Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 21:08:33 Player: Figgis Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (643) 643 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1238 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 193/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 3 18 . Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 2 | . 2 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 1 6 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | . 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 9 | 3 9 13 Power 1 | 1 1 1 Propulsion 5 | . 5 7 Utility . | . . . Weapon 2 | 1 2 5 Tool/Special . | . . . Unused Backups 13 | . 2 11 Power 1 | . . 1 Propulsion 6 | . . 6 Utility . | . . . Weapon 6 | . 2 4 Tool/Special . | . . . Average Slot Usage (%) 90 | . 90 100 Engine 12 | . 12 14 Leg 27 | . 27 28 Device 8 | . 8 14 Storage 13 | . 13 14 Energy Gun 7 | . 8 . Ballistic Gun 19 | . 18 28 Peak Build Rating 12 | 3 11 12 Average Rating 8 | 1 8 11 On Entrance 4 | . 3 11 Naked Turns . | . . . Heaviest Build 32 | 1 32 32 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 8 | . 8 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 11 | 5 11 15 Most Carried 15 | 5 15 15 Average Carried 9 | 4 9 13 Final Capacity 15 | 5 15 15 Final Carried 15 | 5 13 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 502 | 230 272 . Remotely . | . . . Salvage Created 860 | . 829 31 Parts 56 | . 56 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 20 1 Guns 21 | . 20 1 Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 15 | . 14 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 82 13 Missed 26 | . 22 4 Hits 69 | . 60 9 Projectile 69 | . 60 9 Damage Taken 754 | . 654 100 Core 258 | . 235 23 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 66 5 Largest 2 | . 2 2 Hottest 85 | . 85 46 Shots Fired 139 | . 129 10 Gun 139 | . 129 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 94 | . 84 10 Thermal 45 | . 45 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 9 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | . 78 9 Core Hits 44 | . 42 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1070 | . 931 139 Guns 1070 | . 931 139 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 711 | . 572 139 Thermal 359 | . 359 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 162 4 Average Temperature 45 | . 47 2 Received Heat Transfer 354 | . 300 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 822 | . 822 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 217 | . 217 32 Initial 32 | . . 32 Average 108 | . 116 15 Influence Increases 586 | . 566 20 Destroy 0b10 Robot/C 420 | . 400 20 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 86 | . 86 . Successful Hack 5 | . 5 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 566 | . 482 84 Entered New Map 52 | . . 52 Time Decay 504 | . 472 32 Lost Part 10 | . 10 . Squads Dispatched 6 | . 5 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 29 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 15 1 Successful 4 | . 3 1 Failed 12 | . 12 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 886 | . 796 90 Structural 886 | . 796 90 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1471 | 25 1356 90 Spaces Moved 843 | 32 774 37 Core 96 | 32 64 . Treads . | . . . Legs 747 | . 710 37 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 190 Average Speed 137 | 50 138 190 Slowest Speed 450 | 50 450 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 95 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1032 | 39 946 47 Wait 56 | . 53 3 Move 841 | 31 773 37 Hop . | . . . Pick Up 30 | 5 23 2 Fast Attach 5 | 3 2 . Attach 12 | . 12 . Detach . | . . . Swap 6 | . 6 . Drop 11 | . 11 . Fire 71 | . 66 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 254 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 382 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Discovered new exit (range 13) 531 | -10/Materials | Discovered new exit (range 3) 622 | -10/Materials | Build established: Scavenger-Mutant 860 | -10/Materials | Core integrity fell below 20% 1124 | -10/Materials | Build established: Mutant 1382 | -10/Materials | Entered Mines 1418 | -10/Mines | Met a Derelict shopkeep closing up shop 1472 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01319_ K-01 Serf collects debris. 01377_ Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE 01417_ Connecting with SHOP.Sys... 01417_ Current location identified: Mines >>Open Door Sealed Doors opened. 01418_ I9-6YE(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 01420_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 01422_ I9-6YE(g): "Grab stuff and run for it!" 01439_ Acquired Lgt. Deuterium Engine. 01445_ Acquired Imp. Grenade Launcher. 01460_ G-34 Mercenary destroyed. 01464_ Destroyed Heat Sink. 01466_ R-06 Scavenger collects Ion Engine. 01470_ G-34 Mercenary destroyed. 01470_ Switching to secondary target: G-34 Mercenary. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ##???????????????? | | ?????????????????????????????? ##???????????????? | | ?????????????????????????????? #####????????????? | | ?????????????????????????????? ######???????????? | | ?????????????????????????????? ###???????????? | | ?????????????????????????????? ###??????????? | | ?????????????????????????????? ####?????????? | | ???????????????????????????### ####????????? | | ??????????????????????????#### ###????????? | | ?????????????????????????#### ##????????? | | ????????????????????######## % ##????????? | | ????????????????????####### ##?? ##???? | | ????????????????????##"!### ###? ##???? | | ????????????????????##" @#X ###?? ##???? | | ????????????????????##"= % ##??###??? ##???? | | ????????????????????##"[ tg ###?????### ##???? | | ???????????????????? #"! # ###????#### ##???? | | ??????????????????## #"!### ######?## ?????? | | ??????????????????##$###### ######## ?????? | | ??????????????????## ##### ##?????? | | ??????????????????## #### ##?????? | | ??????????????????########## #### ###????? | | ?????????????????? ######### t ##### ####???? | | ?????????????????????????## ### #### ####??? | | ?????????????????????????## #### #### ###??? | | ?????????????????????????## #### ###?? | | ?????????????????????????## #### ###? | | ?????????????????????????# ##### ## ## ##? | | ???????????????????????## ##### ## ### ### | | ???????????????????????## #?## ## #### ## | | ???????????????????????## ???## ## ##### ## | | ???????????????????????## #??## ## ##?### ### | | ???????????????????????## ##??## ## ??####### | | ???????????????????????###? ###??## #####???#####? | | ???????????????????????????###???## ###????????? | | ?????????????????????????????????#### ???????????? | | ??????????????????????????????????### ???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingAdvancedMediator Manual? 0 Play Time 00:08:57 Cumulative 183.0 hours Start 2025.09.25 @ 21:00:00 End 2025.09.25 @ 21:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 286 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfaf9a0e-3c50-49c1-8984-f0b177615e08