Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.13 @ 10:11:16 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1736) 1736 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 4541 Bonus ------- High Alert Combat Kills 131 Friendly Fire -146 Cogmind --------- Core Integrity 582/700 Matter 75/300 Energy 22/100 System Corruption 3% Temperature Cool (75) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Target Analyzer Reflective Plating > --- WEAPON (5) ------- Gatling Laser Heavy Assault Cannon > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink Improved Signal Interpreter Melee Analysis Suite Improved Utility Shielding Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Reflective Plating Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Gatling Laser Gauss Cannon Gauss Cannon Heavy Flail > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Signal Interpreter Melee Analysis Suite Target Analyzer Improved Utility Shielding Heavy Assault Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Gauss Cannon Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 3 | . . . 1 2 Parts Attached 57 | . 9 11 18 19 Power 6 | . 1 . 3 2 Engine 3 | . . . 2 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 14 | . 1 2 8 3 Treads 11 | . . 2 8 1 Leg 3 | . 1 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 3 2 3 4 Device 2 | . . . . 2 Storage 3 | . 3 . . . Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 5 | . . 2 2 1 Artifact . | . . . . . Weapon 25 | . 4 7 4 10 Energy Gun 15 | . 2 7 2 4 Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon 4 | . . . 1 3 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 9 | . 1 . 5 3 Power 2 | . . . 1 1 Propulsion 3 | . 1 . 2 . Utility 1 | . . . 1 . Weapon 3 | . . . 1 2 Highest Loss Streak 3 | . 1 . 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 97 92 94 Engine 2 | . 4 . 7 . Core 6 | . 9 11 1 6 Treads 13 | . . 20 27 9 Leg 10 | . 27 1 . 10 Device 2 | . . . . 6 Storage 15 | . 27 22 16 7 Hackware 4 | . . . 7 6 Protection 8 | . . 20 11 7 Energy Gun 11 | . 14 10 12 9 Ballistic Gun 4 | . 13 10 . . Ballistic Cannon 7 | . . . 5 13 Launcher 1 | . . . . 3 Impact Weapon 3 | . . . 3 6 Naked Turns . | . . . . . Heaviest Build 42 | 11 17 21 33 42 Greatest Support 69 | 20 20 46 69 69 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | . 25 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 6 Class Distribution -------------------- 52% | Tank 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1289 | 200 122 53 525 389 Remotely . | . . . . . Salvage Created 1998 | . 312 244 739 703 Parts 88 | . 8 9 36 35 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 8 3 13 13 Melee 2 | . . . 2 . Guns 19 | . 8 3 4 4 Cannons 14 | . . . 7 7 AOE 2 | . . . . 2 Classes Destroyed 14 | . 1 4 4 5 Worker 1 | . . . . 1 Builder 6 | . . . 3 3 Tunneler 1 | . . . . 1 Hauler 2 | . . 1 . 1 Recycler 6 | . . 1 4 1 Operator 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 7 | . . 2 5 . Grunt 20 | . 8 . 4 8 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 5 | . . 1 2 2 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 7 | . 2 3 6 7 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 390 | . 74 20 143 153 Missed 129 | . 26 9 34 60 Damage Taken 3579 | . 554 117 1573 1335 Core 627 | . 111 21 377 118 Absorbed by Shields . | . . . . . Redirected to Shielding 61 | . . 20 41 . Ignored by Resistances 57 | . . . 20 37 Regen/Repaired (Parts) 300 | . . . . 300 Core Remaining (%) 70 | 100 55 94 31 . Volleys Fired 134 | . 40 16 48 30 Largest 4 | . 2 2 3 4 Hottest 238 | . 100 112 168 238 Shots Fired 284 | . 80 29 82 93 Gun 198 | . 80 29 57 32 Cannon 82 | . . . 25 57 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 116 | . 30 4 25 57 Thermal 145 | . 50 10 57 28 Explosive 4 | . . . . 4 Electromagnetic 19 | . . 15 . 4 Robot Hit Streak 12 | . 12 8 9 10 Robot Miss Streak 6 | . 4 4 6 6 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 182 | . 47 22 54 59 Core Hits 84 | . 18 9 21 36 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 17 | . 8 2 5 2 Burn 11 | . 8 2 1 . Blast 4 | . . . 3 1 Smash 2 | . . . 1 1 Melee Attacks 19 | . . . 12 7 Impact 19 | . . . 12 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 3 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5383 | . 605 378 2043 2357 Guns 2040 | . 602 355 528 555 Cannons 1917 | . . . 821 1096 Explosions 403 | . . 23 . 380 Melee 1020 | . . . 694 326 Ramming 3 | . 3 . . . Kinetic 2130 | . 190 23 821 1096 Thermal 1663 | . 412 172 528 551 Explosive 380 | . . . . 380 Electromagnetic 187 | . . 183 . 4 Impact 1020 | . . . 694 326 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 605 | . . . 440 165 Projectiles 120 | . . . 108 12 Explosions . | . . . . . Melee 485 | . . . 332 153 Knockbacks 10 | . . . 3 7 Impact 2 | . . . 2 . Kinetic 8 | . . . 1 7 Secondary . | . . . . . Self-Inflicted Damage 31 | . . 12 . 19 Shots 2 | . . 1 . 1 Rammed 1 | . . 1 . . Targets Rammed 2 | . 1 1 . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 575 | . 357 249 575 399 Average Temperature 144 | . 133 76 175 139 Received Heat Transfer 945 | . 306 9 477 153 Effects 21 | . . 2 15 4 Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 1 1 Interference 7 | . . 2 2 3 Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (major) 6 | . . . 6 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . 1 4 2 Impact Corruptions 13 | . . . 11 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 4 2 3 . Heat Transferred 4713 | . 1813 531 1258 1111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 652 | . 208 183 652 525 Initial 224 | . . 20 76 224 Average 264 | . 115 55 320 368 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 42 | . 99 100 43 . Level 1 25 | . . . 8 51 Level 2 32 | . . . 48 48 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 1 3 5 Investigation 6 | . 2 . 1 3 Extermination 2 | . . . . 2 Reinforcement 2 | . 1 1 . . Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 13 11 31 33 Peak Tracking Total 12 | . 3 5 8 12 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . . 1 6 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 5 2 3 4 Terminals 9 | . 5 1 2 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 68 | . 26 7 21 14 Successful 44 | . 14 5 15 10 Failed 24 | . 12 2 6 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 30 | . 17 . 8 5 Terminals 46 | . 26 3 13 4 Fabricators 4 | . . . . 4 Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers 12 | . . 4 8 . Garrison Access 2 | . . . . 2 Terminal Hacks 19 | . 10 2 5 2 Prototype ID Bank 6 | . 3 1 2 . Alert Level 2 | . . . 1 1 Locate Traps 3 | . 1 1 . 1 Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 3 | . 3 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . 3 8 . Insert Component 6 | . . 2 4 . Analyze 5 | . . 1 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 . 2 3 Terminals 6 | . 4 . 2 . Botnet 5 | . 3 . 2 . Search 1 | . 1 . . . Fabricators 3 | . . . . 3 Report 1 | . . . . 1 Liberate 1 | . . . . 1 Fabnet 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 12 | . 5 2 2 3 Full Trace Events 10 | . 4 1 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 1 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 2 3 . Part Schematics Acquired 5 | . . 1 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 20 | . . . . 20 Highest-Rated Ally 20 | . . . . 20 Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage 40 | . . . . 40 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2564 | . 496 367 539 1162 Spaces Moved 1160 | 1 280 157 211 511 Core . | . . . . . Treads 616 | . . 146 211 259 Legs 544 | 1 280 11 . 252 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 120 Average Speed 157 | 120 121 157 160 177 Slowest Speed 260 | 120 190 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 51 22 22 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . . 7 8 73 Melee . | . . . . . Projectile 21 | . . . 8 13 AOE 67 | . . 7 . 60 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1596 | . 362 252 305 677 Wait 149 | . 12 53 . 84 Move 1156 | . 279 156 210 511 Hop . | . . . . . Pick Up 28 | . 10 4 8 6 Fast Attach 28 | . 3 7 4 14 Attach 10 | . 1 2 5 2 Detach 1 | . . . 1 . Swap 19 | . 5 2 9 3 Drop 46 | . 11 11 8 16 Fire 134 | . 40 16 48 30 Melee 19 | . . . 12 7 Ram . | . . . . . Kick 1 | . 1 . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 4 | . . . . 4 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Discovered new exit (range 11) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 838 | -9/Materials | Discovered new exit (range 6) 864 | -9/Materials | Entered another Materials area 864 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1066 | -8/Materials | Garrison activated, responded to threat 1204 | -8/Materials | Core integrity fell below 50% 1234 | -8/Materials | Discovered new exit (range 3) 1403 | -8/Materials | Entered Factory 1403 | -7/Factory | Evolved 2 slots: Weapon x2 1637 | -7/Factory | Discovered new exit (range 5) 1687 | -7/Factory | Discovered new exit (range 7) 1740 | -7/Factory | Build established: Tank 1914 | -7/Factory | Repaired Hvy. Assault Cannon 1953 | -7/Factory | Repaired Reflective Plating 2552 | -7/Factory | Cargo convoy interrupted 2565 | -7/Factory | Self-destructed Last Messages --------------- 02554_ R-06 Scavenger destroyed. 02555_ R-06 Scavenger collects Com. Wheel. 02555_ K-01 Serf collects debris. 02555_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 02556_ Arc Projector destroyed. 02556_ Penetrated by Slug. 02557_ Slug penetrates Wall. 02557_ Lgt. Nuclear Core destroyed. 02557_ K-01 Serf collects debris. 02560_ Penetrated by Slug. 02561_ K-01 Serf collects debris. 02561_ K-01 Serf destroyed. 02561_ H-55 Commando knocked back. 02562_ Penetrated by Slug. 02563_ M-13 Machinist repairs R-06 Scavenger. 02563_ Slug penetrates K-01 Serf. 02563_ K-01 Serf destroyed. 02564_ Door malfunctions. 02564_ Prc. Shock Rifle destroyed. 02564_ Penetrated by Slug. 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Treads | -9/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverLatentPenetrator Manual? 0 Play Time 00:23:09 Cumulative 653.4 hours Start 2024.02.13 @ 09:36:17 End 2024.02.13 @ 10:11:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 651 Rogue 378 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9e07170-79ed-43f7-a40d-c8043c75c70c