Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 18:35:48 Player: lumberblack Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3006) 3006 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1291) 1291 TOTAL SCORE: 9737 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 928 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 100/100 System Corruption 5% Temperature Cool (5) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Burst Cannon Flak Gun Improved Heavy Machine Gun Magnetic Acceleration Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Improved Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Ion Burst Cannon Ion Burst Cannon > --- INVENTORY -------- Fusion Compressor Cold Fusion Reactor Cold Fusion Reactor Mini Fusion Reactor Medium Storage Unit High-capacity Storage Unit Compact Matter Pod Compact Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Advanced ECM Suite Flak Gun Flak Gun Coil Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Proton Missile Launcher Long-range Missile Launcher Power Maul [Rating: 80] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Guided Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 167 | 3 3 3 7 . 22 32 43 2 2 6 4 40 Power 18 | . . . . . 1 8 3 2 1 . . 3 Engine 6 | . . . . . 1 1 3 1 . . . . Core 1 | . . . . . . . . . . . . 1 Reactor 11 | . . . . . . 7 . 1 1 . . 2 Propulsion 32 | 2 . . . . 9 10 7 . . . . 4 Treads 30 | 2 . . . . 9 8 7 . . . . 4 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 1 | . . . . . . 1 . . . . . . Utility 53 | . 2 . . . 5 2 21 . 1 2 2 18 Device 26 | . . . . . 1 . 14 . . . 1 10 Storage 2 | . . . . . . 1 . . . . . 1 Processor 10 | . 2 . . . 3 1 3 . . 1 . . Hackware 2 | . . . . . 1 . . . . . . 1 Protection 13 | . . . . . . . 4 . 1 1 1 6 Artifact . | . . . . . . . . . . . . . Weapon 64 | 1 1 3 7 . 7 12 12 . . 4 2 15 Energy Gun 15 | . 1 . 3 . 5 2 4 . . . . . Energy Cannon 10 | . . . 4 . 2 . . . . . . 4 Ballistic Gun 12 | 1 . . . . . 3 4 . . 2 . 2 Ballistic Cannon 16 | . . . . . . 4 3 . . 2 2 5 Launcher 7 | . . . . . . 2 1 . . . . 4 Special Weapon 3 | . . 3 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . 3 9 1 . . . . 2 Corrupted Parts 3 | . . . . . . 3 . . . . . . System Corruption 13 | . . . . . . 13 . . . . . . Parts Lost 11 | . . . . . . . 5 . . . . 6 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . 2 Utility 5 | . . . . . . . 1 . . . . 4 Weapon 2 | . . . . . . . 2 . . . . . Highest Loss Streak 3 | . . . . . . . 1 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 71 71 77 71 76 90 99 100 100 98 100 97 Engine 1 | . . . . . . . 6 7 . . . . Reactor 2 | . . . . . . 5 . . 6 7 7 5 Treads 30 | . 28 28 28 28 32 35 29 30 30 30 30 25 Device 4 | . . . . . . . 8 15 7 7 6 14 Storage 4 | . . . . . . 5 7 7 7 7 7 5 Processor 26 | . 23 28 28 28 32 30 25 23 23 22 23 18 Protection 2 | . . . . . . . 2 . 6 7 7 7 Energy Gun 5 | . 9 14 8 14 8 5 3 . . . . . Energy Cannon 1 | . . . 12 . . . . . . . . 3 Ballistic Gun 3 | . 9 . . . . 5 7 . . 7 3 . Ballistic Cannon 4 | . . . . . . 1 3 15 15 6 11 9 Naked Turns 13 | . . . . . . . . . . . . 13 Heaviest Build 120 | 3 3 4 18 3 3 62 71 66 68 68 72 120 Greatest Support 112 | 3 3 3 3 3 20 82 112 112 112 112 112 112 Greatest Overweight (x) 5 | . . 1 5 . . . 1 . . . . 1 Average Overweight (x) . | . . . 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 5 5 5 5 5 20 20 20 20 20 20 25 Average Capacity 13 | 5 5 5 5 5 5 13 20 20 20 20 20 23 Most Carried 25 | 6 5 5 5 5 5 20 20 20 20 20 20 25 Average Carried 13 | 2 3 4 4 5 4 10 18 19 19 19 19 21 Final Capacity 20 | 5 5 5 5 5 5 20 20 20 20 20 20 5 Final Carried 20 | 1 5 5 5 5 5 20 20 20 20 20 20 5 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Matter Collected 3965 | 282 . 60 50 30 370 532 1174 42 62 66 215 1082 Remotely 979 | . . . . . . . . . . . . 979 Salvage Created 3678 | 101 . 60 . 55 703 563 1166 60 20 . 72 878 Parts 194 | 9 . 9 . 9 24 36 53 4 . . 4 46 Haulers Intercepted 12 | . . . . . 3 6 . . . . . 3 Recyclers Shooed 10 | 1 . . . . . . 1 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 9 . . 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 60 | . . 3 . 4 8 3 25 1 . . 1 15 Guns 30 | . . 3 . 1 7 3 15 . . . 1 . Cannons 16 | . . . . . . . 7 1 . . . 8 AOE 12 | . . . . 3 . . 2 . . . . 7 Classes Destroyed 17 | 2 . 1 . . 5 2 4 . 1 . . 2 Worker 8 | . . . . . . 2 2 . . . . 4 Builder 7 | . . . . . . 1 3 . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 12 | . . . . . 3 6 . . . . . 3 Recycler 8 | 1 . . . . . 2 3 . . . . 2 Minesweeper 2 | . . . . . . . . . 1 . 1 . Operator 1 | . . . . . . . . . . . . 1 Watcher 8 | . . . . . 3 . 2 . . . . 3 Swarmer 21 | . . 3 . 4 . . 7 . . . . 7 Cutter 2 | . . . . . . . 2 . . . . . Grunt 17 | . . . . . 5 1 8 . . . . 3 Brawler 3 | . . . . . . . 2 . . . . 1 Duelist 2 | . . . . . 1 . 1 . . . . . Sentry 9 | . . . . . 2 2 3 1 . . . 1 Hunter 1 | . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . 1 . . . 1 2 Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 . 3 . 4 3 2 6 2 1 . 1 8 Combat Bots Only 4 | . . 3 . 4 2 1 4 1 . . 1 4 Max Kills in Single Turn 3 | 1 . 1 . 3 1 1 2 1 1 . 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . . . 3 . . 2 . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Damage Taken 6023 | . . 89 . 40 587 289 2780 . . . 59 2179 Core 1417 | . . 33 . 8 143 39 343 . . . . 851 Absorbed by Shields 186 | . . . . . . . . . . . . 186 Regen/Repaired (Parts) 53 | . . . . . . 53 . . . . . . Core Remaining (%) 75 | 100 . . . 83 . 66 . . . . 51 . Volleys Fired 294 | 13 . 8 1 3 65 38 91 1 3 1 14 56 Largest 2 | 2 . 1 1 1 1 2 2 2 2 1 2 2 Hottest 200 | 40 . 100 100 45 63 109 116 96 96 48 50 200 Shots Fired 452 | 26 . 8 1 3 65 50 168 2 7 1 18 103 Gun 249 | 26 . 4 . 3 61 40 106 . . . 9 . Cannon 186 | . . . 1 . 4 9 59 2 7 1 9 94 Launcher 13 | . . . . . . 1 3 . . . . 9 Special 4 | . . 4 . . . . . . . . . . Kinetic 275 | 26 . . . . . 33 106 2 7 1 18 82 Thermal 153 | . . 4 1 . 61 16 59 . . . . 12 Explosive 12 | . . . . . . 1 3 . . . . 8 Electromagnetic 12 | . . 4 . 3 4 . . . . . . 1 Robot Hit Streak 51 | 6 . 4 . 3 39 51 51 5 5 . 8 11 Robot Miss Streak 4 | 2 . 1 . 3 2 2 4 . 1 . 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 1 4 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . Shots Hit Robots 310 | 17 . 4 . 2 55 32 121 2 5 . 7 65 Core Hits 150 | 3 . 3 . 3 21 14 52 2 2 . 2 48 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 24 | . . . . . 4 2 14 . . . . 4 Burn 13 | . . . . . 4 2 7 . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 10 | . . . . . . . 6 . . . . 4 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9286 | 177 . 48 . 102 1102 730 3047 71 195 . 189 3625 Guns 3706 | 177 . 47 . 16 1102 559 1655 . . . 150 . Cannons 3083 | . . . . . . 58 866 51 137 . . 1971 Explosions 1917 | . . . . 86 . . 347 . . . . 1484 Melee . | . . . . . . . . . . . . . Ramming 580 | . . 1 . . . 113 179 20 58 . 39 170 Kinetic 3899 | 177 . . . . . 337 1500 51 137 . 150 1547 Thermal 2901 | . . . . 86 1038 280 1021 . . . . 476 Explosive 1768 | . . . . . . . 347 . . . . 1421 Electromagnetic 138 | . . 47 . 16 64 . . . . . . 11 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 14 1 1 1 1 1 5 Average Corruption 2 | . . . . . . 5 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . 33 5 3 3 . 4 14 Message Errors 12 | . . . . . . 7 1 . 2 . . 2 Matter Fused 21 | . . . . . . 15 . 1 . . 2 3 Heat Flow Errors 4 | . . . . . . 1 1 1 . . . 1 Energy Discharges 13 | . . . . . . 6 2 1 . . . 4 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 Data Loss (major) 4 | . . . . . . 4 . . . . . . Misfires 3 | . . . . . . . . . 1 . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 373 | . . . . 14 . . 62 17 40 . 4 236 Projectiles 71 | . . . . . . . 11 . 24 . . 36 Explosions 265 | . . . . 14 . . 51 . . . . 200 Melee 37 | . . . . . . . . 17 16 . 4 . Knockbacks 20 | . . . . . . 1 5 . 2 . 1 11 Impact 5 | . . . . . . 1 1 . . . 1 2 Kinetic 15 | . . . . . . . 4 . 2 . . 9 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . . . . 93 . . . . 143 Shots 5 | . . . . . . . 2 . . . . 3 Rammed 50 | . . 1 . . . 10 13 1 6 . 3 16 Targets Rammed 63 | . . 1 . . . 13 21 1 6 . 4 17 Kicked . | . . . . . . . . . . . . . Crushed 13 | . . . . . . 3 8 . . . 1 1 Highest Temperature 428 | . . . . . 47 228 319 214 . . . 428 Average Temperature 75 | . . . . . 12 41 84 117 . . . 140 Received Heat Transfer 1044 | . . 20 . . 207 72 531 . . . . 214 Effects 4 | . . . . . . . 3 . . . . 1 Interference 4 | . . . . . . . 3 . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions 7 | . . . . . . . . 5 1 . 1 . Robots Melted 2 | . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . Parts Melted 17 | . . . . . 5 1 11 . . . . . Heat Transferred 5941 | . . . . 100 2220 666 2405 . . . . 550 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Peak Influence 616 | 15 33 76 . 105 413 616 406 . . . . 516 Initial 211 | . 9 12 . . 40 174 211 . . . . . Average 174 | 5 18 7 . 95 214 355 216 . . . . 186 Maximum Alert Level 2 | . . . . . 2 2 2 . . . . 2 Low Security (%) 55 | 100 100 100 . 100 38 11 34 . . . . 60 Level 1 30 | . . . . . 58 45 63 . . . . 23 Level 2 14 | . . . . . 3 42 2 . . . . 16 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 2 5 4 . . . . 7 Investigation 6 | . . . . . . 3 1 . . . . 2 Extermination 3 | . . . . . . . 1 . . . . 2 Reinforcement 8 | . . . . . 2 2 2 . . . . 2 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Distress Signals 6 | . . . . . 1 3 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 143 | . . 5 . 3 27 31 35 . . . 1 41 Peak Tracking Total 9 | . . 3 9 3 6 5 5 . . . 1 8 Tactical Retreats 11 | . . 1 . . 6 1 3 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . . . 2 2 1 . . . . 2 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Disabled 24 | . . . 1 . 1 11 . . . . . 11 Max in Single Turn 4 | . . . 1 . 1 1 . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Accessed 31 | . 2 1 . . 7 10 7 . . . 1 3 Terminals 24 | . 2 1 . . 6 6 6 . . . 1 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . 1 2 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 88 | . 13 2 . . 19 34 13 . . . 1 6 Successful 38 | . 6 1 . . 6 17 4 . . . 1 3 Failed 50 | . 7 1 . . 13 17 9 . . . . 3 Catastrophic 10 | . 1 . . . 3 2 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 10 2 1 . 14 15 3 . . . . . Terminals 70 | . 13 2 . . 18 20 12 . . . 1 4 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 12 | . . . . . 1 11 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 27 | . 6 1 . . 5 9 4 . . . 1 1 Record 1 | . . . . . . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . 1 . 1 . . . . 1 Open Door 2 | . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . Terminal Index 4 | . 1 . . . 1 1 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . 3 1 . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . 6 . . . . . . Scan Component 4 | . . . . . . 4 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . Track 2 | . . . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 2 1 . . 7 9 7 . . . 1 3 Full Trace Events 8 | . 1 . . . . 4 1 . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 14 . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . 31 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired 2 | . . . . . . 2 . . . . . . Time 162 | . . . . . . 162 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . 5 . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . Highest-Rated Group 134 | . . . . . . 134 . . . . . . Highest-Rated Ally 100 | . . . . . . 100 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 93 | . . . . . . 93 . . . . . . Total Damage 3146 | . . . . . . 3146 . . . . . . Kills 33 | . . . . . . 33 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Turns Passed 13530 | 65 56 3082 838 35 660 2406 1461 785 280 1958 666 1238 Spaces Moved 6325 | 25 86 601 495 57 696 1031 582 485 158 1214 366 529 Core 2302 | 25 86 601 495 57 695 343 . . . . . . Treads 4023 | . . . . . 1 688 582 485 158 1214 366 529 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 160 160 160 160 160 160 Average Speed 130 | 50 50 50 165 50 50 127 163 160 160 160 160 169 Slowest Speed 300 | 50 50 100 300 50 160 170 250 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 18 85 69 20 55 92 14 64 25 83 58 18 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . . 1 . 3 . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 16 | . . 3 . 1 . . . 2 5 3 2 . Spaces Dug 28 | . . 4 . . 4 1 7 . . . 3 9 Terrain Destroyed 208 | . . 4 14 5 4 10 23 . 1 . 3 144 Melee . | . . . . . . . . . . . . . Projectile 41 | . . 4 . . 4 1 16 . 1 . 3 12 AOE 167 | . . . 14 5 . 9 7 . . . . 132 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total 11106 | 57 98 3367 512 59 944 2076 922 491 178 1229 428 745 Wait 4057 | 8 . 2748 . . 134 910 156 1 . 1 34 65 Move 6313 | 24 85 600 494 56 695 1030 581 484 157 1213 365 529 Hop . | . . . . . . . . . . . . . Pick Up 80 | 1 6 2 2 . 7 20 15 1 4 2 2 18 Fast Attach 59 | . 3 . 6 . 14 17 7 . 1 3 . 8 Attach 42 | 2 . 3 1 . 3 7 15 . . . . 11 Detach 24 | . . 3 . . 1 12 3 . . . . 5 Swap 66 | 1 . . . . 5 8 21 2 1 3 4 21 Drop 104 | 8 4 2 8 . 20 21 12 1 5 6 2 15 Fire 294 | 13 . 8 1 3 65 38 91 1 3 1 14 56 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 63 | . . 1 . . . 13 21 1 6 . 4 17 Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . 3 . Trap 1 | . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Identified exit to Mines 122 | -10/Materials | Entered Mines 135 | -10/Mines | Learned Materials garrison access intel 136 | -10/Mines | Learned Materials garrison access intel 156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 157 | -10/Mines | Found Prototype Device 237 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 3073 | -10/Mines | Learned Materials stockpile data 3108 | -10/Mines | Discovered new exit (range 5) 3202 | -10/Mines | Discovered new exit (range 5) 3204 | -10/Mines | Entered Exiles 3218 | -10/Exiles | Met 8R-AWN 3226 | -10/Exiles | Met EX-HEX 3241 | -10/Exiles | Met EX-BIN 3246 | -10/Exiles | Aligned with FarCom system 3247 | -10/Exiles | Given EX-Vault access code 3259 | -10/Exiles | Opened EX-Vault 3264 | -10/Exiles | Found Prototype Energy Cannon 3264 | -10/Exiles | Identified YOLO Cannon 3268 | -10/Exiles | Found Prototype Energy Cannon 3268 | -10/Exiles | Identified Latent Energy Streamer 3331 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3416 | -10/Exiles | Met EX-DEC 3733 | -10/Exiles | Discovered new exit (range 14) 4029 | -10/Exiles | Attacked by the Exiles 4042 | -10/Exiles | Entered Mines 4064 | -9/Mines | Discovered new exit (range 13) 4073 | -9/Mines | Learned location of Zion (-7) 4074 | -9/Mines | Met a Derelict bent on vengeance 4077 | -9/Mines | Entered Materials 4077 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4078 | -8/Materials | Identified Exp. Sensor Array 4079 | -8/Materials | Loaded intel: 1 garrison access location 4401 | -8/Materials | Identified exit to Storage 4416 | -8/Materials | Discovered new exit (range 16) 4737 | -8/Materials | Entered Storage 4743 | -8/Storage | Met 01-MTF 5125 | -8/Storage | Identified exit to Factory 5533 | -8/Storage | Repaired Lgt. Treads 5676 | -8/Storage | Repaired Broken Exp. Sensor Array? 6965 | -8/Storage | Found Prototype Launcher 6965 | -8/Storage | Identified Gui. Missile Launcher 7134 | -8/Storage | System corruption reached 10% 7143 | -8/Storage | Entered Factory 7143 | -7/Factory | Evolved 2 slots: Utility x2 7307 | -7/Factory | Identified exit to Lower Caves 7434 | -7/Factory | Build established: Skirmisher 7975 | -7/Factory | Build established: Mutant 8152 | -7/Factory | Discovered new exit (range 16) 8604 | -7/Factory | Entered Lower Caves 8638 | -7/Lower Caves | Learned location of Extension (-4) 9375 | -7/Lower Caves | Discovered new exit (range 10) 9387 | -7/Lower Caves | Identified exit to Lower Caves 9389 | -7/Lower Caves | Entered another Lower Caves area 9666 | -7/Lower Caves | Discovered new exit (range 3) 9667 | -7/Lower Caves | Identified exit to Zion 9669 | -7/Lower Caves | Entered Zion 9730 | -7/Zion | System corruption cleaned by Quarantine Array 9827 | -7/Zion | Given the Hacking Drone Bay 9949 | -7/Zion | Learned location of Warlord (-5) 9965 | -7/Zion | Discovered new exit (range 14) 10271 | -7/Zion | Given A8's code to call for help 11625 | -7/Zion | Identified exit to Proximity Caves 11627 | -7/Zion | Entered Proximity Caves 12240 | -6/Proximity Caves | Discovered new exit (range 8) 12291 | -6/Proximity Caves | Identified exit to Factory 12293 | -6/Proximity Caves | Entered Factory 12293 | -6/Factory | Evolved 2 slots: Utility x2 13195 | -6/Factory | Lost 3 parts (2n1u) 13323 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 13343 | -6/Factory | First assault squad dispatched 13518 | -6/Factory | Released all parts (14) 13520 | -6/Factory | Cargo convoy interrupted 13521 | -6/Factory | Core integrity fell below 50% 13528 | -6/Factory | Core integrity fell below 20% 13531 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13520_ X-72 Disruptor unfolds itself. 13520_ H-66 Slayer unfolds itself. 13520_ P-60 Hacker unfolds itself. 13520_ M-28 Smith unfolds itself. 13520_ Penetrated by Slug. 13521_ Nuclear Reactor explodes. 13522_ Penetrated by Slug. 13523_ The unstable cave ceiling collapses. 13523_ Penetrated by Slug. 13523_ Slug penetrates Earth. 13525_ The unstable cave ceiling collapses. 13526_ R-10 Processor collects Imp. Deuterium Engine. 13526_ Penetrated by Slug. 13528_ Chain reaction triggered in Lgt. Deuterium Engine. 13528_ X-72 Disruptor destroyed. 13529_ R-10 Processor collects Imp. Cooling System. 13530_ Slug penetrates Wall. 13530_ Penetrated by Slug. 13530_ U-05 Engineer builds a Wall. 13531_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????? ? ????????? ?????????????????????????? | | ???????# ??????? ??????????????????????????? | | ???????# ??????? ??????????????????????????? | | ???????# ?????? ??????????????????????????? | | ???????# ?????? ???????????????????????????? | | ???????# ?????? ???????????????????????????? | | ???????# ????#+#???????????????????????????? | | ???????# ????#!#???????????????????????????? | | ???????# ##### ####????????????????????????? | | ???????# = #????????????????????????? | | ???????# #???##?#?????????????????? | | ??###+## #?? # ######????????????? | | ?? ### # ###??????????? | | ?? ^ #=][[ #??????????? | | ??? """ """ ]!! """ #]! [ #??????????? | | ????? ?""" """ !!! """ #@! ! #?????????? | | ????? """ """ ! """ ! #????????? | | ????# """ """h ]* #????????? | | ????# R h %h![ # ?????????? | | ????# """ """ ]m*| ?????????? | | ????# """^ """ ph%%!= ??????????? | | ????# """ """ R =*= ??????????? | | #???# """ """ # %! ??????????? | | ????# = u # !* ???????????? | | ????# =* # #???????????? | | ????####### #"F "" #########+#########???????????? | | ??????????# #"""""##???????? #???????????????????? | | ??????????# #"""""#????????? #???????????????????? | | ??????????# #######????????? #???????????????????? | | ??????????# #????????????????#???????????????????? | | ???########+#####????????????????????????????????? | | #??# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | #### #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 28 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Ripper | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Chainsword | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Lyr. Medium Armor Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSpreadAccelerator Manual? 0 Play Time 01:32:55 Cumulative 379.7 hours Start 2022.05.12 @ 12:06:12 End 2022.05.15 @ 18:35:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 56 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee2fc115-c105-4d68-ab8b-942fcc557486