Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 10:53:54 Player: orbstealer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (613) 613 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2598 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Cesium-ion Thruster Improved Weapon Shielding Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Particle Charger Shield Generator > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Particle Cannon > --- INVENTORY -------- Armored Wheel Improved Weapon Shielding Light Assault Rifle Light Assault Rifle Datajack [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 53 | 7 16 9 12 9 Power 10 | 1 2 1 5 1 Engine 10 | 1 2 1 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 4 2 4 3 1 Treads 4 | . 2 2 . . Leg 2 | 2 . . . . Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight 5 | . . 2 3 . Utility 13 | . 5 4 2 2 Device 7 | . 2 3 1 1 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 16 | 2 7 . 2 5 Energy Gun 6 | 2 1 . . 3 Energy Cannon 5 | . 4 . . 1 Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 5 3 6 9 Power 7 | . 1 2 2 2 Propulsion 6 | . 2 . 2 2 Utility 3 | . . . 1 2 Weapon 7 | . 2 1 1 3 Highest Loss Streak 9 | . 3 3 3 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 86 85 72 76 Engine 13 | . 12 14 16 13 Treads 8 | . 9 20 7 . Wheel 4 | . 9 . . 3 Flight 3 | . . . 4 10 Device 12 | . 18 9 6 9 Storage 8 | . 4 11 11 9 Processor 6 | . . 11 11 9 Protection 1 | . 4 1 . . Energy Gun 7 | . 7 11 4 7 Energy Cannon 8 | . 16 6 . 7 Ballistic Gun 4 | . . . 9 6 Naked Turns . | . . . . . Heaviest Build 29 | 7 23 26 21 29 Greatest Support 40 | 20 40 40 40 12 Greatest Overweight (x) 8 | . 6 8 6 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 8 | 5 6 10 10 10 Most Carried 9 | 4 5 8 9 6 Average Carried 4 | 1 3 6 6 4 Final Capacity 10 | 5 10 10 10 10 Final Carried 7 | 2 5 7 3 6 Class Distribution -------------------- 78% | Mutant 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 602 | 270 37 173 77 45 Remotely . | . . . . . Salvage Created 791 | 75 214 204 164 134 Parts 64 | 3 16 7 19 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 12 | . 12 . . . Retrieved Matter 98 | . 98 . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 28 | 1 7 4 12 4 Guns 17 | 1 . 1 12 3 Cannons 6 | . 3 2 . 1 AOE 4 | . 4 . . . Classes Destroyed 7 | 2 2 1 . 2 Worker 2 | 1 . . . 1 Builder 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Swarmer 19 | . 3 . 12 4 Grunt 7 | 1 4 2 . . Sentry 2 | . . 2 . . Best Kill Streak 6 | 2 6 2 4 6 Combat Bots Only 6 | 1 6 2 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 385 | 2 48 31 83 221 Missed 80 | . 14 10 19 37 Damage Taken 2737 | 50 548 303 497 1339 Core 840 | 28 107 59 94 552 Absorbed by Shields 160 | . . . . 160 Regen/Repaired (Parts) 84 | . . . . 84 Core Remaining (%) 65 | 88 46 . 61 . Volleys Fired 109 | 3 32 16 53 5 Largest 3 | 2 2 2 1 3 Hottest 190 | 90 136 133 65 190 Shots Fired 137 | 6 42 20 53 16 Gun 85 | 6 . 15 53 11 Cannon 45 | . 35 5 . 5 Launcher 7 | . 7 . . . Special . | . . . . . Kinetic 37 | . . . 37 . Thermal 90 | 3 35 20 16 16 Explosive 7 | . 7 . . . Electromagnetic 3 | 3 . . . . Robot Hit Streak 6 | 3 6 6 6 6 Robot Miss Streak 3 | . 2 1 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | 3 23 16 33 5 Core Hits 45 | 3 14 5 16 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1456 | 85 594 283 354 140 Guns 709 | 51 . 188 354 116 Cannons 531 | . 412 95 . 24 Explosions 216 | 34 182 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 185 | . . . 185 . Thermal 1051 | 47 412 283 169 140 Explosive 182 | . 182 . . . Electromagnetic 38 | 38 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . 14 . . . Projectiles 14 | . 14 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | 28 70 . . . Shots 5 | 1 4 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 339 | 72 112 335 42 339 Average Temperature 97 | 34 27 140 15 162 Received Heat Transfer 408 | 12 270 126 . . Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 2 . . Heat Transferred 2183 | 37 740 666 407 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 281 | 25 233 145 281 167 Initial 56 | . 16 20 56 31 Average 104 | 4 103 69 153 76 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 79 | 100 66 100 67 100 Level 1 20 | . 33 . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | 1 11 6 12 11 Peak Tracking Total 4 | 1 3 3 4 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . . . 3 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 11 | . . . . 11 Successful 7 | . . . . 7 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 64 | . . . . 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1855 | 67 617 246 548 377 Spaces Moved 838 | 62 305 109 256 106 Core 68 | 21 35 2 10 . Treads 376 | . 130 107 139 . Legs . | . . . . . Wheels 242 | 41 140 . . 61 Hover . | . . . . . Flight 152 | . . . 107 45 Fastest Speed 50 | 50 80 160 112 105 Average Speed 149 | 69 146 165 167 145 Slowest Speed 450 | 80 350 450 350 192 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 34 12 57 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | 6 35 . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 41 | 6 35 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1316 | 78 433 156 332 317 Wait 258 | . 62 10 . 186 Move 834 | 61 304 108 255 106 Hop . | . . . . . Pick Up 44 | 7 14 7 8 8 Fast Attach . | . . . . . Attach 34 | 5 8 5 11 5 Detach 7 | . 1 3 1 2 Swap 19 | 2 8 4 1 4 Drop 11 | . 4 3 3 1 Fire 109 | 3 32 16 53 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Lost 3 parts (1p1n1w) 314 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Identified exit to Materials 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 816 | -9/Materials | Discovered new exit (range 11) 891 | -9/Materials | Identified exit to Mines 893 | -9/Materials | Lost 3 parts (2p1w) 931 | -9/Materials | Entered Mines 964 | -9/Mines | Learned location of Zion (-6) 1200 | -9/Mines | Lost 3 parts (1p1u1w) 1468 | -9/Mines | Discovered new exit (range 10) 1477 | -9/Mines | Identified exit to Materials 1479 | -9/Mines | Entered Materials 1479 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1546 | -8/Materials | Repaired Lgt. Assault Rifle 1584 | -8/Materials | Repaired Particle Charger 1807 | -8/Materials | Core integrity fell below 50% 1833 | -8/Materials | Core integrity fell below 20% 1835 | -8/Materials | Lost 9 parts (2p2n2u3w) 1856 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01740_ System corrupted: Matter fused (-5). 01741_ K-01 Serf collects debris. 01757_ Shield Generator destroyed. 01759_ Cesium-ion Thruster destroyed. 01773_ Lgt. Ion Engine destroyed. 01783_ K-01 Serf collects debris. 01788_ Particle Cannon destroyed. 01789_ K-01 Serf collects debris. 01791_ Prc. Beam Rifle destroyed. 01793_ K-01 Serf collects debris. 01795_ Arm. Wheel destroyed. 01796_ K-01 Serf collects debris. 01804_ Prc. Beam Rifle destroyed. 01806_ K-01 Serf collects debris. 01812_ S-10 Pest destroyed. 01815_ K-01 Serf collects debris. 01826_ BYAGPUE&WJB8&2JTJ6E,E|DPOKRJC8XW5MDNG#JK 01826_ K-01 Serf collects debris. 01845_ System corrupted: Energy discharge (-40). 01845_ K-01 Serf collects debris. 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""# #?????????????????????????? | | ???????????????? ? #?????????????????????????? | | ????????????????##+??? #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed ModifiedCoilShielding Manual? 0 Play Time 00:34:54 Cumulative 1.5 hours Start 2024.04.02 @ 10:21:59 End 2024.04.02 @ 10:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67f3cdbf-37e4-4a6a-84ba-865dd81aee9f