Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 15:42:45

Player: Anonymous_lightbulb

Result: Destroyed by Y6-VAO(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (19)      95
Value Destroyed (542)      542
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-521)               -521
              TOTAL SCORE: 716

 Bonus
-------
Friendly Fire              -521

 Cogmind 
---------
Core Integrity             0/250
Matter                     244/300
Energy                     248/250
System Corruption          0%
Temperature                Cool (1)
Movement                   Walking (120)
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
            (None)
>       --- WEAPON (2) -------
  Heavy EM Pulse Gun
>       --- INVENTORY (5) ----
        Battle Rifle
        Multitool

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
        Scrap Shield
>       --- WEAPON -----------
  Heavy EM Pulse Gun
        Rocket Launcher
>       --- INVENTORY --------
        Aluminum Leg
  Heavy EM Pulse Gun
        Multitool
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Scrap Shield
  Device                   ECM Suite
  Storage                  Small Storage Unit
  Protection               Scrap Shield
Weapon                     Rocket Launcher
  Energy Gun               Heavy EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             14   | 6   2   2   4   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               3    | 2   .   .   1   
    Treads                 2    | 2   .   .   .   
    Leg                    1    | .   .   .   1   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | 1   1   .   1   
    Device                 1    | .   1   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   .   .   1   
    Artifact               .    | .   .   .   .   
  Weapon                   7    | 2   1   2   2   
    Energy Gun             3    | .   1   .   2   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 2   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   2   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 6    | .   .   .   6   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   .   2   
  Utility                  1    | .   .   .   1   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      5    | .   .   .   5   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     89   | .   98  100 84  
  Engine                   14   | .   14  14  14  
  Treads                   27   | .   28  28  27  
  Device                   5    | .   12  14  .   
  Storage                  5    | .   14  14  .   
  Protection               8    | .   .   .   13  
  Energy Gun               7    | .   .   3   10  
  Ballistic Gun            4    | .   27  2   .   
  Launcher                 16   | .   .   22  17  
Naked Turns                .    | .   .   .   .   
Heaviest Build             30   | 13  16  19  30  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  3    | 1   .   .   3   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         6    | 7   8   8   5   
  Most Carried             8    | 5   5   8   8   
  Average Carried          4    | 2   2   7   4   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            8    | 2   5   8   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           565  | 189 109 34  233 
  Remotely                 .    | .   .   .   .   
Salvage Created            389  | .   143 .   246 
  Parts                    24   | .   13  .   11  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      6    | .   .   .   6   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  12   | .   1   .   11  
  Guns                     3    | .   1   .   2   
  AOE                      9    | .   .   .   9   
Classes Destroyed          7    | .   5   .   2   
  Worker                   1    | .   1   .   .   
  Builder                  1    | .   1   .   .   
  Recycler                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Grunt                    1    | .   1   .   .   
  Artisan                  1    | .   .   .   1   
  Subdweller               11   | .   .   .   11  
  Thug                     3    | .   .   .   3   
Best Kill Streak           7    | .   4   .   7   
  Combat Bots Only         7    | .   1   .   7   
Max Kills in Single Turn   4    | .   3   .   4   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        76   | .    4    .    72   
  Missed                   33   | .    .    .    33   
Damage Taken               1309 | .    254  .    1055 
  Core                     252  | .    .    .    252  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              30   | .    8    .    22   
  Largest                  2    | .    2    .    2    
  Hottest                  78   | .    40   .    78   
Shots Fired                60   | .    16   .    44   
  Gun                      34   | .    16   .    18   
  Cannon                   .    | .    .    .    .    
  Launcher                 26   | .    .    .    26   
  Special                  .    | .    .    .    .    
  Kinetic                  16   | .    16   .    .    
  Thermal                  .    | .    .    .    .    
  Explosive                26   | .    .    .    26   
  Electromagnetic          18   | .    .    .    18   
  Robot Hit Streak         13   | .    5    .    13   
  Robot Miss Streak        5    | .    5    .    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           34   | .    6    .    28   
  Core Hits                37   | .    7    .    30   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2174 | .    270  16   1888 
  Guns                     181  | .    63   .    118  
  Cannons                  .    | .    .    .    .    
  Explosions               1970 | .    207  .    1763 
  Melee                    .    | .    .    .    .    
  Ramming                  23   | .    .    16   7    
  Kinetic                  63   | .    63   .    .    
  Thermal                  .    | .    .    .    .    
  Explosive                1970 | .    207  .    1763 
  Electromagnetic          118  | .    .    .    118  
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            13   | .    .    .    13   
  Projectiles              .    | .    .    .    .    
  Explosions               13   | .    .    .    13   
  Melee                    .    | .    .    .    .    
Knockbacks                 1    | .    .    1    .    
  Impact                   1    | .    .    1    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      333  | .    210  .    123  
  Shots                    7    | .    2    .    5    
  Rammed                   6    | .    .    5    1    
Targets Rammed             6    | .    .    5    1    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        12   | .    12   .    .    
  Average Temperature      8    | .    8    .    .    
  Received Heat Transfer   105  | .    24   .    81   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             150  | .   150 58  .   
  Initial                  58   | .   .   58  .   
  Average                  51   | .   74  45  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              23   | .   7   .   16  
  Peak Tracking Total      6    | .   3   .   6   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   .   .   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          4    | .   4   .   .   
  Max in Single Turn       3    | .   3   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                .    | .   .   .   .   
  Successful               .    | .   .   .   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2278 | 71   303  512  1392 
Spaces Moved               1346 | 53   172  312  809  
  Core                     28   | 25   .    .    3    
  Treads                   1296 | 28   172  312  784  
  Legs                     22   | .    .    .    22   
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  120  
  Average Speed            158  | 110  160  160  160  
  Slowest Speed            200  | 160  160  160  200  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       29   | 3    28   53   34   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    .    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             3    | .    .    1    2    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          156  | .    22   .    134  
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      156  | .    22   .    134  
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1433 | 65  185 321 862 
  Wait                     2    | .   .   .   2   
  Move                     1343 | 52  171 311 809 
  Hop                      .    | .   .   .   .   
  Pick Up                  22   | 7   4   3   8   
  Fast Attach              1    | 1   .   .   .   
  Attach                   10   | 5   1   .   4   
  Detach                   .    | .   .   .   .   
  Swap                     3    | .   1   2   .   
  Drop                     9    | .   .   .   9   
  Fire                     30   | .   8   .   22  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    6    | .   .   5   1   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            7    | .   .   .   7   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 16)
   72 | -11/Scrapyard | Entered Materials
  229 | -10/Materials | Discovered new exit (range 12)
  315 | -10/Materials | Build established: Mutant
  375 | -10/Materials | Entered Mines
  456 | -10/Mines     | Learned 4 Materials zone layouts
  467 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  873 | -10/Mines     | Discovered new exit (range 7)
  887 | -10/Mines     | Entered Subcaves
  962 | -10/Subcaves  | Ambushed by swarm of Subdwellers
  968 | -10/Subcaves  | Ambushed by Subdweller buried in earth
  970 | -10/Subcaves  | Ambushed by Subdweller buried in earth
  976 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1006 | -10/Subcaves  | Destroyed 7 combat bots
 1007 | -10/Subcaves  | Lost 3 allies
 1879 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1938 | -10/Subcaves  | Learned location of Zion (-6)
 1938 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2230 | -10/Subcaves  | Core integrity fell below 50%
 2254 | -10/Subcaves  | Core integrity fell below 20%
 2279 | -10/Subcaves  | Destroyed by Y6-VAO(R) with Subdweller Machine Gun

 Last Messages 
---------------
  (+4).
UY-5PT(R) destroyed.
Subatomizers dissect the Cobbler Unit.
Acquired 6 matter.
Acquired 19 matter.
Acquired 24 matter.
Subatomizers dissect the Cobbler Unit.
Y8-MJ2(R): "OHNO!"
Lgt. Treads destroyed.
Destroyed Lgt. Treads.
Scrap Shield destroyed.
Subatomizers dissect the Cobbler Unit.
Lgt. Treads destroyed.
Subatomizers dissect the Cobbler Unit.
Hvy. EM Pulse Gun destroyed.
Subatomizers dissect the Cobbler Unit,
  destroying it.
Subatomizers dissect the Corrupted Sub. Laser.
The unstable cave ceiling collapses. <x2>
Rocket Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Armor Coverage             800
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PowerTractorScreen
  Manual?         0
Play Time         00:17:32
  Cumulative      2.1 hours
  Start           2024.05.04 @ 15:24:00
  End             2024.05.04 @ 15:42:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           8
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          6
Achievement%      6
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x40
Zoom Use          5%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0fc178c4-1e95-4c61-aa88-31bee3ef9d35