Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 12:56:18 Player: Sudoku Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (16) 16 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 931 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 224/300 Energy 250/250 System Corruption 3% Temperature Cool (38) Movement Rolling (110) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Advanced Assault Cannon > --- INVENTORY (12) --- Reinforced Deuterium Engine Light Fission Core Light Fission Core High-capacity Battery (400) Seismic Analyzer Seismic Analyzer Light Assault Rifle Datajack Mining Laser Plasma Cutter EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Light Fission Core High-capacity Battery Seismic Analyzer Light Assault Rifle Datajack Mining Laser Plasma Cutter [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 7 2 . . 9 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 . . 3 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 5 | 2 1 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device . | . . . . . Storage 3 | 2 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . . . 5 Energy Gun 3 | 2 . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . . 7 Average Slot Usage (%) 96 | . 100 100 100 89 Engine 12 | . 14 14 14 11 Treads 3 | . . . . 8 Wheel 23 | . 28 28 28 14 Storage 28 | . 28 28 28 28 Energy Gun 19 | . 28 28 28 5 Energy Cannon 1 | . . . . 3 Ballistic Gun 2 | . . . . 6 Ballistic Cannon 3 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 34 | 17 29 29 29 34 Greatest Support 26 | 26 26 20 20 26 Greatest Overweight (x) 8 | 1 1 1 1 8 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 12 | 8 12 12 12 12 Average Capacity 11 | 6 10 12 12 12 Most Carried 12 | 8 10 11 12 12 Average Carried 10 | 4 8 10 11 10 Final Capacity 12 | 8 12 12 12 12 Final Carried 12 | 8 10 11 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 404 | 270 . 20 . 114 Remotely . | . . . . . Salvage Created 156 | 86 . . . 70 Parts 5 | 4 . . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 14 | . . . . 14 Cannons 5 | . . . . 5 AOE 9 | . . . . 9 Classes Destroyed 3 | 1 . . . 2 Recycler 1 | 1 . . . . Swarmer 1 | . . . . 1 Assembled 13 | . . . . 13 Best Kill Streak 12 | 1 . . . 12 Combat Bots Only 12 | . . . . 12 Max Kills in Single Turn 5 | 1 . . . 5 Gunslinging . | . . . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 960 | . 63 . . 897 Core 256 | . 7 . . 249 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 23 | 1 . . . 22 Largest 2 | 2 . . . 2 Hottest 130 | 90 . . . 130 Shots Fired 38 | 2 . . . 36 Gun 15 | 2 . . . 13 Cannon 20 | . . . . 20 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 22 | . . . . 22 Thermal 12 | 1 . . . 11 Explosive 3 | . . . . 3 Electromagnetic 1 | 1 . . . . Robot Hit Streak 5 | 1 . . . 5 Robot Miss Streak 7 | . . . . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 16 | 1 . . . 15 Core Hits 24 | 1 . . . 23 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 768 | 15 . . . 753 Guns 84 | 15 . . . 69 Cannons 193 | . . . . 193 Explosions 491 | . . . . 491 Melee . | . . . . . Ramming . | . . . . . Kinetic 175 | . . . . 175 Thermal 87 | . . . . 87 Explosive 491 | . . . . 491 Electromagnetic 15 | 15 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 49 | . . . . 49 Projectiles . | . . . . . Explosions 49 | . . . . 49 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 118 | . . . . 118 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 247 | 30 . . . 247 Average Temperature 82 | 17 . . . 85 Received Heat Transfer 80 | . . . . 80 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 235 | . . . . 235 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 53 | 5 53 20 . 20 Average Influence 7 | 2 15 20 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 5 . . 19 Peak Tracking Total 16 | . 4 . . 16 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 8 . . 1 Successful 5 | . 4 . . 1 Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Transport Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1253 | 92 106 191 429 435 Spaces Moved 1192 | 80 111 211 471 319 Core 20 | 17 . . . 3 Treads 23 | . . . . 23 Legs . | . . . . . Wheels 1149 | 63 111 211 471 293 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 90 Average Speed 95 | 83 87 90 90 111 Slowest Speed 450 | 100 90 90 90 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 24 28 88 53 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 50 | . . . . 50 Melee . | . . . . . Projectile 13 | . . . . 13 AOE 37 | . . . . 37 Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1274 | 102 120 211 477 364 Wait 3 | 1 2 . . . Move 1188 | 79 110 210 470 319 Hop . | . . . . . Pick Up 32 | 14 3 1 4 10 Fast Attach 3 | 1 1 . . 1 Attach 13 | 6 . . . 7 Detach . | . . . . . Swap 2 | . 1 . . 1 Drop 10 | . 3 . 3 4 Fire 23 | 1 . . . 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 9) 199 | -10/Materials | Entered Mines 205 | -10/Mines | Learned Materials emergency access door positions 210 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 210 | -10/Mines | Discovered new exit (range 5) 316 | -10/Mines | Build established: Mutant 390 | -10/Mines | Entered Exiles 390 | -10/Exiles | Found Exiles lab abandoned 769 | -10/Exiles | Discovered new exit (range 10) 819 | -10/Exiles | Entered Mines 830 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 854 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 878 | -9/Mines | Assembled infested the area 935 | -9/Mines | Learned Materials trap positions 958 | -9/Mines | Core integrity fell below 50% 964 | -9/Mines | Core integrity fell below 20% 998 | -9/Mines | Destroyed 12 combat bots 1001 | -9/Mines | Lost 7 parts (1p3n3w) 1136 | -9/Mines | Found a hidden stash of uninstalled traps 1254 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00996_ Acquired Plasma Cutter. 01001_ Acquired 9 matter. 01002_ The unstable cave ceiling collapses. 01006_ Acquired 4 matter. 01008_ ONCGK>YBJ3BUKZ N/JY5&MYMEVRIJ= 01008_ Acquired 4 matter. 01010_ Acquired 5 matter. 01012_ Acquired 9 matter. 01026_ as-81772 destroyed. 01036_ Acquired 4 matter. 01039_ Acquired 18 matter. 01043_ Acquired Wheel. 01046_ Acquired Seismic Analyzer. 01071_ Acquired 18 matter. 01108_ System corrupted: Energy discharge (-50). 01115_ T-07 Excavator is excavating. 01136_ A stash of uninstalled traps is hidden here! 01148_ Acquired EMP Trap. 01238_ S-10 Pest destroyed. 01253_ S-10 Pest knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????# ######## ###& ## | | ????????????????????????????# #??????# & # | | ????????????????????????????# #??????###### ## | | ???????????????????????????## #####???????###### | | ???????????????????????????# #????????????## | | ???????????????????????????# #?????????????# | | ???????????????????????????# ## #?????????????# | | ????????????????????????? ## #???????###??## | | ?????????????????????? ## #???????# ### | | ???????????????????? ########## #???????# | | ?????????????????? ?????????## #???????## | | ?????????????????????????????# ##???????### | | ?????????????????????????????# ##????????## | | ?????????????????????????????## ##?#####??# | | ??????????????????????????????## ### ##?# | | ???????????????????????????????### #### | | ?????????????????????????????????## ##### | | ?????????????????????????????????## #??# | | ????????????????????????????????## #### | | ???????????????????????????????## | | ?????????"#####???????????????## | | ????????? ??????????????# ## ## | | ????????= ????????????# ##### ## #? | | ????????% ???###???#### ##???## ## ## | | ???????# s ###;#####;### ##????## ## | | ????????# s @ #???## ##### | | ?????????????# #???# #???? | | ?????????????## #;##;######### #???# #???? | | ??????????????# ?????##???????#" #???## ##??? | | ???????????????????????????????#" ####### #??? | | ???????????????????????????????#" #### ##?? | | ???????????????????????????????## # ## ### | | ??????????????????????????????## # #### | | ??????????????????????????????# | | ??????????????????????????????### | | ????????????????????????????????## # # # ### | | ?????????????????????????????????# # # ####?### | | ?????????????????????????????????### ###??????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupAlloyRipper Manual? 0 Play Time 00:36:04 Cumulative 63.4 hours Start 2020.08.18 @ 23:49:25 End 2020.08.19 @ 12:56:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57f28786-7801-4949-bb3f-9caf5b114b09