Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.12 @ 01:33:19 Player: Cape Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1773) 1773 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 4979 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 57 Friendly Fire -156 Cogmind --------- Core Integrity 0/700 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Aluminum Leg Aluminum Leg Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Ion Cannon Gauss Rifle Flak Gun Ripper > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Hardened Light Armor Plating Pulse Rifle Assault Rifle [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 70 | 6 4 . . 4 32 22 2 Power 4 | 1 . . . . 3 . . Engine 2 | 1 . . . . 1 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 22 | 2 . . . . 10 10 . Treads . | . . . . . . . . Leg 20 | 2 . . . . 10 8 . Wheel . | . . . . . . . . Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 15 | 1 2 . . . 8 2 2 Device 3 | . . . . . 2 . 1 Storage 2 | 1 . . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 10 | . 2 . . . 5 2 1 Artifact . | . . . . . . . . Weapon 29 | 2 2 . . 4 11 10 . Energy Gun 8 | . . . . 1 6 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 11 | 2 1 . . 1 3 4 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . 1 . . 2 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 29 | . . . . 1 16 6 6 Power 2 | . . . . . 2 . . Propulsion 9 | . . . . . 5 1 3 Utility 5 | . . . . . 3 1 1 Weapon 13 | . . . . 1 6 4 2 Highest Loss Streak 6 | . . . . 1 6 2 3 Average Slot Usage (%) 93 | . 88 100 100 100 90 96 64 Engine 8 | . 14 14 14 14 4 7 4 Core 1 | . . . . . 4 . . Leg 29 | . 28 28 28 28 32 28 19 Device 2 | . . . . . 6 . 4 Storage 9 | . 14 14 14 14 9 7 6 Protection 13 | . 2 14 14 14 9 21 9 Energy Gun 4 | . . . . 4 8 5 . Ballistic Gun 18 | . 26 28 28 14 10 19 7 Slashing Weapon 2 | . . . . . 2 3 6 Naked Turns 15 | . . . . . . . 15 Heaviest Build 57 | 11 13 13 13 15 44 57 57 Greatest Support 55 | 20 20 20 20 20 40 55 55 Greatest Overweight (x) 17 | . . . . . 1 17 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 12 | 6 6 6 6 6 12 10 10 Average Capacity 7 | 4 6 6 6 6 7 10 9 Most Carried 10 | 4 6 6 6 6 10 10 10 Average Carried 7 | 1 4 5 5 5 6 9 8 Final Capacity 10 | 6 6 6 6 6 10 10 4 Final Carried 10 | 3 5 6 6 6 9 10 4 Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Tank 19% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1392 | 234 61 28 . 118 330 621 . Remotely . | . . . . . . . . Salvage Created 2366 | . 158 . . 103 1080 696 329 Parts 133 | . 15 . . 11 64 38 5 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 5 | . . . . 2 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 49 | . 3 . . 8 26 11 1 Melee 2 | . . . . . 2 . . Guns 34 | . 1 . . 3 20 10 . Cannons 1 | . . . . . . . 1 AOE 12 | . 2 . . 5 4 1 . Classes Destroyed 14 | . 4 . . 3 2 4 1 Worker 1 | . 1 . . . . . . Builder 3 | . . . . 1 1 1 . Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 3 | . 1 . . . . 2 . Operator 1 | . 1 . . . . . . Watcher 3 | . . . . . 2 1 . Swarmer 21 | . . . . 7 11 3 . Grunt 18 | . 3 . . . 11 4 . Duelist 1 | . . . . 1 . . . Sentry 7 | . . . . . 5 2 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Compactor 1 | . . . . . . . 1 Best Kill Streak 7 | . 5 . . 5 7 5 1 Combat Bots Only 7 | . 2 . . 4 7 3 1 Max Kills in Single Turn 2 | . 1 . . 2 2 2 1 Gunslinging 1 | . . . . . 1 1 . Exploded 2 | . 1 . . 2 2 1 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3872 | . 61 . . 244 1627 1271 669 Core 1048 | . 5 . . 28 284 178 553 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . . . 86 48 . . Volleys Fired 133 | 2 9 . . 12 59 38 13 Largest 4 | 2 2 . . 2 3 4 3 Hottest 183 | 40 50 . . 70 183 181 116 Shots Fired 335 | 4 14 . . 24 139 121 33 Gun 297 | 4 9 . . 16 135 111 22 Cannon 19 | . . . . . . 8 11 Launcher 19 | . 5 . . 8 4 2 . Special . | . . . . . . . . Kinetic 185 | 4 9 . . 12 54 84 22 Thermal 72 | . . . . 4 22 35 11 Explosive 19 | . 5 . . 8 4 2 . Electromagnetic 59 | . . . . . 59 . . Robot Hit Streak 19 | 1 4 . . 6 19 12 6 Robot Miss Streak 9 | 1 2 . . 2 3 9 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 8 | . . . . 1 4 3 . Max Gunslinging Chain 1 | . . . . 1 1 1 . Shots Hit Robots 222 | 2 5 . . 13 97 80 25 Core Hits 122 | . 10 . . 14 48 42 8 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Slashing 3 | . . . . . 3 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5263 | 13 295 . . 602 2010 1671 672 Guns 3203 | 13 40 . . 95 1466 1147 442 Cannons 345 | . . . . . . 115 230 Explosions 1607 | . 255 . . 507 448 397 . Melee 96 | . . . . . 96 . . Ramming 12 | . . . . . . 12 . Kinetic 1753 | 13 40 . . 83 334 841 442 Thermal 1307 | . . . . 12 295 770 230 Explosive 1193 | . 255 . . 507 383 48 . Electromagnetic 902 | . . . . . 902 . . Impact . | . . . . . . . . Slashing 96 | . . . . . 96 . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 282 | . . . . 45 77 160 . Projectiles . | . . . . . . . . Explosions 271 | . . . . 45 66 160 . Melee 11 | . . . . . 11 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 656 | . 31 . . 91 137 397 . Shots 14 | . 2 . . 3 4 5 . Rammed 1 | . . . . . . 1 . Targets Rammed 2 | . . . . . . 2 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 427 | . 11 . . 82 403 427 287 Average Temperature 132 | . 4 . . 34 74 162 145 Received Heat Transfer 759 | . 18 . . 36 495 210 . Effects 11 | . . . . . . 10 1 Shutdowns 2 | . . . . . . 2 . Energy Bleed 5 | . . . . . . 4 1 Interference 2 | . . . . . . 2 . Matter Decay 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . 6 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 2050 | . . . . 37 568 1075 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 490 | . 105 40 . 235 467 490 133 Initial 212 | . . 40 . . 91 212 133 Average 234 | . 34 40 . 107 273 330 98 Maximum Alert Level 2 | . . . . 1 2 2 . Low Security (%) 40 | 100 100 100 . 85 30 5 100 Level 1 45 | . . . . 14 45 79 . Level 2 14 | . . . . . 24 14 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 4 . . 1 3 10 . Investigation 3 | . . . . . 2 1 . Extermination 2 | . . . . . . 2 . Reinforcement 7 | . 4 . . 1 1 1 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 8 . . 11 39 19 4 Peak Tracking Total 10 | . 3 . . 4 10 7 3 Tactical Retreats 4 | . . . . . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . . . . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 8 | . . . . . 2 6 . Max in Single Turn 5 | . . . . . 1 5 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 2 | . . . 2 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . 3 . . . . Successful 3 | . . . 3 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . Record 3 | . . . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 3 3 1 . 1 Highest-Rated Group 40 | . . 40 40 40 8 . 31 Highest-Rated Ally 31 | . . 16 16 16 8 . 31 Total Orders 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 33 | . . . . 19 . . 14 Total Damage 370 | . . . . 139 . . 231 Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 3411 | 85 239 162 574 128 1042 1009 172 Spaces Moved 1914 | 60 117 121 475 67 531 465 78 Core 13 | 7 . . . . . 6 . Treads . | . . . . . . . . Legs 1900 | 53 117 121 475 67 531 458 78 Wheels . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 120 Average Speed 134 | 111 120 120 120 120 128 166 144 Slowest Speed 900 | 120 120 120 120 120 150 900 152 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 34 28 88 17 40 12 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 157 | . 15 . . 46 27 69 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 156 | . 15 . . 46 27 68 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 2489 | 72 204 138 480 93 773 617 112 Wait 269 | . 67 15 2 1 110 57 17 Move 1908 | 59 116 120 474 66 530 465 78 Hop . | . . . . . . . . Pick Up 50 | 5 3 2 2 5 21 12 . Fast Attach 38 | 4 2 . . 1 17 13 1 Attach 25 | 2 2 . . 2 13 5 1 Detach 11 | . 3 . . . 3 5 . Swap 7 | . . . . 1 2 4 . Drop 43 | . 2 1 2 5 15 16 2 Fire 133 | 2 9 . . 12 59 38 13 Melee 3 | . . . . . 3 . . Ram . | . . . . . . . . Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 389 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 452 | -10/Mines | Learned location of Storage (-8) 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 475 | -10/Mines | Discovered new exit (range 5) 487 | -10/Mines | Entered Exiles 487 | -10/Exiles | Accompanied by 3 allies 525 | -10/Exiles | Met 8R-AWN 542 | -10/Exiles | Met EX-HEX 588 | -10/Exiles | Met EX-DEC 610 | -10/Exiles | Visited The Gauntlet 787 | -10/Exiles | Discovered new exit (range 14) 896 | -10/Exiles | Met EX-BIN 1061 | -10/Exiles | Entered Mines 1061 | -9/Mines | Accompanied by 3 allies 1166 | -9/Mines | Discovered new exit (range 9) 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Accompanied by 1 ally 1189 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1475 | -8/Materials | Lost 3 parts (1p1n1u) 1694 | -8/Materials | Lost 4 parts (2n2w) 1791 | -8/Materials | Destroyed 7 combat bots 1839 | -8/Materials | Lost 6 parts (1p1n1u3w) 2107 | -8/Materials | Build established: Scavenger-Mutant 2146 | -8/Materials | Core integrity fell below 50% 2169 | -8/Materials | Discovered new exit (range 16) 2231 | -8/Materials | Entered Factory 2231 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2268 | -7/Factory | Garrison activated, responded to threat 2680 | -7/Factory | Garrison activated, responded to threat 2700 | -7/Factory | Build established: Scavenger-Tank 3240 | -7/Factory | Sucked down chute 3240 | -7/Factory | Entered Waste 3241 | -7/Waste | Met a frightened Derelict 3247 | -7/Waste | Spotted C-40 Crusher 3273 | -7/Waste | Destroyed C-40 Crusher 3277 | -7/Waste | Spotted C-40 Crusher 3303 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3344 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3352 | -7/Waste | Spotted C-40 Crusher 3356 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3360 | -7/Waste | Spotted C-40 Crusher 3387 | -7/Waste | Lost 3 parts (2n1w) 3395 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3397 | -7/Waste | Crushed by Compactor (1 part destroyed) 3401 | -7/Waste | Core integrity fell below 50% 3408 | -7/Waste | Core integrity fell below 20% 3412 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03344_ Deuterium Engine crushed. 03344_ Critical hit. 03348_ Slug penetrates C-40 Crusher. 03349_ Hrd. Light Armor Plating crushed. 03351_ Deuterium Engine crushed. 03353_ Slug penetrates Wall. 03356_ Aluminum Leg crushed. 03356_ Hrd. Light Armor Plating crushed. 03356_ Gauss Rifle crushed. 03356_ Critical hit. 03356_ Carbon-fiber Leg destroyed. 03359_ Gauss Rifle crushed. 03361_ Hrd. Light Armor Plating crushed. 03395_ Aluminum Leg crushed. 03395_ Ripper crushed. 03395_ Imp. Heat Sink crushed. 03397_ Lrg. Storage Unit crushed. 03398_ Carbon-fiber Leg crushed. 03398_ Lgt. Deuterium Engine crushed. 03400_ Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????######????????? | | ???????????????????????????# #????????? | | ?????????????############??# #???????? | | ?????????????# #??# #???????? | | ?????????????# #??# #??????? | | ?????????????# #### ######## | | ?????????????# | | ?????????????# CC | | ?????????????# CC | | ?????????????# [@! | | ?????????????# CCCC #### ######## | | ?????????????# CCCC #??# #??????? | | ?????????????# #??# #???????? | | ?????????????############??# #????????? | | ???????????????????????????# #?????????? | | ??????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????# ????????? | | ?????????????????????????# ???????? | | ?????????????????????????### #####??????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????? ???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! Made in Tau Ceti IV Please Form A Line Tourist Challenges ------------ None Game ------ Seed RecyclingCoilFlakker Manual? 0 Play Time 00:57:20 Cumulative 4.9 hours Start 2021.01.11 @ 17:19:01 End 2021.01.12 @ 01:33:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc46d3b-cd2f-4b40-8ca0-6ea10d2cad3e