Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 15:30:23 Player: Polariusz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (543) 543 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2984 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 700/700 Matter 6/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Improved Sensor Array Melee Analysis Suite Melee Analysis Suite Core Analyzer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Trap Scanner Trap Scanner Sensor Array > --- WEAPON ----------- EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 31 | 6 . 11 13 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 4 4 1 Treads 1 | . . 1 . . Leg 4 | 2 . 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 2 4 . Utility 11 | 1 . 4 6 . Device 4 | . . 1 3 . Storage 1 | 1 . . . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 7 | 2 . 2 3 . Energy Gun 4 | 2 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 12 | . 3 2 7 . Power 2 | . 1 1 . . Propulsion 5 | . . 1 4 . Utility . | . . . . . Weapon 5 | . 2 . 3 . Highest Loss Streak 4 | . 3 2 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 54 | . 73 62 46 15 Engine 6 | . 11 9 . . Treads 2 | . . 5 . . Leg 6 | . 24 4 . . Flight 4 | . . 2 13 . Device 6 | . . 10 7 . Storage 8 | . 14 11 5 . Processor 8 | . . 10 7 15 Protection 4 | . . 9 . . Energy Gun 4 | . 22 . 1 . Launcher 1 | . . . 6 . Peak Build Rating 21 | 6 6 15 21 9 Average Rating 8 | 4 5 9 12 5 On Entrance 5 | . 6 1 14 5 Naked Turns . | . . . . . Heaviest Build 14 | 13 13 14 10 . Greatest Support 23 | 20 20 23 10 3 Greatest Overweight (x) 3 | . 1 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 6 5 Most Carried 8 | 2 4 8 8 5 Average Carried 4 | . 1 5 5 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 1 4 7 5 5 Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 391 | 231 29 . 131 . Remotely . | . . . . . Salvage Created 421 | . 141 101 179 . Parts 28 | . 8 6 14 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 17 | . 3 3 11 . Melee 1 | . . . 1 . Guns 6 | . 3 1 2 . AOE 10 | . . 2 8 . Classes Destroyed 5 | . 2 . 3 . Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 6 | . . . 6 . Grunt 7 | . 3 3 1 . Sentry 4 | . . . 4 . Best Kill Streak 7 | . 2 3 7 . Combat Bots Only 7 | . 1 3 7 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 281 | . 70 100 111 . Missed 98 | . 22 37 39 . Damage Taken 2141 | . 431 810 900 . Core 855 | . 123 222 510 . Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 50 44 7 . Volleys Fired 39 | . 17 4 18 . Largest 2 | . 2 2 2 . Hottest 80 | . 80 75 75 . Shots Fired 61 | . 30 6 25 . Gun 41 | . 30 2 9 . Cannon . | . . . . . Launcher 20 | . . 4 16 . Special . | . . . . . Kinetic 8 | . . . 8 . Thermal 17 | . 17 . . . Explosive 20 | . . 4 16 . Electromagnetic 16 | . 13 2 1 . Robot Hit Streak 9 | . 7 9 3 . Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | . 21 4 22 . Core Hits 36 | . 10 5 21 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks 14 | . . . 14 . Impact . | . . . . . Slashing 14 | . . . 14 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1442 | . 267 233 942 . Guns 430 | . 267 29 134 . Cannons . | . . . . . Explosions 862 | . . 202 660 . Melee 148 | . . . 148 . Ramming 2 | . . 2 . . Kinetic 114 | . . . 114 . Thermal 158 | . 133 . 25 . Explosive 837 | . . 202 635 . Electromagnetic 183 | . 134 29 20 . Impact . | . . . . . Slashing 148 | . . . 148 . Piercing . | . . . . . Highest Corruption 3 | . . . 3 1 Average Corruption 2 | . . . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 2 1 Message Errors 1 | . . . 1 . Energy Discharges 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 54 | . . . 54 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee 39 | . . . 39 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 107 | . . 37 70 . Shots 4 | . . 1 3 . Rammed 4 | . . 3 1 . Targets Rammed 4 | . . 3 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 90 21 24 . Average Temperature 32 | . 38 6 8 . Received Heat Transfer 858 | . 87 411 360 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . 300 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 600 | . 112 144 600 288 Initial 273 | . . 38 60 273 Average 143 | . 51 53 329 282 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 72 | 100 100 100 32 . Level 1 19 | . . . 32 100 Level 2 8 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 2 5 2 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 11 17 28 2 Peak Tracking Total 13 | . 5 13 11 4 Tactical Retreats 6 | . . 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . . 1 3 3 Terminals 2 | . . 1 1 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . 1 . Total Hacks 24 | . . 3 13 8 Successful 13 | . . 1 7 5 Failed 11 | . . 2 6 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 3 2 . Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . . 8 3 Garrison Access 3 | . . . 3 . Terminal Hacks 2 | . . 1 1 . Repair Station Index 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 6 3 Insert Component 3 | . . . 2 1 Analyze 6 | . . . 4 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 7 | . . 1 3 3 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 42 | . . . . 42 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 2 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1066 | 59 181 444 263 119 Spaces Moved 998 | 44 101 314 315 224 Core 299 | 8 17 5 45 224 Treads 136 | . . 136 . . Legs 211 | 36 84 91 . . Wheels . | . . . . . Hover . | . . . . . Flight 352 | . . 82 270 . Fastest Speed 32 | 50 100 32 32 50 Average Speed 79 | 107 116 128 36 50 Slowest Speed 200 | 120 120 200 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 38 34 41 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 153 | . . 32 121 . Melee 5 | . . . 5 . Projectile . | . . . . . AOE 148 | . . 32 116 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1186 | 56 134 350 414 232 Wait 53 | . 14 . 39 . Move 989 | 43 100 313 309 224 Hop 2 | . . . 2 . Pick Up 35 | 7 3 13 9 3 Fast Attach . | . . . . . Attach 31 | 6 . 11 13 1 Detach 5 | . . 2 2 1 Swap . | . . . . . Drop 14 | . . 4 7 3 Fire 39 | . 17 4 18 . Melee 14 | . . . 14 . Ram 1 | . . . 1 . Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Utility x2 249 | -9/Materials | Lost 3 parts (1p2w) 320 | -9/Materials | Build established: Mutant 649 | -9/Materials | Discovered new exit (range 16) 651 | -9/Materials | Core integrity fell below 50% 681 | -9/Materials | Discovered new exit (range 13) 685 | -9/Materials | Entered another Materials area 685 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 810 | -8/Materials | Destroyed 7 combat bots 906 | -8/Materials | Core integrity fell below 50% 934 | -8/Materials | Core integrity fell below 20% 942 | -8/Materials | Discovered new exit (range 13) 947 | -8/Materials | Identified exit to Factory 948 | -8/Materials | Entered Factory 948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 958 | -7/Factory | Lost 4 parts (3n1w) 1058 | -7/Factory | Fabricated Gatling Laser? 1067 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. U-05 Engineer works on Matter Pump. Connecting with Fabricator... Feedback: System corruption (+1%). ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. U-05 Engineer works on Matter Pump. K-01 Serf cleans the Construction Platform. Acquired Imp. Titanium Leg. K-01 Serf cleans the Construction Platform. System corrupted: Energy discharge (-23). Dropped Melee Analysis Suite. Acquired Core Analyzer. K-01 Serf collects debris. Dropped Hrd. Light Armor Plating. Acquired Imp. Sensor Array. K-01 Serf cleans the Fabricator. >> FABRICATOR: Completed Gatling Laser? ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ??# #????# #???????????????????????? | | ??# #????# #???????????????????????? | | ??# #????# ############????????????? | | ??# ###### ## #????????????? | | + ## ! #??#+#???????? | | ###### ## #??# #???????? | | #????# ## ! #??# #???????? | | #????###+##+######## #??# #???????? | | #??????# #??????# #??# #???????? | | #???#### ######## #??# #???????? | | + #### ######### | | ##########+######## # | | ????????# * # # | | ????????# ! # # | | ????????# # # | | #???????# # ! # | | #???????# """ "" # # | | ? ????????# """ """# + | | ???? ????????# """ [S"# # ###### | | ????????????????# ######+#### # | | ????????????????########+### # ! | | ????????????????????# # | | ????????????????????# + """" | | ????????????????????# "" """ # """" | | ????????????????????# """ """ # """" | | ????????????????????# "F@ """ # """" | | ????????????????????# """[ # """" | | ????????????????????# "" """ ########## """" | | ????????????????????# """ """#?????# """" | | ????????????????????# """ """#?????# | | ????????????????????# ""#?????# ! | | ????????????????? s s F""#?????###### | | ??????????????? """#??????????? | | ??????????????? ####??????????? | | ???????????????###### #?????????????? | | ????????????????????###+#### ^ #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????+ #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Melee Analysis Suite | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityCompactFlamer Manual? 0 Play Time 00:23:45 Cumulative 19.0 hours Start 2025.05.01 @ 15:09:35 End 2025.05.01 @ 15:30:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3078090-8353-4013-87cf-b4afe61124df