Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 14:01:23 Player: Firely Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (214) 1070 Value Destroyed (6473) 6473 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 14304 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 219 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 232/300 Energy 72/100 System Corruption 10% Temperature Cool (18) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- Enhanced Gauss Cannon Makeshift Spear > --- INVENTORY (5) ---- Improved Heat Sink Matter Compressor (158) Improved Targeting Computer Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Compact Wheel Advanced Heat Sink Compact Battery Matter Compressor Improved Targeting Computer Improved Assault Rifle Improved Assault Rifle Gauss Cannon Mini Grenade Launcher Chainsword [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 . . 2 . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 6 | . . . 1 . 1 . . 1 . 1 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 145 | 8 6 5 26 6 5 7 24 9 20 13 10 4 2 Power 15 | 1 1 1 2 . 1 . 3 . 3 2 1 . . Engine 12 | 1 1 1 2 . 1 . 3 . 3 . . . . Core 3 | . . . . . . . . . . 2 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 2 1 7 3 1 2 8 2 2 2 5 . . Treads 21 | . 2 1 7 3 1 2 5 . . . . . . Leg 15 | 2 . . . . . . 3 2 2 2 4 . . Wheel 1 | . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 3 2 2 5 1 2 4 6 4 7 5 4 2 . Device 26 | 2 1 1 3 . 2 2 1 3 5 3 3 . . Storage 5 | 1 1 . . . . . 1 . 1 . . 1 . Processor 7 | . . . 2 . . . 2 1 . 1 1 . . Hackware 1 | . . . . . . . 1 . . . . . . Protection 8 | . . 1 . 1 . 2 1 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 46 | 2 1 1 12 2 1 1 7 3 8 4 . 2 2 Energy Gun 18 | 1 . . 6 . 1 . 2 1 6 1 . . . Energy Cannon 2 | . . . . . . . . . . 1 . 1 . Ballistic Gun 13 | 1 1 1 4 . . . 4 1 1 . . . . Ballistic Cannon 4 | . . . 1 1 . . . 1 . . . . 1 Launcher 4 | . . . 1 1 . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 12 | . . 1 4 . 1 . . 2 1 3 . . . Corrupted Parts 2 | . . . . . . . . . . 1 1 . . System Corruption 15 | . . . . . . . . . . 9 6 . . Parts Lost 43 | . 1 . 4 3 . 2 1 . 3 1 18 6 4 Power 4 | . . . . . . . 1 . . . 3 . . Propulsion 14 | . . . 1 3 . . . . 1 . 8 1 . Utility 9 | . 1 . 1 . . . . . . . 3 3 1 Weapon 16 | . . . 2 . . 2 . . 2 1 4 2 3 Highest Loss Streak 10 | . 1 . 2 1 . 1 1 . 1 1 10 5 3 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Backups 13 | 4 9 15 14 13 14 14 14 14 14 14 11 4 4 Power . | . . 1 1 1 . . . . 1 . . . . Propulsion 1 | 2 2 3 2 1 1 2 1 2 1 1 2 . . Utility 5 | . 4 6 6 5 7 7 6 4 5 5 4 3 3 Weapon 5 | . 2 5 4 5 5 5 5 7 6 6 4 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | 2 5 2 8 . 4 1 6 . 4 4 . . 3 Power 4 | . 1 . 2 . . . . . . 1 . . . Propulsion 11 | 2 1 . 4 . 1 . 2 . . 1 . . . Utility 16 | . 2 1 1 . 3 1 2 . 2 2 . . 2 Weapon 8 | . 1 1 1 . . . 2 . 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 99 99 99 100 99 99 99 99 84 54 33 Engine 8 | . 14 14 11 11 9 9 8 7 7 . . . . Core 1 | . . . . . . . . . . 12 7 . . Treads 16 | . 18 28 32 32 27 27 23 . . . . . . Leg 10 | . 9 . . . . . 3 29 29 26 19 . . Device 12 | . 14 13 10 4 15 9 8 14 12 19 16 15 9 Storage 9 | . 14 14 11 11 9 9 9 7 7 6 5 7 . Processor 11 | . . . 11 11 9 9 17 15 15 13 15 11 11 Protection 1 | . . . . 6 2 8 . . 2 . . 3 . Energy Gun 4 | . . . 6 . 6 13 4 . 10 6 4 . . Ballistic Gun 14 | . 27 28 12 14 17 7 19 17 9 7 2 . . Ballistic Cannon 1 | . . . 2 5 2 5 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 4 4 5 4 Peak Build Rating 78 | 7 10 18 27 26 32 33 40 51 56 67 78 36 26 Average Rating 32 | 5 8 10 20 21 30 27 34 47 50 62 61 32 22 On Entrance 27 | . 7 10 11 21 19 31 28 40 50 55 62 32 24 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 55 | 13 31 33 38 41 45 44 43 48 46 55 55 37 15 Greatest Support 69 | 20 40 40 69 63 60 60 60 60 64 65 65 16 3 Greatest Overweight (x) 4 | . . . . . . . 2 . . . 2 4 4 Average Overweight (x) . | . . . . . . . . . . . . 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 6 5 Average Carried 13 | 4 9 14 14 12 14 14 14 14 14 14 11 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 5 5 4 Class Distribution -------------------- 46% | Mutant 18% | Skirmisher 16% | Assassin 8% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -7/Storage Assassin | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Matter Collected 6177 | 292 283 200 1007 530 324 276 950 263 766 697 329 144 116 Remotely 131 | 131 . . . . . . . . . . . . . Salvage Created 8271 | 131 329 112 2111 407 295 789 1209 370 1327 573 487 131 . Parts 462 | 8 28 10 137 19 25 25 68 16 66 33 26 1 . Haulers Intercepted 19 | . 2 . 5 . 1 . 5 1 5 . . . . Recyclers Shooed 7 | . . . . . 1 . . 1 . 2 3 . . Parts Field Recycled 4 | . . . . . . . . 4 . . . . . Retrieved Matter 26 | . . . . . . . . 26 . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . Prevented 1 | . . . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Combat Hostiles Destroyed 160 | . 9 4 50 22 4 14 19 2 16 4 10 6 . Melee 2 | . . . . . . . . . 1 . . 1 . Guns 105 | . 9 4 30 12 4 11 14 2 12 2 5 . . Cannons 18 | . . . 7 2 . 3 3 . . 1 1 1 . AOE 33 | . . . 13 8 . . 2 . 3 . 3 4 . Classes Destroyed 16 | 2 4 . 5 2 . . 1 1 1 . . . . Worker 11 | . . . 2 1 . . 2 . . 3 3 . . Builder 2 | . . . . 2 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 19 | . 2 . 5 . 1 . 5 1 5 . . . . Recycler 10 | 1 1 . . . 2 . 1 2 1 2 . . . Mechanic 2 | . . . . . . . 1 . . . 1 . . Operator 2 | . . . 1 . . . . 1 . . . . . Watcher 19 | . 2 . 5 . 1 . 5 1 2 3 . . . Swarmer 41 | . 8 2 11 4 3 . 8 . . . 4 1 . Grunt 70 | . 1 2 27 5 . 11 7 1 8 1 4 3 . Brawler 4 | . . . 2 . . . 1 . . . . 1 . Duelist 2 | . . . . . . . . . 1 . 1 . . Protector 2 | . . . 2 . . . . . . . . . . Sentry 20 | . . . 8 . 1 3 3 . 4 . . 1 . Programmer 8 | . . . . . . . . 1 3 3 1 . . Assembled 13 | . . . . 13 . . . . . . . . . Best Kill Streak 10 | 3 3 2 10 7 3 3 6 1 5 4 10 2 . Combat Bots Only 10 | . 3 2 10 6 3 3 6 1 5 1 6 2 . Max Kills in Single Turn 6 | 1 1 1 6 3 1 1 2 1 2 3 4 2 . Gunslinging 1 | . . . . 1 . . . . 1 . . . . Exploded 5 | . . . 5 2 . . 2 . 1 . 2 2 . Melee 1 | . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Hostile Shots Fired 894 | . 37 21 116 72 11 87 68 10 125 50 189 57 51 Missed 266 | . 10 2 40 14 4 34 15 4 41 17 52 17 16 Hits 628 | . 27 19 76 58 7 53 53 6 84 33 137 40 35 Melee 13 | . . . . 5 . . . . . . 8 . . Projectile 615 | . 27 19 76 53 7 53 53 6 84 33 129 40 35 AOE 6 | . . . . . . . . . 1 . 5 . . Critical Strikes 24 | . 1 . 2 1 . 1 4 2 1 1 5 4 2 Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 9384 | . 242 222 1239 731 77 908 750 86 994 500 2279 687 669 Core 1495 | . 34 43 97 32 15 53 69 . 95 51 405 260 341 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 95 | . . . . . . . . . . . . 95 . Regen/Repaired (Parts) 72 | . . . 72 . . . . . . . . . . Core Remaining (%) 81 | 100 . 69 . 67 . . 75 . 86 94 . . . Volleys Fired 410 | 5 31 11 90 45 11 31 64 18 38 18 27 18 3 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 1 1 Hottest 165 | 70 43 43 120 90 107 151 151 74 165 165 138 90 90 Shots Fired 943 | 10 63 23 179 78 27 91 186 42 113 49 61 18 3 Gun 835 | 10 63 23 144 58 27 78 176 39 113 48 56 . . Cannon 80 | . . . 33 13 . 13 9 3 . 1 2 5 1 Launcher 28 | . . . 2 7 . . 1 . . . 3 13 2 Special . | . . . . . . . . . . . . . . Kinetic 623 | 5 63 23 112 63 16 30 153 42 49 34 33 . . Thermal 104 | 5 . . 25 . 10 31 27 . . . . 5 1 Explosive 28 | . . . 2 7 . . 1 . . . 3 13 2 Electromagnetic 188 | . . . 40 8 1 30 5 . 64 15 25 . . Robot Hit Streak 27 | 2 9 5 23 27 8 9 8 5 17 11 16 4 . Robot Miss Streak 6 | 1 3 2 3 4 1 5 3 6 6 2 3 2 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 14 | . . . 2 4 2 . . . 4 . 2 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . 1 . 1 . . Shots Hit Robots 638 | 5 39 15 121 47 15 58 113 25 96 37 50 12 5 Core Hits 377 | 4 16 7 85 37 9 33 51 9 55 16 31 16 8 Critical Kills 3 | . 1 . . . . . 2 . . . . . . Critical Parts Destroyed 8 | . . 1 . 1 1 . 1 4 . . . . . Critical Strikes 16 | . 1 1 2 1 1 1 3 4 2 . . . . Burn 2 | . . . 1 . . 1 . . . . . . . Destroy 8 | . 1 1 . 1 1 . 3 1 . . . . . Blast 1 | . . . 1 . . . . . . . . . . Smash 3 | . . . . . . . . 3 . . . . . Sever 2 | . . . . . . . . . 2 . . . . Melee Attacks 160 | . . . . . . 35 14 27 28 23 19 5 9 Impact 66 | . . . . . . 35 4 27 . . . . . Slashing 75 | . . . . . . . . . 28 23 19 5 . Piercing 9 | . . . . . . . . . . . . . 9 Sneak Attacks 22 | . . . . . . . 7 5 5 3 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16765 | 59 530 214 3353 1396 304 1114 1955 771 2582 1495 1530 1033 429 Guns 9346 | 59 527 214 1820 674 285 992 1596 304 1436 647 792 . . Cannons 1129 | . . . 455 119 . 122 163 . . 38 59 138 35 Explosions 4372 | . . . 1078 603 . . 144 . 421 601 447 813 265 Melee 1887 | . . . . . . . 48 467 720 209 232 82 129 Ramming 31 | . 3 . . . 19 . 4 . 5 . . . . Kinetic 6265 | 47 527 214 1221 675 79 265 1408 304 582 487 456 . . Thermal 3048 | 12 . . 829 123 186 360 343 . 421 601 . 138 35 Explosive 2736 | . . . 626 480 . . 105 . . . 447 813 265 Electromagnetic 2798 | . . . 677 118 20 489 47 . 854 198 395 . . Impact 515 | . . . . . . . 48 467 . . . . . Slashing 1243 | . . . . . . . . . 720 209 232 82 . Piercing 129 | . . . . . . . . . . . . . 129 Highest Corruption 10 | . 2 2 . . . . . 1 2 9 10 10 10 Average Corruption 3 | . 1 2 . . . . . 1 1 1 8 10 10 Corruption Purged 1 | . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 99 | . 10 19 . . . . . 6 13 7 6 26 12 Message Errors 26 | . 3 4 . . . . . 1 1 4 1 11 1 Matter Fused 29 | . 1 6 . . . . . 3 6 3 4 3 3 Heat Flow Errors 9 | . 1 . . . . . . 1 . . . 4 3 Energy Discharges 10 | . 1 1 . . . . . . 3 . 1 2 2 Parts Fused 2 | . . 1 . . . . . . . . . 1 . Data Loss (minor) 11 | . 1 2 . . . . . . 3 . . 5 . Data Loss (major) 3 | . 1 2 . . . . . . . . . . . Misfires 3 | . 1 2 . . . . . . . . . . . Alerts 5 | . 1 . . . . . . 1 . . . . 3 Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 647 | . . . 179 10 . . . 176 14 121 38 107 2 Projectiles 15 | . . . 15 . . . . . . . . . . Explosions 367 | . . . 164 10 . . . . 6 68 10 107 2 Melee 265 | . . . . . . . . 176 8 53 28 . . Knockbacks 11 | . . . 5 1 . 2 2 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 10 | . . . 5 1 . 2 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 645 | . . . 355 75 . 42 37 . 80 20 36 . . Shots 16 | . . . 7 2 . 1 1 . 2 1 2 . . Rammed 2 | . . . . . 1 . 1 . . . . . . Targets Rammed 4 | . 1 . . . 1 . 1 . 1 . . . . Kicked 2 | . 1 . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 608 | 18 99 43 75 126 42 96 286 262 182 114 608 244 136 Average Temperature 56 | 9 6 17 13 30 17 31 47 104 64 32 221 115 43 Received Heat Transfer 2972 | . 6 99 327 57 9 432 351 18 375 27 740 201 330 Effects 14 | . . . . . . . . . . . 14 . . Shutdowns 4 | . . . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . 5 . . Short Circuit 3 | . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . Parts Fried 15 | . . . 3 . . 4 . 1 3 . 4 . . Impact Corruptions 5 | . . . . . . . . 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . Heat Transferred 3978 | 37 . . 1128 150 333 740 555 . 450 400 . 148 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 4 2 . 1 1 . 5 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Maximum Alert Level 3 | . . . 3 2 . 2 1 . 1 1 . . . Low Security (%) 70 | 100 100 100 22 26 100 19 81 100 85 93 100 . . Level 1 18 | . . . 38 56 . 32 18 . 14 6 . . . Level 2 8 | . . . 22 17 . 48 . . . . . . . Level 3 2 | . . . 16 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . Peak Influence 1041 | 10 110 88 1041 465 76 581 282 36 274 398 193 . . Initial 395 | . . . . 395 44 34 282 27 . . 193 . . Average 145 | 1 25 23 402 289 25 347 66 5 93 31 112 . . Influence Increases 5925 | 15 305 334 1662 283 150 567 650 154 675 526 369 160 75 Destroy 0b10 Robot/C 3160 | . 180 220 1060 180 80 280 400 40 320 80 200 120 . Destroy 0b10 Robot/NC 350 | 15 25 . 80 15 20 . 70 25 40 40 20 . . Destroy Leader 656 | . 38 30 220 30 24 20 100 14 114 36 20 10 . Allied During Kill 55 | . . 31 22 . . . 2 . . . . . . Successful Hack 165 | . 16 8 25 . 10 7 13 27 35 24 . . . Disable Machine 630 | . 15 . 150 . 15 . 15 30 105 270 30 . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . Destroy Structure 354 | . 1 . 105 58 1 20 20 18 31 46 54 . . Lose Combat Pursuer 405 | . 30 45 . . . 90 30 . 30 30 45 30 75 Influence Decreases 5890 | 15 305 334 647 1184 211 39 1170 215 674 132 676 248 40 Entered New Map 1279 | . . . . 620 70 19 299 34 . 1 202 34 . Time Decay 3574 | 15 305 294 567 534 141 . 424 181 496 121 294 172 30 Lost Part 362 | . . . 40 30 . 20 . . 30 10 180 42 10 Lost Ally 243 | . . 40 40 . . . 15 . 148 . . . . Purge Threat 432 | . . . . . . . 432 . . . . . . Squads Dispatched 32 | . 1 1 7 . 2 . 2 3 8 4 4 . . Investigation 1 | . . . 1 . . . . . . . . . . Extermination 9 | . . . . . . . . 2 2 3 2 . . Reinforcement 14 | . 1 . 4 . 1 . 1 1 3 1 2 . . Assault 5 | . . 1 2 . . . . . 2 . . . . Garrison 3 | . . . . . 1 . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Distress Signals 7 | . . . . . 1 . 3 . 2 . 1 . . Communications Jammed 13 | . . . . . . . . . 1 4 8 . . Distress Signals 12 | . . . . . . . . . 1 3 8 . . Times Spotted 276 | . 13 19 64 20 7 24 39 8 33 12 22 8 7 Peak Tracking Total 11 | . 3 4 9 6 3 5 6 1 11 5 8 3 5 Tactical Retreats 20 | . 2 2 . 1 . 4 2 . 1 2 3 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Traps Triggered 8 | . 2 . 1 . . 1 1 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Machines Disabled 43 | . 1 . 10 . 1 1 1 2 7 18 2 . . Max in Single Turn 18 | . 1 . 3 . 1 1 1 1 2 18 1 . . Garrison Access 4 | . . . . . . . 1 1 1 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Machines Accessed 53 | . 6 1 9 . 4 2 9 3 9 8 1 . 1 Terminals 39 | . 6 1 7 . 3 2 6 2 7 4 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . 1 2 . . . Recycling Units 3 | . . . . . . . 2 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 1 1 1 . . . Total Hacks 129 | . 18 4 29 . 10 4 26 5 17 13 2 . 1 Successful 66 | . 7 2 17 . 5 2 15 5 7 5 . . 1 Failed 63 | . 11 2 12 . 5 2 11 . 10 8 2 . . Catastrophic 4 | . 1 . 1 . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 56 | . 6 3 19 . 6 3 8 2 4 5 . . . Terminals 104 | . 18 4 25 . 9 4 19 3 14 6 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . . . 2 4 . . . Recycling Units 6 | . . . . . . . 5 . . 1 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 2 1 2 . . . Terminal Hacks 31 | . 4 1 9 . 3 1 7 1 4 . . . 1 Record 1 | . . . . . . . . 1 . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Prototype ID Bank 4 | . . . 2 . 1 . 1 . . . . . . Open Door 4 | . . . . . . 1 . . 2 . . . 1 Level Access Points 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . 1 . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . 1 2 . . . Scan Component 4 | . . . 1 . . . . . 1 2 . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 3 . . 1 . . . Report Inventory 3 | . . . . . . . 2 . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 2 1 2 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 4 | . . . . . . . 1 1 1 1 . . . Coupler Status 3 | . . . . . . . 1 1 . 1 . . . Unauthorized Hacks 16 | . 3 1 4 . 1 1 3 2 1 . . . . Terminals 16 | . 3 1 4 . 1 1 3 2 1 . . . . Botnet 13 | . 3 1 3 . 1 1 2 1 1 . . . . Operators 3 | . . . 1 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 6 1 9 . 2 1 6 1 6 8 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 5 | . . . . . . . 5 . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . Combat 3 | . . . . . . . 3 . . . . . . Robot Hacks Applied 6 | . . . . . . . 6 . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . no_distress 2 | . . . . . . . 2 . . . . . . overwrite_iff 2 | . . . . . . . 2 . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . Attached 1 | . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Total Allies 9 | . . 4 . . . . 3 . 2 . . . . Largest Group 4 | . . 4 2 . . . 1 . 2 . . . . Highest-Rated Group 71 | . . 71 32 . . . 16 . 62 . . . . Highest-Rated Ally 31 | . . 31 16 . . . 16 . 31 . . . . Total Orders 6 | . . . 4 . . . . . 2 . . . . STAY 2 | . . . 2 . . . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . Ally Attacks 54 | . . 26 17 . . . 6 . 5 . . . . Total Damage 750 | . . 344 228 . . . 77 . 101 . . . . Kills 14 | . . 7 6 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Active Infowar (turns) 14477 | 34 1391 1391 2370 572 308 10 2240 1427 1122 1901 649 743 319 Optics 3991 | . . . 2369 . . . . . . . 560 743 319 Sensors 7881 | . . 2 . 572 308 10 2240 1415 1103 1812 419 . . Terrain 4925 | . . . 634 . . 1 . 1422 429 1865 574 . . Structural 271 | . . . . . 264 7 . . . . . . . Seismic 3634 | 34 1391 1389 820 . . . . . . . . . . Jamming 2816 | . . . . . . . . . 523 1858 435 . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . 2 Drone Launches 16 | . . . . . . . . . 16 . . . . Drone Recoveries 3 | . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Turns Passed 17814 | 114 1392 1422 2370 1517 337 1444 2385 1427 1794 1901 649 743 319 Spaces Moved 9492 | 64 861 778 1134 818 165 715 1285 875 720 1137 377 429 134 Core 225 | 5 . . . . . . . . . . . 86 134 Treads 5196 | . 546 778 1134 818 165 715 1040 . . . . . . Legs 3676 | 59 315 . . . . . 245 875 720 1137 325 . . Wheels 395 | . . . . . . . . . . . 52 343 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 120 120 120 125 120 115 100 Average Speed 146 | 114 145 160 160 160 160 160 154 120 120 125 127 153 214 Slowest Speed 260 | 120 160 160 160 160 160 160 260 120 125 125 260 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 98 99 87 98 16 41 73 16 75 27 13 64 36 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . 1 1 . Scrap Searched 7 | . . 2 . 1 . . . . . . . 2 2 Spaces Dug 51 | . . . . . . 1 3 15 4 20 8 . . Terrain Destroyed 470 | . . . 109 83 . 5 17 17 29 44 28 116 22 Melee 51 | . . . . . . 1 3 15 4 20 8 . . Projectile 14 | . . . 4 6 . . 2 2 . . . . . AOE 405 | . . . 105 77 . 4 12 . 25 24 20 116 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Fac Fac Upp Upp Total 12359 | 92 950 937 1516 942 216 876 1524 1160 1516 1532 461 484 153 Wait 1734 | 5 24 134 195 60 13 70 70 196 647 283 7 26 4 Move 9478 | 63 860 777 1133 817 164 713 1284 874 719 1136 376 428 134 Hop . | . . . . . . . . . . . . . . Pick Up 110 | 8 17 1 21 4 6 4 13 8 14 8 4 2 . Fast Attach 72 | 8 1 2 12 . 2 1 13 8 7 10 5 1 2 Attach 42 | . 1 . 6 3 2 2 2 2 4 4 13 2 1 Detach 12 | 1 . 1 4 . 1 . 3 . . 2 . . . Swap 181 | . 4 5 24 13 9 13 32 14 29 32 5 1 . Drop 149 | 2 11 6 31 . 7 7 28 13 22 16 5 1 . Fire 410 | 5 31 11 90 45 11 31 64 18 38 18 27 18 3 Melee 160 | . . . . . . 35 14 27 28 23 19 5 9 Ram . | . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . 1 . . . . Crush 2 | . . . . . 1 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 12) 550 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Discovered new exit (range 5) 1507 | -10/Materials | Entered Mines 1546 | -10/Mines | Discovered new exit (range 7) 1555 | -10/Mines | Met a Derelict bent on vengeance 1656 | -10/Mines | Found a hidden stash of uninstalled traps 1748 | -10/Mines | Discovered new exit (range 9) 1891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1891 | -10/Mines | Discovered new exit (range 5) 1921 | -10/Mines | Discovered new exit (range 9) 1922 | -10/Mines | Met a Derelict testing a Signal Generator 2193 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2365 | -10/Mines | Learned Materials garrison access intel 2453 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2456 | -10/Mines | Found Prototype Device 2456 | -10/Mines | Identified Exp. Sensor Array 2539 | -10/Mines | Identified exit to Materials 2929 | -10/Mines | Entered Materials 2929 | -9/Materials | Accompanied by 2 allies 2929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3104 | -9/Materials | Repaired Autogun 3505 | -9/Materials | Discovered new exit (range 5) 3577 | -9/Materials | Discovered new exit (range 17) 4293 | -9/Materials | Discovered new exit (range 10) 4686 | -9/Materials | Discovered new exit (range 13) 4929 | -9/Materials | First assault squad dispatched 5017 | -9/Materials | Discovered new exit (range 18) 5051 | -9/Materials | Sterilization system engaged 5051 | -9/Materials | Non-combat units ordered to evacuate 5065 | -9/Materials | Destroyed 10 combat bots 5151 | -9/Materials | Combat units ordered to evacuate 5167 | -9/Materials | Identified exit to Mines 5299 | -9/Materials | Entered Mines 5539 | -9/Mines | Identified exit to Materials 5807 | -9/Mines | Assembled infested the area 5812 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6106 | -9/Mines | Discovered exit to Materials (range 6) 6482 | -9/Mines | Learned location of Storage (-7) 6816 | -9/Mines | Entered Materials 6816 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6817 | -8/Materials | Loaded intel: 1 garrison access location 7065 | -8/Materials | Garrison activated, responded to threat 7112 | -8/Materials | Build established: Scavenger-Skirmisher 7141 | -8/Materials | Identified exit to Garrison 7153 | -8/Materials | Entered Garrison 7569 | -8/Garrison | Build established: Tank 7689 | -8/Garrison | Triggered checkpoint 7731 | -8/Garrison | Installed Relay Interface Framework 7897 | -8/Garrison | Garrison Relay disabled 8017 | -8/Garrison | Triggered checkpoint 8217 | -8/Garrison | Discovered new exit (range 11) 8231 | -8/Garrison | Identified exit to Materials 8464 | -8/Garrison | Build established: Scavenger-Tank 8535 | -8/Garrison | Triggered checkpoint 8597 | -8/Garrison | Entered Materials 9196 | -8/Materials | Build established: Scavenger-Skirmisher 9894 | -8/Materials | Garrison activated, responded to threat 9985 | -8/Materials | Build established: Skirmisher 10448 | -8/Materials | Discovered new exit (range 13) 10478 | -8/Materials | Identified exit to Factory 10982 | -8/Materials | Entered Factory 10982 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10983 | -7/Factory | Identified exit to Storage 11465 | -7/Factory | Build established: Assassin 12154 | -7/Factory | Discovered new exit (range 12) 12172 | -7/Factory | Identified exit to Factory 12409 | -7/Factory | Entered Storage 12622 | -7/Storage | Garrison activated, responded to threat 12884 | -7/Storage | Build established: Tank 13317 | -7/Storage | Lost 5 allies 13827 | -7/Storage | Build established: Skirmisher 14141 | -7/Storage | Discovered exit to Factory (range 9) 14166 | -7/Storage | Met a pair of Derelict thieves 14203 | -7/Storage | Entered Factory 14203 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14504 | -6/Factory | Build established: Assassin 15315 | -6/Factory | Discovered new exit (range 2) 15316 | -6/Factory | Identified exit to Factory 15457 | -6/Factory | Found Prototype Launcher 15457 | -6/Factory | Identified Scatter Rocket Array 16104 | -6/Factory | Entered another Factory area 16104 | -5/Factory | Evolved 2 slots: Utility x2 16461 | -5/Factory | Spotted B-75 Beast 16593 | -5/Factory | Lost 10 parts (2p4n2u2w) 16663 | -5/Factory | Lost 5 parts (1p3n1w) 16713 | -5/Factory | Discovered new exit (range 18) 16714 | -5/Factory | Allied Derelicts emerged from ambush trap array 16717 | -5/Factory | System corruption reached 10% 16753 | -5/Factory | Entered Upper Caves 16785 | -5/Upper Caves | Lost 4 parts (1n1u2w) 16794 | -5/Upper Caves | Core integrity fell below 50% 17031 | -5/Upper Caves | Build established: Mutant 17031 | -5/Upper Caves | Spotted B-75 Beast 17248 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17313 | -5/Upper Caves | Lost 5 parts (1n3u1w) 17400 | -5/Upper Caves | Discovered new exit (range 10) 17496 | -5/Upper Caves | Entered another Upper Caves area 17733 | -5/Upper Caves | Core integrity fell below 20% 17761 | -5/Upper Caves | Learned Factory emergency access door positions 17762 | -5/Upper Caves | Lost 3 parts (1u2w) 17785 | -5/Upper Caves | Learned 8 Factory zone layouts 17815 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17743_ System corrupted: Matter fused (-8). 17743_ Acquired 51 matter. 17744_ Acquired Unknown Piercing Weapon. 17744_ Identified Mak. Spear. 17761_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 17764_ Searching scrap... 17764_ Found Unknown Ballistic Cannon. 17764_ Found Drone Bay. 17764_ Found 65 Matter. 17765_ Acquired 65 matter. 17766_ Acquired Unknown Ballistic Cannon. 17766_ Identified Enh. Gauss Cannon. 17768_ System corrupted: Matter fused (-7). 17776_ YR-DJG(S) destroyed. 17785_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 17788_ RNH41NYTR%6#TI29CGYUU,VMN 17800_ Chainsword destroyed. 17814_ System corrupted: Energy discharge (-27). Map ----- +----------------------------------------------------+ | ??? ??????????????## #?????????# | | ???? ??????????????# #??????#### | | ????# ?????????????# ######## | | #???# ?????????????# ## | | # ?## ????????????## ## | | # ??########## ## ## ### | | ??# ### ###### #?### | | ?# ##?# #????## ##???## | | ## ######## #??# #????# #?????? | | # #??????# #?? #???# #?????? | | ##????? #?# #??# #?????? | | # ## #????## ##?# ##?# #?????? | | ??????## #?#######??## ##??# #?????? | | ???????## ### ##????## #??? ????? | | ??????###### ### ######## #??# ## ???? | | ???## #??## ###?? ## ??? | | ## #### #???# ### ??? | | " #????# ##?#### ???? | | ??# " " #????? ???????#????? | | ??# "" " #?????? ????????????? | | ??## " """ #????????????????????? | | ???## # "" ###??????????????????? | | ????### ## " ##?????????????????? | | ??????## ?# " " g #?????????????????? | | ??????# ?# """""" ##???#????????????? | | ??????# ??# " @ ### ##???????????? | | ?# ??# #??# """ " g #???????????? | | ??# $???# " "" " #???????????? | | ????# #### " " "" ##???????????? | | ????# " " " "" ###????????????? | | ????# " " ##??????????????? | | ????# ###### %" ! #???????????????? | | ????????????# ! ##???????????????? | | ????????????# ##????????????????? | | ????????????# #?????????????????? | | ????????????##### #### #????????????????? | | ??????????????? ?# #????????????????? | | ??????????????# #### #???????????????? | | ??????????????## ####??? #???????????????? | | ???????????????## ##?????? #???????????????? | | ????????????????#####??????? #???????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? ##??????????????? | | ???????????????????????????? ##???????????????? | | ???????????????????????????? ##????????????????? | | ????????????????????????????? ##?????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 37% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete It Was An Accident, I Swear Join The Dark Side Mindtrick Omniscient Cartographer Quick And Dirty Challenges ------------ None Game ------ Seed VisualSpacefoldTurretformer Manual? 0 Play Time 04:33:21 Cumulative 81.3 hours Start 2026.09.29 @ 08:01:38 End 2026.09.29 @ 14:01:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a54451ba-f082-46bb-a655-9c8e421e19cf