Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.10 @ 20:17:38 Player: ORION Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1117) 1117 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2927 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 51/100 System Corruption 0% Temperature Cool (571) Movement Core (1300) Ox25 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (20) --- Aluminum Leg Light Armor Plating Improved Medium Armor Plating Heavy Particle Cannon Plasma Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Structural Scanner Transmission Jammer Maneuvering Thrusters Light Armor Plating Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shock Rifle Heavy Particle Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Plasma Cutter [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . 1 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 38 | 7 1 8 22 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 2 2 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover 1 | . 1 . . Flight 1 | . . 1 . Utility 12 | 2 . 3 7 Device . | . . . . Storage 5 | 1 . 1 3 Processor . | . . . . Hackware . | . . . . Protection 7 | 1 . 2 4 Artifact . | . . . . Weapon 16 | 2 . 3 11 Energy Gun 2 | 2 . . . Energy Cannon 6 | . . . 6 Ballistic Gun . | . . . . Ballistic Cannon 8 | . . 3 5 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 1 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 4 | . . 1 3 Highest Loss Streak 13 | . . 1 13 Average Slot Usage (%) 92 | . 92 99 89 Engine 9 | . 12 10 7 Leg 25 | . 25 30 24 Hover 3 | . 4 9 . Flight 4 | . . . 7 Storage 18 | . 12 10 24 Protection 11 | . 12 19 8 Energy Gun 8 | . 25 13 . Ballistic Cannon 9 | . . 6 15 Naked Turns . | . . . . Heaviest Build 130 | 20 20 50 130 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 36 | . 3 2 36 Average Overweight (x) 2 | . . 1 4 Largest Inventory Capacity 28 | 8 8 16 28 Average Capacity 18 | 7 8 10 27 Most Carried 28 | 5 8 12 28 Average Carried 13 | 2 6 8 19 Final Capacity 20 | 8 8 12 20 Final Carried 12 | 5 6 12 6 Class Distribution -------------------- 52% | Hauler-Mutant 47% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 938 | 253 27 138 520 Remotely . | . . . . Salvage Created 1146 | . 223 539 384 Parts 84 | . 21 36 27 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 10 14 Guns 11 | . 3 8 . Cannons 15 | . . 1 14 AOE 1 | . . 1 . Classes Destroyed 9 | . 4 3 2 Worker 5 | . 4 1 . Recycler 1 | . . 1 . Watcher 9 | . 3 3 3 Swarmer 7 | . 2 2 3 Grunt 9 | . 1 4 4 Brawler 4 | . . 2 2 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Hunter 2 | . . . 2 Best Kill Streak 5 | . 5 5 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2502 | . 100 276 2126 Core 618 | . 16 50 552 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 93 87 . Volleys Fired 97 | . 15 34 48 Largest 2 | . 2 2 2 Hottest 160 | . 90 90 160 Shots Fired 187 | . 30 66 91 Gun 81 | . 30 50 1 Cannon 106 | . . 16 90 Launcher . | . . . . Special . | . . . . Kinetic 97 | . . 16 81 Thermal 40 | . 15 16 9 Explosive . | . . . . Electromagnetic 50 | . 15 34 1 Robot Hit Streak 29 | . 10 29 28 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 143 | . 20 53 70 Core Hits 54 | . 10 21 23 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2998 | . 323 952 1723 Guns 898 | . 289 589 20 Cannons 1893 | . . 190 1703 Explosions 207 | . 34 173 . Melee . | . . . . Ramming . | . . . . Kinetic 1691 | . . 190 1501 Thermal 670 | . 146 322 202 Explosive . | . . . . Electromagnetic 637 | . 177 440 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 78 | . . 27 51 Projectiles 62 | . . 11 51 Explosions 16 | . . 16 . Melee . | . . . . Knockbacks 26 | . . 3 23 Impact . | . . . . Kinetic 24 | . . 3 21 Secondary 2 | . . . 2 Self-Inflicted Damage 44 | . . 44 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 677 | . 128 225 677 Average Temperature 140 | . 46 71 220 Received Heat Transfer 1761 | . 24 153 1584 Effects 29 | . . . 29 Shutdowns 4 | . . . 4 Energy Bleed 5 | . . . 5 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 4 | . . . 4 Damage (major) 7 | . . . 7 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1477 | . 383 694 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 1 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 207 | . 128 207 198 Average Influence 68 | . 46 112 65 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 68 100 Level 1 6 | . . 31 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 6 18 23 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 4 | . 4 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2635 | 141 527 574 1393 Spaces Moved 1168 | 115 293 272 488 Core 22 | 20 . . 2 Treads . | . . . . Legs 1066 | 95 213 272 486 Wheels . | . . . . Hover 80 | . 80 . . Flight . | . . . . Fastest Speed 50 | 50 120 120 210 Average Speed 188 | 107 158 157 242 Slowest Speed 1850 | 120 260 180 1850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 22 21 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 3 18 14 Melee . | . . . . Projectile 18 | . . 4 14 AOE 17 | . 3 14 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1425 | 129 329 355 612 Wait 54 | 2 14 16 22 Move 1165 | 114 292 271 488 Hop . | . . . . Pick Up 45 | 6 4 14 21 Fast Attach 15 | 6 1 4 4 Attach 18 | 1 . 4 13 Detach 7 | . . 3 4 Swap 5 | . . . 5 Drop 19 | . 3 9 7 Fire 97 | . 15 34 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Evolved 1 slot: Propulsion x1 314 | -10/Materials | Build established: Hacker-Mutant 623 | -10/Materials | Identified exit to Materials 623 | -10/Materials | Discovered exit to Materials (range 16) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1176 | -9/Materials | Identified exit to Materials 1176 | -9/Materials | Discovered exit to Materials (range 10) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Utility x2 1542 | -8/Materials | Build established: Hauler-Mutant 2596 | -8/Materials | Core integrity fell below 50% 2607 | -8/Materials | Core integrity fell below 20% 2636 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02614_ Overheating: Energy bleed (-6). 02614_ G-50 Soldier destroyed. 02615_ Overheating: System interference. 02615_ Adv. Assault Cannon temporarily disabled. 02617_ Plasma Cannon permanently disabled. 02617_ Overheating: Short circuit. 02619_ Overheating: Energy bleed (-2). 02620_ Aluminum Leg permanently disabled. 02620_ Overheating: Short circuit. 02625_ Power failure, Ion Engine shutdown. 02625_ Lgt. Armor Plating destroyed. 02626_ Overheating: Matter decay (-20). 02626_ R-06 Scavenger collects Beam Rifle. 02629_ Adv. Assault Cannon permanently disabled. 02629_ Overheating: Short circuit. 02630_ R-06 Scavenger collects Imp. Ion Engine. 02630_ Ion Engine destroyed. 02634_ Broken Plasma Cannon destroyed. 02635_ Overheating: Broken Aluminum Leg damaged (-1). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??# ?????????????????????????????????????????? | | ??# ?????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | #?# #?????????????????????????? ?????????????? | | ! 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