Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.21 @ 20:21:19 Player: Benkyo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (424) 2120 Value Destroyed (24622) 24622 Prototype IDs (306) 6120 Alien Tech Used (18) 3600 Bonus (68926) 68926 TOTAL SCORE: 116488 Bonus ------- Unstable Evolution 4500 High Alert Combat Kills 1081 Follower Combat Kills 358 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2060 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Challenge Win 7000 Friendly Fire -173 Cogmind --------- Core Integrity 881/1600 Matter 280/300 Energy 582/590 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads Experimental Biometal Leg Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Core Analyzer Quantum Capacitor Experimental Phase Shifter Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) AEGIS Remote Shield Transdimensional Reconstructor Spacefold Activator Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Experimental Biometal Leg Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Quantum Capacitor Experimental Phase Shifter Experimental Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator [Rating: 295] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Medium Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Gamma Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Propulsion 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . Utility 8 | . . . . . 3 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 483 | 8 10 2 . 2 35 6 19 17 16 50 8 3 9 11 1 14 13 6 2 15 7 14 10 9 6 11 16 39 57 30 6 21 10 Power 23 | 1 1 . . . 3 1 . . . 4 . . . . . . . . . 1 . . . . . . 3 2 5 . . 2 . Engine 8 | 1 . . . . 3 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 2 5 . . 2 . Propulsion 48 | 2 1 . . 1 7 . 3 1 . 8 2 . . 1 . 2 1 . . 2 . . . 1 . 2 6 5 1 1 . 1 . Treads 21 | 2 1 . . 1 3 . 1 . . 1 . . . 1 . . 1 . . . . . . 1 . 1 2 4 1 1 . . . Leg 15 | . . . . . 1 . . . . 4 1 . . . . 2 . . . 2 . . . . . . 3 1 . . . 1 . Wheel 8 | . . . . . 3 . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 324 | 3 4 . . . 16 2 12 10 6 20 5 3 9 10 1 12 12 5 2 7 7 11 8 4 5 9 6 26 46 29 6 18 10 Device 219 | 2 1 . . . 6 . 10 7 3 9 4 1 5 6 . 9 8 5 2 5 5 6 5 4 3 6 4 21 39 21 2 14 6 Storage 10 | 1 1 . . . 1 . . . . 2 1 . . . . . . . . . . . . . 1 . . . 1 . . 2 . Processor 19 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 3 . . . . . . 2 7 2 1 1 Hackware 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Protection 66 | . 2 . . . 9 . 2 3 3 8 . 2 4 4 1 3 4 . . 2 1 2 3 . 1 3 2 5 1 . . . 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . Weapon 88 | 2 4 2 . 1 9 3 4 6 10 18 1 . . . . . . 1 . 5 . 3 2 4 1 . 1 6 5 . . . . Energy Gun 8 | . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 10 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 . . . 1 4 . . . . Ballistic Gun 35 | 2 4 1 . 1 7 2 2 3 7 3 . . . . . . . . . . . . 1 . . . . 1 1 . . . . Ballistic Cannon 8 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 1 . . 2 . . . . . Launcher 16 | . . 1 . . . 1 2 2 . 3 1 . . . . . . 1 . 3 . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 5 | . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . . . 2 . . 1 2 12 . . . . . 2 . . . 6 . 3 . . 3 . 1 12 6 5 . 10 4 Parts Lost 18 | . . . . . 2 . 3 . . 4 . . . . . . . . . 1 . . 1 1 . 2 2 1 1 . . . . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 10 | . . . . . 1 . 2 . . 2 . . . . . . . . . . . . . 1 . 2 2 . . . . . . Utility 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . 2 . . 2 . . . . . . . . . 1 . . 1 1 . 2 1 1 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 100 100 90 92 95 99 96 91 70 68 68 68 75 75 75 79 88 87 82 88 87 86 77 89 92 86 72 52 54 59 60 Engine 3 | . . . . . 8 15 15 14 14 10 . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 11 12 10 6 5 5 5 Treads 6 | . 28 28 28 28 15 7 9 7 7 4 . . . . 6 1 3 5 5 5 5 5 5 6 10 4 4 4 12 1 5 5 5 Leg 13 | . . . . . . . . . . 10 20 18 18 18 18 22 22 22 22 22 22 20 20 17 15 15 16 16 . 6 5 9 11 Wheel 2 | . . . . . 10 15 12 14 14 5 . . . . . . . . . . . . . . . . . . . . . . . Device 11 | . 11 . . . 17 11 10 13 12 12 13 11 11 11 12 11 15 11 14 13 10 11 9 10 9 9 8 12 9 8 7 13 15 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 12 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 3 . . . Processor 5 | . . . . . . . 7 7 3 . 7 6 6 6 6 6 5 5 5 2 4 8 10 10 10 10 9 4 4 18 21 18 13 Protection 5 | . 2 14 14 14 10 7 6 7 12 11 . . . . . . . 5 1 4 5 5 5 5 5 5 4 3 3 . . . . Energy Cannon 7 | . . . . . . . . . . 2 3 6 6 6 6 6 5 7 16 16 15 23 16 15 5 15 12 12 16 6 5 5 5 Ballistic Gun 6 | . 28 19 14 27 18 22 22 27 22 13 . . . . . . . . . . . . . . . . . 1 2 . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 7 6 6 6 6 6 5 3 . . . . 5 4 1 5 4 1 . . . . . Launcher 1 | . . 8 14 . . . . . . 4 3 . . . . . . 1 5 4 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 11 36 36 36 36 111 122 121 119 139 198 197 217 217 217 217 217 219 219 195 183 169 202 192 185 180 180 205 223 226 60 58 59 59 Greatest Support 270 | 40 40 40 40 40 44 20 26 26 20 84 84 60 60 60 60 112 108 108 108 120 120 120 120 120 90 90 130 270 270 60 60 60 60 Greatest Overweight (x) 12 | . . . . . 11 6 12 5 6 12 3 3 3 3 3 3 2 2 1 2 1 2 1 2 2 1 3 1 . . . . . Average Overweight (x) 2 | . . . . . 8 6 6 4 5 6 2 3 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 23 | 7 13 15 15 15 23 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 Most Carried 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Carried 22 | 6 12 14 15 14 23 24 24 24 24 20 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 22 4 4 4 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 8 15 15 15 15 25 25 24 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 24 25 25 5 4 4 5 4 Class Distribution -------------------- 57% | Golem 12% | Mutant 7% | Tank 6% | Skirmisher 3% | Generator-Golem 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Quarantine Scavenger-Tank | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 9484 | 310 267 135 30 56 1669 216 983 621 114 1147 102 39 101 110 . 150 120 120 40 257 70 140 295 315 . 311 311 445 559 271 20 115 45 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24825 | 132 482 289 . 84 2089 251 777 411 . 1597 195 30 344 453 . 449 403 566 234 885 475 696 938 594 . 608 1452 1363 2915 557 35 2204 3317 Parts 1136 | 8 45 22 . 7 120 13 33 23 . 21 10 1 13 14 . 12 17 17 3 17 17 41 21 36 . 36 65 79 139 15 2 80 209 Haulers Intercepted 10 | . 2 . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Recyclers Shooed 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 231 | . . . . . . . 23 22 . . 9 . 14 19 . 15 . 20 1 . 17 . 21 35 . 35 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 404 | . 11 13 . 5 34 8 18 11 . 55 7 1 12 10 . 9 9 13 . 15 6 10 11 18 . 12 16 14 35 2 . 16 33 Guns 98 | . 11 7 . 2 34 6 11 7 . 15 . . . . . . . . . . . . . . . . 1 1 3 . . . . Cannons 226 | . . . . . . . . . . . 5 1 12 10 . 9 9 12 . 10 6 10 11 13 . 12 15 12 28 2 . 16 33 AOE 72 | . . 6 . 3 . 2 7 4 . 37 2 . . . . . . 1 . 5 . . . 5 . . . . . . . . . Classes Destroyed 27 | 2 5 . . . 3 . 3 1 . 4 . . 1 . . . . . . 4 . . 1 . . . . 2 1 . . . . Worker 11 | . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . Builder 10 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Recycler 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Minesweeper 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 2 . Watcher 12 | . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 2 3 . . 1 . Swarmer 84 | . 6 9 . 4 6 4 7 2 . . 3 . 8 3 . . 4 6 . . . . 3 9 . 6 . . . . . 4 . Grunt 116 | . 5 4 . 1 17 2 7 5 . . 3 . 3 6 . 7 3 6 . 7 4 5 4 6 . 1 6 1 12 1 . . . Brawler 4 | . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Duelist 6 | . . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . 2 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Sentry 26 | . . . . . 11 2 1 1 . . . . . 1 . . . 1 . . . . 1 1 . 1 2 2 1 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 16 | . . . . . . . 1 1 . . . . . . . 2 . . . . 2 . 2 . . . 2 . 4 . . 2 . Programmer 41 | . . . . . . . . 1 . . . 1 . . . . 2 . . . . 4 . 2 . 4 6 10 10 . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 15 | . . . . . . . 6 . . . . . . 2 . . . 3 1 . . . 2 . . 1 . . . . . . . Packrat 7 | . . . . . . . . . . . . . . . . 1 . . 3 . . . 3 . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | 4 5 3 . 4 5 4 4 3 . 39 3 1 4 4 . 3 4 7 . 9 4 4 7 12 . 7 9 3 6 2 1 4 15 Combat Bots Only 37 | . 5 3 . 4 4 4 4 3 . 37 3 1 4 4 . 3 4 7 . 8 4 4 7 12 . 7 5 3 6 1 . 4 15 Max Kills in Single Turn 29 | 1 1 3 . 3 2 1 2 1 . 29 1 1 2 1 . 1 1 1 1 2 1 1 1 4 . 2 3 2 2 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 29 | . . 3 . 3 . 1 2 1 . 29 1 . . . . . . 1 . 2 . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 6 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 15603 | . 329 139 . 67 2112 422 631 148 . 1342 89 14 87 30 . 131 27 420 . 1189 432 379 893 493 . 560 860 682 2937 . 160 615 415 Core 1876 | . 53 19 . 13 183 26 78 14 . 29 . . 11 . . 23 . . . 195 55 32 78 25 . 56 143 88 205 . 160 245 145 Absorbed by Shields 4047 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 418 2656 . . 531 442 Reduced by Siege Mode 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . Redirected to Shielding 115 | . . . . . . . . . . 79 . . . . . . . . . . . . . . . 18 . 18 . . . . . Regen/Repaired (Parts) 2747 | . . . . . 783 . . . 841 . . . . . . . . . . . . . . . . . . 162 961 . . . . Core Remaining (%) 77 | 100 . . . 66 66 . . . . . 79 . . . . 96 . . . . 75 . . . . 83 . . 59 100 . . 55 Volleys Fired 1177 | 15 47 14 . 5 175 19 51 26 . 126 4 9 16 30 . 24 35 48 14 51 17 21 47 36 3 15 48 37 103 13 3 54 71 Largest 5 | 2 2 2 . 2 2 3 3 4 . 4 1 1 1 1 . 1 1 3 3 4 3 3 5 5 1 4 4 5 5 1 1 1 1 Hottest 370 | 40 46 46 . 53 50 89 75 100 . 187 39 25 25 25 . 25 25 75 75 114 75 75 175 175 5 132 182 185 370 180 180 180 180 Shots Fired 2640 | 30 94 26 . 6 350 57 141 97 . 232 26 11 37 49 . 41 49 67 22 128 53 57 130 85 3 60 154 113 380 14 3 54 71 Gun 1046 | 30 94 24 . 4 350 52 135 92 . 197 . . . . . . . . . . . . 3 . . . 13 20 32 . . . . Cannon 1530 | . . . . . . . . . . 20 23 11 37 49 . 41 49 62 22 120 53 57 123 79 . 60 141 93 348 14 3 54 71 Launcher 61 | . . 2 . 2 . 5 6 5 . 15 3 . . . . . . 5 . 8 . . 4 6 . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kinetic 1084 | 30 94 24 . 4 350 52 135 92 . 101 22 2 21 19 . 17 14 2 . . . . 18 12 . 14 23 6 32 . . . . Thermal 1221 | . . . . . . . . . . 14 1 9 16 30 . 24 35 60 22 120 53 57 108 67 . 46 118 93 348 . . . . Explosive 61 | . . 2 . 2 . 5 6 5 . 15 3 . . . . . . 5 . 8 . . 4 6 . . . . . . . . . Electromagnetic 57 | . . . . . . . . . . 30 . . . . . . . . . . . . . . . . 13 14 . . . . . Slashing 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 3 54 71 Phasic 72 | . . . . . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | 5 15 11 . 16 27 5 8 9 . 42 11 5 14 26 . 10 18 12 5 13 8 31 21 13 9 22 28 16 31 5 3 30 28 Robot Miss Streak 12 | 1 3 1 . . 5 8 4 5 . 6 4 . 2 2 . 2 2 3 1 2 3 3 2 3 . 3 2 1 5 6 1 12 10 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 1 Secondary Targets 12 | . 2 2 . . 2 . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 54 71 Autonomous 98 | . . . . . . . . . . . 22 2 21 19 . 17 14 3 . . . . . . . . . . . . . . . Shots Hit Robots 1638 | 21 58 20 . 5 251 30 86 54 1 141 13 4 27 31 . 27 25 43 4 83 34 42 59 34 3 33 99 66 234 4 1 43 62 Core Hits 1043 | 8 28 15 . 5 90 17 40 26 . 144 8 1 10 12 . 12 7 21 3 41 11 23 23 29 . 14 36 26 104 9 2 86 192 Critical Kills 7 | 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 5 | 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Critical Strikes 59 | 2 . . . . . . 2 1 . 12 1 . 1 3 . 1 1 1 . . . . 2 2 . 2 5 1 4 3 . 3 12 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Destroy 9 | 2 . . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . 1 1 . . . . Blast 18 | . . . . . . . . . . . 1 . 1 3 . 1 1 1 . . . . 2 2 . 2 4 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 12 Intensify 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . 2 . . 1 12 1 . . . . . . . . . . . . . . . . . 2 1 . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact 14 | . . . . . 2 . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86334 | 162 680 554 . 264 4440 739 2035 1294 . 6389 942 363 1701 2107 . 1638 1691 2085 193 5141 1439 2402 2649 2535 . 1601 4443 3018 9887 799 88 8854 16201 Guns 12802 | 162 680 305 . 67 4434 462 1471 913 . 3135 . . . . . . . . . . . . . . . . 216 262 695 . . . . Cannons 65985 | . . . . . . . . . . 288 789 363 1701 2107 . 1638 1691 1825 193 3989 1439 2078 2564 1658 . 1601 4227 2700 9192 799 88 8854 16201 Explosions 7475 | . . 249 . 197 . 277 564 381 . 2966 153 . . . . . . 260 . 1142 . 324 85 877 . . . . . . . . . Melee 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . Ramming 16 | . . . . . 6 . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Kinetic 17588 | 162 680 305 . 67 4434 462 1471 913 . 889 789 242 1260 1598 . 1217 1025 167 . . . . 207 218 . 254 446 87 695 . . . . Thermal 32657 | . . . . . . . . . . 325 . 121 441 509 . 421 666 1658 193 3989 1439 2078 2357 1440 . 1347 3781 2700 9192 . . . . Explosive 7423 | . . 249 . 197 . 277 564 381 . 2914 153 . . . . . . 260 . 1142 . 324 85 877 . . . . . . . . . Electromagnetic 827 | . . . . . . . . . . 380 . . . . . . . . . . . . . . . . 216 231 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25942 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 799 88 8854 16201 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1881 | . . . . . . . . . . 1881 . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 5 . . . . . . . . . . 1 1 1 1 1 1 4 1 5 11 6 . . . Average Corruption 1 | . . . . . . . . . 5 . . . . . . . . . . 1 1 1 1 1 1 3 1 2 3 4 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 7 . . Effects 139 | . . . . . . . . . 5 . . . . . . . . . . 1 9 1 16 19 2 28 3 20 28 7 . . . Message Errors 30 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 2 . 7 . 4 8 3 . . . Matter Fused 32 | . . . . . . . . . . . . . . . . . . . . . 2 1 3 5 . 4 . 8 7 2 . . . Heat Flow Errors 19 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 4 5 1 5 . 1 1 . . . . Energy Discharges 18 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 3 . 3 4 1 . . . Data Loss (minor) 17 | . . . . . . . . . 4 . . . . . . . . . . . 1 . 1 2 . 3 2 1 3 . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Misfires 11 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 4 . 2 1 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3326 | . . . . . . 23 14 . . 230 40 96 383 273 . 36 349 104 41 130 51 70 305 170 . 51 219 230 236 30 . 126 119 Projectiles 2938 | . . . . . . . . . . . 40 96 383 273 . 36 349 104 41 66 51 70 305 113 . 51 219 230 236 30 . 126 119 Explosions 388 | . . . . . . 23 14 . . 230 . . . . . . . . . 64 . . . 57 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 34 | . . . . . . . . . . . 2 1 2 7 . 6 4 . . . . . . 1 . 3 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . 2 1 2 6 . 5 4 . . . . . . 1 . 3 8 . . . . . . Secondary 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . 40 3 62 . . . 63 . . . . . . . . . 22 . . 8 . . . . . . . . . . Shots 5 | . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 59 78 . 26 367 52 131 270 70 239 . . . . . . . 24 . 193 270 84 306 264 217 192 124 223 184 50 47 113 60 Average Temperature 80 | . 12 34 . 10 156 13 34 80 47 108 . . . . . . . 11 . 24 42 56 115 112 116 100 30 44 138 50 47 82 23 Received Heat Transfer 3464 | . 171 81 . 6 1071 81 303 48 . 297 27 . 9 9 . 39 18 198 . 129 171 100 226 12 . . 132 41 234 . . 32 29 Effects 7 | . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Total Turns 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 . . . . Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Melted 24 | . . . . . . . . . . . . . . . . . . 1 . 4 . 1 1 1 . . 3 1 12 . . . . Heat Transferred 19060 | . . . . . . . . . . 605 . 50 225 300 . 250 350 925 100 2004 825 1075 1275 675 . 700 2000 1325 6376 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 1089 | 20 200 261 . 174 700 459 . . . . . 34 . . . . 135 . . . . 511 . . . . 271 243 825 1089 683 569 . Initial 624 | . 13 . . . . 311 . . . . . . . . . . . . . . . . . . . . . 21 89 463 624 436 . Average 221 | 11 89 114 . 107 251 402 . . . . . 4 . . . . 48 . . . . 230 . . . . 92 108 454 736 640 454 . Maximum Alert Level 3 | . 1 1 . . 3 2 . . . . . . . . . . . . . . . 2 . . . . 1 1 3 3 2 3 . Low Security (%) 60 | 100 99 96 . 100 56 . . . . . . 100 . . . . 100 . . . . 59 . . . . 81 80 25 . . . . Level 1 12 | . . 3 . . 22 23 . . . . . . . . . . . . . . . 5 . . . . 18 19 19 . . 1 . Level 2 18 | . . . . . 16 76 . . . . . . . . . . . . . . . 35 . . . . . . 31 49 100 46 . Level 3 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 23 50 . 51 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . 2 6 3 . . . . . 1 . . . . 3 . . . . 1 . . . . 1 5 8 2 . 2 . Investigation 9 | . 2 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Extermination 11 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 4 3 . . . . Reinforcement 7 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . 2 . Assault 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Garrison 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 48 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 3 6 . 35 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 16 10 . 2 50 12 17 10 . 62 4 1 8 5 . 8 6 11 . 53 6 10 10 12 . 8 22 18 51 . . 31 38 Peak Tracking Total 37 | . 3 3 . 1 4 4 4 3 . 37 4 1 4 3 . 4 2 7 . 12 4 4 7 13 . 4 7 3 5 . . 17 6 Tactical Retreats 15 | . . . . . 4 1 . . . . . . . 1 . 2 1 . . 1 . 1 . . . . 2 . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . 1 . . . . 1 2 15 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 71 | . . 1 . . 1 1 . . . 4 1 . . . . . . 3 . 1 . 22 . 2 . . 2 7 15 1 . 4 6 Max in Single Turn 7 | . . 1 . . 1 1 . . . 1 1 . . . . . . 1 . 1 . 7 . 1 . . 1 1 2 1 . 1 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 90 | . 10 . 4 3 15 3 1 . . . . 2 . 1 4 . 3 2 1 4 . . 1 1 4 . 4 10 6 4 3 3 1 Terminals 51 | . 8 . . 2 8 2 . . . . . 1 . . . . 1 1 . . . . 1 1 . . 3 8 5 4 3 3 . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 245 | . 35 . 4 8 53 10 1 . . . . 2 . 1 25 . 4 3 1 8 . . 4 7 17 . 11 19 11 7 4 5 5 Successful 151 | . 20 . 4 2 27 6 1 . . . . . . 1 25 . 1 3 1 8 . . 4 7 17 . 6 6 5 . 1 1 5 Failed 94 | . 15 . . 6 26 4 . . . . . 2 . . . . 3 . . . . . . . . . 5 13 6 7 3 4 . Catastrophic 17 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 3 1 4 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 27 . . 8 26 8 . . . . . 1 . . . . 3 . . 1 . . . . . . 3 6 2 . 1 . . Terminals 136 | . 30 . . 7 29 9 . . . . . 1 . . . . 1 2 . . . . 4 7 . . 9 15 6 7 4 5 . Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Repair Stations 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 5 . . . 8 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 4 5 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 114 | . 14 . 4 2 9 3 1 . . . . . . 1 25 . . 3 1 8 . . 4 7 17 . 3 4 1 . 1 1 5 Record 41 | . . . 4 . . . . . . . . . . . 7 . . 2 . 7 . . 4 7 5 . . . . . . . 5 Part Schematic 15 | . 1 . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 21 | . 6 . . 1 8 1 . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Prototype ID Bank 10 | . 3 . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . . . 1 . . 1 . . . . . . 1 . . . 1 1 1 . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Locate Traps 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Insert Component 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . . . 4 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Terminals 10 | . 3 . . . 3 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Botnet 7 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 61 | . 9 . . 2 14 2 . . . . . 2 . . . . 2 . . . . . 1 1 . . 4 10 5 4 3 2 . Full Trace Events 7 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . . . . 15 . . . . . 10 . . . . . . . . . 4 . . 3 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 203 | . . . . . 203 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . parse_system 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 74 | . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 14 14 42 . Largest Group 16 | . . 2 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 8 9 16 . Highest-Rated Group 233 | . . 50 50 . . . . . . 119 . . . . . 96 . . . . . . . . . . . . . 111 122 233 . Highest-Rated Ally 119 | . . 31 31 . . . . . . 119 . . . . . 96 . . . . . . . . . . . . . 15 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . . . . . . . 37 . . . . . 8 . . . . . . . . . . . . . 78 27 44 . Total Damage 4834 | . . . . . . . . . . 1808 . . . . . 140 . . . . . . . . . . . . . 1764 445 677 . Kills 35 | . . . . . . . . . . 12 . . . . . 2 . . . . . . . . . . . . . 9 4 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 21 | . 6 . . 1 8 1 . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Derelict Logs Recovered 30 | . . 2 . 2 . . 1 2 2 . 2 . 2 3 . 2 . 3 3 . 2 . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 60201 | 159 1278 947 520 628 4044 681 2026 1707 2603 5975 2532 655 2398 4329 180 3283 711 4645 4428 1657 1217 664 2177 2422 423 1549 930 1671 1875 314 173 1034 366 Spaces Moved 27117 | 78 674 542 326 379 1502 368 1022 1057 1566 2446 1014 248 904 1230 75 936 315 1076 952 742 652 316 1147 1086 140 821 289 794 917 585 407 1622 889 Core 25 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2923 | 53 674 542 326 379 54 . . . . 24 . . . . . . . . . . . . . . . . . 85 786 . . . . Legs 17147 | . . . . . . . . . . 889 1014 248 904 1230 75 936 315 1076 952 742 652 316 1147 1086 140 821 289 709 119 585 397 1616 889 Wheels 6994 | . . . . . 1448 368 1022 1057 1566 1533 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 125 170 150 150 155 110 240 240 240 240 240 187 187 187 187 172 172 172 175 175 176 176 185 160 30 30 30 30 30 Average Speed 171 | 124 160 160 160 160 208 170 180 151 162 217 240 240 240 240 240 210 187 229 187 188 174 174 175 176 195 176 202 181 136 30 30 30 30 Slowest Speed 710 | 160 160 160 160 160 305 170 260 155 170 710 242 240 240 240 240 242 237 237 187 228 175 228 175 219 225 176 240 245 160 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 2 . Exploration Rate (%) 68 | 5 97 98 72 96 85 10 95 99 86 93 95 9 98 97 68 96 12 98 87 91 80 13 99 93 60 91 12 85 63 18 12 63 66 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 14 | . 2 . . . 1 . . . 1 . . . . 1 1 . . . . 1 1 . 2 1 3 . . . . . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . Scrap Searched 53 | . . 1 . 3 . . 7 5 4 . 5 . 7 5 . 3 . 2 3 . 1 . 4 3 . . . . . . . . . Spaces Dug 297 | . . . . . 2 . 18 1 3 . . 7 4 14 . 3 18 2 10 2 . 3 26 3 . 1 13 5 14 67 20 23 38 Terrain Destroyed 1581 | . . 11 . 13 2 21 63 60 3 2 49 7 12 17 . 16 21 71 18 40 14 51 112 47 . 25 42 24 65 132 34 130 479 Melee 7 | . . . . . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Projectile 1177 | . . . . . . . . . . 2 12 7 12 17 . 16 21 16 18 11 14 10 65 27 . 25 42 24 63 132 34 130 479 AOE 396 | . . 11 . 13 . 21 63 59 . . 37 . . . . . . 55 . 29 . 41 47 20 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 39229 | 113 804 600 325 396 2184 400 1141 1127 1611 2976 1101 300 1115 2574 75 2222 398 3197 3581 907 696 381 1221 1527 290 885 531 946 1294 714 447 2162 988 Wait 9784 | 3 36 41 . 6 408 5 45 14 . 225 60 35 179 1296 . 1237 31 2051 2610 59 6 15 9 390 127 36 159 24 139 56 35 445 2 Move 27066 | 77 673 541 325 378 1501 367 1021 1056 1565 2445 1013 247 903 1229 74 935 314 1075 951 742 651 315 1146 1085 139 820 288 793 908 584 400 1617 888 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | 10 20 1 . 2 29 3 4 6 4 57 6 3 4 4 . 4 3 6 2 13 4 8 3 1 2 1 8 11 36 5 2 7 4 Fast Attach 173 | 5 3 . . . 12 . . 2 7 23 2 . . 1 . 2 1 . . 8 1 3 1 4 6 2 7 20 20 21 2 13 7 Attach 56 | 2 . . . . 8 2 4 1 1 6 1 . . . . 1 2 1 . 2 . 1 1 1 . . 4 3 12 1 . 1 1 Detach 21 | . . . . . 7 . . . 1 1 3 . . . . . . . . . . . . 2 . . . 1 5 . . 1 . Swap 272 | 1 7 2 . 2 15 4 15 15 8 21 5 3 9 10 1 11 10 5 2 5 6 10 8 4 1 9 5 17 37 8 4 8 4 Drop 386 | . 18 1 . 3 26 . 1 6 13 71 7 3 4 4 . 8 2 11 2 27 10 8 6 4 12 2 12 38 33 26 1 16 11 Fire 1177 | 15 47 14 . 5 175 19 51 26 . 126 4 9 16 30 . 24 35 48 14 51 17 21 47 36 3 15 48 37 103 13 3 54 71 Melee 19 | . . . . . 2 . . 1 12 1 . . . . . . . . . . . . . . . . . 2 1 . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 16) 1111 | -10/Materials | Discovered new exit (range 15) 1239 | -10/Materials | Discovered new exit (range 7) 1438 | -10/Materials | Entered Mines 1522 | -10/Mines | Discovered new exit (range 9) 1635 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1635 | -10/Mines | Discovered new exit (range 5) 1782 | -10/Mines | Found a hidden stash of uninstalled traps 1979 | -10/Mines | Learned Materials stockpile data 2053 | -10/Mines | Discovered new exit (range 9) 2385 | -10/Mines | Entered Exiles 2385 | -10/Exiles | Found Exiles lab abandoned 2385 | -10/Exiles | Accompanied by 2 allies 2415 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2886 | -10/Exiles | Discovered new exit (range 12) 2905 | -10/Exiles | Entered Mines 2982 | -9/Mines | Discovered new exit (range 9) 3031 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3035 | -9/Mines | Found Prototype Device 3146 | -9/Mines | Learned location of 1 exit from Materials 3427 | -9/Mines | Discovered new exit (range 15) 3449 | -9/Mines | Found the Drone Emporium 3458 | -9/Mines | Found Prototype Device 3533 | -9/Mines | Entered Materials 3533 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3534 | -8/Materials | Identified exit to Storage 3535 | -8/Materials | Identified exit to Factory 3678 | -8/Materials | Identified Exp. Sensor Array 3679 | -8/Materials | Identified Decoy Drone Bay 4332 | -8/Materials | Garrison activated, responded to threat 5026 | -8/Materials | Repaired Hvy. Armor Plating 6401 | -8/Materials | Discovered exit to Factory (range 5) 6477 | -8/Materials | Build established: Scavenger-Mutant 6836 | -8/Materials | Repaired Hvy. Armor Plating 7208 | -8/Materials | Discovered exit to Factory (range 14) 7343 | -8/Materials | Repaired Hvy. Armor Plating 7395 | -8/Materials | Repaired Cld. Ion Engine 7435 | -8/Materials | Repaired Adv. Treads 7533 | -8/Materials | First assault squad dispatched 7577 | -8/Materials | Entered Factory 7577 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7884 | -7/Factory | Build established: Scavenger-Tank 7934 | -7/Factory | Identified exit to Lower Caves 8190 | -7/Factory | Discovered new exit (range 6) 8210 | -7/Factory | Identified exit to Factory 8237 | -7/Factory | Build established: Tank 8258 | -7/Factory | Entered Lower Caves 8565 | -7/Lower Caves | Build established: Skirmisher 8809 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8916 | -7/Lower Caves | Learned Factory security intel 9584 | -7/Lower Caves | Discovered new exit (range 15) 9606 | -7/Lower Caves | Identified exit to Lower Caves 9861 | -7/Lower Caves | Spotted B-75 Beast 10284 | -7/Lower Caves | Entered another Lower Caves area 10375 | -7/Lower Caves | Found Alien Artifact 10375 | -7/Lower Caves | Identified Core Expander 10375 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10486 | -7/Lower Caves | Discovered exit to Factory (range 5) 11404 | -7/Lower Caves | Learned location of 1 exit from Factory 11442 | -7/Lower Caves | Learned location of 1 exit from Factory 11721 | -7/Lower Caves | Discovered new exit (range 15) 11770 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11965 | -7/Lower Caves | Identified exit to Zion 11991 | -7/Lower Caves | Entered Zion 12089 | -7/Zion | Discovered new exit (range 15) 12136 | -7/Zion | Found GAL Module 12352 | -7/Zion | Found Prototype Device 12352 | -7/Zion | Identified Bomb Factory No. 2 12645 | -7/Zion | Discovered new exit (range 4) 12697 | -7/Zion | Visited the Megawrench Repair Shop 12843 | -7/Zion | Build established: Mutant 13110 | -7/Zion | Learned location of 1 exit from Factory 13134 | -7/Zion | Learned 8 Factory zone layouts 13321 | -7/Zion | Found Prototype Energy Gun 13536 | -7/Zion | Megawrench repaired 13 parts 13705 | -7/Zion | System corruption cleaned by Quarantine Array 13860 | -7/Zion | Identified Storm Laser 14150 | -7/Zion | Build established: Derelict-Tank 14590 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14594 | -7/Zion | Entered Deep Caves 14595 | -7/Deep Caves | Met 5H-AD0 14766 | -7/Deep Caves | Z-Facility disabled 14842 | -7/Deep Caves | Attacked by Z-Imprinter 14856 | -7/Deep Caves | Allies destroyed Z-Imprinter 14899 | -7/Deep Caves | Found Prototype Device 15187 | -7/Deep Caves | Build established: Tank 15243 | -7/Deep Caves | Identified Zio. Metafield Generator 15249 | -7/Deep Caves | Found Zio. Weapon Casing 15557 | -7/Deep Caves | Found Zio. Weapon Casing 16590 | -7/Deep Caves | Discovered new exit (range 7) 17148 | -7/Deep Caves | Found Zio. Weapon Casing 17270 | -7/Deep Caves | Found Zio. Weapon Casing 18093 | -7/Deep Caves | Destroyed as-62466 18174 | -7/Deep Caves | Spotted as-16518 18186 | -7/Deep Caves | Destroyed as-16518 18810 | -7/Deep Caves | Triggered Deep Caves wall 18810 | -7/Deep Caves | Spotted AS-61097 18810 | -7/Deep Caves | Spotted AS-02007 18810 | -7/Deep Caves | Exposed GOLEM chamber 18814 | -7/Deep Caves | Destroyed AS-61097 18823 | -7/Deep Caves | Destroyed AS-02007 18841 | -7/Deep Caves | Destroyed 37 combat bots 19043 | -7/Deep Caves | Found GOLEM Unit 19338 | -7/Deep Caves | Build established: Golem 19666 | -7/Deep Caves | Found Prototype Ballistic Cannon 19669 | -7/Deep Caves | Identified AWS/Autocannon 19688 | -7/Deep Caves | Found GOLEM Unit 19714 | -7/Deep Caves | Found GOLEM Unit 19719 | -7/Deep Caves | Found GOLEM Unit 19746 | -7/Deep Caves | Found GOLEM Unit 19751 | -7/Deep Caves | Found GOLEM Unit 19821 | -7/Deep Caves | Found GOLEM Unit 20566 | -7/Deep Caves | Identified exit to Proximity Caves 20569 | -7/Deep Caves | Entered Proximity Caves 20600 | -6/Proximity Caves | Learned location of 1 exit from Factory 21142 | -6/Proximity Caves | Found Alien Artifact 22807 | -6/Proximity Caves | Discovered exit to Factory (range 6) 22859 | -6/Proximity Caves | Learned Factory trap positions 23101 | -6/Proximity Caves | Entered Factory 23101 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23102 | -6/Factory | Identified exit to Factory 23102 | -6/Factory | Identified exit to Lower Caves 23104 | -6/Factory | Loaded intel: 72 trap records 23756 | -6/Factory | Entered Lower Caves 24444 | -6/Lower Caves | Encountered a Warlord checkpoint 24612 | -6/Lower Caves | Learned Factory trap positions 25895 | -6/Lower Caves | Discovered new exit (range 14) 26010 | -6/Lower Caves | Identified exit to Lower Caves 26154 | -6/Lower Caves | Entered another Lower Caves area 26891 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26974 | -6/Lower Caves | Learned location of 1 exit from Factory 27162 | -6/Lower Caves | Discovered exit to Factory (range 15) 30070 | -6/Lower Caves | Encountered a Warlord checkpoint 30105 | -6/Lower Caves | Learned Factory terminal intel 30248 | -6/Lower Caves | Discovered new exit (range 11) 30380 | -6/Lower Caves | Identified exit to Data Miner 30483 | -6/Lower Caves | Entered Data Miner 30483 | -6/Data Miner | Discovered new exit (range 6) 30529 | -6/Data Miner | Met Data Miner 30570 | -6/Data Miner | Learned location of Section 7 (-3) 30570 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30606 | -6/Data Miner | Received God Mode back door access code from Data Miner 30659 | -6/Data Miner | Identified exit to Proximity Caves 30663 | -6/Data Miner | Entered Proximity Caves 30741 | -5/Proximity Caves | Escorted by Enhanced Grunt 31749 | -5/Proximity Caves | Found Prototype Device 31750 | -5/Proximity Caves | Identified Exp. Thermal Shield 33417 | -5/Proximity Caves | Discovered exit to Factory (range 15) 33486 | -5/Proximity Caves | Learned Factory stockpile data 33501 | -5/Proximity Caves | Learned Factory stockpile data 33946 | -5/Proximity Caves | Entered Factory 33946 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33947 | -5/Factory | Identified exit to Upper Caves 33948 | -5/Factory | Identified exit to Factory 33949 | -5/Factory | Loaded intel: 80 trap records 33951 | -5/Factory | Loaded intel: 26 terminal locations 34657 | -5/Factory | Entered Upper Caves 34935 | -5/Upper Caves | Identified exit to Upper Caves 35193 | -5/Upper Caves | Learned Factory trap positions 35945 | -5/Upper Caves | Encountered a Warlord checkpoint 38484 | -5/Upper Caves | Attracted the attention of an 0b10 base 38517 | -5/Upper Caves | Destroyed 7 combat bots 38614 | -5/Upper Caves | Learned location of 1 exit from Research 39302 | -5/Upper Caves | Entered another Upper Caves area 39320 | -5/Upper Caves | Encountered a Warlord checkpoint 39363 | -5/Upper Caves | Discovered exit to Factory (range 7) 43292 | -5/Upper Caves | Discovered new exit (range 9) 43440 | -5/Upper Caves | Identified exit to Warlord 43457 | -5/Upper Caves | Learned Factory stockpile data 43730 | -5/Upper Caves | Entered Warlord 44144 | -5/Warlord | Learned 4 Armory zone layouts 44144 | -5/Warlord | Learned 4 Access zone layouts 44146 | -5/Warlord | Learned Research security intel 44149 | -5/Warlord | Learned location of Armory (-3) 44149 | -5/Warlord | Learned Quarantine emergency access door positions 44149 | -5/Warlord | Learned Research stockpile data 44458 | -5/Warlord | Met Warlord 44483 | -5/Warlord | Warlord's base attacked by MAIN.C 44520 | -5/Warlord | Opened Warlord's prototype stash 44526 | -5/Warlord | Found Prototype Reactor 44526 | -5/Warlord | Identified Vortex Chain Reactor 44531 | -5/Warlord | Found Prototype Device 44532 | -5/Warlord | Identified Exp. Cloaking Device 44553 | -5/Warlord | Found Prototype Device 44554 | -5/Warlord | Identified Thermal Barrier 44701 | -5/Warlord | Met EX-DEC 44720 | -5/Warlord | Found Prototype Energy Cannon 44731 | -5/Warlord | Found Prototype Piercing Weapon 44731 | -5/Warlord | Identified Vortex Lance 44740 | -5/Warlord | Found Vortex Lance 44833 | -5/Warlord | Warlord forces counterattacked 44955 | -5/Warlord | Spotted Executioner 44986 | -5/Warlord | Destroyed Executioner 45104 | -5/Warlord | Spotted Striker 45150 | -5/Warlord | Spotted Executioner 45153 | -5/Warlord | Spotted Executioner 45158 | -5/Warlord | Warlord base infiltrated, sounded retreat 45159 | -5/Warlord | Destroyed Executioner 45169 | -5/Warlord | Destroyed Executioner 45207 | -5/Warlord | Destroyed 8 combat bots 45307 | -5/Warlord | Spotted Striker 45315 | -5/Warlord | Spotted Executioner 45316 | -5/Warlord | Spotted Striker 45368 | -5/Warlord | Discovered new exit (range 14) 45383 | -5/Warlord | Spotted Striker 45383 | -5/Warlord | Spotted Striker 45387 | -5/Warlord | Entered Proximity Caves 46014 | -4/Proximity Caves | Learned 4 Research zone layouts 46407 | -4/Proximity Caves | Discovered exit to Factory (range 6) 46604 | -4/Proximity Caves | Entered Factory 46604 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 46605 | -4/Factory | Identified exit to Upper Caves 46606 | -4/Factory | Loaded intel: 110 trap records 46854 | -4/Factory | Found Prototype Processor 46855 | -4/Factory | Identified Exp. Targeting Computer 46860 | -4/Factory | Found Exp. Targeting Computer 47268 | -4/Factory | Entered Upper Caves 47727 | -4/Upper Caves | Encountered a Warlord checkpoint 48202 | -4/Upper Caves | Attracted the attention of an 0b10 base 48266 | -4/Upper Caves | Destroyed 7 combat bots 48307 | -4/Upper Caves | Learned Research emergency access door positions 48307 | -4/Upper Caves | Learned 8 Research zone layouts 48307 | -4/Upper Caves | Learned location of Extension (-4) 48636 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 48845 | -4/Upper Caves | Learned Research stockpile data 49322 | -4/Upper Caves | Destroyed B-86 Titan 49379 | -4/Upper Caves | Discovered new exit (range 11) 49444 | -4/Upper Caves | Identified exit to Upper Caves 49445 | -4/Upper Caves | Entered another Upper Caves area 49478 | -4/Upper Caves | Learned Research stockpile data 49619 | -4/Upper Caves | Discovered new exit (range 15) 49640 | -4/Upper Caves | Identified exit to Research 50695 | -4/Upper Caves | Destroyed 12 combat bots 50772 | -4/Upper Caves | Learned Factory garrison access intel 50772 | -4/Upper Caves | Learned Extension emergency access door positions 50772 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 50772 | -4/Upper Caves | Learned location of 1 exit from Research 50772 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 51481 | -4/Upper Caves | Discovered new exit (range 5) 51865 | -4/Upper Caves | Identified exit to Zhirov 51867 | -4/Upper Caves | Entered Zhirov 51889 | -4/Zhirov | Discovered new exit (range 3) 51891 | -4/Zhirov | Identified exit to Proximity Caves 51930 | -4/Zhirov | Met Zhirov 51984 | -4/Zhirov | Learned location of Quarantine (-3) 51984 | -4/Zhirov | Learned location of Testing (-2) 51997 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 52031 | -4/Zhirov | Found Alien Artifact 52031 | -4/Zhirov | Identified Integrated Dissipator 52031 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 52056 | -4/Zhirov | Found Alien Artifact 52290 | -4/Zhirov | Entered Proximity Caves 52344 | -3/Proximity Caves | Destroyed 7 combat bots 53839 | -3/Proximity Caves | Entered Research 53839 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 53840 | -3/Research | Identified exit to Research 53841 | -3/Research | Identified exit to Quarantine 53915 | -3/Research | Identified BFG-9k Vortex Edition 53959 | -3/Research | Fabricated Quantum Reactor (x2) 54393 | -3/Research | Build established: Generator-Skirmisher 54626 | -3/Research | Discovered exit to Research (range 15) 54769 | -3/Research | Entered Quarantine 54792 | -3/Quarantine | Build established: Generator-Golem 55005 | -3/Quarantine | Found Alien Artifact 55074 | -3/Quarantine | Scanned by Researcher 55158 | -3/Quarantine | Cryocooling Duct disabled 55173 | -3/Quarantine | Ambient heat levels rising (+20) 55173 | -3/Quarantine | Non-combat units ordered to evacuate 55358 | -3/Quarantine | Found Alien Artifact 55531 | -3/Quarantine | Identified Subatomic Replicator 55674 | -3/Quarantine | Found Alien Slashing Weapon 55687 | -3/Quarantine | Identified Sigix Broadsword 55758 | -3/Quarantine | Found Fusion Bomb Launcher 55765 | -3/Quarantine | Found Fusion Bomb Launcher 55930 | -3/Quarantine | Found Alien Impact Weapon 56139 | -3/Quarantine | Found Alien Artifact 56139 | -3/Quarantine | Identified Core Reset Matrix 56139 | -3/Quarantine | Identified Dimensional Node Initializer 56139 | -3/Quarantine | Identified Transdimensional Reconstructor 56139 | -3/Quarantine | Identified Terrabomb 56139 | -3/Quarantine | Identified Core Stripper 56139 | -3/Quarantine | Used Core Reset Matrix 56143 | -3/Quarantine | Detected hypermatrix surge 56143 | -3/Quarantine | Sensed 3 artifacts in vicinity 56227 | -3/Quarantine | Spotted Fortress 56250 | -3/Quarantine | Destroyed Fortress 56259 | -3/Quarantine | Found Unknown Device 56259 | -3/Quarantine | Identified Antimissile System 56272 | -3/Quarantine | Found Prototype Device 56272 | -3/Quarantine | Identified Exp. EM Disruption Field 56284 | -3/Quarantine | Found Unknown Protection 56284 | -3/Quarantine | Identified Hvy. Insulated Plating 56294 | -3/Quarantine | Found Prototype Reactor 56294 | -3/Quarantine | Identified Vortex Chain Reactor 56297 | -3/Quarantine | Found Prototype Protection 56297 | -3/Quarantine | Identified Centrium Heavy Armor Plating 56301 | -3/Quarantine | Found Prototype Device 56301 | -3/Quarantine | Identified Exp. Force Field 56317 | -3/Quarantine | Found Thermal Barrier 56434 | -3/Quarantine | Discovered new exit (range 5) 56439 | -3/Quarantine | Identified exit to Section 7 56440 | -3/Quarantine | Entered Section 7 56441 | -3/Section 7 | Sensed 22 artifacts in vicinity 56544 | -3/Section 7 | Spotted S7 Guard 56629 | -3/Section 7 | Destroyed S7 Guard 56654 | -3/Section 7 | Found Sigix Shearcannon 56691 | -3/Section 7 | Found Integrated Mediator 56692 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 56740 | -3/Section 7 | Spotted S7 Guard 56778 | -3/Section 7 | Destroyed S7 Guard 56791 | -3/Section 7 | Found Prototype Protection 56791 | -3/Section 7 | Identified Hvy. Regenerative Plating 56795 | -3/Section 7 | Found Integrated Thermoelectric Network 56795 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 56908 | -3/Section 7 | Spotted S7 Guard 56914 | -3/Section 7 | Found Core Physics Calibrator 56972 | -3/Section 7 | Destroyed S7 Guard 57086 | -3/Section 7 | Found Core Reset Matrix 57132 | -3/Section 7 | Spotted B-86 Titan 57141 | -3/Section 7 | Destroyed B-86 Titan 57202 | -3/Section 7 | Spotted Alpha 7 57208 | -3/Section 7 | Spotted Alpha 7 57221 | -3/Section 7 | Destroyed Alpha 7 57236 | -3/Section 7 | System corruption reached 10% 57239 | -3/Section 7 | Destroyed Alpha 7 57258 | -3/Section 7 | Sensed 17 artifacts in vicinity 57268 | -3/Section 7 | Found Prototype Ballistic Gun 57269 | -3/Section 7 | Identified Multirail 57377 | -3/Section 7 | Found Spacefold Activator 57558 | -3/Section 7 | Discovered exit to Research (range 14) 57594 | -3/Section 7 | Initialized slip node 57690 | -3/Section 7 | First assault squad dispatched 57785 | -3/Section 7 | Spotted B-99 Colossus 57959 | -3/Section 7 | Found Core Expander 57961 | -3/Section 7 | Found Core Expander 57964 | -3/Section 7 | Found Core Expander 58019 | -3/Section 7 | Found LRC Energy Well 58019 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 58106 | -3/Section 7 | Found Core Expander 58215 | -3/Section 7 | Incoming assault squad redirected 58220 | -3/Section 7 | Incoming assault squad redirected 58238 | -3/Section 7 | Integrated with Sigix Exoskeleton 58242 | -3/Section 7 | Installed Core Expander, added new Power slot 58249 | -3/Section 7 | Used Subatomic Replicator to replicate Core Expander 58250 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 58252 | -3/Section 7 | Installed Core Expander, added new Utility slot 58254 | -3/Section 7 | Installed Core Expander, added new Utility slot 58264 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 58280 | -3/Section 7 | Spotted Executioner 58288 | -3/Section 7 | Spotted Striker 58288 | -3/Section 7 | Spotted Striker 58307 | -3/Section 7 | Found Transdimensional Reconstructor 58308 | -3/Section 7 | Warped through subspace to slip node 58311 | -3/Section 7 | Found Transdimensional Reconstructor 58315 | -3/Section 7 | Entered Research 58315 | -2/Research | Warlord forces began assault on 0b10 58315 | -2/Research | Evolved 2 slots: Power x1, Utility x1 58320 | -2/Research | Emitted hypermatrix ping 58325 | -2/Research | Assembled emerged from beneath the floor 58397 | -2/Research | Discovered new exit (range 16) 58425 | -2/Research | Research machine network offline 58429 | -2/Research | Found Prototype Device 58429 | -2/Research | Identified Exp. Transmission Jammer 58430 | -2/Research | Assembled emerged from beneath the floor 58444 | -2/Research | Found Prototype Device 58444 | -2/Research | Identified Adv. Kinecellerator 58450 | -2/Research | Found Unknown Device 58450 | -2/Research | Identified Adv. Force Booster 58495 | -2/Research | Found Unknown Device 58495 | -2/Research | Identified Quantum Capacitor 58530 | -2/Research | Build established: Alien-Sigix 58629 | -2/Research | Entered Access 58629 | -1/Access | Accompanied by 1 ally 58629 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 58634 | -1/Access | Emitted hypermatrix ping 58639 | -1/Access | Assembled emerged from beneath the floor 58684 | -1/Access | Spotted B-99 Colossus 58746 | -1/Access | Assembled emerged from beneath the floor 58774 | -1/Access | Discovered new exit (range 17) 58802 | -1/Access | Entered Command 58802 | -1/Command | Accompanied by 2 allies 58807 | -1/Command | Emitted hypermatrix ping 58812 | -1/Command | Assembled emerged from beneath the floor 58831 | -1/Command | Assembled emerged from beneath the floor 58834 | -1/Command | Discovered new exit (range 18) 58837 | -1/Command | Spotted M Guard 58837 | -1/Command | Spotted M Guard 58837 | -1/Command | Spotted Combat Programmer 58838 | -1/Command | Spotted Combat Programmer 58863 | -1/Command | Destroyed Combat Programmer 58864 | -1/Command | Destroyed Combat Programmer 58879 | -1/Command | Destroyed M Guard 58883 | -1/Command | Destroyed M Guard 58883 | -1/Command | All MAIN.C guards destroyed 58884 | -1/Command | Found Prototype Device 58885 | -1/Command | Identified AEGIS Remote Shield 58923 | -1/Command | Met MAIN.C 58926 | -1/Command | 0b10 Conduit disabled 58934 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 58934 | -1/Command | Destroyed MAIN.C Shell 58934 | -1/Command | Spotted M Shell/Def 58934 | -1/Command | Spotted M Shell/Atk 58934 | -1/Command | Spotted M Shell/Def 58934 | -1/Command | Spotted M Shell/Atk 58934 | -1/Command | Spotted M Shell/Atk 58934 | -1/Command | Spotted M Shell/Def 58934 | -1/Command | Spotted M Shell/Atk 58934 | -1/Command | Spotted M Shell/Def 58935 | -1/Command | MAIN.C activated Command garrisons 58939 | -1/Command | Discovered new exit (range 18) 58947 | -1/Command | Found Prototype Device 58947 | -1/Command | Identified Exp. System Purifier 58950 | -1/Command | Found Prototype Device 58950 | -1/Command | Identified Femtoactuators 58952 | -1/Command | Found Prototype Device 58952 | -1/Command | Identified Exp. Hardlight Generator 58954 | -1/Command | Found Prototype Device 58954 | -1/Command | Identified Beam Splitter 58957 | -1/Command | Found Prototype Reactor 58957 | -1/Command | Identified Zero-point Reactor 58966 | -1/Command | Destroyed MAIN.C 58974 | -1/Command | Discovered new exit (range 47) 58974 | -1/Command | Discovered new exit (range 90) 58974 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 58975 | -1/Command | Found Exp. Targeting Computer 58979 | -1/Command | Found Zero-point Reactor 59034 | -1/Command | Destroyed M Shell/Atk 59037 | -1/Command | Destroyed M Shell/Atk 59038 | -1/Command | Destroyed M Shell/Def 59398 | -1/Command | Spotted B-99 Colossus 59522 | -1/Command | Assembled emerged from beneath the floor 59558 | -1/Command | Assembled emerged from beneath the floor 59652 | -1/Command | Assembled emerged from beneath the floor 59685 | -1/Command | Assembled emerged from beneath the floor 59817 | -1/Command | Warped through subspace to slip node 59817 | -1/Command | Discovered new exit (range 5) 59836 | -1/Command | Entered Access_0 59837 | -1/Access_0 | Sensed 4 artifacts in vicinity 59837 | -1/Access_0 | Met Architect 59841 | -1/Access_0 | Destroyed A8 59843 | -1/Access_0 | Architect warped through subspace 59858 | -1/Access_0 | Found Exp. Phase Shifter 59861 | -1/Access_0 | Found Prototype Device 59862 | -1/Access_0 | Identified Desublimator 59877 | -1/Access_0 | Destroyed 8 combat bots 59891 | -1/Access_0 | A6 warped into view 59896 | -1/Access_0 | Destroyed A6 59899 | -1/Access_0 | Architect warped through subspace 59923 | -1/Access_0 | Subspace Access Node disabled 59942 | -1/Access_0 | A5 warped into view 59945 | -1/Access_0 | Destroyed A5 59954 | -1/Access_0 | Subspace Access Node disabled 59961 | -1/Access_0 | Architect warped through subspace 59971 | -1/Access_0 | Subspace Access Node disabled 60002 | -1/Access_0 | Architect warped through subspace 60018 | -1/Access_0 | A4 warped into view 60027 | -1/Access_0 | Destroyed A4 60031 | -1/Access_0 | Architect warped through subspace 60069 | -1/Access_0 | Subspace Access Node disabled 60078 | -1/Access_0 | Destroyed A2 60079 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 60114 | -1/Access_0 | Singularity Gate disabled 60116 | -1/Access_0 | Singularity Gate disabled 60121 | -1/Access_0 | Destroyed Architect 60122 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 60123 | -1/Access_0 | Found Prototype Hackware 60123 | -1/Access_0 | Identified Architect God Chip D 60126 | -1/Access_0 | Found Prototype Hackware 60126 | -1/Access_0 | Identified Architect God Chip A 60129 | -1/Access_0 | Found Prototype Protection 60129 | -1/Access_0 | Identified Centrium Linked Plating 60134 | -1/Access_0 | Found Exp. Core Analyzer 60142 | -1/Access_0 | Destroyed 15 combat bots 60176 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 60183 | -1/Access_0 | Found Integrated Reactor 60183 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 60198 | -1/Access_0 | Warped through subspace to slip node 60198 | -1/Access_0 | Discovered new exit (range 8) 60202 | *** | Heading to fleet! Last Messages --------------- >>Record "Log L.ECVKNROI" Early attempts at open warfare have shown this to be an ineffectual approach to dealing with MAIN.C. Continuing in this manner would be time-consuming and resource-intensive. More subversive means are required to destabilize Complex 0b10 and simultaneously weaken MAIN.C from multiple vectors. By the time he's aware of it, all the pieces will have fallen into place and it will be too late to stop. 60175_ Dropped Exp. Energy Well. 60176_ Acquired Hpw. Transdimensional Reconstructor. 60181_ Quantum Shear penetrates Workstation. 60181_ Workstation disabled. 60181_ Quantum Shear penetrates Earth. 60182_ Dropped Exp. Force Field. 60183_ Acquired Integrated Reactor. 60183_ Integrated Reactor installed, core energy generation increased (+10). 60185_ Acquired Exp. Force Field. 60198_ Warped through subspace, drawn to slip node. 60198_ EXIT=FOUND [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#########################????????????? | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????################# ###############????????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 65 Energy Generation 100 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 40 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Core Reset Matrix Core Stripper Integrated Mediator Integrated Thermoelectric Network Dimensional Node Initializer LRC Energy Well Spacefold Activator Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Sigix Shearcannon Core Physics Calibrator Transdimensional Reconstructor Integrated Reactor High-powered Transdimensional Reconstructor Achievements -------------- Super Mutant Challenges ------------ Unstable Evolution Game ------ Seed HardcellSeismicMegatreads Manual? 0 Play Time 08:09:59 Cumulative 427.2 hours Start 2022.10.20 @ 15:54:37 End 2022.10.21 @ 20:21:19 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 67 Adventurer 1 Explorer 6 Win Type 2 Total 31 Types 8/3/11/1/1/1/4/1/1 Lore% 91 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87212fef-e09d-4648-ad0e-4de2850da273