Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 13:24:58 Player: Ceorik Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (998) 998 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3158 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Light Ion Engine Carbon-fiber Leg Heat Sink ECM Suite Minigun Enhanced Autogun Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Improved Weapon Shielding Medium Reactive Plating Shield Generator > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Heat Sink ECM Suite Shield Generator Mini Assault Cannon Grenade Launcher Datajack Katana [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 39 | 6 2 6 4 21 Power 5 | 1 . 1 . 3 Engine 4 | 1 . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 1 2 2 Treads . | . . . . . Leg 7 | 2 . 1 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 3 2 10 Device 7 | . . 1 1 5 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . 1 2 1 3 Artifact . | . . . . . Weapon 10 | 2 1 1 . 6 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 4 | . . . . 4 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 20 | . . . . 20 Power 5 | . . . . 5 Propulsion 2 | . . . . 2 Utility 9 | . . . . 9 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 6 | . 3 7 6 7 Power 1 | . . . 1 1 Propulsion . | . . 1 . . Utility 2 | . 1 3 2 2 Weapon 2 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 10 | . . 2 1 7 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 3 | . . 2 . 1 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 83 | . 92 88 87 79 Engine 9 | . 14 14 11 7 Leg 20 | . 28 27 22 17 Device 9 | . . . 11 12 Storage 10 | . 14 12 11 9 Processor 2 | . . . . 4 Protection 14 | . 6 15 21 14 Energy Gun 4 | . 27 8 . . Ballistic Cannon 4 | . . . . 7 Slashing Weapon 6 | . . 9 11 6 Peak Build Rating 37 | 6 7 15 21 37 Average Rating 21 | 4 6 10 18 28 On Entrance 9 | . 6 7 15 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 52 | 14 18 19 24 52 Greatest Support 47 | 20 20 20 34 47 Greatest Overweight (x) 5 | 1 . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 7 8 9 Most Carried 10 | 2 8 8 8 10 Average Carried 6 | . 3 7 6 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | . 8 8 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1104 | 251 69 50 . 734 Remotely . | . . . . . Salvage Created 1077 | 65 63 214 . 735 Parts 71 | 1 6 7 . 57 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 4 . . 28 Melee 4 | . . . . 4 Guns 1 | . 1 . . . Cannons 13 | . . . . 13 AOE 14 | . 3 . . 11 Classes Destroyed 11 | 1 3 . . 7 Worker 5 | . . . . 5 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 4 | 1 . 3 . . Operator 1 | . 1 . . . Swarmer 14 | . 3 . . 11 Cutter 2 | . . . . 2 Grunt 12 | . 1 . . 11 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 5 2 . 7 Combat Bots Only 6 | . 4 . . 6 Max Kills in Single Turn 4 | 1 2 1 . 4 Gunslinging . | . . . . . Exploded 3 | . 2 . . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 423 | . 31 . 4 388 Missed 118 | . 9 . 3 106 Hits 305 | . 22 . 1 282 Melee 5 | . . . . 5 Projectile 300 | . 22 . 1 277 Critical Strikes 17 | . 1 . . 16 Damage Taken 3699 | . 251 . 10 3438 Core 581 | . 27 . . 554 Absorbed by Shields 231 | . . . . 231 Redirected to Shielding 105 | . . . . 105 Ignored by Resistances 266 | . . . . 266 Regen/Repaired (Parts) 132 | . . . . 132 Core Remaining (%) 96 | 100 . 89 100 . Volleys Fired 87 | 3 8 . . 76 Largest 2 | 2 2 . . 2 Hottest 90 | 90 90 . . 80 Shots Fired 135 | 6 14 . . 115 Gun 31 | 6 11 . . 14 Cannon 90 | . . . . 90 Launcher 14 | . 3 . . 11 Special . | . . . . . Kinetic 104 | . . . . 104 Thermal 11 | 3 8 . . . Explosive 14 | . 3 . . 11 Electromagnetic 6 | 3 3 . . . Robot Hit Streak 8 | 2 4 . . 8 Robot Miss Streak 4 | 2 4 . . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 105 | 3 7 3 . 92 Core Hits 61 | 2 6 2 . 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . . 8 Blast 6 | . . . . 6 Sever 2 | . . . . 2 Melee Attacks 40 | . . 3 . 37 Impact . | . . . . . Slashing 40 | . . 3 . 37 Piercing . | . . . . . Sneak Attacks 9 | . . 3 . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3925 | 39 446 189 . 3251 Guns 226 | 39 102 . . 85 Cannons 1447 | . . . . 1447 Explosions 1168 | . 344 . . 824 Melee 1084 | . . 189 . 895 Ramming . | . . . . . Kinetic 1532 | . . . . 1532 Thermal 78 | 26 52 . . . Explosive 1168 | . 344 . . 824 Electromagnetic 63 | 13 50 . . . Impact . | . . . . . Slashing 1084 | . . 189 . 895 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 140 | . 27 15 . 98 Projectiles 40 | . . . . 40 Explosions 27 | . 27 . . . Melee 73 | . . 15 . 58 Knockbacks 14 | . . . . 14 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary 2 | . . . . 2 Self-Inflicted Damage 127 | . 40 . . 87 Shots 5 | . 2 . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 161 | 90 69 . . 161 Average Temperature 33 | 48 31 . . 32 Received Heat Transfer 1427 | . 60 . 6 1361 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | 74 148 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 85 | 100 100 100 100 76 Level 1 14 | . . . . 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 389 | 5 111 27 8 389 Initial 27 | . 3 27 . . Average 70 | . 33 3 . 111 Influence Increases 1086 | 5 136 15 17 913 Destroy 0b10 Robot/C 640 | . 80 . . 560 Destroy 0b10 Robot/NC 60 | 5 5 15 . 35 Destroy Leader 122 | . 10 . . 112 Successful Hack 52 | . 21 . 17 14 Disable Machine 60 | . . . . 60 Destroy Structure 107 | . 20 . . 87 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 812 | . 70 86 17 639 Entered New Map 46 | . 2 44 . . Time Decay 587 | . 68 42 17 460 Lost Part 179 | . . . . 179 Squads Dispatched 7 | . 1 . . 6 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 11 . 6 49 Peak Tracking Total 8 | . 6 . 3 8 Tactical Retreats 5 | . . . 2 3 ECM-based Alert Blocks 5 | . . . 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 2 1 3 4 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 28 | . 5 1 12 10 Successful 16 | . 4 1 8 3 Failed 12 | . 1 . 4 7 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 8 | . 1 2 3 2 Terminals 16 | . 5 . 7 4 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 8 | . . . 5 3 Garrison Access . | . . . . . Terminal Hacks 9 | . 4 1 4 . Record 2 | . 1 . 1 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 4 1 Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 3 4 Full Trace Events 5 | . 1 . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 2 1 Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1274 | . . . 377 897 T.N.C. 817 | . . . . 817 ECM 457 | . . . 377 80 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2648 | 59 290 341 377 1581 Spaces Moved 1366 | 34 127 259 205 741 Core 14 | 7 . . . 7 Treads . | . . . . . Legs 1352 | 27 127 259 205 734 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 130 Average Speed 139 | 112 120 120 154 146 Slowest Speed 300 | 120 120 190 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 22 39 21 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . . . . 9 Terrain Destroyed 101 | . 19 . . 82 Melee 4 | . . . . 4 Projectile 19 | . . . . 19 AOE 78 | . 19 . . 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1916 | 48 249 284 268 1067 Wait 287 | . 103 2 49 133 Move 1362 | 33 126 258 204 741 Hop . | . . . . . Pick Up 55 | 6 9 7 5 28 Fast Attach . | . . . . . Attach 37 | 6 1 2 5 23 Detach 4 | . . . 1 3 Swap 24 | . 2 5 . 17 Drop 20 | . . 7 4 9 Fire 87 | 3 8 . . 76 Melee 40 | . . 3 . 37 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min / Sto x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 398 | -10/Mines | Discovered new exit (range 15) 413 | -10/Mines | Learned location of Zion (-6) 419 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 628 | -10/Mines | Assembled infested the area 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Utility x2 831 | -9/Materials | Identified exit to Mines 831 | -9/Materials | Identified exit to Storage 1005 | -9/Materials | Discovered new exit (range 4) 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1400 | -8/Materials | Lost 3 parts (1p1u1w) 1639 | -8/Materials | Repaired Assault Cannon+? 2590 | -8/Materials | Lost 5 parts (1p1n2u1w) 2591 | -8/Materials | Core integrity fell below 50% 2638 | -8/Materials | Core integrity fell below 20% 2649 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02508_ Med. Reactive Plating destroyed. 02516_ Imp. Weapon Shielding destroyed. 02522_ U-05 Engineer builds a Wall. 02523_ U-05 Engineer lays Concrete. 02524_ U-05 Engineer builds a Wall. 02533_ Lgt. Nuclear Core destroyed. 02544_ U-05 Engineer builds a Wall. 02553_ Grenade Launcher+ destroyed. 02559_ Carbon-fiber Leg destroyed. 02570_ Critical hit (Burn: +37). 02571_ U-05 Engineer destroyed. 02572_ Acquired 13 matter. 02591_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02617_ Lgt. Armored Exoskeleton destroyed. 02631_ Critical hit (Burn: +37). 02637_ Katana destroyed. 02643_ Critical hit (Burn: +37). 02645_ Acquired 3 matter. 02648_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ######################## #########+######??# | | ???????????????????????# #??#### ########## | | ???????????????????????# #????## a | | ???????????????????????# #????## = | | ???????????????????????# #????## # """" | | ???????????????????????# ########+### """" | | ???????????????????????# ## # """ | | ???????????????????????# ## = # | | ???????????????????????# ##* # | | ???????????????????????# ## ! # ##+## | | ???????????????????????# #############+### | | ???????????????????????# #?????# # " | | ???????????????????????# r #???? # # "G" | | ??????????????????H????# #??"" # """ ]# " " | | ???????????????????????# x # """ #""""" # | | ???????????????????????# + """ #""""" # ] | | ???????????????????????# # """ #""""" # | | ???????????????????????# ##?? # """ *##### | | ???????????????????????#m #????? #??? #???? | | ???????????????????????# #??????????#######???? | | ???????????????????????# #????????????????????? | | ???????????????????????# Y #????????????????????? | | ???????????????????????# a#????????????????????? | | ???????????????????????# #????????????????????? | | ??????????a????????????#%%% #????????????????????? | | ??????????????????????## @ r#????????????????????? | | #??????????????????####;Y## #????????????????????? | | #??????????????????# #? #????????????????????? | | #??????????????????# % #? #????????????????????? | | #???????????#??????# g #? ????????????????????? | | #?????????? #??????# +? ????????????????????? | | #????????? #??????# # #???????????????????? | | #####+### +??????# #####???????????????????? | | #??????# #???????????????????????? | | #??????#######???????????????????????? | | #????????????????????????????????????? | | ## #####+##????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# =#???????????????????????????????????????????? | | ?# !!#???????????????????????????????????????????? | | ?#!! #???????????????????????????????????????????? | | ?#!!!#######?????????????????????????????????????? | | ?# # ##????????????????????????????????????? | | ?# %[ #????????????????????????????????????? | | ?# = %=! #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 12% | -8/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryWardroneRay Manual? 0 Play Time 00:40:46 Cumulative 7.5 hours Start 2026.02.18 @ 12:45:07 End 2026.02.18 @ 13:24:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea08d173-0e01-4603-b3fb-9bf5e0d9c877