Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 20:35:11 Player: Howard Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (406) 2030 Value Destroyed (19037) 19037 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (6983) 6983 TOTAL SCORE: 37170 Bonus ------- High Alert Combat Kills 4469 Follower Combat Kills 1108 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -294 Cogmind --------- Core Integrity 976/1300 Matter 70/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Encrypted Comm Array Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Long-range Sensor Array Advanced Terrain Scanner Core Analyzer Matter Filter Quantum Capacitor Advanced Transmission Jammer Dimensional Node Initializer Gamma Rifle Long-range Proton Cannon Compact HERF Cannon Scatter Rocket Array Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Hybrid Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Particle Accelerator Quantum Capacitor Advanced Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Gamma Rifle Heavy Gatling Laser > --- INVENTORY -------- Hybrid Antimatter Reactor Advanced Heat Sink Long-range Sensor Array Advanced Terrain Scanner Encrypted Comm Array Improved Weapon Cycler Heavy Armor Plating Graphene Brace Dimensional Node Initializer Transdimensional Reconstructor Long-range Proton Cannon Neutron Cannon Scatter Rocket Array Force Lance [Rating: 136] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Hybrid Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 . . 2 . . . . 2 . 2 . . 2 . . . . . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . 2 1 . . 1 . . . . 2 . 2 . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 409 | 5 5 11 56 10 8 3 18 4 . 4 5 12 67 33 35 4 27 18 16 9 10 5 44 Power 35 | 1 . 2 6 1 . 1 . . . . . 1 8 2 . . 2 3 . . 4 . 4 Engine 14 | 1 . 2 4 1 . 1 . . . . . 1 4 . . . . . . . . . . Core 9 | . . . 2 . . . . . . . . . 4 2 . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 3 . . 4 . 4 Propulsion 48 | 2 . 2 10 1 1 . 4 2 . . . 3 9 2 3 . 2 . 1 . . . 6 Treads 31 | 1 . . 5 1 1 . 3 2 . . . 3 5 2 3 . 2 . 1 . . . 2 Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 15 | 1 . 2 4 . . . 1 . . . . . 4 . . . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 169 | 1 1 1 17 2 2 2 6 1 . . 3 6 32 14 17 2 13 11 11 5 3 . 19 Device 100 | . . . 3 1 1 1 1 . . . 1 2 19 10 12 1 8 8 10 4 3 . 15 Storage 6 | 1 . 1 3 . . . . . . . . . . . . . 1 . . . . . . Processor 7 | . . . 1 . 1 . 1 . . . 1 . 2 . . . . . . . . . 1 Hackware 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Protection 54 | . 1 . 9 1 . 1 4 1 . . 1 4 11 4 5 1 4 3 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 157 | 1 4 6 23 6 5 . 8 1 . 4 2 2 18 15 15 2 10 4 4 4 3 5 15 Energy Gun 64 | . . 1 6 . . . 3 1 . 3 1 2 11 7 8 1 5 2 2 2 2 2 5 Energy Cannon 34 | . . . 7 3 3 . 2 . . . 1 . 1 3 . . 2 . 1 1 1 2 7 Ballistic Gun 6 | 1 2 . . . . . . . . . . . 3 . . . . . . . . . . Ballistic Cannon 10 | . 2 3 5 . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . 2 5 3 2 . 2 . . 1 . . 2 2 5 1 1 . 1 1 . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . 1 3 2 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 1 . . . . . . . . . 4 . . . . . . . 3 . 2 Corrupted Parts 7 | . . . . . 2 . . . . . . . 1 . . . . . 1 . . . 3 System Corruption 20 | . . . . . 7 . . . . . . . 1 . . . . . 7 . . . 5 Parts Lost 94 | . . . 14 3 2 . 10 1 . 1 . 4 20 2 4 . 2 2 . 1 . 2 26 Power 14 | . . . 2 1 . . . . . . . 1 7 . . . . . . . . . 3 Propulsion 22 | . . . 5 1 1 . 1 . . . . 1 6 . . . . . . . . . 7 Utility 41 | . . . 2 1 . . 6 1 . 1 . 1 6 2 3 . 2 2 . 1 . 1 12 Weapon 17 | . . . 5 . 1 . 3 . . . . 1 1 . 1 . . . . . . 1 4 Highest Loss Streak 14 | . . . 8 2 1 . 8 1 . 1 . 3 8 2 1 . 2 1 . 1 . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 77 92 100 99 99 93 98 76 86 73 95 94 93 95 88 88 92 86 83 75 82 81 Engine 4 | . 14 11 4 9 9 15 15 15 15 15 13 13 9 . . . . . . . . . . Core 3 | . . . 4 . . . . . . . . . 1 11 11 10 8 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 5 10 10 10 10 12 Treads 16 | . 14 11 15 26 27 23 20 23 23 23 20 19 12 16 17 15 14 15 11 10 10 10 7 Wheel 2 | . 14 11 9 . . . 2 . . . . . 3 . . . . . . . . . 2 Device 19 | . . . 4 8 9 7 6 7 7 7 6 13 24 25 31 26 22 28 35 35 34 35 31 Storage 6 | . 14 11 8 9 9 7 7 7 7 7 6 6 5 5 5 5 6 6 5 5 5 5 4 Processor 6 | . . . 5 9 9 15 5 7 7 7 6 13 13 7 5 5 5 5 5 5 5 5 6 Protection 13 | . 12 11 20 18 18 14 20 21 15 9 6 16 8 11 10 14 17 14 6 5 5 5 2 Energy Gun 7 | . . . 1 . . . 9 15 . 14 13 10 9 10 10 9 9 9 9 9 3 8 4 Energy Cannon 3 | . . . 13 17 17 15 3 . . . . 2 . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 10 17 35 63 62 61 69 69 64 56 67 68 76 90 98 104 108 119 107 102 108 101 100 113 Greatest Support 130 | 10 20 16 56 84 84 84 84 70 65 65 65 84 84 79 83 83 115 115 130 130 130 130 130 Greatest Overweight (x) 10 | . 1 2 6 6 . . 5 . . 1 1 1 6 2 1 1 1 . . . . . 10 Average Overweight (x) 1 | . . 1 4 . . . . . . . . . 1 . 1 1 . . . . . . 2 Largest Inventory Capacity 20 | 8 8 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 9 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 16 | 6 8 9 16 15 15 15 15 15 15 14 13 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 13 | 3 6 7 12 13 14 14 12 14 15 13 12 13 13 14 13 13 14 14 14 13 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 9 15 15 14 15 15 14 15 13 10 15 15 15 13 13 13 14 14 13 15 14 14 Class Distribution -------------------- 57% | Scavenger-Mutant 38% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Matter Collected 6943 | 250 116 280 835 144 112 50 180 120 . 77 . 150 1081 464 997 84 352 198 234 234 103 254 628 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17094 | . 144 339 2301 957 602 487 586 245 . 155 . 173 1782 1470 1653 135 844 572 520 502 215 192 3220 Parts 728 | . 9 16 126 60 32 21 20 11 . 6 . 10 74 46 81 . 32 18 26 6 3 3 128 Haulers Intercepted 16 | . . 1 4 . 2 . . . . . . . 3 . 1 . . 1 . . . . 4 Recyclers Shooed 15 | . . 1 3 . . . . . . . . . 6 . 2 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 11 11 . 15 . . . . . . . . 7 1 . 3 . Prevented 27 | . . . . . . . 9 . . . . . . . . . . . 11 4 3 . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 308 | . 4 10 34 26 10 8 10 5 . 6 . 4 35 35 32 4 17 10 12 6 . 4 36 Guns 126 | . . . 3 . . . 2 5 . 4 . 3 25 28 13 2 11 7 6 3 . 3 11 Cannons 68 | . 4 5 21 14 5 8 5 . . . . . . . . . 1 . . . . 1 4 AOE 84 | . . 5 9 11 5 . 1 . . 1 . . 8 4 18 1 2 . 5 2 . . 12 Classes Destroyed 21 | . 1 4 7 . 2 1 . . . . . 1 2 1 1 . 1 . . . . . . Worker 23 | . . . 5 . 2 . . . . . . . 3 . 6 . . . . . . . 7 Builder 23 | . . . 3 . . 1 . . . . . . 3 . 8 . . 1 . . . . 7 Tunneler 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Hauler 16 | . . 1 4 . 2 . . . . . . . 3 . 1 . . 1 . . . . 4 Recycler 19 | . . 1 6 . . . . . . . . . 2 . 2 . . . . . . . 8 Mechanic 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 1 . 2 . . . . . . . . . 1 . . . . . . . 4 Swarmer 60 | . . 3 5 10 3 . . . . 5 . 2 3 7 6 . 3 . 6 . . . 7 Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Grunt 121 | . 4 5 15 8 1 6 5 3 . 1 . 1 14 21 12 3 3 1 4 2 . 4 8 Brawler 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . Duelist 10 | . . . . . 1 . . 1 . . . . . 2 2 1 . . . 2 . . 1 Protector 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . Sentry 36 | . . 2 9 5 4 1 2 . . . . . . 3 . . 2 2 1 1 . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 12 | . . . 2 3 . . . . . . . . 1 . 3 . 1 . . . . . 2 Hunter 24 | . . . 3 . 1 . 2 1 . . . . 6 . 3 . 1 6 . . . . 1 Programmer 28 | . . . . . . . . . . . . . 8 . 4 . 3 1 . . . . 12 Heavy 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . 1 . . 2 . 1 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 4 3 6 5 7 5 4 4 . 3 . 2 16 10 17 4 4 5 5 3 . 4 15 Combat Bots Only 12 | . 4 3 5 5 4 4 4 4 . 3 . 2 12 10 7 4 4 3 5 3 . 4 9 Max Kills in Single Turn 8 | . 1 2 3 4 3 2 1 2 . 1 . 1 4 4 8 1 2 1 5 1 . 1 7 Gunslinging 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . Exploded 5 | . . 2 3 4 2 . 1 . . 1 . . 2 4 4 1 2 . 5 1 . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Damage Taken 20283 | . 266 285 2228 676 371 139 1388 292 . 842 . 504 3841 1190 1120 403 1426 750 406 510 . 490 3156 Core 1882 | . 65 48 290 100 53 16 174 15 . 40 . 41 395 122 97 16 60 46 32 22 . 21 229 Absorbed by Shields 3239 | . . . 16 . . . . . . . . . 681 381 345 149 363 502 292 420 . 90 . Redirected to Shielding 156 | . 14 10 112 17 . . . . . . . . . 3 . . . . . . . . . Regen/Repaired (Parts) 251 | . . . . . . . . . . . . . 51 . 200 . . . . . . . . Core Remaining (%) 70 | 100 74 88 . . 19 . . . . 65 . 95 . . 38 . . . . . . 82 . Volleys Fired 895 | . 12 29 101 46 21 12 31 9 . 19 . 15 114 109 49 11 62 36 29 25 8 16 141 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 2 2 2 2 2 1 2 2 Hottest 200 | . 70 70 138 138 138 138 160 160 . 155 . 155 200 200 200 200 200 200 200 200 81 200 190 Shots Fired 1435 | . 24 55 174 82 37 24 44 18 . 28 . 24 198 180 89 21 107 71 43 38 8 28 142 Gun 862 | . 10 . 31 . . . 11 18 . 26 . 16 186 152 81 20 92 71 27 25 . 16 80 Cannon 511 | . 14 52 135 79 33 24 29 . . . . 8 . 25 . . 14 . 15 11 8 9 55 Launcher 62 | . . 3 8 3 4 . 4 . . 2 . . 12 3 8 1 1 . 1 2 . 3 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 184 | . 24 52 50 . . . . . . . . . 58 . . . . . . . . . . Thermal 783 | . . . 1 . . . 11 18 . 26 . 14 128 176 81 20 92 71 27 25 . 25 68 Explosive 62 | . . 3 8 3 4 . 4 . . 2 . . 12 3 8 1 1 . 1 2 . 3 7 Electromagnetic 406 | . . . 115 79 33 24 29 . . . . 10 . 1 . . 14 . 15 11 8 . 67 Robot Hit Streak 28 | . 3 9 16 10 28 9 9 13 . 14 . 8 20 17 20 10 15 18 20 14 9 17 11 Robot Miss Streak 11 | . 2 3 3 3 1 1 2 4 . 5 . 1 6 5 11 3 4 3 7 3 . 2 4 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Secondary Targets 7 | . . . . . . . . 1 . 1 . . 2 1 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . 1 1 1 . . . 1 . . . . Capacitor 157 | . . . . . . . . . . . . . . . . . . . 15 9 . . 133 Shots Hit Robots 1100 | . 13 37 123 37 28 17 33 15 . 20 . 20 167 130 78 19 81 66 37 34 8 23 114 Core Hits 949 | . 6 17 73 27 21 11 19 13 . 15 . 9 140 124 135 20 58 45 34 38 2 14 128 Critical Kills 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Critical Strikes 21 | . . . 4 1 . 1 . . . . . 2 7 . . . . . 1 2 . . 3 Burn 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Destroy 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Corrupt 11 | . . . 3 1 . 1 . . . . . . . . . . . . 1 2 . . 3 Melee Attacks 17 | . . . . . . . 1 . . . . . 4 3 4 . 2 3 . . . . . Impact 11 | . . . . . . . . . . . . . 4 3 4 . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46037 | . 163 944 3806 1540 1216 548 1023 341 . 517 . 500 7793 4982 5112 894 2960 2199 1252 1365 144 1061 7677 Guns 23895 | . 42 . 446 . . . 175 341 . 399 . 299 4635 4627 2487 578 2715 2199 794 672 . 774 2712 Cannons 9182 | . 121 683 2298 961 820 548 628 . . . . 201 . . . . 29 . 238 219 144 287 2005 Explosions 12956 | . . 261 1058 579 396 . 220 . . 118 . . 3158 355 2625 316 216 . 220 474 . . 2960 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Kinetic 2166 | . 163 683 575 . . . . . . . . . 745 . . . . . . . . . . Thermal 23538 | . . . 679 55 . . 175 341 . 399 . 279 3890 4627 2487 631 2715 2199 794 672 . 1061 2534 Explosive 12181 | . . 261 391 524 396 . 220 . . 118 . . 3158 355 2625 263 216 . 220 474 . . 2960 Electromagnetic 8148 | . . . 2157 961 820 548 628 . . . . 221 . . . . 29 . 238 219 144 . 2183 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . 1 . . 7 . 13 13 13 13 . 2 13 13 19 . 4 7 14 7 7 7 12 Average Corruption 10 | . . 1 . . 3 . 12 13 13 13 . 1 10 13 16 . 3 4 8 7 7 7 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Effects 439 | . . 1 . . . . 31 28 8 24 . 1 47 103 75 . 6 11 30 21 7 22 24 Message Errors 102 | . . . . . . . 8 7 3 4 . . 8 20 19 . 2 2 7 3 2 9 8 Matter Fused 96 | . . . . . . . 6 5 1 1 . . 8 24 15 . 1 6 5 7 3 7 7 Heat Flow Errors 44 | . . 1 . . . . 3 2 . 3 . . 7 13 8 . 1 . 3 1 1 1 . Energy Discharges 58 | . . . . . . . 2 4 3 6 . . 5 16 8 . 1 . 5 4 . 1 3 Parts Rejected 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Parts Fused 6 | . . . . . . . . 1 . . . . 2 1 . . . . . . 1 1 . Data Loss (minor) 52 | . . . . . . . 3 5 1 3 . 1 8 10 7 . . 2 6 4 . 1 1 Data Loss (major) 24 | . . . . . . . 4 1 . 2 . . 2 4 6 . 1 . 1 1 . . 2 Misfires 17 | . . . . . . . 3 2 . . . . 1 4 4 . . . 1 1 . . 1 Alerts 11 | . . . . . . . 2 . . 1 . . . 2 2 . . . 2 . . 2 . Misdirections 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 24 | . . . . . . . . 1 . 4 . . 3 8 6 . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 643 | . . . 89 72 29 . 21 . . . . . 219 2 45 . . . . . 11 7 148 Projectiles 232 | . . . 38 . 28 . 21 . . . . . . . . . . . . . 11 7 127 Explosions 411 | . . . 51 72 1 . . . . . . . 219 2 45 . . . . . . . 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 1 . 8 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1356 | . . . 69 40 81 . 157 . . . . . 39 133 128 . 142 . 22 159 . . 386 Shots 47 | . . . 3 1 2 . 3 . . . . . 1 7 5 . 6 . 1 8 . . 10 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 105 256 301 316 171 318 211 238 . 230 . . 422 304 236 362 534 384 204 148 207 232 347 Average Temperature 103 | . 52 99 94 61 62 141 98 51 . 56 . . 136 110 73 176 155 83 60 49 45 105 105 Received Heat Transfer 3648 | . 144 123 499 252 72 66 408 72 . 75 . 81 427 415 136 152 81 14 38 42 . 158 393 Effects 16 | . . . 1 . . 1 . . . 1 . . 5 1 . . 6 1 . . . . . Shutdowns 7 | . . . . . . . . . . . . . 4 . . . 2 1 . . . . . Energy Bleed 5 | . . . 1 . . 1 . . . 1 . . . 1 . . 1 . . . . . . Interference 4 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . 3 1 . . 2 . . . . 1 . . . . . . 1 1 1 . 13 Combat Hostiles 16 | . . . 1 1 . . 2 . . . . 1 . . . . . . 1 1 1 . 8 Parts Fried 65 | . . . 8 8 10 3 2 . . . . 3 . . . . . . 1 1 . . 29 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . . . . . . . . . . 1 . . 2 3 1 1 3 3 . . . . 1 Combat Hostiles 15 | . . . . . . . . . . 1 . . 2 3 1 1 3 3 . . . . 1 Parts Melted 63 | . . . 1 . . . 2 1 . 1 . 1 14 9 8 1 7 8 3 2 . 3 2 Heat Transferred 34714 | . . . 765 50 . . 400 775 . 821 . 733 6423 6803 3920 1025 4149 3550 1325 1125 . 1025 1825 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 8 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Peak Influence 1891 | . 106 223 493 1381 950 639 . . . . 122 300 500 1672 1453 856 1891 1239 . . . . 1189 Initial 992 | . . 44 15 298 672 414 . . . . 117 85 157 235 877 709 599 992 . . . . 47 Average 701 | . 47 118 367 787 795 503 . . . . 118 190 246 939 1079 790 1257 1096 . . . . 379 Maximum Alert Level 5 | . . 1 2 4 3 2 . . . . . 1 2 5 4 3 5 4 . . . . 4 Low Security (%) 13 | 100 100 77 7 . . . . . . . 100 52 37 . . . . . . . . . 44 Level 1 14 | . . 22 42 2 . . . . . . . 47 40 7 . . . . . . . . 6 Level 2 24 | . . . 50 41 12 100 . . . . . . 21 19 . . 16 . . . . . 29 Level 3 25 | . . . . 39 87 . . . . . . . . 37 61 100 16 46 . . . . 18 Level 4 17 | . . . . 16 . . . . . . . . . 33 38 . 39 53 . . . . . Level 5 3 | . . . . . . . . . . . . . . 2 . . 27 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Squads Dispatched 57 | . 2 1 9 . . 2 . . . . 1 2 12 . 12 1 . 4 . . . . 11 Investigation 10 | . 1 . 3 . . 1 . . . . 1 . 2 . 1 . . . . . . . 1 Extermination 13 | . . . . . . 1 . . . . . . 4 . 3 1 . 1 . . . . 3 Reinforcement 27 | . 1 1 5 . . . . . . . . 2 5 . 5 . . 2 . . . . 6 Assault 5 | . . . . . . . . . . . . . . . 3 . . 1 . . . . 1 Garrison 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 Haulers Reinforced 8 | . . . . . . . . . . . . . 3 . 2 . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Distress Signals 27 | . 1 3 8 . 1 . . . . . . . 9 . 1 . . 3 . . . . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 Times Spotted 480 | . 7 17 60 29 16 10 10 5 . 14 . 8 66 37 58 4 27 21 13 11 . 4 63 Peak Tracking Total 17 | . 5 6 6 5 5 4 7 4 . 4 . 3 17 6 8 4 5 7 5 10 . 4 8 Tactical Retreats 19 | . . . 8 1 1 . . . . . . 1 2 . 2 . . 1 1 1 . . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Traps Triggered 26 | . . 1 1 2 . . . . . . . 1 3 7 2 1 8 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Machines Disabled 34 | . . . 1 10 2 . 1 . . . . . . 8 . 1 6 . . . . 1 4 Max in Single Turn 2 | . . . 1 1 1 . 1 . . . . . . 1 . 1 2 . . . . 1 1 Garrison Relay 10 | . . . . 5 . . . . . . . . . 2 . . 3 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Machines Accessed 42 | . 1 3 8 1 1 2 1 1 4 . 1 . 4 2 . 1 2 2 1 . 4 1 2 Terminals 27 | . 1 3 7 1 1 2 . 1 . . 1 . 3 2 . . 2 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Total Hacks 140 | . 3 12 24 3 5 8 1 1 29 . 3 . 14 4 . 1 3 6 1 . 14 1 7 Successful 81 | . 1 4 12 1 1 1 1 1 29 . 1 . 4 1 . 1 2 4 1 . 14 1 1 Failed 59 | . 2 8 12 2 4 7 . . . . 2 . 10 3 . . 1 2 . . . . 6 Catastrophic 17 | . . 3 2 . 1 2 . . . . . . 5 1 . . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 2 7 12 . 5 5 . 1 . . . . 7 . . . . 2 . . . . . Terminals 86 | . 3 12 22 3 5 8 . 1 . . 3 . 12 4 . . 3 6 . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . . . . . . . . 2 . . 1 . . . . . . . Terminal Hacks 76 | . 1 4 10 1 1 1 1 1 29 . 1 . 3 1 . . 2 3 1 . 14 1 1 Record 15 | . . . . . . . . 1 11 . . . . . . . . . . . 2 1 . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . 4 . . Open Door 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . . 1 2 . . 1 . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Terminal Index 4 | . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 2 . . . . . . . . . 2 . . . . . . . . . . Zone Layout 5 | . 1 1 2 . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Unlock Access 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 3 7 1 1 2 . . . . 1 . 4 2 . . 1 2 . . . . 2 Full Trace Events 8 | . 1 1 1 . . 1 . . . . 1 . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 10 . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 44 | . . . . 23 . . . . . . . . . 6 . . 15 . . . . . . Machine Destruction 44 | . . . . 23 . . . . . . . . . 6 . . 15 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . . . . 1 . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Total Allies 8 | . . . 1 1 . . 2 . . 1 . . . 1 . . 2 . . . . . . Largest Group 2 | . . . 1 1 . . 2 1 . 1 1 1 . 1 . . 2 . . . . . . Highest-Rated Group 296 | . . . 15 31 . . 48 32 . 96 96 96 . 38 . . 296 . . . . . . Highest-Rated Ally 148 | . . . 15 31 . . 32 32 . 96 96 96 . 38 . . 148 . . . . . . Warlord Squad Rendezvous 12 | . . . . . . . . . . . . . 5 . 5 . . 1 . . . . 1 Dakka 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Infantry 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Muscle 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Geek 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Ghost 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 152 | . . . . 5 . . . . . 22 . 25 . 6 . . 94 . . . . . . Total Damage 4905 | . . . . 81 . . . . . 819 . 969 . 162 . . 2874 . . . . . . Kills 28 | . . . . 2 . . . . . 8 . 4 . 1 . . 13 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 Derelict Logs Recovered 11 | . . . . . . . 3 1 . 3 . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Turns Passed 20388 | 47 154 441 2328 1436 510 353 1004 597 164 493 21 230 2096 2302 1653 269 1939 578 875 764 321 709 1104 Spaces Moved 9673 | 45 100 313 1184 744 255 191 560 338 104 272 10 88 1011 800 598 96 861 237 440 393 174 398 461 Core 9 | 4 . . 5 . . . . . . . . . . . . . . . . . . . . Treads 7292 | . 11 . 67 725 255 191 423 338 104 272 10 88 560 780 598 96 861 237 440 393 174 398 271 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2372 | 41 89 313 1112 19 . . 137 . . . . . 451 20 . . . . . . . . 190 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 50 160 160 160 135 158 158 158 158 160 120 120 240 243 166 166 165 165 165 165 125 Average Speed 172 | 77 102 104 152 164 160 160 158 158 158 158 166 180 162 227 241 243 188 166 165 165 165 165 173 Slowest Speed 305 | 80 160 130 240 240 160 160 240 158 158 238 238 238 245 240 245 243 246 166 166 165 165 165 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 30 30 92 76 32 5 77 61 69 58 . 71 40 84 25 4 91 8 65 66 61 58 15 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . . . . 1 . 1 . . 1 . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 . . . . 1 1 1 1 . . . . 1 . . . . 1 1 1 . Scrap Searched 9 | . . . . . . . 4 . . . . . . . . . . . 1 2 . 2 . Spaces Dug 181 | . . . 13 2 . . . . . . . . 3 2 43 . . 3 . . . 100 15 Terrain Destroyed 1193 | . . 19 75 22 46 . 42 . . 20 . . 66 47 165 20 109 3 46 67 . 158 288 Melee 8 | . . . . . . . . . . . . . 3 . 2 . . 3 . . . . . Projectile 13 | . . . 1 . . . . . . . . . 1 6 . . . . . . . 2 3 AOE 1172 | . . 19 74 22 46 . 42 . . 20 . . 62 41 163 20 109 . 46 67 . 156 285 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac DSF Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Total 12075 | 55 129 374 1535 869 319 217 635 382 105 297 14 134 1300 1074 707 112 1061 353 567 482 203 422 729 Wait 665 | . 6 6 120 65 25 6 4 23 . 1 . . 49 89 11 . 49 40 62 47 . 2 60 Move 9649 | 44 99 312 1183 743 254 190 559 337 103 271 9 87 1010 799 597 95 859 236 439 392 173 397 461 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 5 5 4 34 4 6 4 12 4 . 1 . 12 27 5 3 1 3 9 6 4 2 1 11 Fast Attach 103 | 5 1 4 18 . . . 2 2 . . . 2 23 11 4 1 7 2 3 . 6 . 12 Attach 99 | . 2 . 12 3 2 2 12 2 . 2 3 4 20 2 6 . 3 2 5 4 2 1 10 Detach 36 | 1 . 3 6 . . . 4 . 2 . . 1 6 2 3 . . . 2 1 3 . 2 Swap 209 | . 2 7 26 7 6 1 4 . . 2 2 6 24 20 25 3 17 14 8 5 3 4 23 Drop 167 | . 2 9 34 1 5 2 4 5 . 1 . 7 22 12 5 1 14 11 13 4 6 1 8 Fire 895 | . 12 29 101 46 21 12 31 9 . 19 . 15 114 109 49 11 62 36 29 25 8 16 141 Melee 17 | . . . . . . . 1 . . . . . 4 3 4 . 2 3 . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . 1 12 . . 14 . . . . . . Rewire 44 | . . . . . . . 2 . . . . . . 10 . . 31 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Qua) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 48 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x2 236 | -9/Materials | Identified exit to Mines 345 | -9/Materials | Build established: Mutant 539 | -9/Materials | Discovered new exit (range 15) 643 | -9/Materials | Entered another Materials area 643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -8/Materials | Lost 4 parts (1p1n1u1w) 1149 | -8/Materials | Lost 8 parts (1p4n1u2w) 1240 | -8/Materials | Discovered new exit (range 9) 1387 | -8/Materials | Build established: Scavenger-Mutant 1648 | -8/Materials | Discovered new exit (range 13) 1691 | -8/Materials | Identified exit to Factory 2113 | -8/Materials | Build established: Mutant 2260 | -8/Materials | Core integrity fell below 50% 2782 | -8/Materials | Identified exit to Garrison 2815 | -8/Materials | Discovered exit to Factory (range 11) 2965 | -8/Materials | Garrison activated, responded to threat 2971 | -8/Materials | Entered Garrison 2971 | -8/Garrison | Accompanied by 1 ally 3241 | -8/Garrison | Rescued a captive Derelict 3374 | -8/Garrison | Garrison Relay disabled 3418 | -8/Garrison | Triggered checkpoint 3522 | -8/Garrison | Discovered new exit (range 12) 3587 | -8/Garrison | Triggered checkpoint 3678 | -8/Garrison | Garrison Relay disabled 3729 | -8/Garrison | Garrison Relay disabled 3897 | -8/Garrison | Discovered new exit (range 12) 3913 | -8/Garrison | Identified exit to Materials 3975 | -8/Garrison | Triggered checkpoint 4009 | -8/Garrison | Garrison Relay disabled 4073 | -8/Garrison | Triggered checkpoint 4142 | -8/Garrison | Discovered exit to Materials (range 12) 4202 | -8/Garrison | Triggered checkpoint 4218 | -8/Garrison | Garrison Relay disabled 4269 | -8/Garrison | Triggered checkpoint 4399 | -8/Garrison | Discovered exit to Materials (range 6) 4407 | -8/Garrison | Entered Materials 4879 | -8/Materials | Core integrity fell below 20% 4890 | -8/Materials | Discovered exit to Factory (range 16) 4917 | -8/Materials | Entered Factory 4917 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5193 | -7/Factory | Identified exit to Storage 5193 | -7/Factory | Identified exit to Lower Caves 5270 | -7/Factory | Entered Lower Caves 5281 | -7/Lower Caves | Met a Warlord Commander 5282 | -7/Lower Caves | Learned location of Warlord (-5) 5283 | -7/Lower Caves | Found Encrypted Comm Array 5458 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5491 | -7/Lower Caves | System corruption reached 10% 5521 | -7/Lower Caves | Lost 8 parts (1n4u3w) 5835 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5864 | -7/Lower Caves | Learned Factory trap positions 5959 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6094 | -7/Lower Caves | Learned Factory interactive machine intel 6218 | -7/Lower Caves | Discovered new exit (range 9) 6274 | -7/Lower Caves | Entered another Lower Caves area 6274 | -7/Lower Caves | Accompanied by 1 ally 6301 | -7/Lower Caves | Learned location of Zion (-6) 6689 | -7/Lower Caves | Build established: Derelict-Mutant 6858 | -7/Lower Caves | Discovered new exit (range 9) 6871 | -7/Lower Caves | Entered Data Miner 6872 | -7/Data Miner | Discovered new exit (range 6) 6903 | -7/Data Miner | Met Data Miner 6934 | -7/Data Miner | Learned location of Section 7 (-2) 6934 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6959 | -7/Data Miner | Received God Mode back door access code from Data Miner 7035 | -7/Data Miner | Entered Proximity Caves 7139 | -6/Proximity Caves | Escorted by Enhanced Grunt 7237 | -6/Proximity Caves | Learned Factory stockpile data 7423 | -6/Proximity Caves | Learned location of 1 exit from Factory 7482 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7507 | -6/Proximity Caves | Discovered new exit (range 15) 7528 | -6/Proximity Caves | Entered Factory 7528 | -6/Factory | Accompanied by 1 ally 7528 | -6/Factory | Evolved 2 slots: Utility x2 7529 | -6/Factory | Identified exit to Lower Caves 7530 | -6/Factory | Identified exit to Factory 7531 | -6/Factory | Loaded intel: 82 trap records 7533 | -6/Factory | Loaded intel: 53 interactive machine locations 7543 | -6/Factory | Identified exit to DSF 7549 | -6/Factory | Entered DSF 7549 | -6/DSF | Accompanied by 1 ally 7603 | -6/DSF | Additional patrols routed to DSF 7646 | -6/DSF | Lost 3 parts (1p1n1w) 7726 | -6/DSF | Sterilization system engaged 7746 | -6/DSF | Ambient heat levels rising (+10) 7752 | -6/DSF | Discovered exit to Factory (range 16) 7761 | -6/DSF | Ambient heat levels rising (+10) 7776 | -6/DSF | Ambient heat levels rising (+10) 7779 | -6/DSF | Entered Factory 7779 | -5/Factory | Evolved 2 slots: Utility x2 7857 | -5/Factory | Build established: Mutant 7916 | -5/Factory | Found Powered Armor 7920 | -5/Factory | Found Powered Armor 7972 | -5/Factory | Joined by Warlord Ghost squad 8044 | -5/Factory | Joined by Warlord Dakka squad 8239 | -5/Factory | Discovered new exit (range 11) 8452 | -5/Factory | Joined by Warlord Chimera squad 8618 | -5/Factory | P-70 Sage assimilated allied F2-AJ1(x) 8840 | -5/Factory | Cargo convoy interrupted 8880 | -5/Factory | System corruption reached 10% 8908 | -5/Factory | Destroyed 12 combat bots 8963 | -5/Factory | Lost 8 parts (2p1n4u1w) 9040 | -5/Factory | Lost 3 parts (1p2n) 9394 | -5/Factory | Build established: Scavenger-Mutant 9459 | -5/Factory | Discovered new exit (range 5) 9502 | -5/Factory | Joined by Warlord Geek squad 9634 | -5/Factory | Joined by Warlord Geek squad 9818 | -5/Factory | Found Prototype Launcher 9818 | -5/Factory | Identified Scatter Rocket Array 9873 | -5/Factory | Identified exit to Garrison 9875 | -5/Factory | Entered Garrison 10016 | -5/Garrison | Triggered checkpoint 10075 | -5/Garrison | Destroyed 10 combat bots 10202 | -5/Garrison | Triggered checkpoint 10226 | -5/Garrison | Spotted B-75 Beast 10315 | -5/Garrison | Destroyed B-75 Beast 10462 | -5/Garrison | Triggered checkpoint 10588 | -5/Garrison | Triggered checkpoint 10630 | -5/Garrison | Garrison Relay disabled 10714 | -5/Garrison | Discovered new exit (range 15) 11204 | -5/Garrison | Triggered checkpoint 11285 | -5/Garrison | Discovered new exit (range 9) 11345 | -5/Garrison | Discovered new exit (range 6) 11345 | -5/Garrison | Discovered new exit (range 46) 11345 | -5/Garrison | Discovered new exit (range 51) 11364 | -5/Garrison | Triggered checkpoint 11416 | -5/Garrison | Core integrity fell below 50% 12130 | -5/Garrison | Garrison Relay disabled 12177 | -5/Garrison | Entered Factory 12312 | -5/Factory | Incoming investigation squad redirected 12370 | -5/Factory | Joined by Warlord Ghost squad 12759 | -5/Factory | Joined by Warlord Ghost squad 12777 | -5/Factory | First assault squad dispatched 13254 | -5/Factory | Joined by Warlord Muscle squad 13276 | -5/Factory | Cargo convoy interrupted 13310 | -5/Factory | Destroyed 7 combat bots 13496 | -5/Factory | Joined by Warlord Infantry squad 13670 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 13715 | -5/Factory | Joined by Warlord Dakka squad 13818 | -5/Factory | Discovered new exit (range 5) 13830 | -5/Factory | Entered another Factory area 13830 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14096 | -4/Factory | Identified exit to Garrison 14099 | -4/Factory | Entered Garrison 14150 | -4/Garrison | Triggered checkpoint 14188 | -4/Garrison | Garrison Relay disabled 14321 | -4/Garrison | Spotted B-86 Titan 14343 | -4/Garrison | Spotted B-90 Cyclops 14361 | -4/Garrison | Rewired B-90 Cyclops 14416 | -4/Garrison | Allies destroyed B-90 Cyclops 14424 | -4/Garrison | Allies destroyed B-86 Titan 14472 | -4/Garrison | Rewired B-90 Cyclops 14502 | -4/Garrison | Found Quantum Capacitor 14594 | -4/Garrison | Allies destroyed Cyclops 7a 14635 | -4/Garrison | Spotted B-86 Titan 14640 | -4/Garrison | Destroyed B-86 Titan 14642 | -4/Garrison | Triggered checkpoint 14658 | -4/Garrison | Triggered checkpoint 14805 | -4/Garrison | Discovered new exit (range 13) 14829 | -4/Garrison | Triggered checkpoint 14903 | -4/Garrison | Garrison Relay disabled 15074 | -4/Garrison | Triggered checkpoint 15163 | -4/Garrison | Spotted B-86 Titan 15184 | -4/Garrison | Destroyed B-86 Titan 15282 | -4/Garrison | Triggered checkpoint 15406 | -4/Garrison | Discovered new exit (range 5) 15505 | -4/Garrison | Phase Generator disabled 15640 | -4/Garrison | Build established: Mutant 15732 | -4/Garrison | Garrison Relay disabled 15844 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16008 | -4/Garrison | Discovered new exit (range 10) 16038 | -4/Garrison | Entered Factory 16091 | -4/Factory | Build established: Scavenger-Mutant 16292 | -4/Factory | Identified exit to Upper Caves 16520 | -4/Factory | Spotted B-86 Titan 16585 | -4/Factory | First assault squad dispatched 16586 | -4/Factory | Joined by Warlord Infantry squad 16616 | -4/Factory | Entered Upper Caves 16632 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16754 | -4/Upper Caves | Spotted B-86 Titan 16851 | -4/Upper Caves | Destroyed B-86 Titan 16887 | -4/Upper Caves | Found Unknown Protection 16887 | -4/Upper Caves | Identified Hvy. Reflective Plating 16894 | -4/Upper Caves | System corruption reached 10% 17413 | -4/Upper Caves | Identified exit to Upper Caves 17491 | -4/Upper Caves | Entered another Upper Caves area 17498 | -4/Upper Caves | Discovered new exit (range 6) 17557 | -4/Upper Caves | Learned 4 Research zone layouts 17654 | -4/Upper Caves | Spotted B-86 Titan 17757 | -4/Upper Caves | Destroyed B-86 Titan 17833 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18235 | -4/Upper Caves | Discovered new exit (range 11) 18255 | -4/Upper Caves | Attracted the attention of an 0b10 base 18255 | -4/Upper Caves | Entered Zhirov 18256 | -4/Zhirov | Discovered new exit (range 3) 18286 | -4/Zhirov | Met Zhirov 18342 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18382 | -4/Zhirov | Found Alien Artifact 18382 | -4/Zhirov | Identified Integrated Reactor 18382 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18515 | -4/Zhirov | Found Alien Artifact 18576 | -4/Zhirov | Entered Proximity Caves 18593 | -3/Proximity Caves | Found Alien Artifact 18609 | -3/Proximity Caves | Spotted B-86 Titan 19267 | -3/Proximity Caves | Discovered new exit (range 9) 19285 | -3/Proximity Caves | Entered Research 19285 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19286 | -3/Research | Identified exit to Armory 19287 | -3/Research | Identified exit to Quarantine 19783 | -3/Research | Found Quantum Capacitor 19886 | -3/Research | Destroyed 9 combat bots 19888 | -3/Research | Lost 4 parts (2n2u) 19936 | -3/Research | Joined by Warlord Infantry squad 20159 | -3/Research | System corruption reached 10% 20207 | -3/Research | Destroyed 7 combat bots 20210 | -3/Research | Lost 5 parts (1p1n1u2w) 20249 | -3/Research | Incoming investigation squad redirected 20285 | -3/Research | First assault squad dispatched 20305 | -3/Research | Found Prototype Launcher 20305 | -3/Research | Identified Tactical Quantum Warhead 20388 | -3/Research | Identified Transdimensional Reconstructor 20388 | -3/Research | Warped through subspace 20389 | -3/Research | Self-destructed Last Messages --------------- 20382_ U-05 Engineer destroyed. 20382_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 20383_ E B 20384_ K-01 Serf collects debris. 20385_ W-44 Eye destroyed. 20385_ U-05 Engineer destroyed. 20385_ Adv. Heat Sink destroyed. 20385_ Quantum Capacitor destroyed. 20386_ The unstable cave ceiling collapses. 20386_ U-05 Engineer builds a Door. 20386_ Biometal Medium Treads destroyed. 20386_ Adv. Power Amplifier destroyed. 20387_ Tactical Quantum Warhead destroyed. 20388_ K-01 Serf collects debris. 20388_ Identified Transdimensional Reconstructor. 20388_ Warped through subspace. 20388_ Neutron Cannon destroyed. 20388_ Adv. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????H?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#@ "" #???????????????? | | ????????????????????????# G" #???????????????? | | ????????????????????????# "" #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# g #???????????????? | | ????????????????????????# g gg #???????????????? | | ????????????????????????#####/####???????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? g????????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????*##???????????? | | ????????????????????????????????#???????????## | | ???????????????????????????????????????????## # | | ??????????????????????????????????????? ### | | ???????????????????????????????????????? # | | ?????????????????????????????????????????+ | | ???????????????????????????????????????### # | | ???????????????????????????????????????# % | | ???????????????????????????????????????# # | | ???????????????????????????????????????# [ | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 67 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Giant Slayer Total Silence Challenges ------------ None Game ------ Seed ActuatorGammaDiverter Manual? 0 Play Time 03:26:50 Cumulative 154.5 hours Start 2023.03.08 @ 03:37:37 End 2023.03.10 @ 20:35:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 106 Adventurer 2 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3c3486a-78f2-49e2-b2c2-fd18bf817239