 . . . . . AOE 8 | . . 1 . 7 . . . Classes Destroyed 9 | . 2 1 . 1 1 1 3 Operator 1 | . . . . . . 1 . Watcher 2 | . 2 . . . . . . Swarmer 16 | . . 2 . 3 . . 11 Grunt 26 | . 13 . . 2 6 . 5 Brawler 1 | . . . . . . . 1 Sentry 6 | . . . . . 1 . 5 Specialist 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Assembled 7 | . . . . 7 . . . Best Kill Streak 7 | . 4 2 . 7 3 1 5 Combat Bots Only 7 | . 4 2 . 7 3 . 5 Max Kills in Single Turn 4 | . 1 1 . 4 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . 4 . . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 536 | . 83 8 . 63 16 . 366 Missed 165 | . 20 3 . 19 6 . 117 Damage Taken 4246 | . 816 43 . 378 159 . 2850 Core 971 | . 127 14 . 101 17 . 712 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . . . . 102 Core Remaining (%) 66 | 100 . . . 3 96 . . Volleys Fired 75 | . 68 4 . 3 . . . Largest 2 | . 2 2 . 1 . . . Hottest 80 | . 70 80 . 30 . . . Shots Fired 129 | . 118 8 . 3 . . . Gun 122 | . 118 4 . . . . . Cannon . | . . . . . . . . Launcher 7 | . . 4 . 3 . . . Special . | . . . . . . . . Kinetic 51 | . 51 . . . . . . Thermal 59 | . 55 4 . . . . . Explosive 7 | . . 4 . 3 . . . Electromagnetic 12 | . 12 . . . . . . Robot Hit Streak 14 | . 14 1 . 2 . . . Robot Miss Streak 4 | . 4 3 . 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 185 | . 79 3 . 14 18 2 69 Core Hits 86 | . 27 2 . 19 7 1 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 23 | . 7 1 . . 1 . 14 Burn 8 | . 7 1 . . . . . Sever 14 | . . . . . 1 . 13 Impale 1 | . . . . . . . 1 Melee Attacks 149 | . . . . 19 19 4 107 Impact . | . . . . . . . . Slashing 123 | . . . . 19 19 4 81 Piercing 26 | . . . . . . . 26 Sneak Attacks 3 | . . . . . 1 . 2 Combat Hostiles 3 | . . . . . 1 . 2 Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 6197 | . 1083 124 . 996 863 103 3028 Guns 1036 | . 1023 13 . . . . . Cannons . | . . . . . . . . Explosions 638 | . 60 111 . 467 . . . Melee 4523 | . . . . 529 863 103 3028 Ramming . | . . . . . . . . Kinetic 458 | . 458 . . . . . . Thermal 500 | . 487 13 . . . . . Explosive 578 | . . 111 . 467 . . . Electromagnetic 138 | . 138 . . . . . . Impact . | . . . . . . . . Slashing 4143 | . . . . 529 863 103 2648 Piercing 380 | . . . . . . . 380 Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 4 | . . . . . . . 4 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 240 | . 9 6 . 55 52 16 102 Projectiles . | . . . . . . . . Explosions 15 | . 9 6 . . . . . Melee 225 | . . . . 55 52 16 102 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . 27 6 . . . . . Shots 2 | . 1 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 240 | . 240 72 . . . . 232 Average Temperature 57 | . 56 38 . . . . 76 Received Heat Transfer 1440 | . 462 . . 30 63 . 885 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 11 | . 9 2 . . . . . Heat Transferred 1987 | . 1876 111 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 748 | . 233 58 . 162 265 108 748 Initial 75 | . . 27 . . 65 36 75 Average 205 | . 91 24 . 85 134 69 418 Maximum Alert Level 3 | . 1 . . . 1 . 3 Low Security (%) 64 | 100 94 100 . 100 82 100 14 Level 1 18 | . 5 . . . 17 . 41 Level 2 7 | . . . . . . . 20 Level 3 9 | . . . . . . . 23 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 4 . . 1 1 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 3 . . . 1 . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . 24 2 . 23 12 2 34 Peak Tracking Total 7 | . 6 2 . 7 4 1 5 Tactical Retreats 14 | . 3 . . 3 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . 1 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 7 | . 2 . 1 . . 3 1 Terminals 3 | . 1 . . . . 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 16 | . 9 . 1 . . 5 1 Successful 9 | . 5 . 1 . . 3 . Failed 7 | . 4 . . . . 2 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 6 | . 3 . . . . 2 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 6 | . 6 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . 3 . 1 . . 2 . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Alert Level 2 | . 1 . . . . 1 . Registered Components 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . . 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 126 | . 126 . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 4765 | 74 996 737 274 280 452 253 1699 Spaces Moved 2895 | 57 583 486 227 149 144 399 850 Core 20 | 17 . . . . . . 3 Treads 571 | . . . . . . . 571 Legs 1560 | 40 583 486 227 149 . . 75 Wheels . | . . . . . . . . Hover 744 | . . . . . 144 399 201 Flight . | . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 48 48 48 Average Speed 112 | 101 120 120 120 147 76 49 130 Slowest Speed 190 | 120 120 120 120 190 116 52 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 76 92 63 35 20 12 60 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . . . . 4 . . 16 Terrain Destroyed 88 | . 4 38 . 30 . . 16 Melee 20 | . . . . 4 . . 16 Projectile . | . . . . . . . . AOE 68 | . 4 38 . 26 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 4145 | 73 765 632 229 187 467 449 1343 Wait 909 | . 82 135 . 16 292 34 350 Move 2889 | 56 582 485 226 148 143 399 850 Hop . | . . . . . . . . Pick Up 47 | 12 13 3 . . 4 6 9 Fast Attach 11 | . . 1 1 . . . 9 Attach 34 | 5 6 1 . 1 8 4 9 Detach . | . . . . . . . . Swap 12 | . 5 1 . . . 1 5 Drop 18 | . 9 2 2 . 1 1 3 Fire 75 | . 68 4 . 3 . . . Melee 143 | . . . . 19 19 4 101 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 888 | -10/Materials | Core integrity fell below 50% 1070 | -10/Materials | Identified exit to Mines 1071 | -10/Materials | Entered Mines 1074 | -10/Mines | Received a Mining Laser from a helpful Derelict 1101 | -10/Mines | Discovered new exit (range 16) 1117 | -10/Mines | Identified exit to Materials 1161 | -10/Mines | Discovered exit to Materials (range 7) 1224 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1227 | -10/Mines | Found Prototype Device 1279 | -10/Mines | Learned location of 1 exit from Materials 1796 | -10/Mines | Build established: Scavenger-Mutant 1804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1804 | -10/Mines | Discovered new exit (range 5) 1807 | -10/Mines | Identified exit to Exiles 1808 | -10/Mines | Entered Exiles 1840 | -10/Exiles | Met 8R-AWN 1859 | -10/Exiles | Met EX-HEX 1896 | -10/Exiles | Met EX-BIN 1910 | -10/Exiles | Aligned with FarCom system 1912 | -10/Exiles | Given EX-Vault access code 1939 | -10/Exiles | Opened EX-Vault 1946 | -10/Exiles | Found Longsword +1 1974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1991 | -10/Exiles | Exiles lab attacked by MAIN.C 2068 | -10/Exiles | Discovered new exit (range 12) 2081 | -10/Exiles | Identified exit to Mines 2082 | -10/Exiles | Left Exiles lab with Longsword +1 2082 | -10/Exiles | Entered Mines 2083 | -9/Mines | Assembled infested the area 2126 | -9/Mines | Destroyed 7 combat bots 2141 | -9/Mines | Met a Derelict testing a Signal Generator 2148 | -9/Mines | Learned Materials emergency access door positions 2220 | -9/Mines | Core integrity fell below 20% 2235 | -9/Mines | Build established: Mutant 2331 | -9/Mines | Discovered new exit (range 15) 2361 | -9/Mines | Identified exit to Materials 2362 | -9/Mines | Entered Materials 2362 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2363 | -8/Materials | Identified exit to Factory 2367 | -8/Materials | Identified Exp. Sensor Array 2810 | -8/Materials | Discovered exit to Factory (range 5) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Utility x2 2860 | -7/Factory | Identified exit to Storage 2860 | -7/Factory | Identified exit to Lower Caves 3067 | -7/Factory | Identified exit to Garrison 3067 | -7/Factory | Entered Garrison 3236 | -7/Garrison | Build established: Scavenger-Mutant 3353 | -7/Garrison | Lost 3 parts (1p2n) 3484 | -7/Garrison | Lost 8 parts (1p4n3u) 3689 | -7/Garrison | Discovered new exit (range 19) 3721 | -7/Garrison | Identified exit to Factory 3775 | -7/Garrison | Triggered checkpoint 3889 | -7/Garrison | Build established: Scavenger-Gladiator 4071 | -7/Garrison | Triggered checkpoint 4179 | -7/Garrison | Discovered exit to Factory (range 12) 4316 | -7/Garrison | Core integrity fell below 50% 4352 | -7/Garrison | Build established: Scavenger-Mutant 4389 | -7/Garrison | Triggered checkpoint 4438 | -7/Garrison | Lost 6 parts (1p2n2u1w) 4691 | -7/Garrison | Triggered checkpoint 4691 | -7/Garrison | Triggered checkpoint 4722 | -7/Garrison | Installed Relay Interface Framework 4755 | -7/Garrison | Core integrity fell below 20% 4766 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Heat flow error (+110). Sneak attack on G-50 Soldier. CNA UHV:NV BH3YV98MQPD7DWVUZVHV0 TM1A=P HU77TLLZIHN/9UO6FYFLJKONBEQ&|HDIPGR3R Acquired 40 matter. Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). Lgt. Treads destroyed. Initiating installation procedure... Relay Interface Framework installed. System corrupted: Lgt. Treads rejected. Lgt. Nuclear Core destroyed. Acquired Lgt. Treads. Lgt. Treads destroyed. Hvy. Pick destroyed. Lgt. Treads destroyed. Imp. Core Shielding destroyed. Destroyed Lgt. Nuclear Core. Destroyed Particle Gun. 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"?????????####???#"###?? | | ??????????????????????? ^?????????????????##????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSuspensionExpander Manual? 0 Play Time 00:40:13 Cumulative 30.6 hours Start 2024.12.11 @ 22:46:52 End 2024.12.11 @ 23:22:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5ac4b0a-bf9a-4a01-8196-a31cd0213a88