Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 19:06:51

Player: YtnomSnrub

Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (10)       2000
Robots Destroyed (81)      405
Value Destroyed (2882)     2882
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (498)                498
              TOTAL SCORE: 8345

 Bonus
-------
High Alert Combat Kills    37
Follower Combat Kills      475
Friendly Fire              -14

 Cogmind 
---------
Core Integrity             0/1000
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -5/Extension

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (9) ------
  Advanced Terrain Scan Processor
           Targeting Computer
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (4) ----
     Light Angular Momentum Engine
           Carbon-fiber Leg
           System Backup Module
           Dirty Datajack

 Peak State 
------------
>              --- POWER ------------
         Micro Fission Core
>              --- PROPULSION -------
               Carbon-fiber Leg
      Enhanced Flexi-carbon Leg
      Enhanced Flexi-carbon Leg
      Enhanced Flexi-carbon Leg
>              --- UTILITY ----------
         Large Storage Unit
         Large Storage Unit
               Energy Well
      Improved Terrain Scan Processor
               Transmission Jammer
      Improved ECM Suite
               Cloaking Device
      Improved Thermal Shield
               System Backup Module
>              --- WEAPON -----------
               Wave Gun
      Improved Proton Missile Launcher
          Mini Grenade Launcher
>              --- INVENTORY --------
         Light Angular Momentum Engine
               Carbon-fiber Leg
               Carbon-fiber Leg
               Titanium Leg
      Improved Gravmag System
               Linear Gravjet
               VTOL Module
               VTOL Module
     Makeshift Flight Unit
      Advanced Terrain Scan Processor
      Advanced Terrain Scan Processor
  High-powered Shock Rifle
               Dirty Datajack
               Dirty Datajack
               Dirty Datajack
[Rating: 80]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Hover Unit               Improved Gravmag System
  Flight Unit              Field Propulsion Drive
Utility                    Large Storage Unit
  Device                   Improved Sensor Array
  Storage                  Large Storage Unit
  Processor                Improved Terrain Scan Processor
  Hackware                 System Shield
  Protection               Layered Medium Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Improved Medium Laser
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Improved Plasma Cutter
  Special Melee Weapon     Dirty Datajack

 Build                          | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
-------                    Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Slots Evolved              10   | .   .   2   2   .   2   .   .   2   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   1   1   .   .   .   .   .   .   .   
  Utility                  7    | .   .   1   1   .   1   .   .   2   2   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   
Parts Attached             142  | 6   4   14  11  12  1   6   .   37  24  27  
  Power                    15   | 1   1   .   2   1   .   .   .   4   2   4   
    Engine                 8    | 1   .   .   1   .   .   .   .   4   1   1   
    Core                   7    | .   1   .   1   1   .   .   .   .   1   3   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               42   | 2   .   4   3   8   .   3   .   9   4   9   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Leg                    36   | 2   .   4   3   8   .   3   .   8   4   4   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Hover                  4    | .   .   .   .   .   .   .   .   .   .   4   
    Flight                 2    | .   .   .   .   .   .   .   .   1   .   1   
  Utility                  32   | 1   3   2   3   .   .   1   .   8   6   8   
    Device                 15   | .   .   1   1   .   .   .   .   5   4   4   
    Storage                6    | 1   2   .   1   .   .   .   .   .   1   1   
    Processor              3    | .   .   .   .   .   .   1   .   .   .   2   
    Hackware               1    | .   .   .   1   .   .   .   .   .   .   .   
    Protection             7    | .   1   1   .   .   .   .   .   3   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   53   | 2   .   8   3   3   1   2   .   16  12  6   
    Energy Gun             21   | 2   .   3   .   3   1   .   .   6   4   2   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   1   .   
    Ballistic Gun          22   | .   .   3   3   .   .   2   .   10  3   1   
    Ballistic Cannon       5    | .   .   2   .   .   .   .   .   .   1   2   
    Launcher               2    | .   .   .   .   .   .   .   .   .   2   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   1   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   1   
  Unidentified Prototypes  3    | .   .   .   1   1   .   .   .   .   1   .   
Parts Lost                 47   | .   .   1   2   3   .   1   .   10  11  19  
  Power                    6    | .   .   .   2   1   .   .   .   1   1   1   
  Propulsion               15   | .   .   .   .   2   .   .   .   5   2   6   
  Utility                  11   | .   .   .   .   .   .   .   .   3   3   5   
  Weapon                   15   | .   .   1   .   .   .   1   .   1   5   7   
  Highest Loss Streak      9    | .   .   1   1   3   .   1   .   7   5   9   
Average Slot Usage (%)     94   | .   98  100 98  98  90  98  100 96  87  88  
  Engine                   2    | .   8   .   6   .   .   .   .   5   1   .   
  Core                     4    | .   4   11  2   8   7   7   7   .   3   4   
  Leg                      26   | .   28  33  36  35  30  29  30  25  20  17  
  Device                   14   | .   .   9   1   9   7   7   7   13  22  27  
  Storage                  16   | .   26  22  18  18  15  15  15  13  16  15  
  Processor                4    | .   .   .   .   .   .   6   7   6   5   6   
  Hackware                 3    | .   .   .   8   9   7   7   7   5   .   .   
  Protection               1    | .   1   1   7   .   .   .   .   4   .   .   
  Energy Gun               6    | .   28  6   .   6   21  10  7   8   2   2   
  Ballistic Gun            7    | .   .   8   10  11  .   11  15  11  3   1   
  Ballistic Cannon         1    | .   .   7   7   .   .   .   .   .   1   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             75   | 11  29  35  49  44  47  47  47  66  75  70  
  Greatest Support         99   | 20  20  30  40  46  46  51  43  62  99  99  
  Greatest Overweight (x)  3    | .   1   1   1   1   1   2   1   1   1   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   1   .   .   .   
Largest Inventory Capacity 18   | 6   12  12  18  16  16  16  16  16  16  16  
  Average Capacity         14   | 5   8   12  15  16  16  16  16  16  16  14  
  Most Carried             16   | 6   10  12  16  16  16  16  16  16  16  16  
  Average Carried          14   | 4   7   10  13  15  15  15  16  15  14  13  
  Final Capacity           16   | 6   12  12  16  16  16  16  16  16  16  4   
  Final Carried            16   | 6   10  12  15  16  15  16  16  15  13  4   

 Class Distribution 
--------------------
 24% | Infiltrator-Mutant
 20% | Scavenger-Mutant
 20% | Skirmisher
 16% | Scavenger-Skirmisher
 14% | Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -9/Materials
     Scavenger-Mutant | -8/Materials
     Scavenger-Mutant | -8/Storage
 Scavenger-Skirmisher | -7/Factory
 Scavenger-Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Lower Caves
           Skirmisher | -6/Factory
   Infiltrator-Mutant | -5/Factory
   Infiltrator-Mutant | -5/Extension

 Resources                      | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
-----------                Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Matter Collected           3157 | 238 42  293 257 559 .   89  .   563 286 830 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            3443 | .   168 325 492 668 .   49  .   988 328 425 
  Parts                    176  | .   8   16  21  43  .   1   .   53  10  24  
Haulers Intercepted        7    | .   1   1   2   2   .   .   .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
-------                    Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Combat Hostiles Destroyed  63   | .   2   7   9   17  .   1   .   14  6   7   
  Guns                     47   | .   2   3   5   17  .   1   .   13  2   4   
  Cannons                  14   | .   .   4   4   .   .   .   .   .   4   2   
  AOE                      1    | .   .   .   .   .   .   .   .   .   .   1   
Classes Destroyed          13   | .   2   2   3   1   .   1   .   2   .   2   
  Worker                   5    | .   .   .   .   .   .   .   .   5   .   .   
  Builder                  2    | .   .   .   1   .   .   .   .   .   .   1   
  Hauler                   7    | .   1   1   2   2   .   .   .   1   .   .   
  Recycler                 2    | .   .   .   1   .   .   .   .   .   .   1   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   1   
  Watcher                  1    | .   .   .   1   .   .   .   .   .   .   .   
  Swarmer                  16   | .   .   .   .   10  .   .   .   2   .   4   
  Grunt                    26   | .   2   2   9   4   .   .   .   7   2   .   
  Brawler                  1    | .   .   1   .   .   .   .   .   .   .   .   
  Sentry                   12   | .   .   4   .   3   .   .   .   3   .   2   
  Hunter                   3    | .   .   .   .   .   .   1   .   .   2   .   
  Programmer               4    | .   .   .   .   .   .   .   .   2   2   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           8    | .   2   2   7   8   .   1   .   4   2   4   
  Combat Bots Only         8    | .   2   2   4   8   .   1   .   3   2   4   
Max Kills in Single Turn   3    | .   1   1   1   1   .   1   .   3   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -8   -7   -7   -7   -6   -5   -5   
--------                   Run  | Scr  Mat  Mat  Mat  Sto  Fac  Low  Low  Fac  Fac  Ext  
Damage Taken               8042 | .    57   580  445  786  31   104  .    2111 1584 2344 
  Core                     1441 | .    15   98   13   60   .    15   .    234  240  766  
  Absorbed by Shields      62   | .    .    .    .    .    .    .    .    .    62   .    
Core Remaining (%)         87   | 100  94   75   .    86   .    .    97   72   .    .    
Volleys Fired              306  | .    7    37   52   50   1    7    .    47   75   30   
  Largest                  3    | .    2    2    2    2    3    3    .    3    3    3    
  Hottest                  185  | .    80   89   64   119  175  175  .    180  151  185  
Shots Fired                601  | .    14   74   102  100  3    21   .    141  84   62   
  Gun                      447  | .    14   46   61   100  3    21   .    141  33   28   
  Cannon                   143  | .    .    28   41   .    .    .    .    .    46   28   
  Launcher                 7    | .    .    .    .    .    .    .    .    .    1    6    
  Special                  4    | .    .    .    .    .    .    .    .    .    4    .    
  Kinetic                  407  | .    .    59   102  74   .    6    .    83   40   43   
  Thermal                  117  | .    .    15   .    26   3    15   .    4    41   13   
  Explosive                4    | .    .    .    .    .    .    .    .    .    1    3    
  Electromagnetic          73   | .    14   .    .    .    .    .    .    54   2    3    
  Robot Hit Streak         11   | .    5    8    9    8    8    9    .    10   7    11   
  Robot Miss Streak        8    | .    1    3    4    3    .    3    .    6    5    8    
  Penetration Max          1    | .    .    .    .    .    .    .    .    1    1    1    
  Secondary Targets        7    | .    .    .    .    5    .    .    .    2    .    .    
    Max Gunslinging Chain  1    | .    .    .    .    1    .    .    .    1    .    .    
Shots Hit Robots           366  | .    11   48   73   55   3    14   .    92   35   35   
  Core Hits                185  | .    7    13   28   26   1    4    .    48   21   37   
  Critical Hits            16   | .    .    .    3    .    .    .    .    4    4    5    
  Critical Kills           4    | .    .    .    .    .    .    .    .    1    2    1    
  Critical Parts Destroyed 10   | .    .    .    3    .    .    .    .    2    2    3    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           7399 | .    144  754  1297 917  50   211  .    2181 747  1098 
  Guns                     4626 | .    144  339  782  917  50   211  .    1575 344  264  
  Cannons                  1657 | .    .    415  515  .    .    .    .    .    403  324  
  Explosions               1113 | .    .    .    .    .    .    .    .    606  .    507  
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  3    | .    .    .    .    .    .    .    .    .    .    3    
  Kinetic                  4551 | .    .    584  1297 727  .    41   .    979  501  422  
  Thermal                  1649 | .    .    170  .    190  50   170  .    657  246  166  
  Explosive                314  | .    .    .    .    .    .    .    .    .    .    314  
  Electromagnetic          882  | .    144  .    .    .    .    .    .    545  .    193  
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         6    | .    .    .    .    1    .    .    .    3    5    6    
  Average Corruption       3    | .    .    .    .    1    .    .    .    2    4    3    
  Corruption Purged        8    | .    .    .    .    .    .    .    .    .    .    8    
  Effects                  45   | .    .    .    .    1    .    .    .    15   4    25   
    Message Errors         15   | .    .    .    .    .    .    .    .    5    .    10   
    Matter Fused           6    | .    .    .    .    .    .    .    .    1    .    5    
    Heat Flow Errors       4    | .    .    .    .    .    .    .    .    1    1    2    
    Energy Discharges      10   | .    .    .    .    .    .    .    .    5    1    4    
    Parts Rejected         1    | .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      3    | .    .    .    .    .    .    .    .    1    1    1    
    Targeting Errors       6    | .    .    .    .    1    .    .    .    2    1    2    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            166  | .    .    .    .    .    .    .    .    150  .    16   
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    
  Explosions               166  | .    .    .    .    .    .    .    .    150  .    16   
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 23   | .    .    5    10   .    .    .    .    .    4    4    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  22   | .    .    5    9    .    .    .    .    .    4    4    
  Secondary                1    | .    .    .    1    .    .    .    .    .    .    .    
Self-Inflicted Damage      71   | .    .    .    .    .    .    .    .    .    .    71   
  Shots                    2    | .    .    .    .    .    .    .    .    .    .    2    
  Rammed                   1    | .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             1    | .    .    .    .    .    .    .    .    .    .    1    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        345  | .    72   48   45   345  93   288  .    247  120  294  
  Average Temperature      63   | .    32   15   19   78   63   116  .    88   31   74   
  Received Heat Transfer   1638 | .    33   201  270  180  .    .    .    558  84   312  
  Effects                  3    | .    .    .    .    1    .    .    .    2    .    .    
    Shutdowns              1    | .    .    .    .    1    .    .    .    .    .    .    
    Interference           2    | .    .    .    .    .    .    .    .    2    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1    | .    .    .    .    .    .    .    .    1    .    .    
  Combat Hostiles          1    | .    .    .    .    .    .    .    .    1    .    .    
  Parts Fried              5    | .    2    .    .    .    .    .    .    3    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1    | .    .    .    .    .    .    .    .    .    1    .    
  Heat Transferred         2226 | .    .    444  .    407  111  370  .    411  187  296  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               2    | .    .    .    .    .    .    2    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
-------                    Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Peak Influence             481  | .   111 288 185 346 131 .   .   481 174 438 
  Average Influence        119  | .   52  127 71  166 131 .   .   109 65  179 
Maximum Alert Level        2    | .   .   1   .   1   .   .   .   2   .   2   
  Low Security (%)         80   | 100 100 76  100 81  100 .   .   72  100 63  
  Level 1                  16   | .   .   23  .   18  .   .   .   19  .   32  
  Level 2                  3    | .   .   .   .   .   .   .   .   7   .   4   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          17   | .   .   2   1   1   2   .   .   7   3   1   
  Investigation            .    | .   .   .   .   .   .   .   .   .   .   .   
  Extermination            3    | .   .   .   .   .   .   .   .   2   1   .   
  Reinforcement            10   | .   .   2   1   1   1   .   .   2   2   1   
  Assault                  1    | .   .   .   .   .   .   .   .   1   .   .   
  Garrison                 3    | .   .   .   .   .   1   .   .   2   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   1   .   

 Stealth                        | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
---------                  Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Distress Signals           8    | .   .   2   1   1   .   .   .   2   .   2   
Communications Jammed      5    | .   .   .   .   .   .   .   .   .   1   4   
  Distress Signals         5    | .   .   .   .   .   .   .   .   .   1   4   
Times Spotted              141  | .   10  11  12  22  2   3   .   21  14  46  
  Peak Tracking Total      12   | .   5   3   6   8   1   2   .   5   4   12  
  Tactical Retreats        22   | .   1   2   1   2   .   .   .   3   4   9   

 Traps                          | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
-------                    Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Traps Triggered            8    | .   .   .   .   2   .   .   .   2   .   4   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             4    | .   .   .   .   4   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   1   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   1   .   1   .   1   .   .   

 Machines                       | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
----------                 Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Machines Disabled          7    | .   .   .   .   1   .   .   .   5   .   1   
  Max in Single Turn       3    | .   .   .   .   1   .   .   .   3   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   2   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
---------                  Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Machines Accessed          18   | .   2   .   .   3   1   1   .   3   5   3   
  Terminals                13   | .   2   .   .   3   .   .   .   1   4   3   
  Fabricators              1    | .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              1    | .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   
Total Hacks                38   | .   5   .   .   9   2   1   .   3   11  7   
  Successful               21   | .   3   .   .   6   .   1   .   2   7   2   
  Failed                   17   | .   2   .   .   3   2   .   .   1   4   5   
    Catastrophic           2    | .   .   .   .   .   .   .   .   1   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   8    | .   3   .   .   1   .   .   .   2   2   .   
  Terminals                29   | .   5   .   .   9   .   .   .   1   7   7   
  Fabricators              1    | .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   .   4   .   
  Scanalyzers              2    | .   .   .   .   .   2   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   
Terminal Hacks             14   | .   1   .   .   6   .   1   .   .   4   2   
  Record                   3    | .   .   .   .   .   .   .   .   .   3   .   
  Open Door                4    | .   .   .   .   .   .   1   .   .   1   2   
  Terminal Index           1    | .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   2   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   1   .   .   .   .   .   .   
  Reprogram Traps          1    | .   .   .   .   1   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   1   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   1   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   .   3   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   1   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   1   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   1   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         7    | .   5   .   .   .   .   .   .   1   1   .   
  Terminals                2    | .   2   .   .   .   .   .   .   .   .   .   
    Botnet                 2    | .   2   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         12   | .   2   .   .   1   1   .   .   3   4   1   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   2   .   .   
    Matter                 212  | .   .   .   .   .   .   .   .   212 .   .   
    Time                   53   | .   .   .   .   .   .   .   .   53  .   .   
  Total Part Build Rating  12   | .   .   .   .   .   .   .   .   12  .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   .   .   .   .   .   .   2   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
------------               Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   2   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
--------                   Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Total Allies               4    | .   .   .   .   .   .   .   .   .   .   4   
  Largest Group            2    | .   .   .   .   .   .   .   .   .   .   2   
  Highest-Rated Group      68   | .   .   .   .   .   .   .   .   .   .   68  
  Highest-Rated Ally       37   | .   .   .   .   .   .   .   .   .   .   37  
Total Orders               2    | .   .   .   .   .   .   .   .   1   1   .   
  ROAM                     1    | .   .   .   .   .   .   .   .   .   1   .   
  EXPLORE                  1    | .   .   .   .   .   .   .   .   1   .   .   
Ally Attacks               54   | .   .   .   .   .   .   .   .   .   .   54  
  Total Damage             957  | .   .   .   .   .   .   .   .   .   .   957 
  Kills                    12   | .   .   .   .   .   .   .   .   .   .   12  
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  -7  -7  -7  -6  -5  -5  
-------                    Run  | Scr Mat Mat Mat Sto Fac Low Low Fac Fac Ext 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   .   .   .   .   2   1   .   .   .   
Drone Launches             8    | .   .   .   .   .   .   .   .   8   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -8   -7   -7   -7   -6   -5   -5   
-------------              Run  | Scr  Mat  Mat  Mat  Sto  Fac  Low  Low  Fac  Fac  Ext  
Turns Passed               7076 | 60   297  469  518  724  67   683  225  1619 1030 1384 
Spaces Moved               3680 | 44   151  201  206  291  40   432  133  769  460  953  
  Core                     17   | 12   .    .    .    .    .    .    .    .    .    5    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Legs                     3345 | 32   151  201  206  291  40   432  133  769  460  630  
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Hover                    318  | .    .    .    .    .    .    .    .    .    .    318  
  Flight                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  120  120  120  150  120  120  50   
  Average Speed            135  | 100  130  143  149  147  148  148  150  149  133  112  
  Slowest Speed            240  | 120  150  150  150  150  150  180  150  155  153  240  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       25   | 3    22   20   12   47   2    63   21   32   9    54   
  Regions Visited          10
    Branch Regions         4
  Pre-discovered Areas     .    | .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        2    | .    .    .    .    .    .    1    .    1    .    .    
  Unknown Exits Taken      8    | 1    1    1    1    1    1    .    1    .    1    .    
Scrap Searched             2    | .    .    .    .    .    .    2    .    .    .    .    
Spaces Dug                 21   | .    .    .    .    .    .    .    .    .    21   .    
Terrain Destroyed          68   | .    .    1    1    .    .    .    .    1    32   33   
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Projectile               34   | .    .    1    1    .    .    .    .    .    25   7    
  AOE                      34   | .    .    .    .    .    .    .    .    1    7    26   

 Actions                        | -11  -10  -9   -8   -8   -7   -7   -7   -6   -5   -5   
---------                  Run  | Scr  Mat  Mat  Mat  Sto  Fac  Low  Low  Fac  Fac  Ext  
Total                      5244 | 56   239  311  324  517  45   458  159  1150 776  1209 
  Wait                     914  | 1    67   49   34   144  4    2    27   241  204  141  
  Move                     3670 | 43   150  200  205  290  39   431  132  768  459  953  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  101  | 6    6    7    12   9    .    8    .    20   12   21   
  Fast Attach              41   | 6    3    1    4    4    .    1    .    10   4    8    
  Attach                   41   | .    .    3    4    2    1    3    .    5    14   9    
  Detach                   4    | .    .    .    1    .    .    .    .    .    .    3    
  Swap                     62   | .    1    10   3    6    .    2    .    22   8    10   
  Drop                     86   | .    5    4    9    12   .    4    .    33   .    19   
  Fire                     306  | .    7    37   52   50   1    7    .    47   75   30   
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1    | .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            14   | .    .    .    .    .    .    .    .    .    .    14   
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            4    | .    .    .    .    .    .    .    .    4    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-9/Materials
-8/Materials
-8/Storage (discovered 2 exits: *Fac / [Rec])
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory (discovered 2 exits: *Fac x2)
-5/Factory
-5/Extension

 History 
---------
 Turn | Location       | Event
    6 | -11/Scrapyard  | Discovered new exit (range 15)
   61 | -11/Scrapyard  | Entered Materials
   63 | -10/Materials  | Discovered new exit (range 16)
  270 | -10/Materials  | Discovered new exit (range 15)
  301 | -10/Materials  | Build established: Mutant
  358 | -10/Materials  | Entered another Materials area
  358 | -9/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  808 | -9/Materials   | Discovered new exit (range 7)
  827 | -9/Materials   | Entered another Materials area
  827 | -8/Materials   | Evolved 2 slots: Propulsion x1, Utility x1
  939 | -8/Materials   | Discovered new exit (range 13)
 1271 | -8/Materials   | Build established: Scavenger-Mutant
 1345 | -8/Materials   | Entered Storage
 1593 | -8/Storage     | Discovered new exit (range 9)
 1743 | -8/Storage     | Destroyed 8 combat bots
 1751 | -8/Storage     | Lost 3 parts (1p2n)
 2059 | -8/Storage     | Discovered new exit (range 9)
 2069 | -8/Storage     | Entered Factory
 2069 | -7/Factory     | Evolved 2 slots: Utility x1, Weapon x1
 2111 | -7/Factory     | Discovered new exit (range 14)
 2132 | -7/Factory     | Garrison activated, responded to threat
 2136 | -7/Factory     | Entered Lower Caves
 2201 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief
 2205 | -7/Lower Caves | Imp. Aluminum Leg stolen by Master Thief
 2230 | -7/Lower Caves | Learned Factory terminal intel
 2415 | -7/Lower Caves | Identified exit to Lower Caves
 2535 | -7/Lower Caves | Build established: Scavenger-Skirmisher
 2819 | -7/Lower Caves | Entered another Lower Caves area
 2978 | -7/Lower Caves | Discovered new exit (range 10)
 3022 | -7/Lower Caves | Learned location of 1 exit from Factory
 3044 | -7/Lower Caves | Entered Factory
 3044 | -6/Factory     | Evolved 2 slots: Utility x2
 3045 | -6/Factory     | Identified exit to Factory
 3046 | -6/Factory     | Loaded intel: 17 terminal locations
 3217 | -6/Factory     | Fabricated Imp. Recalibrator (x2)
 3400 | -6/Factory     | Build established: Skirmisher
 3487 | -6/Factory     | Discovered exit to Factory (range 126)
 4040 | -6/Factory     | Garrison activated, responded to threat
 4577 | -6/Factory     | Spotted B-75 Beast
 4615 | -6/Factory     | Lost 7 parts (1p2n3u1w)
 4663 | -6/Factory     | Entered another Factory area
 4663 | -5/Factory     | Accompanied by 6 allies
 4663 | -5/Factory     | Evolved 2 slots: Utility x2
 4776 | -5/Factory     | Spotted B-75 Beast
 5236 | -5/Factory     | Build established: Infiltrator-Mutant
 5419 | -5/Factory     | Lost 5 parts (3u2w)
 5656 | -5/Factory     | Lost 4 parts (1p1n2w)
 5688 | -5/Factory     | Discovered new exit (range 6)
 5693 | -5/Factory     | Entered Extension
 5755 | -5/Extension   | Rescued a captive Derelict
 5755 | -5/Extension   | Rescued a captive Derelict
 6007 | -5/Extension   | Rescued a captive Derelict
 6061 | -5/Extension   | Spotted B-75 Beast
 6097 | -5/Extension   | Rescued a captive Derelict
 6393 | -5/Extension   | Disrupted transfer network
 6795 | -5/Extension   | Core integrity fell below 50%
 7067 | -5/Extension   | Spotted B-75 Beast
 7074 | -5/Extension   | Core integrity fell below 20%
 7077 | -5/Extension   | Destroyed by B-75 Beast with Magnetic Acceleration Cannon

 Last Messages 
---------------
07068_ C-30 ARC bursts open, deploying its payload.
07068_ S-27 Virus unfolds itself. <x5>
07069_ Hover Unit destroyed.
07069_ Knocked back.
07070_ Cloaking Device destroyed.
07070_ EM Shield destroyed.
07070_ Mic. Fission Core destroyed.
07070_ Linear Gravjet destroyed.
07070_ Knocked back.
07070_ Enh. Flexi-carbon Leg destroyed.
07072_ Machine disabled.
07072_ Imp. Gravmag System destroyed.
07072_ Broken Dirty Datajack destroyed.
07072_ Knocked back.
07072_ S-27 Virus destroyed.
07073_ Dropped Adv. Heat Sink.
07073_ Dropped Lrg. Storage Unit.
07074_ Dropped Energy Well.
07075_ K-01 Serf destroyed.
07075_ Imp. ECM Suite destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           59
Energy Generation          19
Energy Capacity            815
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           13
Terrain Scan Range         20
Terrain Scan Density       210
ECM Strength               2
Jamming Range              8
Cloak Strength             2
Armor Coverage             225
Resistance: TH             25
Resistance: EM             25
Weapon Shielding           66
Evasion (%)                54
Targeting Accuracy         5
Kinecelleration            30
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Recalibrator | x2 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MeleeGammaImmobilizer
  Manual?         0
Play Time         01:39:04
  Cumulative      19.2 hours
  Start           2019.12.19 @ 17:40:36
  End             2019.12.24 @ 19:06:51
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          25
  Rogue           25
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             22
Gallery%          31
Achievement%      24
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 021186d6-2698-48e3-8f41-bbd46315f130