Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 02:28:03 Player: Morgweiler Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1984) 1984 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 5326 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 275/275 System Corruption 3% Temperature Cool (14) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Heavy EM Shotgun Minigun > --- INVENTORY (10) --- Reinforced Ion Engine Aluminum Leg Advanced Sensor Array Signal Interpreter Improved Terrain Scanner Modified TNC Cloak of Protection Shotgun Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Aluminum Leg Signal Interpreter Improved Terrain Scanner Modified TNC Cloak of Protection EM Shotgun Heavy EM Shotgun Shotgun Minigun Improved Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 63 | 7 20 . 1 . 35 Power 8 | 1 2 . . . 5 Engine 8 | 1 2 . . . 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 6 . . . 13 Treads 2 | . . . . . 2 Leg 19 | 2 6 . . . 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 2 . 1 . 3 Device 2 | 1 . . . . 1 Storage 3 | 1 1 . 1 . . Processor 2 | . . . . . 2 Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 10 . . . 14 Energy Gun 7 | 1 3 . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 16 | 1 7 . . . 8 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 2 . . . 12 Power . | . . . . . . Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 7 | . 2 . . . 5 Highest Loss Streak 3 | . 2 . . . 3 Average Slot Usage (%) 92 | . 96 100 100 100 80 Engine 12 | . 14 14 14 14 9 Treads 1 | . . . . . 4 Leg 24 | . 27 28 28 28 18 Device 1 | . 1 . . . 4 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 8 Hackware 12 | . 12 14 14 14 9 Energy Gun 2 | . 9 . . . 1 Ballistic Gun 20 | . 15 28 28 28 13 Naked Turns . | . . . . . . Heaviest Build 35 | 13 16 16 24 24 35 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 4 | . 4 . 1 1 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 6 8 8 10 10 10 Average Capacity 9 | 5 7 8 9 10 10 Most Carried 10 | 4 8 7 9 10 10 Average Carried 7 | 2 5 7 7 9 8 Final Capacity 10 | 6 8 8 10 10 10 Final Carried 10 | 4 7 7 9 10 10 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1731 | 210 302 . . 18 1201 Remotely . | . . . . . . Salvage Created 2842 | 28 487 . . 54 2273 Parts 169 | 4 36 . . 5 124 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 47 | . 11 . . 1 35 Guns 38 | . 9 . . 1 28 Cannons 5 | . . . . . 5 AOE 3 | . 2 . . . 1 Classes Destroyed 13 | 1 4 . . 1 7 Worker 7 | . . . . . 7 Builder 4 | . . . . . 4 Tunneler 3 | 1 . . . . 2 Hauler 1 | . . . . . 1 Recycler 4 | . . . . . 4 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 6 | . 3 . . . 3 Swarmer 10 | . 3 . . . 7 Grunt 29 | . 8 . . . 21 Brawler 4 | . . . . 1 3 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 1 3 . . 1 7 Combat Bots Only 5 | . 3 . . 1 5 Max Kills in Single Turn 2 | 1 2 . . 1 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3078 | . 505 . . . 2573 Core 656 | . 106 . . . 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . . . 57 . Volleys Fired 246 | 2 57 . . 2 185 Largest 2 | 2 2 . . 2 2 Hottest 120 | 70 70 . . 40 120 Shots Fired 446 | 4 100 . . 4 338 Gun 419 | 4 100 . . 4 311 Cannon 23 | . . . . . 23 Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 328 | 2 50 . . 4 272 Thermal 64 | 2 32 . . . 30 Explosive . | . . . . . . Electromagnetic 54 | . 18 . . . 36 Robot Hit Streak 20 | 1 18 . . 8 20 Robot Miss Streak 4 | 1 4 . . . 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 1 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 301 | 2 70 . . 4 225 Core Hits 142 | 2 26 . . 2 112 Critical Hits 5 | . 1 . . . 4 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4725 | 41 771 . . 40 3873 Guns 3952 | 41 670 . . 40 3201 Cannons 489 | . . . . . 489 Explosions 188 | . 101 . . . 87 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2911 | 16 212 . . 40 2643 Thermal 1111 | 25 385 . . . 701 Explosive . | . . . . . . Electromagnetic 703 | . 174 . . . 529 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles 2 | . . . . . 2 Explosions 6 | . . . . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . 56 . . . 55 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | 60 130 . . . 225 Average Temperature 50 | 30 40 . . . 58 Received Heat Transfer 1209 | . 210 . . . 999 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 . . . 7 Heat Transferred 2180 | 74 782 . . . 1324 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 579 | 5 151 . . 30 579 Initial 3 | . 3 . . . . Average 127 | . 74 . . 2 210 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 79 | 100 100 100 . 100 58 Level 1 9 | . . . . . 20 Level 2 10 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 21 . . 2 65 Peak Tracking Total 8 | . 3 . . 2 8 Tactical Retreats 13 | . 2 . . . 11 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 17 | . 8 . 5 . 4 Terminals 8 | . 6 . . . 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 73 | . 17 . 50 . 6 Successful 66 | . 10 . 50 . 6 Failed 7 | . 7 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 10 | . . . 10 . . Terminals 16 | . 13 . . . 3 Fabricators . | . . . . . . Repair Stations 4 | . 2 . . . 2 Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 59 | . 6 . 50 . 3 Record 49 | . . . 49 . . Prototype ID Bank 2 | . 1 . . . 1 Branch Access Points 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Recall Assault 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . . 2 Scan Component 2 | . 1 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 7 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 58 | . 26 . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 275 | . . . . . 275 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5378 | 85 1219 90 1816 445 1723 Spaces Moved 3165 | 57 798 68 1274 292 676 Core 5 | 4 1 . . . . Treads 77 | . . . . . 77 Legs 3083 | 53 797 68 1274 292 599 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 Average Speed 136 | 115 120 120 142 150 139 Slowest Speed 250 | 120 250 120 150 150 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 91 18 95 62 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . 6 . . . 19 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 21 | . 6 . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3806 | 69 957 76 1277 295 1132 Wait 276 | . 67 9 . 1 199 Move 3160 | 56 797 67 1273 291 676 Hop . | . . . . . . Pick Up 30 | 4 7 . 2 1 16 Fast Attach 24 | 7 9 . . . 8 Attach 6 | . 1 . . . 5 Detach . | . . . . . . Swap 33 | . 10 . 1 . 22 Drop 31 | . 9 . 1 . 21 Fire 246 | 2 57 . . 2 185 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 432 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 16) 1243 | -10/Materials | Build established: Scavenger-Mutant 1266 | -10/Materials | Repaired Aluminum Leg 1305 | -10/Materials | Entered Mines 1382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1383 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Entered Exiles 1423 | -10/Exiles | Met 8R-AWN 1447 | -10/Exiles | Met EX-HEX 1511 | -10/Exiles | Met EX-DEC 1538 | -10/Exiles | Visited The Gauntlet 1709 | -10/Exiles | Learned location of Zion (-6) 1811 | -10/Exiles | Discovered new exit (range 10) 1930 | -10/Exiles | Met EX-BIN 1954 | -10/Exiles | Aligned with FarCom system 1955 | -10/Exiles | Given EX-Vault access code 2114 | -10/Exiles | Opened EX-Vault 2177 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2588 | -10/Exiles | Found Cloak of Protection 2597 | -10/Exiles | Found Modified TNC 3013 | -10/Exiles | Discovered new exit (range 14) 3211 | -10/Exiles | Stole two prototypes: Cloak of Protection, Modified TNC 3211 | -10/Exiles | Entered Mines 3214 | -9/Mines | Received a Mining Laser from a helpful Derelict 3225 | -9/Mines | Met a Derelict bent on vengeance 3572 | -9/Mines | Discovered new exit (range 13) 3656 | -9/Mines | Entered Materials 3656 | -8/Materials | Accompanied by 2 allies 3656 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3662 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3787 | -8/Materials | Repaired Imp. Terrain Scanner 3951 | -8/Materials | Build established: Mutant 4370 | -8/Materials | Core integrity fell below 50% 4611 | -8/Materials | Build established: Scavenger-Mutant 5194 | -8/Materials | Core integrity fell below 20% 5233 | -8/Materials | Garrison activated, responded to threat 5256 | -8/Materials | First assault squad dispatched 5379 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05283_ U-05 Engineer lays Concrete. 05318_ Atomic Centrifuge disabled. 05321_ W-25 Informer destroyed. 05324_ U-05 Engineer lays Concrete. 05328_ T-07 Excavator is excavating. 05351_ C-30 ARC bursts open, deploying its payload. 05351_ G-50 Soldier unfolds itself. 05351_ B-36 Bruiser unfolds itself. 05351_ G-47 Trooper unfolds itself. 05352_ Aluminum Leg destroyed. 05352_ System corrupted by crushing effect (+1). 05355_ Knocked back. 05367_ Carbon-fiber Leg destroyed. 05368_ B-36 Bruiser suffers critical hit. 05368_ Destroyed Lgt. Treads. 05371_ Knocked back. 05371_ G-47 Trooper destroyed. 05374_ B-36 Bruiser destroyed. 05378_ Imp. Signal Interpreter destroyed. 05378_ System corrupted by crushing effect (+2). 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